/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2005 by Linus Nielsen Feltzing * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #ifndef AUDIO_H #define AUDIO_H #include #ifdef SIMULATOR #define audio_play(x) sim_audio_play(x) #endif #define AUDIO_STATUS_PLAY 1 #define AUDIO_STATUS_PAUSE 2 #define AUDIO_STATUS_RECORD 4 #define AUDIO_STATUS_PRERECORD 8 #define AUDIO_STATUS_ERROR 16 #define AUDIOERR_DISK_FULL 1 struct audio_debug { int audiobuflen; int audiobuf_write; int audiobuf_swapwrite; int audiobuf_read; int last_dma_chunk_size; bool dma_on; bool playing; bool play_pending; bool is_playing; bool filling; bool dma_underrun; int unplayed_space; int playable_space; int unswapped_space; int low_watermark_level; int lowest_watermark_level; }; void audio_init(void); void audio_play(int offset); void audio_stop(void); void audio_pause(void); void audio_resume(void); void audio_next(void); void audio_prev(void); int audio_status(void); void audio_ff_rewind(int newtime); void audio_flush_and_reload_tracks(void); struct mp3entry* audio_current_track(void); struct mp3entry* audio_next_track(void); bool audio_has_changed_track(void); void audio_get_debugdata(struct audio_debug *dbgdata); void audio_set_crossfade_amount(int seconds); void audio_set_buffer_margin(int seconds); unsigned int audio_error(void); void audio_error_clear(void); int audio_get_file_pos(void); void audio_beep(int duration); void audio_init_playback(void); #endif