1a6a8b52f7
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9 MIT Licensed. Some games still crash and others are unplayable due to issues with controls. Still need a "real" polygon filling algorithm. Currently builds one plugin per puzzle (about 40 in total, around 100K each on ARM), but can easily be made to build a single monolithic overlay (800K or so on ARM). The following games are at least partially broken for various reasons, and have been disabled on this commit: Cube: failed assertion with "Icosahedron" setting Keen: input issues Mines: weird stuff happens on target Palisade: input issues Solo: input issues, occasional crash on target Towers: input issues Undead: input issues Unequal: input and drawing issues (concave polys) Untangle: input issues Features left to do: - In-game help system - Figure out the weird bugs Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
51 lines
894 B
Text
51 lines
894 B
Text
SAVEFILE:41:Simon Tatham's Portable Puzzle Collection
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VERSION :1:1
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GAME :5:Slant
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PARAMS :5:8x8de
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CPARAMS :5:8x8de
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DESC :47:a10h23a32a02b22e3a2c1g3a20d32a0c221a210i0a101b0
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NSTATES :2:44
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STATEPOS:2:44
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MOVE :4:/7,0
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MOVE :4:\7,1
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MOVE :4:\1,0
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MOVE :4:/2,0
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MOVE :4:\0,4
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MOVE :4:/0,5
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MOVE :4:\0,6
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MOVE :4:/0,7
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MOVE :4:\1,7
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MOVE :4:/7,7
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MOVE :4:/3,7
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MOVE :4:\4,7
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MOVE :4:\5,7
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MOVE :4:/2,7
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MOVE :4:/7,4
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MOVE :4:\7,5
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MOVE :4:\7,3
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MOVE :4:\7,2
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MOVE :4:/6,2
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MOVE :4:\6,3
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MOVE :4:\7,6
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MOVE :4:/3,0
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MOVE :4:/2,1
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MOVE :4:\3,1
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MOVE :4:/2,2
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MOVE :4:\3,2
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MOVE :4:/2,3
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MOVE :4:\3,3
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MOVE :4:\1,1
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MOVE :4:/0,1
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MOVE :4:\0,2
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MOVE :4:\1,2
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MOVE :4:\1,3
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MOVE :4:/0,3
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MOVE :4:\1,4
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MOVE :4:\0,0
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MOVE :4:\5,3
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MOVE :4:\6,4
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MOVE :4:/5,4
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MOVE :4:/5,5
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MOVE :4:\6,5
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MOVE :4:/4,5
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MOVE :4:\4,6
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