/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2006 Dan Everton * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "uisdl.h" #include "lcd-sdl.h" #include "lcd-remote.h" SDL_Surface *remote_surface; SDL_Color remote_color_zero = {UI_REMOTE_BGCOLOR, 0}; SDL_Color remote_backlight_color_zero = {UI_REMOTE_BGCOLORLIGHT, 0}; SDL_Color remote_color_max = {0, 0, 0, 0}; extern unsigned char lcd_remote_framebuffer[LCD_REMOTE_HEIGHT/8][LCD_REMOTE_WIDTH]; static inline Uint32 get_lcd_remote_pixel(int x, int y) { return ((lcd_remote_framebuffer[y/8][x] >> (y & 7)) & 1); } void lcd_remote_update (void) { lcd_remote_update_rect(0, 0, LCD_REMOTE_WIDTH, LCD_REMOTE_HEIGHT); } void lcd_remote_update_rect(int x_start, int y_start, int width, int height) { sdl_update_rect(remote_surface, x_start, y_start, width, height, LCD_REMOTE_WIDTH, LCD_REMOTE_HEIGHT, background ? UI_REMOTE_POSX : 0, (background ? UI_REMOTE_POSY : LCD_HEIGHT), get_lcd_remote_pixel); } void sim_remote_backlight(int value) { if (value > 0) { sdl_set_gradient(remote_surface, &remote_backlight_color_zero, &remote_color_max, (1<