/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2007 by Christian Gmeiner * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #ifndef _AUDIOHW_H_ #define _AUDIOHW_H_ #include "config.h" #include #include /* define some audiohw caps */ #define TREBLE_CAP (1 << 0) #define BASS_CAP (1 << 1) #define BALANCE_CAP (1 << 2) #define CLIPPING_CAP (1 << 3) #define PRESCALER_CAP (1 << 4) #define BASS_CUTOFF_CAP (1 << 5) #define TREBLE_CUTOFF_CAP (1 << 6) #define EQ_CAP (1 << 7) #define DEPTH_3D_CAP (1 << 8) #define LINEOUT_CAP (1 << 9) #define MONO_VOL_CAP (1 << 10) #define LIN_GAIN_CAP (1 << 11) #define MIC_GAIN_CAP (1 << 12) #define FILTER_ROLL_OFF_CAP (1 << 13) #define POWER_MODE_CAP (1 << 14) /* Used by every driver to export its min/max/default values for its audio settings. */ #ifdef AUDIOHW_IS_SOUND_C /* This is the master file with the settings table... */ struct sound_settings_info { const char *unit; char numdecimals; char steps; short minval; short maxval; short defaultval; }; #undef AUDIOHW_SETTING /* will have been #defined in config.h as empty */ /* Use AUDIOHW_SETTING to create an audio setting. There are two ways to use this * macro: * AUDIOHW_SETTING(name, unit, nr_decimals, step, min, max, default) * AUDIOHW_SETTING(name, unit, nr_decimals, step, min, max, default, expr) * * It is important to understand that each setting has two scales: the hardware * scale and the user scale. In the first form of the macro, they coincide. * In the second form, the conversion from hardware to user is done by the * expression [expr] provided in the extra argument (see examples below). The * hardware scale ranges from [min] to [max], in steps of [step]. The default value * is [default]. Furthermore, when displaying the value to the user, [nr_decimals] * gives the number of decimal points to display. Thus if [nr_decimals] is 0 then * a value of x means x [unit]. If [nr_decimals] is 1 then a value of x means * x/10 [unit] and so on. Note that both [nr_decimals] and [unit] are irrelevant * to the hardware, they simply provide a flexible way to show natural value to * the user. When you want the user scale to be different than the hardware scale, * you must provide [expr], an expression that can use the variable "val", which * represents the hardware value, and converts it to the user value. The [expr] * can involved a function call in very complicated/nonlinear cases, as long as * the function does not have any side-effect. Finally, the [name] parameter * must be one of the settings listed in audiohw_setting.h * * Examples: * * AUDIOHW_SETTING(VOLUME, "dB", 0, 1, -100, 12, -25) * This describes the volume setting. The values are in dB (no decimal). The * minimum value is -100 and the maximum is 12, with a step of 1 and a default * value of -25. This means that the hardware can take any of the following value: * -100, -99, -98, ..., 11,12 * Since there is are decimals and no conversion expression, a hardware value of * x means x dB. So a value of -25 means -25 dB, a value of 5 means 5 dB. * WARNING VOLUME is actually special: whatever scale you choose, the sound code * will always set the volume by calling audiohw_set_volume() with a centibel * value (ie it will not perform any conversion). Thus it is strongly advised * that you always choose a VOLUME scale with precision 1 (centibels) and no * hardware conversion. * * AUDIOHW_SETTING(MDB_CENTER, "Hz", 0, 10, 20, 300, 60) * This describes the MDB (dynbamic bass) center. The values are in Hz (no * decimal). The minimum value is 20 and the maximum is 300, in steps of 10 * and a default of 60. Thus hardware can take any of the following value: * 20, 30, 40, ... 