/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2005 Miika Pekkarinen * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "kernel.h" #include "logf.h" #include "dsp.h" #include "playback.h" #include "system.h" /* The "dither" code to convert the 24-bit samples produced by libmad was taken from the coolplayer project - coolplayer.sourceforge.net */ struct s_dither { int error[3]; int random; }; static struct s_dither dither[2]; struct dsp_configuration dsp_config; static int channel; static int fracbits; #define SAMPLE_DEPTH 16 /* * NAME: prng() * DESCRIPTION: 32-bit pseudo-random number generator */ static __inline unsigned long prng(unsigned long state) { return (state * 0x0019660dL + 0x3c6ef35fL) & 0xffffffffL; } inline long dsp_noiseshape(long sample) { sample += dither[channel].error[0] - dither[channel].error[1] + dither[channel].error[2]; dither[channel].error[2] = dither[channel].error[1]; dither[channel].error[1] = dither[channel].error[0]/2; return sample; } inline long dsp_bias(long sample) { sample = sample + (1L << (fracbits - SAMPLE_DEPTH)); return sample; } inline long dsp_dither(long *mask) { long random, output; random = prng(dither[channel].random); output = (random & *mask) - (dither[channel].random & *mask); dither[channel].random = random; return output; } inline void dsp_clip(long *sample, long *output) { if (*output > dsp_config.clip_max) { *output = dsp_config.clip_max; if (*sample > dsp_config.clip_max) *sample = dsp_config.clip_max; } else if (*output < dsp_config.clip_min) { *output = dsp_config.clip_min; if (*sample < dsp_config.clip_min) *sample = dsp_config.clip_min; } } /* * NAME: dither() * DESCRIPTION: dither and scale sample */ inline int scale_dither_clip(long sample) { unsigned int scalebits; long output, mask; /* noise shape */ sample = dsp_noiseshape(sample); /* bias */ output = dsp_bias(sample); scalebits = fracbits + 1 - SAMPLE_DEPTH; mask = (1L << scalebits) - 1; /* dither */ output += dsp_dither(&mask); /* clip */ dsp_clip(&sample, &output); /* quantize */ output &= ~mask; /* error feedback */ dither->error[0] = sample - output; /* scale */ return output >> scalebits; } inline int scale_clip(long sample) { unsigned int scalebits; long output, mask; output = sample; scalebits = fracbits + 1 - SAMPLE_DEPTH; mask = (1L << scalebits) - 1; dsp_clip(&sample, &output); output &= ~mask; return output >> scalebits; } void dsp_scale_dither_clip(short *dest, long *src, int samplecount) { dest += channel; while (samplecount-- > 0) { *dest = scale_dither_clip(*src); src++; dest += 2; } } void dsp_scale_clip(short *dest, long *src, int samplecount) { dest += channel; while (samplecount-- > 0) { *dest = scale_clip(*src); src++; dest += 2; } } struct resampler { long last_sample, phase, delta; }; static struct resampler resample[2]; #if CONFIG_CPU==MCF5249 && !defined(SIMULATOR) #define INIT() asm volatile ("move.l #0xb0, %macsr") /* frac, round, clip */ #define FRACMUL(x, y) \ ({ \ long t; \ asm volatile ("mac.l %[a], %[b], %%acc0\n\t" \ "movclr.l %%acc0, %[t]\n\t" \ : [t] "=r" (t) : [a] "r" (x), [b] "r" (y)); \ t; \ }) #else #define INIT() #define FRACMUL(x, y) (long)(((long long)(x)*(long long)(y)) << 1) #endif /* linear resampling, introduces one sample delay, because of our inability to look into the future at the end of a frame */ long downsample(long *out, long *in, int num, struct resampler *s) { long i = 1, pos; long last = s->last_sample; INIT(); pos = s->phase >> 16; /* check if we need last sample of previous frame for interpolation */ if (pos > 0) last = in[pos - 1]; out[0] = last + FRACMUL((s->phase & 0xffff) << 15, in[pos] - last); s->phase += s->delta; while ((pos = s->phase >> 16) < num) { out[i++] = in[pos - 1] + FRACMUL((s->phase & 0xffff) << 15, in[pos] - in[pos - 1]); s->phase += s->delta; } /* wrap phase accumulator back to start of next frame */ s->phase -= num << 16; s->last_sample = in[num - 1]; return i; } long upsample(long *out, long *in, int num, struct resampler *s) { long i = 0, pos; INIT(); while ((pos = s->phase >> 16) == 0) { out[i++] = s->last_sample + FRACMUL((s->phase & 0xffff) << 15, in[pos] - s->last_sample); s->phase += s->delta; } while ((pos = s->phase >> 16) < num) { out[i++] = in[pos - 1] + FRACMUL((s->phase & 0xffff) << 15, in[pos] - in[pos - 1]); s->phase += s->delta; } /* wrap phase accumulator back to start of next frame */ s->phase -= num << 16; s->last_sample = in[num - 1]; return i; } #define MAX_CHUNK_SIZE 1024 static char samplebuf[MAX_CHUNK_SIZE*4]; /* enough to cope with 11khz upsampling */ long resampled[MAX_CHUNK_SIZE * 4]; int process(short *dest, long *src, int samplecount) { long *p; int length = samplecount; p = resampled; /* Resample as necessary */ if (dsp_config.frequency > NATIVE_FREQUENCY) length = upsample(resampled, src, samplecount, &resample[channel]); else if (dsp_config.frequency < NATIVE_FREQUENCY) length = downsample(resampled, src, samplecount, &resample[channel]); else p = src; /* Scale & dither */ if (dsp_config.dither_enabled) { dsp_scale_dither_clip(dest, p, length); } else { dsp_scale_clip(dest, p, length); } return length; } void convert_stereo_mode(long *dest, long *src, int samplecount) { int i; samplecount /= 2; for (i = 0; i < samplecount; i++) { dest[i] = src[i*2 + 0]; dest[i+samplecount] = src[i*2 + 1]; } } /* Not yet functional. */ void scale_up(long *dest, short *src, int samplecount) { int i; for (i = 0; i < samplecount; i++) dest[i] = (long)(src[i] << 8); } void scale_up_convert_stereo_mode(long *dest, short *src, int samplecount) { int i; samplecount /= 2; for (i = 0; i < samplecount; i++) { dest[i] = (long)(src[i*2+0] << SAMPLE_DEPTH); dest[i+samplecount] = (long)(src[i*2+1] << SAMPLE_DEPTH); //dest[i] = (long)(((src[i*2 + 0] << 8)&0x7fff) | ((1L << 31) & src[i*2+0]<<15)); //dest[i+samplecount] = (long)(((src[i*2 + 1] << 8)&0x7fff) | ((1L << 31) & src[i*2+1]<<15)); } } int dsp_process(char *dest, char *src, int samplecount) { int copy_n, rc; char *p; int processed_bytes = 0; fracbits = dsp_config.sample_depth; while (samplecount > 0) { yield(); copy_n = MIN(MAX_CHUNK_SIZE / 4, samplecount); p = src; /* Scale up to 32-bit samples. */ if (dsp_config.sample_depth <= SAMPLE_DEPTH) { if (dsp_config.stereo_mode == STEREO_INTERLEAVED) scale_up_convert_stereo_mode((long *)samplebuf, (short *)p, copy_n); else scale_up((long *)samplebuf, (short *)p, copy_n); p = samplebuf; fracbits = 31; } /* Convert to non-interleaved stereo. */ else if (dsp_config.stereo_mode == STEREO_INTERLEAVED) { convert_stereo_mode((long *)samplebuf, (long *)p, copy_n); p = samplebuf; } /* Apply DSP functions. */ if (dsp_config.stereo_mode == STEREO_INTERLEAVED) { channel = 0; rc = process((short *)dest, (long *)p, copy_n / 2) * 4; p += copy_n * 2; channel = 1; process((short *)dest, (long *)p, copy_n / 2); dest += rc; } else { rc = process((short *)dest, (long *)p, copy_n) * 2; dest += rc * 2; } samplecount -= copy_n; if (dsp_config.sample_depth <= SAMPLE_DEPTH) src += copy_n * 2; else src += copy_n * 4; processed_bytes += rc; } /* Set stereo channel */ channel = channel ? 0 : 1; return processed_bytes; } bool dsp_configure(int setting, void *value) { switch (setting) { case DSP_SET_FREQUENCY: dsp_config.frequency = (int)value; resample[0].delta = resample[1].delta = (unsigned long)value*65536/NATIVE_FREQUENCY; break ; case DSP_SET_CLIP_MIN: dsp_config.clip_min = (long)value; break ; case DSP_SET_CLIP_MAX: dsp_config.clip_max = (long)value; break ; case DSP_SET_SAMPLE_DEPTH: dsp_config.sample_depth = (long)value; break ; case DSP_SET_STEREO_MODE: dsp_config.stereo_mode = (long)value; channel = 0; break ; case DSP_RESET: dsp_config.dither_enabled = false; dsp_config.clip_max = 0x7fffffff; dsp_config.clip_min = 0x80000000; dsp_config.frequency = NATIVE_FREQUENCY; channel = 0; break ; case DSP_DITHER: dsp_config.dither_enabled = (bool)value; break ; default: return 0; } return 1; }