41ee9e3304
Add Jewels, Spacerocks, Wormlet, Rockboy and Sudoku for the e200. Also Includes manual changes for plugins. Add X5 keymappings for wormlet to the manual. Add help text for Jewels on the H10 and give a warning if help text is not defined. Fix bug in spacerocks lives drawing on large screens (larger than Ondio). Change spacerocks comments to C style. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12018 a1c6a512-1295-4272-9138-f99709370657
82 lines
2.2 KiB
TeX
82 lines
2.2 KiB
TeX
\subsection{Jewels}
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\screenshot{plugins/images/ss-jewels}{Jewels}{img:jewels}
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Jewels is a simple yet addicting game which involves swapping
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pairs of jewels in order to form connected segments of three
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or more of the same type.
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The goal of the game is to score as many points as possible
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before running out of available moves. Higher points are
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awarded to larger combos. The game advances to the next level
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after every one hundred points and randomly clears several jewels.
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\opt{RECORDER_PAD}{
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\begin{table}
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\begin{btnmap}{}{}
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\ButtonLeft, \ButtonRight, \ButtonUp\ and \ButtonDown
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& Move the cursor around the jewels \\
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\ButtonPlay
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& Select a jewel \\
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Hold \ButtonPlay
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& Show the in-game menu\\
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\ButtonOff
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& Exit\\
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\end{btnmap}
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\end{table}
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}
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\opt{ONDIO_PAD}{
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\begin{table}
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\begin{btnmap}{}{}
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\ButtonLeft, \ButtonRight, \ButtonUp\ and \ButtonDown
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& Move the cursor around the jewels \\
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\ButtonMenu
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& Select a jewel \\
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Hold \ButtonMenu
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& Show the in-game menu\\
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\ButtonOff
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& Exit\\
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\end{btnmap}
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\end{table}
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}
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\opt{h1xx,h300}{
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\begin{table}
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\begin{btnmap}{}{}
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\ButtonLeft, \ButtonRight, \ButtonUp\ and \ButtonDown
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& Move the cursor around the jewels \\
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\ButtonSelect
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& Select a jewel \\
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Hold \ButtonSelect
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& Show the in-game menu\\
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\ButtonOff
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& Exit\\
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\end{btnmap}
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\end{table}
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}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{
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\begin{table}
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\begin{btnmap}{}{}
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\ButtonLeft, \ButtonRight, \ButtonMenu\ and \ButtonPlay
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& Move the cursor around the jewels \\
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\ButtonSelect
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& Select a jewel \\
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Hold \ButtonSelect
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& Show the in-game menu\\
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\end{btnmap}
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\end{table}
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To exit the game, bring up the in-game menu and select \setting{Quit}\\
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}
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\opt{SANSA_E200_PAD}{
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\begin{table}
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\begin{btnmap}{}{}
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\ButtonLeft, \ButtonRight, \ButtonUp\ and \ButtonDown
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& Move the cursor around the jewels \\
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\ButtonSelect
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& Select a jewel \\
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Hold \ButtonSelect
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& Show the in-game menu\\
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\ButtonPower
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& Exit\\
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\end{btnmap}
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\end{table}
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}
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