3e2aba0c3e
Add a way to abort loading to jpeg inspired by png. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24075 a1c6a512-1295-4272-9138-f99709370657
366 lines
12 KiB
C
366 lines
12 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$id $
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*
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* Copyright (C) 2009 by Christophe Gouiran <bechris13250 -at- gmail -dot- com>
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*
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* Based on lodepng, a lightweight png decoder/encoder
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* (c) 2005-2008 Lode Vandevenne
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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/*
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LodePNG version 20080927
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Copyright (c) 2005-2008 Lode Vandevenne
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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/*
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The manual and changelog can be found in the header file "lodepng.h"
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You are free to name this file lodepng.cpp or lodepng.c depending on your usage.
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*/
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/* variable button definitions */
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#if CONFIG_KEYPAD == RECORDER_PAD
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#define PNG_ZOOM_IN BUTTON_PLAY
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#define PNG_ZOOM_OUT BUTTON_ON
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#define PNG_UP BUTTON_UP
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#define PNG_DOWN BUTTON_DOWN
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#define PNG_LEFT BUTTON_LEFT
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#define PNG_RIGHT BUTTON_RIGHT
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#define PNG_NEXT BUTTON_F3
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#define PNG_PREVIOUS BUTTON_F2
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#define PNG_MENU BUTTON_OFF
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#elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
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#define PNG_ZOOM_IN BUTTON_SELECT
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#define PNG_ZOOM_OUT BUTTON_ON
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#define PNG_UP BUTTON_UP
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#define PNG_DOWN BUTTON_DOWN
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#define PNG_LEFT BUTTON_LEFT
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#define PNG_RIGHT BUTTON_RIGHT
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#define PNG_NEXT BUTTON_F3
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#define PNG_PREVIOUS BUTTON_F2
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#define PNG_MENU BUTTON_OFF
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#elif CONFIG_KEYPAD == ONDIO_PAD
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#define PNG_ZOOM_PRE BUTTON_MENU
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#define PNG_ZOOM_IN (BUTTON_MENU | BUTTON_REL)
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#define PNG_ZOOM_OUT (BUTTON_MENU | BUTTON_DOWN)
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#define PNG_UP BUTTON_UP
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#define PNG_DOWN BUTTON_DOWN
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#define PNG_LEFT BUTTON_LEFT
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#define PNG_RIGHT BUTTON_RIGHT
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#define PNG_NEXT (BUTTON_MENU | BUTTON_RIGHT)
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#define PNG_PREVIOUS (BUTTON_MENU | BUTTON_LEFT)
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#define PNG_MENU BUTTON_OFF
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#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
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(CONFIG_KEYPAD == IRIVER_H300_PAD)
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#define PNG_ZOOM_IN BUTTON_SELECT
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#define PNG_ZOOM_OUT BUTTON_MODE
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#define PNG_UP BUTTON_UP
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#define PNG_DOWN BUTTON_DOWN
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#define PNG_LEFT BUTTON_LEFT
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#define PNG_RIGHT BUTTON_RIGHT
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#if (CONFIG_KEYPAD == IRIVER_H100_PAD)
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#define PNG_NEXT BUTTON_ON
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#define PNG_PREVIOUS BUTTON_REC
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#else
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#define PNG_NEXT BUTTON_REC
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#define PNG_PREVIOUS BUTTON_ON
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#endif
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#define PNG_MENU BUTTON_OFF
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#define PNG_RC_MENU BUTTON_RC_STOP
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#elif (CONFIG_KEYPAD == IPOD_4G_PAD) || (CONFIG_KEYPAD == IPOD_3G_PAD) || \
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(CONFIG_KEYPAD == IPOD_1G2G_PAD)
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#define PNG_ZOOM_IN BUTTON_SCROLL_FWD
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#define PNG_ZOOM_OUT BUTTON_SCROLL_BACK
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#define PNG_UP BUTTON_MENU
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#define PNG_DOWN BUTTON_PLAY
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#define PNG_LEFT BUTTON_LEFT
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#define PNG_RIGHT BUTTON_RIGHT
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#define PNG_MENU (BUTTON_SELECT | BUTTON_MENU)
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#define PNG_NEXT (BUTTON_SELECT | BUTTON_RIGHT)
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#define PNG_PREVIOUS (BUTTON_SELECT | BUTTON_LEFT)
