a507bb2837
The main "innovation" in this patch are two "virtual buttons" for the record switch on YH92x targets. When the switch state changes, a single BUTTON_REC_SW_ON or .._OFF button event will be generated. Thus keymap code can react on switching, but not on the actual state of the switch. Wherever sensible, the following user scheme is applied: - use PLAY as confirm button - use REW button or Long REW to exit - use REC (YH820) or FFWD (YH92X) as modifier key for button combos Change-Id: Ic8d1db9cc6869daed8dda98990dfdf7f6fd5d5a1
34 lines
1.6 KiB
TeX
34 lines
1.6 KiB
TeX
% $Id: chopper.tex 18466 2008-09-08 18:15:06Z rmenes $ %
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\subsection{Chopper}
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\screenshot{plugins/images/ss-chopper}{Chopper}{img:chopper}
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Navigate a cavernous maze without banging into walls, the
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ceiling, or the floor. How long can you fly your chopper?
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\begin{btnmap}
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\opt{RECORDER_PAD}{\ButtonPlay}%
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\opt{ONDIO_PAD}{\ButtonUp{} / \ButtonMenu}
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\opt{IRIVER_H10_PAD}{\ButtonRight}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,SANSA_CLIP_PAD,MROBE100_PAD%
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,GIGABEAT_PAD,SANSA_FUZE_PAD,SANSA_FUZEPLUS_PAD}
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{\ButtonSelect}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonSelect{} / \ButtonUp}
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\opt{GIGABEAT_S_PAD}{\ButtonSelect{} / \ButtonMenu}
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\opt{COWON_D2_PAD}{\ButtonPlus{} / \TouchBottomLeft}
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\opt{PBELL_VIBE500_PAD}{\ButtonPlay{} / \ButtonUp}
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\opt{SAMSUNG_YH92X_PAD,SAMSUNG_YH820_PAD}{\ButtonRight{} / \ButtonUp}
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\opt{MPIO_HD300_PAD}{\ButtonEnter}
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\opt{HAVEREMOTEKEYMAP}{& }
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& Make chopper fly\\
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,MROBE100_PAD,SANSA_E200_PAD%
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,SANSA_C200_PAD,SANSA_CLIP_PAD,COWON_D2_PAD,SANSA_FUZEPLUS_PAD}{\ButtonPower}
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\opt{SANSA_FUZE_PAD}{\ButtonHome}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,MPIO_HD300_PAD}{\ButtonMenu}
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\opt{GIGABEAT_S_PAD}{\ButtonBack}%
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\opt{PBELL_VIBE500_PAD}{\ButtonRec}
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\opt{SAMSUNG_YH92X_PAD,SAMSUNG_YH820_PAD}{\ButtonLeft}
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\opt{HAVEREMOTEKEYMAP}{& }
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& Enter menu\\
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\end{btnmap}
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