/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2002 Robert E. Hak * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ /* 2005 Kevin Ferrare : - Multi screen support - Rewrote/removed a lot of code now useless with the new gui API */ #include #include #include "config.h" #include "lcd.h" #include "font.h" #include "backlight.h" #include "menu.h" #include "button.h" #include "kernel.h" #include "debug.h" #include "usb.h" #include "panic.h" #include "settings.h" #include "settings_list.h" #include "status.h" #include "screens.h" #include "talk.h" #include "lang.h" #include "misc.h" #include "action.h" #include "menus/exported_menus.h" #include "string.h" #include "root_menu.h" #include "bookmark.h" #include "gwps-common.h" /* for fade() */ #include "audio.h" #ifdef HAVE_LCD_BITMAP #include "icons.h" #endif /* gui api */ #include "list.h" #include "statusbar.h" #include "buttonbar.h" /* needed for the old menu system */ struct menu { struct menu_item* items; char *title; int count; int (*callback)(int, int); int current_selection; }; #define MAX_MENUS 6 static struct menu menus[MAX_MENUS]; static bool inuse[MAX_MENUS] = { false }; static void init_oldmenu(const struct menu_item_ex *menu, struct gui_synclist *lists, int selected, bool callback); static void menu_talk_selected(int m); /* used to allow for dynamic menus */ #define MAX_MENU_SUBITEMS 64 static struct menu_item_ex *current_submenus_menu; static int current_subitems[MAX_MENU_SUBITEMS]; static int current_subitems_count = 0; void get_menu_callback(const struct menu_item_ex *m, menu_callback_type *menu_callback) { if (m->flags&(MENU_HAS_DESC|MENU_DYNAMIC_DESC)) *menu_callback= m->callback_and_desc->menu_callback; else *menu_callback = m->menu_callback; } static int get_menu_selection(int selected_item, const struct menu_item_ex *menu) { int type = (menu->flags&MENU_TYPE_MASK); if (type == MT_MENU && (selected_itemflags&MENU_TYPE_MASK); selected_item = get_menu_selection(selected_item, menu); (void)buffer; /* only MT_MENU or MT_RETURN_ID is allowed in here */ if (type == MT_RETURN_ID) { if (menu->flags&MENU_DYNAMIC_DESC) return menu->menu_get_name_and_icon->list_get_name(selected_item, menu->menu_get_name_and_icon->list_get_name_data, buffer); return (char*)menu->strings[selected_item]; } menu = menu->submenus[selected_item]; if ((menu->flags&MENU_DYNAMIC_DESC) && (type != MT_SETTING_W_TEXT)) return menu->menu_get_name_and_icon->list_get_name(selected_item, menu->menu_get_name_and_icon->list_get_name_data, buffer); type = (menu->flags&MENU_TYPE_MASK); if ((type == MT_SETTING) || (type == MT_SETTING_W_TEXT)) { const struct settings_list *v = find_setting(menu->variable, NULL); if (v) return str(v->lang_id); else return "Not Done yet!"; } return P2STR(menu->callback_and_desc->desc); } #ifdef HAVE_LCD_BITMAP static void menu_get_icon(int selected_item, void * data, ICON * icon) { const struct menu_item_ex *menu = (const struct menu_item_ex *)data; int menu_icon = Icon_NOICON; selected_item = get_menu_selection(selected_item, menu); if ((menu->flags&MENU_TYPE_MASK) == MT_RETURN_ID) { *icon = bitmap_icons_6x8[Icon_Menu_functioncall]; return; } menu = menu->submenus[selected_item]; if (menu->flags&MENU_HAS_DESC) menu_icon = menu->callback_and_desc->icon_id; else if (menu->flags&MENU_DYNAMIC_DESC) menu_icon = menu->menu_get_name_and_icon->icon_id; switch (menu->flags&MENU_TYPE_MASK) { case MT_SETTING: case MT_SETTING_W_TEXT: *icon = bitmap_icons_6x8[Icon_Menu_setting]; break; case MT_MENU: if (menu_icon == Icon_NOICON) *icon = bitmap_icons_6x8[Icon_Submenu]; else *icon = bitmap_icons_6x8[menu_icon]; break; case MT_FUNCTION_CALL: case MT_RETURN_VALUE: if (menu_icon == Icon_NOICON) *icon = bitmap_icons_6x8[Icon_Menu_functioncall]; else *icon = bitmap_icons_6x8[menu_icon]; break; default: *icon = NOICON; } } #endif static void init_menu_lists(const struct menu_item_ex *menu, struct gui_synclist *lists, int selected, bool callback) { int i, count = MENU_GET_COUNT(menu->flags); int type = (menu->flags&MENU_TYPE_MASK); menu_callback_type menu_callback = NULL; ICON icon = NOICON; current_subitems_count = 0; if (type == MT_OLD_MENU) { init_oldmenu(menu, lists, selected, callback); return; } if (type == MT_RETURN_ID) get_menu_callback(menu, &menu_callback); for (i=0; isubmenus[i],&menu_callback); if (menu_callback) { if (menu_callback(ACTION_REQUEST_MENUITEM, type==MT_RETURN_ID ? (void*)(intptr_t)i: menu->submenus[i]) != ACTION_EXIT_MENUITEM) { current_subitems[current_subitems_count] = i; current_subitems_count++; } } else { current_subitems[current_subitems_count] = i; current_subitems_count++; } } current_submenus_menu = (struct menu_item_ex *)menu; gui_synclist_init(lists,get_menu_item_name,(void*)menu,false,1); #ifdef HAVE_LCD_BITMAP if (menu->callback_and_desc->icon_id == Icon_NOICON) icon = bitmap_icons_6x8[Icon_Submenu_Entered]; else icon = bitmap_icons_6x8[menu->callback_and_desc->icon_id]; gui_synclist_set_title(lists, P2STR(menu->callback_and_desc->desc), icon); gui_synclist_set_icon_callback(lists, menu_get_icon); #else (void)icon; gui_synclist_set_icon_callback(lists, NULL); #endif gui_synclist_set_nb_items(lists,current_subitems_count); gui_synclist_limit_scroll(lists,true); gui_synclist_select_item(lists, find_menu_selection(selected)); get_menu_callback(menu,&menu_callback); if (callback && menu_callback) menu_callback(ACTION_ENTER_MENUITEM,menu); } static void talk_menu_item(const struct menu_item_ex *menu, struct gui_synclist *lists) { int id = -1; int type; unsigned char *str; int sel; if (global_settings.talk_menu) { if ((menu->flags&MENU_TYPE_MASK) == MT_OLD_MENU) { menus[menu->value].current_selection = gui_synclist_get_sel_pos(lists); menu_talk_selected(menu->value); return; } sel = get_menu_selection(gui_synclist_get_sel_pos(lists),menu); if ((menu->flags&MENU_TYPE_MASK) == MT_MENU) { type = menu->submenus[sel]->flags&MENU_TYPE_MASK; if ((type == MT_SETTING) || (type == MT_SETTING_W_TEXT)) talk_setting(menu->submenus[sel]->variable); else { if (menu->submenus[sel]->flags&(MENU_DYNAMIC_DESC)) { char buffer[80]; str = menu->submenus[sel]->menu_get_name_and_icon-> list_get_name(sel, menu->submenus[sel]-> menu_get_name_and_icon-> list_get_name_data, buffer); id = P2ID(str); } else id = P2ID(menu->submenus[sel]->callback_and_desc->desc); if (id != -1) talk_id(id,false); } } } } #define MAX_OPTIONS 32 /* returns true if the menu needs to be redrwan */ bool do_setting_from_menu(const struct menu_item_ex *temp) { int setting_id; const struct settings_list *setting = find_setting( temp->variable, &setting_id); bool ret_val = false; unsigned