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#elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD
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#define PNG_ZOOM_PRE BUTTON_SELECT
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#define PNG_ZOOM_IN (BUTTON_SELECT | BUTTON_REL)
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#define PNG_ZOOM_OUT (BUTTON_SELECT | BUTTON_REPEAT)
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#define PNG_UP BUTTON_UP
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#define PNG_DOWN BUTTON_DOWN
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#define PNG_LEFT BUTTON_LEFT
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#define PNG_RIGHT BUTTON_RIGHT
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#define PNG_MENU BUTTON_POWER
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#define PNG_NEXT BUTTON_PLAY
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#define PNG_PREVIOUS BUTTON_REC
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#elif CONFIG_KEYPAD == GIGABEAT_PAD
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#define PNG_ZOOM_IN BUTTON_VOL_UP
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#define PNG_ZOOM_OUT BUTTON_VOL_DOWN
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#define PNG_UP BUTTON_UP
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#define PNG_DOWN BUTTON_DOWN
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#define PNG_LEFT BUTTON_LEFT
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#define PNG_RIGHT BUTTON_RIGHT
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#define PNG_MENU BUTTON_MENU
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#define PNG_NEXT (BUTTON_A | BUTTON_RIGHT)
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#define PNG_PREVIOUS (BUTTON_A | BUTTON_LEFT)
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#elif CONFIG_KEYPAD == SANSA_E200_PAD
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#define PNG_ZOOM_PRE BUTTON_SELECT
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#define PNG_ZOOM_IN (BUTTON_SELECT | BUTTON_REL)
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#define PNG_ZOOM_OUT (BUTTON_SELECT | BUTTON_REPEAT)
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#define PNG_UP BUTTON_UP
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#define PNG_DOWN BUTTON_DOWN
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#define PNG_LEFT BUTTON_LEFT
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#define PNG_RIGHT BUTTON_RIGHT
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#define PNG_MENU BUTTON_POWER
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#define PNG_SLIDE_SHOW BUTTON_REC
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#define PNG_NEXT BUTTON_SCROLL_FWD
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#define PNG_NEXT_REPEAT (BUTTON_SCROLL_FWD|BUTTON_REPEAT)
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#define PNG_PREVIOUS BUTTON_SCROLL_BACK
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#define PNG_PREVIOUS_REPEAT (BUTTON_SCROLL_BACK|BUTTON_REPEAT)
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#elif CONFIG_KEYPAD == SANSA_FUZE_PAD
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#define PNG_ZOOM_PRE BUTTON_SELECT
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#define PNG_ZOOM_IN (BUTTON_SELECT | BUTTON_REL)
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#define PNG_ZOOM_OUT (BUTTON_SELECT | BUTTON_REPEAT)
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#define PNG_UP BUTTON_UP
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#define PNG_DOWN BUTTON_DOWN
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#define PNG_LEFT BUTTON_LEFT
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#define PNG_RIGHT BUTTON_RIGHT
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#define PNG_MENU (BUTTON_HOME|BUTTON_REPEAT)
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#define PNG_NEXT BUTTON_SCROLL_FWD
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#define PNG_NEXT_REPEAT (BUTTON_SCROLL_FWD|BUTTON_REPEAT)
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#define PNG_PREVIOUS BUTTON_SCROLL_BACK
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#define PNG_PREVIOUS_REPEAT (BUTTON_SCROLL_BACK|BUTTON_REPEAT)
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#elif CONFIG_KEYPAD == SANSA_C200_PAD
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#define PNG_ZOOM_PRE BUTTON_SELECT
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#define PNG_ZOOM_IN (BUTTON_SELECT | BUTTON_REL)
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#define PNG_ZOOM_OUT (BUTTON_SELECT | BUTTON_REPEAT)
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#define PNG_UP BUTTON_UP
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#define PNG_DOWN BUTTON_DOWN
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#define PNG_LEFT BUTTON_LEFT
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#define PNG_RIGHT BUTTON_RIGHT
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#define PNG_MENU BUTTON_POWER
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#define PNG_SLIDE_SHOW BUTTON_REC
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#define PNG_NEXT BUTTON_VOL_UP
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#define PNG_NEXT_REPEAT (BUTTON_VOL_UP|BUTTON_REPEAT)
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#define PNG_PREVIOUS BUTTON_VOL_DOWN
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#define PNG_PREVIOUS_REPEAT (BUTTON_VOL_DOWN|BUTTON_REPEAT)
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#elif CONFIG_KEYPAD == SANSA_CLIP_PAD
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#define PNG_ZOOM_PRE BUTTON_SELECT
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#define PNG_ZOOM_IN (BUTTON_SELECT | BUTTON_REL)
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#define PNG_ZOOM_OUT (BUTTON_SELECT | BUTTON_REPEAT)
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#define PNG_UP BUTTON_UP
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#define PNG_DOWN BUTTON_DOWN
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#define PNG_LEFT BUTTON_LEFT
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#define PNG_RIGHT BUTTON_RIGHT
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#define PNG_MENU BUTTON_POWER
