..
am_map.c
Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
2006-12-13 04:44:17 +00:00
am_map.h
Changelog
d_deh.c
Some fixes to doom dehacked loading - make embedded dehacked files actually load, fix end of file detection in the string loader, fix ammo changes, fix bex code pointers. Also added the * flag to sscanf - still only tested against rockdoom sscanf calls.
2007-06-03 22:03:36 +00:00
d_deh.h
Removed executable flag
2007-01-09 23:22:14 +00:00
d_englsh.h
d_event.h
d_french.h
d_items.c
d_items.h
d_main.c
Some fixes to doom dehacked loading - make embedded dehacked files actually load, fix end of file detection in the string loader, fix ammo changes, fix bex code pointers. Also added the * flag to sscanf - still only tested against rockdoom sscanf calls.
2007-06-03 22:03:36 +00:00
d_main.h
Doom for the Gigabeat and some code reduction
2007-01-17 18:52:24 +00:00
d_net.c
d_net.h
d_player.h
d_think.h
d_ticcmd.h
doom.make
Use a static pattern rule to restrict the dependency on [pluginname].o to single-file plugins. This allows the pattern rule for %.rock (with all dependencies defined elsewhere) to pick up multi-file plugins with no [pluginname].o file, and get rid of the duplication in (doom|midi|reversi).make.
2009-03-04 23:41:58 +00:00
doomdata.h
doomdef.c
Doom for the Gigabeat and some code reduction
2007-01-17 18:52:24 +00:00
doomdef.h
Doom for the Gigabeat and some code reduction
2007-01-17 18:52:24 +00:00
doomstat.c
Doom for the Gigabeat and some code reduction
2007-01-17 18:52:24 +00:00
doomstat.h
Doom for the Gigabeat and some code reduction
2007-01-17 18:52:24 +00:00
doomtype.h
dstrings.c
dstrings.h
Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
2006-12-13 04:44:17 +00:00
f_finale.c
Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
2006-12-13 04:44:17 +00:00
f_finale.h
f_wipe.c
f_wipe.h
g_game.c
code police : fix some multiply defined variables
2008-10-18 23:31:29 +00:00
g_game.h
hu_lib.c
hu_lib.h
hu_stuff.c
Free more plugin memory
2006-12-13 06:52:10 +00:00
hu_stuff.h
Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
2006-12-13 04:44:17 +00:00
i_sound.c
rockdoom: Mixing 512 samples in an interrupt handler is too much. Gigabeast FIFOs are very tight and it will channel swap and crackle. It's better to minimize time in the audio callback anyway so change it to 128. It should probably even be 64. Use faster saturation code too.
2009-01-05 02:29:58 +00:00
i_sound.h
i_system.c
Allow to select the core for running the user timer on portalplayer targets. * Incompatible plugin API change -> sorted API.
2008-04-04 19:38:46 +00:00
i_system.h
i_video.c
Sansa Fuze : Fix r20680/FS#10075 (long HOME to exit plugins)
2009-05-13 08:27:36 +00:00
i_video.h
info.c
info.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c
m_cheat.h
Patch #2969 - Doom! Currently only working on the H300.
2006-03-28 15:44:01 +00:00
m_fixed.h
Code cleaning - remove some unnecessary defined(SIMULATOR) checks
2007-05-10 13:16:08 +00:00
m_menu.c
Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
2006-12-13 04:44:17 +00:00
m_menu.h
m_misc.c
Doom for the Gigabeat and some code reduction
2007-01-17 18:52:24 +00:00
m_misc.h
m_random.c
m_random.h
m_swap.h
Use rockbox endian defines
2006-03-29 21:16:45 +00:00
p_ceilng.c
p_doors.c
Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
2006-12-13 04:44:17 +00:00
p_enemy.c
p_enemy.h
p_floor.c
p_genlin.c
p_inter.c
Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
2006-12-13 04:44:17 +00:00
p_inter.h
p_lights.c
p_map.c
p_map.h
p_maputl.c
p_maputl.h
p_mobj.c
p_mobj.h
p_plats.c
p_pspr.c
Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
2006-12-13 04:44:17 +00:00
p_pspr.h
p_saveg.c
p_saveg.h
p_setup.c
p_setup.h
p_sight.c
p_spec.c
Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
2006-12-13 04:44:17 +00:00
p_spec.h
p_switch.c
p_telept.c
p_tick.c
p_tick.h
p_user.c
p_user.h
r_bsp.c
Doom for the Gigabeat and some code reduction
2007-01-17 18:52:24 +00:00
r_bsp.h
r_data.c
Free more plugin memory
2006-12-13 06:52:10 +00:00
r_data.h
r_defs.h
Doom for the Gigabeat and some code reduction
2007-01-17 18:52:24 +00:00
r_draw.c
Code cleaning - remove some unnecessary defined(SIMULATOR) checks
2007-05-10 13:16:08 +00:00
r_draw.h
r_main.c
Doom for the Gigabeat and some code reduction
2007-01-17 18:52:24 +00:00
r_main.h
r_plane.c
Doom for the Gigabeat and some code reduction
2007-01-17 18:52:24 +00:00
r_plane.h
r_segs.c
Doom for the Gigabeat and some code reduction
2007-01-17 18:52:24 +00:00
r_segs.h
r_sky.c
r_sky.h
r_state.h
Doom for the Gigabeat and some code reduction
2007-01-17 18:52:24 +00:00
r_things.c
Doom for the Gigabeat and some code reduction
2007-01-17 18:52:24 +00:00
r_things.h
Doom for the Gigabeat and some code reduction
2007-01-17 18:52:24 +00:00
rockdoom.c
loader-initialized global plugin API:
2009-01-16 10:34:40 +00:00
rockmacros.h
loader-initialized global plugin API:
2009-01-16 10:34:40 +00:00
s_sound.c
Doom for the Gigabeat and some code reduction
2007-01-17 18:52:24 +00:00
s_sound.h
sounds.c
sounds.h
SOURCES
Cleaner solution to plugin-included core files.
2009-01-03 22:40:29 +00:00
st_lib.c
st_lib.h
st_stuff.c
st_stuff.h
tables.c
tables.h
v_video.c
Get rid of the 'center' parameter for splashes. There were only 2 of almost 500 splashes which were not centered.
2007-03-16 21:56:08 +00:00
v_video.h
w_wad.c
Kill a few warnings in plugins.
2007-02-17 23:06:22 +00:00
w_wad.h
wi_stuff.c
wi_stuff.h
z_bmalloc.c
z_bmalloc.h
z_zone.c
General housekeeping: Make plugin buffer functions take size_t * instead of int * to match the parameter type of the buffer functions called in the core. Get rid of unsafe int * <==> size_t * casting. Use ssize_t where int was used and size_t where unsigned int was used in the buffer calls to not alter signedness in the plugins. No API version change since it should only be an issue for 64-bit sim builds.
2007-04-21 18:38:25 +00:00
z_zone.h