c2bf5dfe12
on the generic codec lib and the specific codec lib for each particular codec. (Initial take, may need to adjusting to get optimal) git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6905 a1c6a512-1295-4272-9138-f99709370657
165 lines
5.4 KiB
Makefile
165 lines
5.4 KiB
Makefile
# __________ __ ___.
|
|
# Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
|
# Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
|
# Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
|
# Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
|
# \/ \/ \/ \/ \/
|
|
# $Id$
|
|
#
|
|
|
|
INCLUDES = -I$(FIRMDIR)/include -I$(FIRMDIR)/export -I$(FIRMDIR)/common \
|
|
-I$(FIRMDIR)/drivers -I$(APPSDIR) -Ilib -I$(BUILDDIR)
|
|
CFLAGS = $(GCCOPTS) $(INCLUDES) $(TARGET) $(EXTRA_DEFINES) \
|
|
-DMEM=${MEMORYSIZE} -DCODEC
|
|
|
|
ifdef APPEXTRA
|
|
INCLUDES += -I$(APPSDIR)/$(APPEXTRA)
|
|
endif
|
|
|
|
ifdef SOFTWARECODECS
|
|
CODECLIBS = -lmad -la52 -lFLAC -lTremor -lwavpack -lmusepack
|
|
endif
|
|
|
|
# we "borrow" the plugin LDS file
|
|
LDS := $(APPSDIR)/plugins/plugin.lds
|
|
|
|
LINKCODEC := $(OBJDIR)/codeclink.lds
|
|
DEPFILE = $(OBJDIR)/dep-codecs
|
|
|
|
# This sets up 'SRC' based on the files mentioned in SOURCES
|
|
include $(TOOLSDIR)/makesrc.inc
|
|
|
|
ROCKS := $(SRC:%.c=$(OBJDIR)/%.codec)
|
|
SOURCES = $(SRC)
|
|
ELFS := $(SRC:%.c=$(OBJDIR)/%.elf)
|
|
OBJS := $(SRC:%.c=$(OBJDIR)/%.o)
|
|
# as created by the cross-compiler for win32:
|
|
DEFS := $(SRC:%.c=$(OBJDIR)/%.def)
|
|
DIRS = .
|
|
|
|
CODECDEPS = $(LINKCODEC) $(BUILDDIR)/libcodec.a
|
|
|
|
.PHONY: libmad liba52 libFLAC libTremor libwavpack dumb libmusepack
|
|
|
|
OUTPUT = $(SOFTWARECODECS)
|
|
|
|
all: $(OUTPUT) $(ROCKS) $(DEPFILE)
|
|
|
|
ifndef SIMVER
|
|
ELFIT = $(SILENT)(file=`basename $@`; \
|
|
echo "LD $$file"; \
|
|
$(CC) $(GCCOPTS) -O -nostdlib -o $@ $< -L$(BUILDDIR) $(CODECLIBS) -lcodec -lgcc -T$(LINKCODEC) -Wl,-Map,$(OBJDIR)/$*.map)
|
|
|
|
.elf.o:
|
|
$(ELFIT)
|
|
|
|
$(OBJDIR)/mpa.elf: $(OBJDIR)/mpa.o $(CODECDEPS) $(BUILDDIR)/libmad.a
|
|
$(OBJDIR)/a52.elf: $(OBJDIR)/a52.o $(CODECDEPS) $(BUILDDIR)/liba52.a
|
|
$(OBJDIR)/flac.elf: $(OBJDIR)/flac.o $(CODECDEPS) $(BUILDDIR)/libFLAC.a
|
|
$(OBJDIR)/vorbis.elf: $(OBJDIR)/vorbis.o $(CODECDEPS) $(BUILDDIR)/libTremor.a
|
|
$(OBJDIR)/mpc.elf: $(OBJDIR)/mpc.o $(CODECDEPS) $(BUILDDIR)/libmusepack.a
|
|
$(OBJDIR)/wav.elf: $(OBJDIR)/wav.o $(CODECDEPS)
|
|
$(OBJDIR)/wavpack.elf: $(OBJDIR)/wavpack.o $(CODECDEPS) $(BUILDDIR)/libwavpack.a
|
|
|
|
$(OBJDIR)/%.elf: $(OBJDIR)/%.o $(CODECDEPS)
|
|
$(ELFIT)
|
|
|
|
$(OBJDIR)/%.codec : $(OBJDIR)/%.elf
|
|
@echo "OBJCOPY "`basename $@`
|
|
@$(OC) -O binary $< $@
|
|
else
|
|
|
|
ifeq ($(SIMVER), x11)
|
|
###################################################
|
|
# This is the X11 simulator version
|
|
|
|
$(OBJDIR)/%.codec : $(OBJDIR)/%.o $(BUILDDIR)/libcodec.a
|
|
@echo "LD "`basename $@`
|
|
@$(CC) $(CFLAGS) -shared $< -L$(BUILDDIR) $(CODECLIBS) -lcodec -o $@
|
|
ifeq ($(findstring CYGWIN,$(UNAME)),CYGWIN)
|
|
# 'x' must be kept or you'll have "Win32 error 5"
|
|
