rockbox/tools/root.make
Udo Schläpfer dbabd0d9c3 iBasso DX50/DX90: Major code cleanup and reorganization.
Reorganization

- Separated iBasso devices from PLATFORM_ANDROID. These are now standlone
  hosted targets. Most device specific code is in the
  firmware/target/hosted/ibasso directory.
- No dependency on Android SDK, only the Android NDK is needed.
  32 bit Android NDK and Android API Level 16.
- Separate implementation for each device where feasible.

Code cleanup

- Rewrite of existing code, from simple reformat to complete reimplementation.
- New backlight interface, seperating backlight from touchscreen.
- Rewrite of device button handler, removing unneeded code and fixing memory
  leaks.
- New Debug messages interface logging to Android adb logcat (DEBUGF, panicf,
  logf).
- Rewrite of lcd device handler, removing unneeded code and fixing memory leaks.
- Rewrite of audiohw device handler/pcm interface, removing unneeded code and
  fixing memory leaks, enabling 44.1/48kHz pthreaded playback.
- Rewrite of power and powermng, proper shutdown, using batterylog results
  (see http://gerrit.rockbox.org/r/#/c/1047/).
- Rewrite of configure (Android NDK) and device specific config.
- Rewrite of the Android NDK specific Makefile.

Misc

- All plugins/games/demos activated.
- Update tinyalsa to latest from https://github.com/tinyalsa/tinyalsa.

Includes

- http://gerrit.rockbox.org/r/#/c/993/
- http://gerrit.rockbox.org/r/#/c/1010/
- http://gerrit.rockbox.org/r/#/c/1035/

Does not include http://gerrit.rockbox.org/r/#/c/1007/ due to new backlight
interface and new option for hold switch, touchscreen, physical button
interaction.

Rockbox needs the iBasso DX50/DX90 loader for startup, see
http://gerrit.rockbox.org/r/#/c/1099/

The loader expects Rockbox to be installed in /mnt/sdcard/.rockbox/. If
/mnt/sdcard/ is accessed as USB mass storage device, Rockbox will exit
gracefully and the loader will restart Rockbox on USB disconnect.

Tested on iBasso DX50.
Compiled (not tested) for iBasso DX90.
Compiled (not tested) for PLATFORM_ANDROID.