290, 300 * Since there are no decimals and no conversion expression, a hardware of x * means x Hz. So a value of 60 means 60 Hz. * * AUDIOHW_SETTING(BASS, "dB", 1, 15, -60, 90, 0) * This describes the bass control. Since there is one decimal, the values are * in tenth of dB. The minimum value is -60 and the maximum is 90, in steps of * 15 and a default value of 0. Thus hardware can take any of the following value: * -60, -45, -30, ... 60, 75, 90 * Since there is one decimal, a hardware value of x means x/10 Hz. So a value * of 60 means 60/10 = 6 dB. A value of -45 means -45/10 = -4.5 dB. * * AUDIOHW_SETTING(DEPTH_3D, "%", 0, 1, 0, 15, 0, (100 * val + 8) / 15) * This describes 3D enhancement control. The values are in percentage (no * decimal). This setting makes a difference between hardware and user scale. * The minimal hardware value is 0 and the maximum is 15, in steps of 1 and * a default of 0. Thus hardware can take any of the following value: * 0, 1, 2, ... 14, 15 * Because of the conversion expression, a hardware value of x means * (100 * val + 8) / 15) %. A hardware value of 0 means (100 * 0 + 8) / 15) = 0 % * because the result must be an integer (8 / 15 = 0). A hardware value of 1 * means (100 * 1 + 8) / 15 = 7 %. A hardware value of 15 means * (100 * 15 + 8) / 15 = 100 %. In fact, from the user point of view, the range * of available values is: * 0%, 7%, 13%, 20%, ..., 93%, 100% * * AUDIOHW_SETTING(LEFT_GAIN, "dB", 2, 15,-345, 1200, 0, val * 5) * This describes the left gain. Since there are two decimals, the values are in * hundredth of dB. This setting makes a difference between hardware and user scale. * The minimal hardware value is -345 and the maximum is 1200, in steps of 15 and * a default of 0. Thus hardware can take any of the following value: * -345, -330, -315, ..., 1185, 1200 * Because of the conversion expression, a hardware value of x means * val * 5 hundredth of dB or, in other words, (val * 5)/100 dB (where we keep two * decimals). A hardware value of -345 means -345 * 5 = -1725 hundredth of dB * = -17,25 dB. A value of -330 means -330*5 = -1650 hundredth of dB = -16,50 dB. * A value of 1200 means 1200 * 5 = 6000 hundredth of dB = 60 dB. In fact, * from the user point of view, the range of available values is: * -17.25 dB, -16.60 dB, ..., 59.25 dB, 60dB. * * AUDIOHW_SETTING(DEPTH_3D, "dB", 0, 1, 0, 3, 0, depth3d_phys2_val(val)) * This describes 3D enhancement control. The values are in dB (no * decimal). This setting makes a difference between hardware and user scale. * The minimal hardware value is 0 and the maximum is 3, in steps of 1 and * a default of 0. Thus hardware can take any of the following value: * 0, 1, 2, 3 * Because of the conversion expression, a hardware value of x means * depth3d_phys2_val(x) dB. If for example the conversion functions is: * int depth3d_phys2_val(int val) * { * return val == 0 ? 0 : val * 5 + 30; * } * then from the user point of view, the range of available values is: * 0 dB, 35 dB, 40 dB, 45 dB */ #define AUDIOHW_SETTING(name, us, nd, st, minv, maxv, defv, expr...) \ static const struct sound_settings_info _audiohw_setting_##name = \ { .unit = us, .numdecimals = nd, .steps = st, \ .minval = minv, .maxval = maxv, .defaultval = defv }; \ static inline int _sound_val2phys_##name(int val) \ { return #expr[0] ? expr : val; } #endif #ifdef HAVE_UDA1380 #include "uda1380.h" #elif defined(HAVE_UDA1341) #include "uda1341.h" #elif defined(HAVE_WM8740) #include "wm8740.h" #elif defined(HAVE_WM8750) || defined(HAVE_WM8751) #include "wm8751.h" #elif defined(HAVE_WM8978) #include "wm8978.h" #elif defined(HAVE_WM8975) #include "wm8975.h" #elif defined(HAVE_WM8985) #include "wm8985.h" #elif defined(HAVE_WM8758) #include "wm8758.h" #elif