97365803d3
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26201 a1c6a512-1295-4272-9138-f99709370657
80 lines
3.5 KiB
TeX
80 lines
3.5 KiB
TeX
% $Id$ %
|
|
\subsection{Minesweeper}
|
|
\screenshot{plugins/images/ss-minesweeper}{Minesweeper plugin}{img:minesweeper}
|
|
The classic game of minesweeper.
|
|
The aim of the game is to uncover all of the squares on the board. If a
|
|
mine is uncovered then the game is over. If a mine is not uncovered,
|
|
then the number of mines adjacent to the current square is revealed.
|
|
The aim is to use the information you are given to work out where the
|
|
mines are and avoid them. When the player is certain that they know
|
|
the location of a mine, it can be tagged to avoid accidentally
|
|
``stepping'' on it.
|
|
|
|
\begin{btnmap}
|
|
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} / \ButtonPlay{} / \ButtonLeft{} / \ButtonRight}
|
|
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
|
|
,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD%
|
|
,MROBE100_PAD,PBELL_VIBE500_PAD}
|
|
{\ButtonUp{} / \ButtonDown{} / \ButtonLeft{} / \ButtonRight}
|
|
\opt{IRIVER_H10_PAD}
|
|
{\ButtonScrollUp{} / \ButtonScrollDown{} / \ButtonLeft{} / \ButtonRight}
|
|
\opt{COWON_D2_PAD}
|
|
{\TouchTopMiddle{} / \TouchBottomMiddle{} / \TouchMidLeft{} / \TouchMidRight}
|
|
\opt{HAVEREMOTEKEYMAP}{& }
|
|
& Move the cursor across the minefield \\
|
|
%
|
|
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack
|
|
\opt{HAVEREMOTEKEYMAP}{& }
|
|
& Scroll through the entire minefield \\}%
|
|
%
|
|
\opt{RECORDER_PAD}{\ButtonFOne/\ButtonOn}
|
|
\opt{ONDIO_PAD}{\ButtonMenu}
|
|
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn{} / \ButtonRec}
|
|
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
|
|
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_S_PAD,PBELL_VIBE500_PAD}{\ButtonPlay}
|
|
\opt{SANSA_E200_PAD}{\ButtonRec}
|
|
\opt{SANSA_FUZE_PAD}{\ButtonScrollFwd}
|
|
\opt{SANSA_C200_PAD}{\ButtonSelect{} / \ButtonVolDown}
|
|
\opt{GIGABEAT_PAD}{\ButtonA}
|
|
\opt{MROBE100_PAD}{\ButtonDisplay}
|
|
\opt{COWON_D2_PAD}{\TouchCenter}
|
|
\opt{HAVEREMOTEKEYMAP}{& }
|
|
& Toggle flag on / off \\
|
|
%
|
|
\opt{RECORDER_PAD}{\ButtonFTwo/\ButtonPlay}
|
|
\opt{ONDIO_PAD}{Long \ButtonMenu}
|
|
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD%
|
|
,SANSA_FUZE_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect}
|
|
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonSelect}
|
|
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
|
\opt{SANSA_C200_PAD}{Long \ButtonSelect{} / \ButtonVolUp}
|
|
\opt{COWON_D2_PAD}{\TouchBottomLeft}
|
|
\opt{PBELL_VIBE500_PAD}{\ButtonOK}
|
|
\opt{HAVEREMOTEKEYMAP}{& }
|
|
& Reveal the contents of the current square \\
|
|
%
|
|
\opt{RECORDER_PAD}{\ButtonFThree}
|
|
\opt{ONDIO_PAD}{Long \ButtonMenu+\ButtonOff}
|
|
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
|
|
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
|
|
\opt{IAUDIO_X5_PAD,SANSA_C200_PAD}{\ButtonRec}
|
|
\opt{SANSA_E200_PAD}{Long \ButtonRec}
|
|
\opt{SANSA_FUZE_PAD}{\ButtonScrollBack}
|
|
\opt{IRIVER_H10_PAD}{\ButtonRew+\ButtonPlay}
|
|
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,PBELL_VIBE500_PAD}{\ButtonMenu}
|
|
\opt{COWON_D2_PAD}{\TouchBottomRight}
|
|
\opt{HAVEREMOTEKEYMAP}{& }
|
|
& Display the current game status \\
|
|
%
|
|
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
|
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
|
|
,MROBE100_PAD,COWON_D2_PAD}{\ButtonPower}
|
|
\opt{SANSA_FUZE_PAD}{Long \ButtonHome}
|
|
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
|
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
|
\opt{PBELL_VIBE500_PAD}{\ButtonRec}
|
|
\opt{HAVEREMOTEKEYMAP}{&
|
|
\opt{IRIVER_RC_H100_PAD}{\ButtonRCStop}
|
|
}
|
|
& Exit the game \\
|
|
\end{btnmap}
|