rockbox/apps/plugins/puzzles/icons/flip.sav
Franklin Wei 1a6a8b52f7 Port of Simon Tatham's Puzzle Collection
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9

MIT Licensed. Some games still crash and others are unplayable due to
issues with controls. Still need a "real" polygon filling algorithm.

Currently builds one plugin per puzzle (about 40 in total, around 100K
each on ARM), but can easily be made to build a single monolithic
overlay (800K or so on ARM).

The following games are at least partially broken for various reasons,
and have been disabled on this commit:

Cube:     failed assertion with "Icosahedron" setting
Keen:     input issues
Mines:    weird stuff happens on target
Palisade: input issues
Solo:     input issues, occasional crash on target
Towers:   input issues
Undead:   input issues
Unequal:  input and drawing issues (concave polys)
Untangle: input issues

Features left to do:
 - In-game help system
 - Figure out the weird bugs

Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
2016-12-18 18:13:22 +01:00

20 lines
525 B
Text

SAVEFILE:41:Simon Tatham's Portable Puzzle Collection
VERSION :1:1
GAME :4:Flip
PARAMS :4:5x5c
CPARAMS :4:5x5c
SEED :15:158897339725978
DESC :165:c400007100001c4000071000018400043100011c400047100011c400046100010c400047100011c4000471000118400043100011c400047100011c400046100010c000047000011c0000470000118,5c18b48
NSTATES :2:12
STATEPOS:1:4
MOVE :4:M4,3
MOVE :4:M3,0
MOVE :4:M2,2
MOVE :4:M3,2
MOVE :4:M2,3
MOVE :4:M0,2
MOVE :4:M0,3
MOVE :4:M1,4
MOVE :4:M0,0
MOVE :4:M1,0
MOVE :4:M1,1