Change-Id: I5f5e22e68f5b4cf29c28e2b40b2c265f2beb7ab7
2015-02-02 21:57:55 +01:00

446 lines
16 KiB
Makefile

# __________ __ ___.
# Open \______ \ ____ ____ | | _\_ |__ _______ ___
# Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
# Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
# Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
# \/ \/ \/ \/ \/
# $Id$
#
include $(TOOLSDIR)/functions.make
DEFINES = -DROCKBOX -DMEMORYSIZE=$(MEMORYSIZE) $(TARGET) \
-DTARGET_ID=$(TARGET_ID) -DTARGET_NAME=\"$(MODELNAME)\" $(BUILDDATE) \
$(EXTRA_DEFINES) # <-- -DSIMULATOR or not
INCLUDES = -I$(BUILDDIR) -I$(BUILDDIR)/lang $(TARGET_INC)
CFLAGS = $(INCLUDES) $(DEFINES) $(GCCOPTS)
PPCFLAGS = $(filter-out -g -Dmain=SDL_main,$(CFLAGS)) # cygwin sdl-config fix
ASMFLAGS = -D__ASSEMBLER__ # work around gcc 3.4.x bug with -std=gnu99, only meant for .S files
CORE_LDOPTS = $(GLOBAL_LDOPTS) # linker ops specifically for core build
TOOLS = $(TOOLSDIR)/rdf2binary $(TOOLSDIR)/convbdf \
$(TOOLSDIR)/codepages $(TOOLSDIR)/scramble $(TOOLSDIR)/bmp2rb \
$(TOOLSDIR)/uclpack $(TOOLSDIR)/mkboot $(TOOLSDIR)/iaudio_bl_flash.c \
$(TOOLSDIR)/iaudio_bl_flash.h
ifeq ($(MODELNAME),archosplayer)
TOOLS += $(TOOLSDIR)/player_unifont
endif
ifeq (,$(PREFIX))
ifdef APP_TYPE
# for sims, set simdisk/ as default
ifeq ($(APP_TYPE),sdl-sim)
RBPREFIX = simdisk
else ifeq ($(APP_TYPE),sdl-app)
RBPREFIX = /usr/local
endif
INSTALL = --install="$(RBPREFIX)"
else
# /dev/null as magic to tell it wasn't set, error out later in buildzip.pl
INSTALL = --install=/dev/null
endif
else
RBPREFIX = $(PREFIX)
INSTALL = --install="$(RBPREFIX)"
endif
RBINFO = $(BUILDDIR)/rockbox-info.txt
# list suffixes to be understood by $*
.SUFFIXES: .rock .codec .map .elf .c .S .o .bmp .a
.PHONY: all clean tags zip tools manual bin build info langs
ifeq (,$(filter clean veryclean reconf tags voice voicetools manual manual-pdf manual-html manual-zhtml manual-txt manual-ztxt manual-zip help fontzip ,$(MAKECMDGOALS)))
# none of the above
DEPFILE = $(BUILDDIR)/make.dep
endif
all: $(DEPFILE) build
# Subdir makefiles. their primary purpose is to populate SRC, OTHER_SRC,
# ASMDEFS_SRC and CORE_LIBS. But they also define special dependencies and
# compile rules
include $(TOOLSDIR)/tools.make
ifeq (,$(findstring checkwps,$(APP_TYPE)))
ifeq (,$(findstring database,$(APP_TYPE)))
ifeq (,$(findstring warble,$(APP_TYPE)))
include $(FIRMDIR)/firmware.make
include $(ROOTDIR)/apps/bitmaps/bitmaps.make
ifeq (arch_arm,$(ARCH))
include $(ROOTDIR)/lib/unwarminder/unwarminder.make
endif
ifeq (,$(findstring bootloader,$(APPSDIR)))
include $(ROOTDIR)/lib/skin_parser/skin_parser.make
include $(ROOTDIR)/lib/tlsf/libtlsf.make
endif
endif
endif
endif
#included before codecs.make and plugins.make so they see them)
ifndef APP_TYPE
include $(ROOTDIR)/lib/libsetjmp/libsetjmp.make
ifeq (arch_arm,$(ARCH))
include $(ROOTDIR)/lib/arm_support/arm_support.make
endif
endif
ifeq (,$(findstring bootloader,$(APPSDIR)))
ifeq (,$(findstring checkwps,$(APP_TYPE)))
include $(ROOTDIR)/lib/fixedpoint/fixedpoint.make
endif
endif