char *title; if (setting) { if ((temp->flags&MENU_TYPE_MASK) == MT_SETTING_W_TEXT) title = temp->callback_and_desc->desc; else title = ID2P(setting->lang_id); if ((setting->flags&F_BOOL_SETTING) == F_BOOL_SETTING) { bool temp_var, *var; bool show_icons = global_settings.show_icons; if (setting->flags&F_TEMPVAR) { temp_var = *(bool*)setting->setting; var = &temp_var; } else { var = (bool*)setting->setting; } set_bool_options(P2STR(title), var, STR(setting->bool_setting->lang_yes), STR(setting->bool_setting->lang_no), setting->bool_setting->option_callback); if (setting->flags&F_TEMPVAR) *(bool*)setting->setting = temp_var; if (show_icons != global_settings.show_icons) ret_val = true; } else if (setting->flags&F_T_SOUND) { set_sound(P2STR(title), setting->setting, setting->sound_setting->setting); } else /* other setting, must be an INT type */ { int temp_var, *var; if (setting->flags&F_TEMPVAR) { temp_var = *(int*)setting->setting; var = &temp_var; } else { var = (int*)setting->setting; } if (setting->flags&F_INT_SETTING) { int min, max, step; if (setting->flags&F_FLIPLIST) { min = setting->int_setting->max; max = setting->int_setting->min; step = -setting->int_setting->step; } else { max = setting->int_setting->max; min = setting->int_setting->min; step = setting->int_setting->step; } set_int_ex(P2STR(title), NULL, setting->int_setting->unit,var, setting->int_setting->option_callback, step, min, max, setting->int_setting->formatter, setting->int_setting->get_talk_id); } else if (setting->flags&F_CHOICE_SETTING) { static struct opt_items options[MAX_OPTIONS]; char buffer[256]; char *buf_start = buffer; int buf_free = 256; int i,j, count = setting->choice_setting->count; for (i=0, j=0; iflags&F_CHOICETALKS) { if (cfg_int_to_string(setting_id, i, buf_start, buf_free)) { int len = strlen(buf_start) +1; options[j].string = buf_start; buf_start += len; buf_free -= len; options[j].voice_id = setting->choice_setting->talks[i]; j++; } } else { options[j].string = P2STR(setting-> choice_setting->desc[i]); options[j].voice_id = P2ID(setting-> choice_setting->desc[i]); j++; } } set_option(P2STR(title), var, INT, options,j, setting-> choice_setting->option_callback); } if (setting->flags&F_TEMPVAR) *(int*)setting->setting = temp_var; } } return ret_val; } int do_menu(const struct menu_item_ex *start_menu, int *start_selected) { int selected = start_selected? *start_selected : 0; int action; struct gui_synclist lists; const struct menu_item_ex *temp, *menu; int ret = 0; #ifdef HAS_BUTTONBAR struct gui_buttonbar buttonbar; #endif const struct menu_item_ex *menu_stack[MAX_MENUS]; int menu_stack_selected_item[MAX_MENUS]; int stack_top = 0; bool in_stringlist, done = false; menu_callback_type menu_callback = NULL; if (start_menu == NULL) menu = &main_menu_; else menu = start_menu; #ifdef HAS_BUTTONBAR gui_buttonbar_init(&buttonbar); gui_buttonbar_set_display(&buttonbar, &(screens[SCREEN_MAIN]) ); gui_buttonbar_set(&buttonbar, "<<<", "", ""); gui_buttonbar_draw(&buttonbar); #endif init_menu_lists(menu,&lists,selected,true); in_stringlist = ((menu->flags&MENU_TYPE_MASK) == MT_RETURN_ID); talk_menu_item(menu, &lists); gui_synclist_draw(&lists); gui_syncstatusbar_draw(&statusbars, true); action_signalscreenchange(); /* load the callback, and only reload it if menu