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#define PNG_SLIDE_SHOW BUTTON_HOME
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#define PNG_NEXT BUTTON_VOL_UP
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#define PNG_NEXT_REPEAT (BUTTON_VOL_UP|BUTTON_REPEAT)
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#define PNG_PREVIOUS BUTTON_VOL_DOWN
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#define PNG_PREVIOUS_REPEAT (BUTTON_VOL_DOWN|BUTTON_REPEAT)
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#elif CONFIG_KEYPAD == SANSA_M200_PAD
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#define PNG_ZOOM_PRE BUTTON_SELECT
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#define PNG_ZOOM_IN (BUTTON_SELECT | BUTTON_REL)
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#define PNG_ZOOM_OUT (BUTTON_SELECT | BUTTON_REPEAT)
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#define PNG_UP BUTTON_UP
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#define PNG_DOWN BUTTON_DOWN
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#define PNG_LEFT BUTTON_LEFT
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#define PNG_RIGHT BUTTON_RIGHT
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#define PNG_MENU BUTTON_POWER
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#define PNG_SLIDE_SHOW (BUTTON_SELECT | BUTTON_UP)
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#define PNG_NEXT BUTTON_VOL_UP
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#define PNG_NEXT_REPEAT (BUTTON_VOL_UP|BUTTON_REPEAT)
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#define PNG_PREVIOUS BUTTON_VOL_DOWN
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#define PNG_PREVIOUS_REPEAT (BUTTON_VOL_DOWN|BUTTON_REPEAT)
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#elif CONFIG_KEYPAD == IRIVER_H10_PAD
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#define PNG_ZOOM_PRE BUTTON_PLAY
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#define PNG_ZOOM_IN (BUTTON_PLAY | BUTTON_REL)
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#define PNG_ZOOM_OUT (BUTTON_PLAY | BUTTON_REPEAT)
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#define PNG_UP BUTTON_SCROLL_UP
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#define PNG_DOWN BUTTON_SCROLL_DOWN
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#define PNG_LEFT BUTTON_LEFT
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#define PNG_RIGHT BUTTON_RIGHT
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#define PNG_MENU BUTTON_POWER
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#define PNG_NEXT BUTTON_FF
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#define PNG_PREVIOUS BUTTON_REW
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#elif CONFIG_KEYPAD == MROBE500_PAD
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#elif CONFIG_KEYPAD == GIGABEAT_S_PAD
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#define PNG_ZOOM_IN BUTTON_VOL_UP
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#define PNG_ZOOM_OUT BUTTON_VOL_DOWN
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#define PNG_UP BUTTON_UP
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#define PNG_DOWN BUTTON_DOWN
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#define PNG_LEFT BUTTON_LEFT
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#define PNG_RIGHT BUTTON_RIGHT
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#define PNG_MENU BUTTON_MENU
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#define PNG_NEXT BUTTON_NEXT
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#define PNG_PREVIOUS BUTTON_PREV
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#elif CONFIG_KEYPAD == MROBE100_PAD
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#define PNG_ZOOM_IN BUTTON_SELECT
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#define PNG_ZOOM_OUT BUTTON_PLAY
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#define PNG_UP BUTTON_UP
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#define PNG_DOWN BUTTON_DOWN
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#define PNG_LEFT BUTTON_LEFT
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#define PNG_RIGHT BUTTON_RIGHT
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#define PNG_MENU BUTTON_MENU
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#define PNG_NEXT (BUTTON_DISPLAY | BUTTON_RIGHT)
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#define PNG_PREVIOUS (BUTTON_DISPLAY | BUTTON_LEFT)
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#elif CONFIG_KEYPAD == IAUDIO_M3_PAD
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#define PNG_ZOOM_PRE BUTTON_RC_PLAY
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#define PNG_ZOOM_IN (BUTTON_RC_PLAY|BUTTON_REL)
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#define PNG_ZOOM_OUT (BUTTON_RC_PLAY|BUTTON_REPEAT)
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#define PNG_UP BUTTON_RC_VOL_UP
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#define PNG_DOWN BUTTON_RC_VOL_DOWN
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#define PNG_LEFT BUTTON_RC_REW
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#define PNG_RIGHT BUTTON_RC_FF
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#define PNG_MENU BUTTON_RC_REC
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#define PNG_NEXT BUTTON_RC_MODE
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#define PNG_PREVIOUS BUTTON_RC_MENU
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#elif CONFIG_KEYPAD == COWON_D2_PAD
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#elif CONFIG_KEYPAD == IAUDIO67_PAD
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#define PNG_ZOOM_IN BUTTON_VOLUP
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#define PNG_ZOOM_OUT BUTTON_VOLDOWN
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#define PNG_UP BUTTON_STOP
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#define PNG_DOWN BUTTON_PLAY
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#define PNG_LEFT BUTTON_LEFT
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#define PNG_RIGHT BUTTON_RIGHT
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#define PNG_MENU BUTTON_MENU
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#define PNG_NEXT (BUTTON_PLAY|BUTTON_VOLUP)
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#define PNG_PREVIOUS (BUTTON_PLAY|BUTTON_VOLDOWN)
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#elif CONFIG_KEYPAD == CREATIVEZVM_PAD