ifneq (,$(findstring bootloader,$(APPSDIR)))
include $(APPSDIR)/bootloader.make
else ifneq (,$(findstring bootbox,$(APPSDIR)))
include $(APPSDIR)/bootbox.make
else ifneq (,$(findstring checkwps,$(APP_TYPE)))
include $(APPSDIR)/checkwps.make
include $(ROOTDIR)/lib/skin_parser/skin_parser.make
else ifneq (,$(findstring database,$(APP_TYPE)))
include $(APPSDIR)/database.make
else ifneq (,$(findstring warble,$(APP_TYPE)))
include $(ROOTDIR)/lib/rbcodec/test/warble.make
include $(ROOTDIR)/lib/tlsf/libtlsf.make
include $(ROOTDIR)/lib/rbcodec/rbcodec.make
else # core
include $(APPSDIR)/apps.make
include $(APPSDIR)/lang/lang.make
include $(ROOTDIR)/lib/rbcodec/rbcodec.make
ifdef ENABLEDPLUGINS
include $(APPSDIR)/plugins/bitmaps/pluginbitmaps.make
include $(APPSDIR)/plugins/plugins.make
endif
ifneq (,$(findstring sdl,$(APP_TYPE)))
include $(ROOTDIR)/uisimulator/uisimulator.make
endif
ifneq (,$(findstring ypr0,$(APP_TYPE)))
include $(ROOTDIR)/firmware/target/hosted/samsungypr/ypr0/ypr0.make
endif
ifneq (,$(findstring ypr1,$(APP_TYPE)))
include $(ROOTDIR)/firmware/target/hosted/samsungypr/ypr1/ypr1.make
endif
ifneq (,$(findstring android_ndk, $(APP_TYPE)))
include $(ROOTDIR)/firmware/target/hosted/ibasso/android_ndk.make
else
ifneq (,$(findstring android, $(APP_TYPE)))
include $(ROOTDIR)/android/android.make
endif
endif
ifneq (,$(findstring pandora, $(MODELNAME)))
include $(ROOTDIR)/packaging/pandora/pandora.make
endif
endif # bootloader
# One or more subdir makefiles requested --gc-sections?
ifdef CORE_GCSECTIONS
# Do not use '--gc-sections' when compiling sdl-sim
ifneq ($(findstring sdl-sim, $(APP_TYPE)), sdl-sim)
CORE_LDOPTS += -Wl,--gc-sections
endif
endif # CORE_GCSECTIONS
OBJ := $(SRC:.c=.o)
OBJ := $(OBJ:.S=.o)
OBJ += $(BMP:.bmp=.o)
OBJ := $(subst $(ROOTDIR),$(BUILDDIR),$(OBJ))
build: $(TOOLS) $(BUILDDIR)/$(BINARY) $(CODECS) $(ROCKS) $(ARCHOSROM) $(RBINFO)
$(RBINFO): $(BUILDDIR)/$(BINARY)
$(SILENT)echo Creating $(@F)
$(SILENT)$(TOOLSDIR)/mkinfo.pl $@
$(DEPFILE) dep:
$(call PRINTS,Generating dependencies)
$(call mkdepfile,$(DEPFILE)_,$(SRC))
$(call mkdepfile,$(DEPFILE)_,$(OTHER_SRC:%.lua=))
$(call mkdepfile,$(DEPFILE)_,$(ASMDEFS_SRC))
$(call bmpdepfile,$(DEPFILE)_,$(BMP) $(PBMP))
@mv $(DEPFILE)_ $(DEPFILE)
bin: $(DEPFILE) $(TOOLS) $(BUILDDIR)/$(BINARY) $(RBINFO)
rocks: $(DEPFILE) $(TOOLS) $(ROCKS)
codecs: $(DEPFILE) $(TOOLS) $(CODECS)
tools: $(TOOLS)
-include $(DEPFILE)
veryclean: clean
$(SILENT)rm -rf $(TOOLS)
clean::
$(SILENT)echo Cleaning build directory
$(SILENT)rm -rf rockbox.zip rockbox.7z rockbox.tar rockbox.tar.gz \
rockbox.tar.bz2 TAGS apps firmware tools comsim sim lang lib \
manual *.pdf *.a credits.raw rockbox.ipod bitmaps \
pluginbitmaps UI256.bmp rockbox-full.zip html txt \
rockbox-manual*.zip sysfont.h rockbox-info.txt voicefontids \
*.wav *.mp3 *.voice $(CLEANOBJS) \
$(LINKRAM) $(LINKROM) rockbox.elf rockbox.map rockbox.bin \
make.dep rombox.elf rombox.map rombox.bin rombox.ucl romstart.txt \
$(BINARY) $(FLASHFILE) uisimulator bootloader flash $(BOOTLINK) \
rockbox.apk
#### linking the binaries: ####
.SECONDEXPANSION:
