d73c20933b
- A 10 Band EQ for Rockbox w/ presets adapted from VLC - frequency stepping at 32, 64, 125, 250, 500 1K, 2K, 4K, 8K, 16K Change-Id: I85ad84d70a534edfc66c6ad9af8a76f022a02ec7 Reviewed-on: http://gerrit.rockbox.org/386 Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
176 lines
5.4 KiB
C
176 lines
5.4 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2006-2007 Thom Johansen
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* Copyright (C) 2012 Michael Sevakis
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "config.h"
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#include "system.h"
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#include "fixedpoint.h"
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#include "fracmul.h"
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#include "dsp_filter.h"
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#include "dsp_proc_entry.h"
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#include "dsp_core.h"
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#include "eq.h"
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#include "pga.h"
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#include "replaygain.h"
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#include <string.h>
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/**
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* Current setup is one lowshelf filters eight peaking filters and one
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* highshelf filter. Varying the number of shelving filters make no sense,
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* but adding peaking filters is possible. Check EQ_NUM_BANDS to have
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* 2 shelving filters and EQ_NUM_BANDS-2 peaking filters.
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*/
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#if EQ_NUM_BANDS < 3
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/* No good. Expect at least 1 peaking and low/high shelving filters */
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#error Band count must be greater than or equal to 3
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#endif
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static struct eq_state
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{
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uint32_t enabled; /* Mask of enabled bands */
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uint8_t bands[EQ_NUM_BANDS+1]; /* Indexes of enabled bands */
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struct dsp_filter filters[EQ_NUM_BANDS]; /* Data for each filter */
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} eq_data IBSS_ATTR;
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/* Clear histories of all enabled bands */
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static void eq_flush(void)
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{
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if (eq_data.enabled == 0)
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return; /* Not initialized yet/no bands on */
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for (uint8_t *b = eq_data.bands; *b < EQ_NUM_BANDS; b++)
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filter_flush(&eq_data.filters[*b]);
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}
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/** DSP interface **/
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/* Set the precut gain value */
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void dsp_set_eq_precut(int precut)
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{
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pga_set_gain(PGA_EQ_PRECUT, get_replaygain_int(precut * -10));
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}
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/* Update the filter configuration for the band */
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void dsp_set_eq_coefs(int band, const struct eq_band_setting *setting)
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{
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if (band < 0 || band >= EQ_NUM_BANDS)
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return;
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/* NOTE: The coef functions assume the EMAC unit is in fractional mode,
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which it should be, since we're executed from the main thread. */
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uint32_t mask = eq_data.enabled;
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struct dsp_filter *filter = &eq_data.filters[band];
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/* Assume a band is disabled if the gain is zero */
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mask &= ~BIT_N(band);
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if (setting->gain != 0)
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{
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mask |= BIT_N(band);
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/* Convert user settings to format required by coef generator
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functions */
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void (* coef_gen)(unsigned long cutoff, unsigned long Q, long db,
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struct dsp_filter *f) = filter_pk_coefs;
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/* Only first and last bands are not peaking filters */
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if (band == 0)
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coef_gen = filter_ls_coefs;
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else if (band == EQ_NUM_BANDS-1)
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coef_gen = filter_hs_coefs;
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coef_gen(0xffffffff / NATIVE_FREQUENCY * setting->cutoff,
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setting->q ?: 1, setting->gain, filter);
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}
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if (mask == eq_data.enabled)
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return; /* No change in band-enable state */
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if (mask & BIT_N(band))
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filter_flush(filter); /* Coming online */
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eq_data.enabled = mask;
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/* Only be active if there are bands to process - if EQ is off, then
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this call has no effect */
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struct dsp_config *dsp = dsp_get_config(CODEC_IDX_AUDIO);
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dsp_proc_activate(dsp, DSP_PROC_EQUALIZER, mask != 0);
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/* Prepare list of enabled bands for efficient iteration */
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for (band = 0; mask != 0; mask &= mask - 1, band++)
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eq_data.bands[band] = (uint8_t)find_first_set_bit(mask);
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eq_data.bands[band] = EQ_NUM_BANDS;
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}
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/* Enable or disable the equalizer */
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void dsp_eq_enable(bool enable)
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{
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struct dsp_config *dsp = dsp_get_config(CODEC_IDX_AUDIO);
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dsp_proc_enable(dsp, DSP_PROC_EQUALIZER, enable);
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if (enable && eq_data.enabled != 0)
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dsp_proc_activate(dsp, DSP_PROC_EQUALIZER, true);
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}
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/* Apply EQ filters to those bands that have got it switched on. */
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static void eq_process(struct dsp_proc_entry *this,
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struct dsp_buffer **buf_p)
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{
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struct dsp_buffer *buf = *buf_p;
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int count = buf->remcount;
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unsigned int channels = buf->format.num_channels;
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for (uint8_t *b = eq_data.bands; *b < EQ_NUM_BANDS; b++)
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filter_process(&eq_data.filters[*b], buf->p32, count, channels);
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(void)this;
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}
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/* DSP message hook */
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static intptr_t eq_configure(struct dsp_proc_entry *this,
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struct dsp_config *dsp,
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unsigned int setting,
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intptr_t value)
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{
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switch (setting)
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{
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case DSP_PROC_INIT:
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if (value != 0)
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break;
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this->process[0] = eq_process;
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case DSP_PROC_CLOSE:
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pga_enable_gain(PGA_EQ_PRECUT, setting == DSP_PROC_INIT);
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break;
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case DSP_FLUSH:
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eq_flush();
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break;
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}
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return 1;
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(void)dsp;
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}
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/* Database entry */
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DSP_PROC_DB_ENTRY(EQUALIZER,
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eq_configure);
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