/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2021 Aidan MacDonald * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #ifndef __SPL_X1000_H__ #define __SPL_X1000_H__ #include "boot-x1000.h" #include #include /* Memory allocator. Allocation starts from the top of DRAM and counts down. * Allocation sizes are rounded up to a multiple of the cacheline size, so * the returned address is always suitably aligned for DMA. */ extern void* spl_alloc(size_t count); /* Access to boot storage medium, eg. flash or MMC/SD card. * * Read address and length is given in bytes. To make life easier, no * alignment restrictions are placed on the buffer, length, or address. * The buffer doesn't even need to be in DRAM. */ extern int spl_storage_open(void); extern void spl_storage_close(void); extern int spl_storage_read(uint32_t addr, uint32_t length, void* buffer); /* Called on a fatal error -- it should do something visible to the user * like flash the backlight repeatedly. */ extern void spl_error(void) __attribute__((noreturn)); #endif /* __SPL_X1000_H__ */