rockbox/apps/plugins/puzzles/html/bridges.html
Franklin Wei 1a6a8b52f7 Port of Simon Tatham's Puzzle Collection
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9

MIT Licensed. Some games still crash and others are unplayable due to
issues with controls. Still need a "real" polygon filling algorithm.

Currently builds one plugin per puzzle (about 40 in total, around 100K
each on ARM), but can easily be made to build a single monolithic
overlay (800K or so on ARM).

The following games are at least partially broken for various reasons,
and have been disabled on this commit:

Cube:     failed assertion with "Icosahedron" setting
Keen:     input issues
Mines:    weird stuff happens on target
Palisade: input issues
Solo:     input issues, occasional crash on target
Towers:   input issues
Undead:   input issues
Unequal:  input and drawing issues (concave polys)
Untangle: input issues

Features left to do:
 - In-game help system
 - Figure out the weird bugs

Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
2016-12-18 18:13:22 +01:00

13 lines
669 B
HTML

Bridges
<p>
Draw horizontal or vertical bridges to link up all the islands.
Bridges may be single or double; they may not cross; the islands
must all end up connected to each other; the number in each island
must match the number of bridges that end at that island (counting
double bridges as two). Note that loops of bridges are permitted.
<p>
Click on an island and drag left, right, up or down to draw a bridge
to the next island in that direction. Do the same again to create a
double bridge, and again to remove the bridge if you change your
mind. Click on an island without dragging to mark the island as
completed once you think you have placed all its bridges.