# $ fgrep 5 /usr/include/w32api/winerror.h | head -1
|
|
# #define ERROR_ACCESS_DENIED 5L
|
|
else
|
|
@chmod -x $@
|
|
endif
|
|
|
|
else # end of x11-simulator
|
|
###################################################
|
|
# This is the win32 simulator version
|
|
DLLTOOLFLAGS = --export-all
|
|
DLLWRAPFLAGS = -s --entry _DllMain@12 --target=i386-mingw32 -mno-cygwin
|
|
|
|
$(OBJDIR)/%.codec : $(OBJDIR)/%.o $(BUILDDIR)/libcodec.a
|
|
@echo "DLL "`basename $@`
|
|
@$(DLLTOOL) $(DLLTOOLFLAGS) -z $(OBJDIR)/$*.def $<
|
|
@$(DLLWRAP) $(DLLWRAPFLAGS) --def $(OBJDIR)/$*.def $< $(BUILDDIR)/libcodec.a \
|
|
$(patsubst -l%,$(BUILDDIR)/lib%.a,$(CODECLIBS)) -o $@
|
|
ifeq ($(findstring CYGWIN,$(UNAME)),CYGWIN)
|
|
# 'x' must be kept or you'll have "Win32 error 5"
|
|
# $ fgrep 5 /usr/include/w32api/winerror.h | head -1
|
|
# #define ERROR_ACCESS_DENIED 5L
|
|
else
|
|
@chmod -x $@
|
|
endif
|
|
endif # end of win32-simulator
|
|
|
|
endif # end of simulator section
|
|
|
|
include $(TOOLSDIR)/make.inc
|
|
|
|
$(BUILDDIR)/libcodec.a:
|
|
@echo "MAKE in codecs/lib"
|
|
@mkdir -p $(OBJDIR)/lib
|
|
@$(MAKE) -C lib OBJDIR=$(OBJDIR)/lib
|
|
|
|
$(LINKCODEC): $(LDS)
|
|
@echo "build $@"
|
|
@cat $< | $(CC) -DMEMORYSIZE=$(MEMORYSIZE) -DCODEC $(INCLUDES) $(TARGET) $(DEFINES) -E -P - >$@
|
|
|
|
libmad:
|
|
@echo "MAKE in libmad"
|
|
@mkdir -p $(OBJDIR)/libmad
|
|
@$(MAKE) -C libmad OBJDIR=$(OBJDIR)/libmad OUTPUT=$(BUILDDIR)/libmad.a
|
|
|
|
liba52:
|
|
@echo "MAKE in liba52"
|
|
@mkdir -p $(OBJDIR)/liba52
|
|
@$(MAKE) -C liba52 OBJDIR=$(OBJDIR)/liba52 OUTPUT=$(BUILDDIR)/liba52.a
|
|
|
|
libFLAC:
|
|
@echo "MAKE in libFLAC"
|
|
@mkdir -p $(OBJDIR)/libFLAC
|
|
@$(MAKE) -C libFLAC OBJDIR=$(OBJDIR)/libFLAC OUTPUT=$(BUILDDIR)/libFLAC.a
|
|
|
|
libTremor:
|
|
@echo "MAKE in Tremor"
|
|
@mkdir -p $(OBJDIR)/Tremor
|
|
@$(MAKE) -C Tremor OBJDIR=$(OBJDIR)/Tremor OUTPUT=$(BUILDDIR)/libTremor.a
|
|
|
|
libwavpack:
|
|
@echo "MAKE in libwavpack"
|
|
@mkdir -p $(OBJDIR)/libwavpack
|
|
@$(MAKE) -C libwavpack OBJDIR=$(OBJDIR)/libwavpack OUTPUT=$(BUILDDIR)/libwavpack.a
|
|
|
|
dumb:
|
|
@echo "MAKE in dumb"
|
|
@mkdir -p $(OBJDIR)/dumb
|
|
@$(MAKE) -C dumb OBJDIR=$(OBJDIR)/dumb LIBDIR=$(BUILDDIR) OFLAGS="$(CFLAGS)"
|
|
|
|
libmusepack:
|
|
@echo "MAKE in libmusepack"
|
|
@mkdir -p $(OBJDIR)/libmusepack
|
|
@$(MAKE) -C libmusepack OBJDIR=$(OBJDIR)/libmusepack OUTPUT=$(BUILDDIR)/libmusepack.a
|
|
|
|
clean:
|
|
@echo "cleaning codecs"
|
|
$(SILENT)rm -fr $(OBJDIR)/libmad $(BUILDDIR)/libmad.a $(OBJDIR)/liba52 $(OBJDIR)/libFLAC $(OBJDIR)/Tremor $(OBJDIR)/libwavpack $(OBJDIR)/dumb $(BUILDDIR)/libdumb.a $(BUILDDIR)/libdumbd.a $(OBJDIR)/libmusepack $(BUILDDIR)/libmusepack.a
|
|
@$(MAKE) -C libmad clean OBJDIR=$(OBJDIR)/libmad
|
|
@$(MAKE) -C liba52 clean OBJDIR=$(OBJDIR)/liba52
|
|
@$(MAKE) -C libFLAC clean OBJDIR=$(OBJDIR)/libFLAC
|
|
@$(MAKE) -C Tremor clean OBJDIR=$(OBJDIR)/Tremor
|
|
@$(MAKE) -C libwavpack clean OBJDIR=$(OBJDIR)/libwavpack
|
|
@$(MAKE) -C libmusepack clean OBJDIR=$(OBJDIR)/libmusepack
|
|
@$(MAKE) -C dumb clean OBJDIR=$(OBJDIR)/dumb
|
|
@$(MAKE) -C lib clean OBJDIR=$(OBJDIR)/lib
|