ifeq (,$(findstring bootloader,$(APPSDIR)))
# not bootloader
OBJ += $(LANG_O)
ifndef APP_TYPE
## target build
CONFIGFILE := $(FIRMDIR)/export/config/$(MODELNAME).h
ifeq ($(wildcard $(FIRMDIR)/target/$(CPU)/$(MANUFACTURER)/app.lds),)
RAMLDS := $(FIRMDIR)/target/$(CPU)/app.lds
else
RAMLDS := $(FIRMDIR)/target/$(CPU)/$(MANUFACTURER)/app.lds
endif
LINKRAM := $(BUILDDIR)/ram.link
ROMLDS := $(FIRMDIR)/rom.lds
LINKROM := $(BUILDDIR)/rom.link
$(LINKRAM): $(RAMLDS) $(CONFIGFILE)
$(call PRINTS,PP $(@F))
$(call preprocess2file,$<,$@,-DLOADADDRESS=$(LOADADDRESS))
$(LINKROM): $(ROMLDS)
$(call PRINTS,PP $(@F))
$(call preprocess2file,$<,$@,-DLOADADDRESS=$(LOADADDRESS))
# Note: make sure -Wl,--gc-sections comes before -T in the linker options.
# Having the latter first caused crashes on (at least) mini2g.
$(BUILDDIR)/rockbox.elf : $$(OBJ) $(FIRMLIB) $(VOICESPEEXLIB) $(CORE_LIBS) $$(LINKRAM)
$(call PRINTS,LD $(@F))$(CC) $(GCCOPTS) -Os -nostdlib -o $@ $(OBJ) \
-L$(BUILDDIR)/firmware -lfirmware \
-L$(RBCODEC_BLD)/codecs $(call a2lnk, $(VOICESPEEXLIB)) \
-L$(BUILDDIR)/lib $(call a2lnk, $(CORE_LIBS)) \
-lgcc $(CORE_LDOPTS) -T$(LINKRAM) \
-Wl,-Map,$(BUILDDIR)/rockbox.map
$(BUILDDIR)/rombox.elf : $$(OBJ) $(FIRMLIB) $(VOICESPEEXLIB) $(CORE_LIBS) $$(LINKROM)
$(call PRINTS,LD $(@F))$(CC) $(GCCOPTS) -Os -nostdlib -o $@ $(OBJ) \
-L$(BUILDDIR)/firmware -lfirmware \
-L$(RBCODEC_BLD)/codecs $(call a2lnk, $(VOICESPEEXLIB)) \
-L$(BUILDDIR)/lib $(call a2lnk, $(CORE_LIBS)) \
-lgcc $(CORE_LDOPTS) -T$(LINKROM) \
-Wl,-Map,$(BUILDDIR)/rombox.map
$(BUILDDIR)/rockbox.bin : $(BUILDDIR)/rockbox.elf
$(call PRINTS,OC $(@F))$(call objcopy,$<,$@)
$(BUILDDIR)/rombox.bin : $(BUILDDIR)/rombox.elf
$(call PRINTS,OC $(@F))$(call objcopy,$<,$@)
#
# If there's a flashfile defined for this target (rockbox.ucl for Archos
# models) Then check if the mkfirmware script fails, as then it is (likely)
# because the image is too big and we need to create a compressed image
# instead.
#
$(BUILDDIR)/$(BINARY) : $(BUILDDIR)/rockbox.bin $(FLASHFILE)
$(call PRINTS,SCRAMBLE $(notdir $@))($(MKFIRMWARE) $< $@; \
stat=$$?; \
if test -n "$(FLASHFILE)"; then \
if test "$$stat" -ne 0; then \
echo "Image too big, making a compressed version!"; \
$(MAKE) -C $(FIRMDIR)/decompressor OBJDIR=$(BUILDDIR)/firmware/decompressor; \
$(MKFIRMWARE) $(BUILDDIR)/firmware/decompressor/compressed.bin $@; \
fi \
fi )
# archos
$(BUILDDIR)/rockbox.ucl: $(BUILDDIR)/rockbox.bin
$(call PRINTS,UCLPACK $(@F))$(TOOLSDIR)/uclpack --best --2e -b1048576 $< $@ >/dev/null
MAXINFILE = $(BUILDDIR)/temp.txt
MAXOUTFILE = $(BUILDDIR)/romstart.txt
$(BUILDDIR)/rombox.ucl: $(BUILDDIR)/rombox.bin $(MAXOUTFILE)
$(call PRINTS,UCLPACK $(@F))$(TOOLSDIR)/uclpack --none $< $@ >/dev/null; \
perl $(TOOLSDIR)/romsizetest.pl `cat $(MAXOUTFILE)` $<; \
if test $$? -ne 0; then \
echo "removing UCL file again, making it a fake one"; \
echo "fake" > $@; \
fi
$(MAXOUTFILE):
$(call PRINTS,Creating $(@F))
$(SILENT)echo '#include "config.h"' > $(MAXINFILE)
$(SILENT)echo "ROM_START" >> $(MAXINFILE)
$(call preprocess2file,$(MAXINFILE),$(MAXOUTFILE))