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#define PNG_ZOOM_IN BUTTON_PLAY
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#define PNG_ZOOM_OUT BUTTON_CUSTOM
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#define PNG_UP BUTTON_UP
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#define PNG_DOWN BUTTON_DOWN
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#define PNG_LEFT BUTTON_LEFT
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#define PNG_RIGHT BUTTON_RIGHT
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#define PNG_MENU BUTTON_MENU
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#define PNG_NEXT BUTTON_SELECT
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#define PNG_PREVIOUS BUTTON_BACK
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#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
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#define PNG_ZOOM_IN BUTTON_VOL_UP
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#define PNG_ZOOM_OUT BUTTON_VOL_DOWN
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#define PNG_UP BUTTON_UP
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#define PNG_DOWN BUTTON_DOWN
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#define PNG_LEFT BUTTON_LEFT
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#define PNG_RIGHT BUTTON_RIGHT
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#define PNG_MENU BUTTON_MENU
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#define PNG_NEXT BUTTON_VIEW
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#define PNG_PREVIOUS BUTTON_PLAYLIST
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#elif CONFIG_KEYPAD == PHILIPS_SA9200_PAD
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#define PNG_ZOOM_IN BUTTON_VOL_UP
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#define PNG_ZOOM_OUT BUTTON_VOL_DOWN
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#define PNG_UP BUTTON_UP
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#define PNG_DOWN BUTTON_DOWN
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#define PNG_LEFT BUTTON_PREV
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#define PNG_RIGHT BUTTON_NEXT
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#define PNG_MENU BUTTON_MENU
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#define PNG_NEXT BUTTON_RIGHT
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#define PNG_PREVIOUS BUTTON_LEFT
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#elif CONFIG_KEYPAD == ONDAVX747_PAD
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#define PNG_MENU BUTTON_POWER
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#elif CONFIG_KEYPAD == ONDAVX777_PAD
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#define PNG_MENU BUTTON_POWER
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#elif CONFIG_KEYPAD == SAMSUNG_YH_PAD
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#define PNG_ZOOM_IN (BUTTON_PLAY|BUTTON_UP)
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#define PNG_ZOOM_OUT (BUTTON_PLAY|BUTTON_DOWN)
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#define PNG_UP BUTTON_UP
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#define PNG_DOWN BUTTON_DOWN
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#define PNG_LEFT BUTTON_LEFT
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#define PNG_RIGHT BUTTON_RIGHT
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#define PNG_MENU BUTTON_PLAY
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#define PNG_NEXT BUTTON_FFWD
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#define PNG_PREVIOUS BUTTON_REW
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#else
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#error No keymap defined!
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#endif
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#ifdef HAVE_TOUCHSCREEN
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#ifndef PNG_UP
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#define PNG_UP BUTTON_TOPMIDDLE
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#endif
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#ifndef PNG_DOWN
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#define PNG_DOWN BUTTON_BOTTOMMIDDLE
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#endif
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#ifndef PNG_LEFT
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#define PNG_LEFT BUTTON_MIDLEFT
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#endif
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#ifndef PNG_RIGHT
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#define PNG_RIGHT BUTTON_MIDRIGHT
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#endif
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#ifndef PNG_ZOOM_IN
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#define PNG_ZOOM_IN BUTTON_TOPRIGHT
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#endif
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#ifndef PNG_ZOOM_OUT
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#define PNG_ZOOM_OUT BUTTON_TOPLEFT
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#endif
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#ifndef PNG_MENU
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#define PNG_MENU (BUTTON_CENTER|BUTTON_REL)
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#endif
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#ifndef PNG_NEXT
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#define PNG_NEXT BUTTON_BOTTOMRIGHT
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#endif
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#ifndef PNG_PREVIOUS
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#define PNG_PREVIOUS BUTTON_BOTTOMLEFT
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#endif
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#endif
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#define PLUGIN_OTHER 10 /* State code for output with return. */
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#define PLUGIN_ABORT 11
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#define PLUGIN_OUTOFMEM 12
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#define OUT_OF_MEMORY 9900
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#define FILE_TOO_LARGE 9910
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