rockbox/apps/plugins/midi/midiutil.c
Stepan Moskovchenko b9b2bcd9b9 Fixed freezing after loader error messages.
Added RMID (Windows MIDI) header support. Added .RMI extension to
viewers.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9888 a1c6a512-1295-4272-9138-f99709370657
2006-05-08 02:43:29 +00:00

269 lines
5.8 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
*
* Copyright (C) 2005 Stepan Moskovchenko
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#define BYTE unsigned char
//Data chunk ID types, returned by readID()
#define ID_UNKNOWN -1
#define ID_MTHD 1
#define ID_MTRK 2
#define ID_EOF 3
#define ID_RIFF 4
//MIDI Commands
#define MIDI_NOTE_OFF 128
#define MIDI_NOTE_ON 144
#define MIDI_AFTERTOUCH 160
#define MIDI_CONTROL 176
#define MIDI_PRGM 192
#define MIDI_PITCHW 224
//MIDI Controllers
#define CTRL_VOLUME 7
#define CTRL_BALANCE 8
#define CTRL_PANNING 10
#define CHANNEL 1
//Most of these are deprecated.. rampdown is used, maybe one other one too
#define STATE_ATTACK 1
#define STATE_DECAY 2
#define STATE_SUSTAIN 3
#define STATE_RELEASE 4
#define STATE_RAMPDOWN 5
//Loop states
#define STATE_LOOPING 7
#define STATE_NONLOOPING 8
//Various bits in the GUS mode byte
#define LOOP_ENABLED 4
#define LOOP_PINGPONG 8
#define LOOP_REVERSE 16
#define LOOPDIR_FORWARD 0
#define LOOPDIR_REVERSE 1
extern struct plugin_api * rb;
int printf(const char *fmt, ...);
int chVol[16] IBSS_ATTR; /* Channel volume */
int chPanLeft[16] IBSS_ATTR; /* Channel panning */
int chPanRight[16] IBSS_ATTR;
int chPat[16] IBSS_ATTR; /* Channel patch */
int chPW[16] IBSS_ATTR; /* Channel pitch wheel, MSB only */
struct GPatch * gusload(char *);
struct GPatch * patchSet[128];
struct GPatch * drumSet[128];
struct Event
{
unsigned int delta;
unsigned char status, d1, d2;
unsigned int len;
unsigned char * evData;
};
struct Track
{
unsigned int size;
unsigned int numEvents;
unsigned int delta; /* For sequencing */
unsigned int pos; /* For sequencing */
void * dataBlock;
};
struct MIDIfile
{
int Length;
unsigned short numTracks;
unsigned short div; /* Time division, X ticks per millisecond */
struct Track * tracks[48];
unsigned char patches[128];
int numPatches;
};
/*
struct SynthObject
{
struct GWaveform * wf;
unsigned int delta;
unsigned int decay;
unsigned int cp;
unsigned char state, loopState, loopDir;
unsigned char note, vol, ch, isUsed;
int curRate, curOffset, targetOffset;
unsigned int curPoint;
};
*/
struct SynthObject
{
struct GWaveform * wf;
int delta;
int decay;
unsigned int cp;
int state, loopState, loopDir;
int note, vol, ch, isUsed;
int curRate, curOffset, targetOffset;
int curPoint;
signed short int volscale;
};
struct SynthObject voices[MAX_VOICES] IBSS_ATTR;
void sendEvent(struct Event * ev);
inline void setPoint(struct SynthObject * so, int pt);
struct Event * getEvent(struct Track * tr, int evNum);
int readTwoBytes(int file);
int readFourBytes(int file);
int readVarData(int file);
int midimain(void * filename);
void *alloc(int size)
{
static char *offset = NULL;
static int totalSize = 0;
char *ret;
int remainder = size % 4;
size = size + 4-remainder;
if (offset == NULL)
{
offset = rb->plugin_get_audio_buffer(&totalSize);
}
if (size + 4 > totalSize)
{
printf("\nMALLOC BARF");
printf("\nMALLOC BARF");
printf("\nMALLOC BARF");
printf("\nMALLOC BARF");
printf("\nMALLOC BARF");
printf("\nMALLOC BARF");
printf("\nMALLOC BARF");
/* We've made our point. */
return NULL;
}
ret = offset + 4;
*((unsigned int *)offset) = size;
offset += size + 4;
totalSize -= size + 4;
return ret;
}
/* Rick's code */
/*
void *alloc(int size)
{
static char *offset = NULL;
static int totalSize = 0;
char *ret;
if (offset == NULL)
{
offset = rb->plugin_get_audio_buffer(&totalSize);
}
if (size + 4 > totalSize)
{
return NULL;
}
ret = offset + 4;
*((unsigned int *)offset) = size;
offset += size + 4;
totalSize -= size + 4;
return ret;
}
*/
#define malloc(n) my_malloc(n)
void * my_malloc(int size)
{
return alloc(size);
}
unsigned char readChar(int file)
{
char buf[2];
rb->read(file, &buf, 1);
return buf[0];
}
unsigned char * readData(int file, int len)
{
unsigned char * dat = malloc(len);
rb->read(file, dat, len);
return dat;
}
int eof(int fd)
{
int curPos = rb->lseek(fd, 0, SEEK_CUR);
int size = rb->lseek(fd, 0, SEEK_END);
rb->lseek(fd, curPos, SEEK_SET);
return size+1 == rb->lseek(fd, 0, SEEK_CUR);
}
// Here is a hacked up printf command to get the output from the game.
int printf(const char *fmt, ...)
{
static int p_xtpt = 0;
char p_buf[50];
bool ok;
va_list ap;
va_start(ap, fmt);
ok = rb->vsnprintf(p_buf,sizeof(p_buf), fmt, ap);
va_end(ap);
rb->lcd_putsxy(1,p_xtpt, (unsigned char *)p_buf);
rb->lcd_update();
p_xtpt+=8;
if(p_xtpt>LCD_HEIGHT-8)
{
p_xtpt=0;
rb->lcd_clear_display();
}
return 1;
}
void exit(int code)
{
code = code; /* Stub function, kill warning for now */
}