$(SILENT)rm $(MAXINFILE)
# iriver
$(BUILDDIR)/rombox.iriver: $(BUILDDIR)/rombox.bin
$(call PRINTS,Build ROM file)$(MKFIRMWARE) $< $@
endif # !APP_TYPE
endif # !bootloader
voicetools:
$(SILENT)$(MAKE) -C $(TOOLSDIR) CC=$(HOSTCC) AR=$(HOSTAR) rbspeexenc voicefont wavtrim
tags:
$(SILENT)rm -f TAGS
$(SILENT)etags -o $(BUILDDIR)/TAGS $(filter-out %.o,$(SRC) $(OTHER_SRC))
fontzip:
$(SILENT)$(TOOLSDIR)/buildzip.pl $(VERBOSEOPT) --app=$(APPLICATION) -m \"$(MODELNAME)\" -r "$(ROOTDIR)" --rbdir="$(RBDIR)" -f 1 -o rockbox-fonts.zip $(TARGET) $(BINARY)
zip: $(BUILDDIR)/rockbox.zip
ifdef NODEPS
$(BUILDDIR)/rockbox.zip:
else
$(BUILDDIR)/rockbox.zip: build
endif
$(SILENT)$(TOOLSDIR)/buildzip.pl $(VERBOSEOPT) --app=$(APPLICATION) -m \"$(MODELNAME)\" -i \"$(TARGET_ID)\" -r "$(ROOTDIR)" --rbdir="$(RBDIR)" $(TARGET) $(BINARY)
mapzip:
$(SILENT)find . -name "*.map" | xargs zip rockbox-maps.zip
elfzip:
$(SILENT)find . -name "*.elf" | xargs zip rockbox-elfs.zip
fullzip:
$(SILENT)$(TOOLSDIR)/buildzip.pl $(VERBOSEOPT) --app=$(APPLICATION) -m \"$(MODELNAME)\" -i \"$(TARGET_ID)\" -r "$(ROOTDIR)" --rbdir="$(RBDIR)" -f 2 -o rockbox-full.zip $(TARGET) $(BINARY)
7zip:
$(SILENT)$(TOOLSDIR)/buildzip.pl $(VERBOSEOPT) --app=$(APPLICATION) -m \"$(MODELNAME)\" -i \"$(TARGET_ID)\" -o "rockbox.7z" -z "7za a -mx=9" -r "$(ROOTDIR)" --rbdir="$(RBDIR)" $(TARGET) $(BINARY)
tar:
$(SILENT)rm -f rockbox.tar
$(SILENT)$(TOOLSDIR)/buildzip.pl $(VERBOSEOPT) --app=$(APPLICATION) -m \"$(MODELNAME)\" -i \"$(TARGET_ID)\" -o "rockbox.tar" -z "tar -cf" -r "$(ROOTDIR)" --rbdir="$(RBDIR)" $(TARGET) $(BINARY)
bzip2: tar
$(SILENT)bzip2 -f9 rockbox.tar
gzip: tar
$(SILENT)gzip -f9 rockbox.tar
manual manual-pdf:
$(SILENT)$(MAKE) -C $(MANUALDIR) OBJDIR=$(BUILDDIR)/manual manual-pdf
manual-html:
$(SILENT)$(MAKE) -C $(MANUALDIR) OBJDIR=$(BUILDDIR)/manual manual-html
manual-zhtml: manual-zip
manual-txt:
$(SILENT)$(MAKE) -C $(MANUALDIR) OBJDIR=$(BUILDDIR)/manual manual-txt
manual-ztxt:
$(SILENT)$(MAKE) -C $(MANUALDIR) OBJDIR=$(BUILDDIR)/manual manual-txt-zip
manual-zip:
$(SILENT)$(MAKE) -C $(MANUALDIR) OBJDIR=$(BUILDDIR)/manual manual-zip
ifdef TTS_ENGINE
voice: voicetools $(BUILDDIR)/apps/features
$(SILENT)for f in `cat $(BUILDDIR)/apps/features`; do feat="$$feat:$$f" ; done ; \
for lang in `echo $(VOICELANGUAGE) |sed "s/,/ /g"`; do $(TOOLSDIR)/voice.pl -V -l=$$lang -t=$(MODELNAME)$$feat -i=$(TARGET_ID) -e="$(ENCODER)" -E="$(ENC_OPTS)" -s=$(TTS_ENGINE) -S="$(TTS_OPTS)"; done \
endif
ifeq (,$(findstring android, $(APP_TYPE)))
simext1:
$(SILENT)mkdir -p $@
bininstall: $(BUILDDIR)/$(BINARY)
@echo "Installing your rockbox binary in your '$(RBPREFIX)' dir"
$(SILENT)cp $(BINARY) "$(RBPREFIX)/.rockbox/"
install: simext1
@echo "Installing your build in your '$(RBPREFIX)' dir"
$(SILENT)$(TOOLSDIR)/buildzip.pl $(VERBOSEOPT) --app=$(APPLICATION) -m "$(MODELNAME)" -i "$(TARGET_ID)" $(INSTALL) -z "zip -r0" -r "$(ROOTDIR)" --rbdir="$(RBDIR)" -f 0 $(TARGET) $(BINARY)
fullinstall: simext1
@echo "Installing a full setup in your '$(RBPREFIX)' dir"