changes */ get_menu_callback(menu, &menu_callback); while (!done) { action = get_action(CONTEXT_MAINMENU,HZ); /* HZ so the status bar redraws corectly */ if (action == ACTION_NONE) { gui_syncstatusbar_draw(&statusbars, true); continue; } if (menu_callback) { int old_action = action; action = menu_callback(action, menu); if (action == ACTION_EXIT_AFTER_THIS_MENUITEM) { action = old_action; ret = MENU_SELECTED_EXIT; /* will exit after returning from selection */ } } if (gui_synclist_do_button(&lists,action,LIST_WRAP_UNLESS_HELD)) { talk_menu_item(menu, &lists); } else if (action == ACTION_TREE_WPS) { ret = GO_TO_PREVIOUS_MUSIC; done = true; } else if (action == ACTION_TREE_STOP) { list_stop_handler(); } else if (action == ACTION_STD_CONTEXT && menu == &root_menu_) { ret = GO_TO_ROOTITEM_CONTEXT; done = true; } else if (action == ACTION_STD_MENU) { if ((menu->flags&MENU_TYPE_MASK) == MT_OLD_MENU) return MENU_SELECTED_EXIT; if (menu != &root_menu_) ret = GO_TO_ROOT; else ret = GO_TO_PREVIOUS; done = true; } else if (action == ACTION_STD_CANCEL) { in_stringlist = false; if (menu_callback) menu_callback(ACTION_EXIT_MENUITEM, menu); if (stack_top > 0) { stack_top--; menu = menu_stack[stack_top]; init_menu_lists(menu, &lists, menu_stack_selected_item[stack_top], false); talk_menu_item(menu, &lists); /* new menu, so reload the callback */ get_menu_callback(menu, &menu_callback); } else if (menu != &root_menu_) { ret = GO_TO_PREVIOUS; done = true; } } else if (action == ACTION_STD_OK) { int type; #ifdef HAS_BUTTONBAR gui_buttonbar_unset(&buttonbar); gui_buttonbar_draw(&buttonbar); #endif if ((menu->flags&MENU_TYPE_MASK) == MT_OLD_MENU) { selected = gui_synclist_get_sel_pos(&lists); menus[menu->value].current_selection = selected; action_signalscreenchange(); return selected; } selected = get_menu_selection(gui_synclist_get_sel_pos(&lists), menu); temp = menu->submenus[selected]; if (in_stringlist) type = (menu->flags&MENU_TYPE_MASK); else { type = (temp->flags&MENU_TYPE_MASK); get_menu_callback(temp, &menu_callback); if (menu_callback) { action = menu_callback(ACTION_ENTER_MENUITEM,temp); if (action == ACTION_EXIT_MENUITEM) break; } } switch (type) { case MT_MENU: if (stack_top < MAX_MENUS) { menu_stack[stack_top] = menu; menu_stack_selected_item[stack_top] = selected; stack_top++; init_menu_lists(temp, &lists, 0, true); menu = temp; talk_menu_item(menu, &lists); } break; case MT_FUNCTION_CALL: { int return_value; action_signalscreenchange(); if (temp->flags&MENU_FUNC_USEPARAM) return_value = temp->function->function_w_param( temp->function->param); else return_value = temp->function->function(); if (temp->flags&MENU_FUNC_CHECK_RETVAL) { if (return_value == 1) { done = true; ret = return_value; } } break; } case MT_SETTING: case MT_SETTING_W_TEXT: { if (do_setting_from_menu(temp)) init_menu_lists(menu, &lists, 0, true); break; } case MT_RETURN_ID: if (in_stringlist) { action_signalscreenchange(); done = true; ret = selected; } else if (stack_top < MAX_MENUS) { menu_stack[stack_top] = menu; menu_stack_selected_item[stack_top] = selected; stack_top++; menu = temp; init_menu_lists(menu,&lists,0,false); in_stringlist = true; } break; case MT_RETURN_VALUE: ret = temp->value; done = true; break; } if (type != MT_MENU && menu_callback) menu_callback(ACTION_EXIT_MENUITEM,temp); if (current_submenus_menu != menu) init_menu_lists(menu,&lists,selected,true); /* callback was changed, so reload the menu's callback */ get_menu_callback(menu, &menu_callback); #ifdef HAS_BUTTONBAR gui_buttonbar_set(&buttonbar, "<<<", "", ""); gui_buttonbar_draw(&buttonbar); #endif } else if(default_event_handler(action) == SYS_USB_CONNECTED) { ret = MENU_ATTACHED_USB; done = true; } gui_syncstatusbar_draw(&statusbars, true); gui_synclist_draw(&lists); } action_signalscreenchange(); if (start_selected) *start_selected = get_menu_selection( gui_synclist_get_sel_pos(&lists), menu); return ret; } int main_menu(void) { return do_menu(NULL, 0) == MENU_ATTACHED_USB; } /* wrappers for the old menu system to work with the new system */ static int menu_find_free(void) { int i; /* Tries to find an unused slot to put the new menu */ for ( i=0; ivalue].callback) { int val = menus[this_item->value].callback(action, this_item->value); switch (val) { case MENU_SELECTED_EXIT: return ACTION_EXIT_MENUITEM; } return val; } return action; } static char* oldmenuwrapper_getname(int selected_item, void * data, char *buffer) { (void)buffer; unsigned char* desc = menus[(intptr_t)data].items[selected_item].desc; return P2STR(desc); } #ifdef HAVE_LCD_BITMAP static void oldmenu_get_icon(int selected_item, void * data, ICON * icon) { (void)data; (void)selected_item; *icon = bitmap_icons_6x8[Icon_Menu_functioncall]; } #endif static void init_oldmenu(const struct menu_item_ex *menu, struct gui_synclist *lists, int selected, bool callback) { (void)callback; gui_synclist_init(lists, oldmenuwrapper_getname, (void*)(intptr_t)menu->value, false, 1); gui_synclist_set_nb_items(lists, MENU_GET_COUNT(menu->flags)); gui_synclist_limit_scroll(lists, true); #ifdef HAVE_LCD_BITMAP gui_synclist_set_title(lists, menus[menu->value].title, bitmap_icons_6x8[Icon_Submenu_Entered]); gui_synclist_set_icon_callback(lists, oldmenu_get_icon); #endif gui_synclist_select_item(lists, selected); } static void menu_talk_selected(int m) { int selected = menus[m].current_selection; int voice_id = P2ID(menus[m].items[selected].desc); if (voice_id >= 0) /* valid ID given? */ talk_id(voice_id, false); /* say it */ } int menu_show(int m) { int value; struct menu_item_ex menu; struct menu_get_name_and_icon menu_info = { oldmenuwrapper_callback, oldmenuwrapper_getname, (void*)(intptr_t)m, Icon_Submenu }; menu.flags = (MENU_TYPE_MASK&MT_OLD_MENU) | MENU_DYNAMIC_DESC | MENU_ITEM_COUNT(menus[m].count); menu.value = m; menu.menu_get_name_and_icon = &menu_info; value = do_menu(&menu, &menus[m].current_selection); switch (value) { case MENU_ATTACHED_USB: case GO_TO_ROOT: return MENU_ATTACHED_USB; case GO_TO_PREVIOUS: return MENU_SELECTED_EXIT; default: if (value < 0) return menus[m].current_selection; else return value; } } bool menu_run(int m) { int selected; while (1) { switch (selected=menu_show(m)) { case MENU_SELECTED_EXIT: return false; case MENU_ATTACHED_USB: return true; default: { if (selected >= 0 && selected < menus[m].count) { if (menus[m].items[selected].function && menus[m].items[selected].function()) return true; } gui_syncstatusbar_draw(&statusbars, true); } } } return false; } /* * Property function - return the "count" of menu items in "menu" */ int menu_count(int menu) { return menus[menu].count; }