$(SILENT)$(TOOLSDIR)/buildzip.pl $(VERBOSEOPT) --app=$(APPLICATION) -m "$(MODELNAME)" -i "$(TARGET_ID)" $(INSTALL) -z "zip -r0" -r "$(ROOTDIR)" --rbdir="$(RBDIR)" -f 2 $(TARGET) $(BINARY)
symlinkinstall: simext1
@echo "Installing a full setup with links in your '$(RBPREFIX)' dir"
$(SILENT)$(TOOLSDIR)/buildzip.pl $(VERBOSEOPT) --app=$(APPLICATION) -m "$(MODELNAME)" -i "$(TARGET_ID)" $(INSTALL) -z "zip -r0" -r "$(ROOTDIR)" --rbdir="$(RBDIR)" -f 2 $(TARGET) $(BINARY) -l
endif
help:
@echo "A few helpful make targets"
@echo ""
@echo "all - builds a full Rockbox (default), including tools"
@echo "bin - builds only the Rockbox.<target name> file"
@echo "rocks - builds only plugins"
@echo "codecs - builds only codecs"
@echo "dep - regenerates make dependency database"
@echo "clean - cleans a build directory (not tools)"
@echo "veryclean - cleans the build and tools directories"
@echo "manual - builds a manual (pdf)"
@echo "manual-html - HTML manual"
@echo "manual-zip - HTML manual (zipped)"
@echo "manual-txt - txt manual"
@echo "fullzip - creates a rockbox.zip of your build with fonts"
@echo "zip - creates a rockbox.zip of your build (no fonts)"
@echo "gzip - creates a rockbox.tar.gz of your build (no fonts)"
@echo "bzip2 - creates a rockbox.tar.bz2 of your build (no fonts)"
@echo "7zip - creates a rockbox.7z of your build (no fonts)"
@echo "fontzip - creates rockbox-fonts.zip"
@echo "mapzip - creates rockbox-maps.zip with all .map files"
@echo "elfzip - creates rockbox-elfs.zip with all .elf files"
@echo "pnd - creates rockbox.pnd archive (Pandora builds only)"
@echo "tools - builds the tools only"
@echo "voice - creates the voice clips (voice builds only)"
@echo "voicetools - builds the voice tools only"
@echo "install - installs your build (at PREFIX, defaults to simdisk/ for simulators (no fonts))"
@echo "fullinstall - installs your build (like install, but with fonts)"
@echo "symlinkinstall - like fullinstall, but with links instead of copying files. (Good for developing on simulator)"
@echo "reconf - rerun configure with the same selection"
### general compile rules:
# when source and object are in different locations (normal):
$(BUILDDIR)/%.o: $(ROOTDIR)/%.c
$(SILENT)mkdir -p $(dir $@)
$(call PRINTS,CC $(subst $(ROOTDIR)/,,$<))$(CC) $(CFLAGS) -c $< -o $@
$(BUILDDIR)/%.o: $(ROOTDIR)/%.S
$(SILENT)mkdir -p $(dir $@)
$(call PRINTS,CC $(subst $(ROOTDIR)/,,$<))$(CC) $(CFLAGS) $(ASMFLAGS) -c $< -o $@
# generated definitions for use in .S files
$(BUILDDIR)/%_asmdefs.h: $(ROOTDIR)/%_asmdefs.c
$(call PRINTS,ASMDEFS $(@F))
$(SILENT)mkdir -p $(dir $@)
$(call asmdefs2file,$<,$@)
# when source and object are both in BUILDDIR (generated code):
%.o: %.c
$(SILENT)mkdir -p $(dir $@)
$(call PRINTS,CC $(subst $(ROOTDIR)/,,$<))$(CC) $(CFLAGS) -c $< -o $@
%.o: %.S
$(SILENT)mkdir -p $(dir $@)
$(call PRINTS,CC $(subst $(ROOTDIR)/,,$<))$(CC) $(CFLAGS) $(ASMFLAGS) -c $< -o $@
Makefile: $(TOOLSDIR)/configure
ifneq (reconf,$(MAKECMDGOALS))
$(SILENT)echo "*** tools/configure is newer than Makefile. You should run 'make reconf'."
endif
reconf:
$(SILENT$)$(TOOLSDIR)/configure $(CONFIGURE_OPTIONS)