defined(HAVE_WM8711) || defined(HAVE_WM8721) || \ defined(HAVE_WM8731) #include "wm8731.h" #elif defined(HAVE_TLV320) #include "tlv320.h" #elif defined(HAVE_AS3514) #include "as3514.h" #if defined(HAVE_DAC3550A) #include "dac3550a.h" #endif /* HAVE_DAC3550A */ #elif defined(HAVE_TSC2100) #include "tsc2100.h" #elif defined(HAVE_JZ4740_CODEC) #include "jz4740-codec.h" #elif defined(HAVE_AK4537) #include "ak4537.h" #elif defined(HAVE_AK4376) #include "ak4376.h" #elif defined(HAVE_RK27XX_CODEC) #include "rk27xx_codec.h" #elif defined(HAVE_AIC3X) #include "aic3x.h" #elif defined(HAVE_CS42L55) #include "cs42l55.h" #elif defined(HAVE_IMX233_CODEC) #include "imx233-codec.h" #elif defined(HAVE_DUMMY_CODEC) #include "dummy_codec.h" #elif defined(HAVE_DF1704_CODEC) #include "df1704.h" #elif defined(HAVE_PCM1792_CODEC) #include "pcm1792.h" #elif defined(HAVE_NWZ_LINUX_CODEC) #include "nwzlinux_codec.h" #elif defined(HAVE_CS4398) #include "cs4398.h" #elif defined(HAVE_ES9018) #include "es9018.h" #elif (CONFIG_PLATFORM & (PLATFORM_ANDROID | PLATFORM_MAEMO \ | PLATFORM_PANDORA | PLATFORM_SDL)) #include "hosted_codec.h" #elif defined(DX50) #include "codec-dx50.h" #elif defined(DX90) #include "codec-dx90.h" #elif defined(HAVE_ROCKER_CODEC) #include "rocker_codec.h" #elif defined(HAVE_XDUOO_LINUX_CODEC) #include "xduoolinux_codec.h" #elif defined(HAVE_FIIO_LINUX_CODEC) #include "fiiolinux_codec.h" #elif defined(HAVE_EROSQ_LINUX_CODEC) #include "erosqlinux_codec.h" #endif /* convert caps into defines */ #ifdef AUDIOHW_CAPS /* Tone controls */ #if (AUDIOHW_CAPS & TREBLE_CAP) #define AUDIOHW_HAVE_TREBLE #endif #if (AUDIOHW_CAPS & BASS_CAP) #define AUDIOHW_HAVE_BASS #endif #if (AUDIOHW_CAPS & BASS_CUTOFF_CAP) #define AUDIOHW_HAVE_BASS_CUTOFF #endif #if (AUDIOHW_CAPS & TREBLE_CUTOFF_CAP) #define AUDIOHW_HAVE_TREBLE_CUTOFF #endif #if (AUDIOHW_CAPS & BALANCE_CAP) #define AUDIOHW_HAVE_BALANCE #endif #if (AUDIOHW_CAPS & CLIPPING_CAP) #define AUDIOHW_HAVE_CLIPPING #endif #if (AUDIOHW_CAPS & PRESCALER_CAP) #define AUDIOHW_HAVE_PRESCALER #endif /* Hardware EQ tone controls */ #if (AUDIOHW_CAPS & EQ_CAP) /* A hardware equalizer is present (or perhaps some tone control variation * that is not Bass and/or Treble) */ #define AUDIOHW_HAVE_EQ /* Defined band indexes for supported bands */ enum { /* Band 1 is implied; bands must be contiguous, 1 to N */ AUDIOHW_EQ_BAND1, #define AUDIOHW_HAVE_EQ_BAND1 #if (AUDIOHW_EQ_BAND_CAPS & (EQ_CAP << 1)) AUDIOHW_EQ_BAND2, #define AUDIOHW_HAVE_EQ_BAND2 #if (AUDIOHW_EQ_BAND_CAPS & (EQ_CAP << 2)) AUDIOHW_EQ_BAND3, #define AUDIOHW_HAVE_EQ_BAND3 #if (AUDIOHW_EQ_BAND_CAPS & (EQ_CAP << 3)) AUDIOHW_EQ_BAND4, #define AUDIOHW_HAVE_EQ_BAND4 #if (AUDIOHW_EQ_BAND_CAPS & (EQ_CAP << 4)) AUDIOHW_EQ_BAND5, #define AUDIOHW_HAVE_EQ_BAND5 #endif /* 5 */ #endif /* 4 */ #endif /* 3 */ #endif /* 2 */ AUDIOHW_EQ_BAND_NUM, /* Keep last */ }; #ifdef AUDIOHW_EQ_FREQUENCY_CAPS /* One or more bands supports frequency cutoff or center adjustment */ #define AUDIOHW_HAVE_EQ_FREQUENCY enum { #if defined(AUDIOHW_HAVE_EQ_BAND1) && \ (AUDIOHW_EQ_FREQUENCY_CAPS & (EQ_CAP << 0)) AUDIOHW_EQ_BAND1_FREQUENCY, #define AUDIOHW_HAVE_EQ_BAND1_FREQUENCY #endif #if defined(AUDIOHW_HAVE_EQ_BAND2) && \ (AUDIOHW_EQ_FREQUENCY_CAPS & (EQ_CAP << 1)) AUDIOHW_EQ_BAND2_FREQUENCY, #define AUDIOHW_HAVE_EQ_BAND2_FREQUENCY #endif #if defined(AUDIOHW_HAVE_EQ_BAND3) && \ (AUDIOHW_EQ_FREQUENCY_CAPS & (EQ_CAP << 2)) AUDIOHW_EQ_BAND3_FREQUENCY, #define AUDIOHW_HAVE_EQ_BAND3_FREQUENCY #endif #if defined(AUDIOHW_HAVE_EQ_BAND4) && \ (AUDIOHW_EQ_FREQUENCY_CAPS & (EQ_CAP << 3)) AUDIOHW_EQ_BAND4_FREQUENCY, #define AUDIOHW_HAVE_EQ_BAND4_FREQUENCY #endif #if defined(AUDIOHW_HAVE_EQ_BAND5) && \ (AUDIOHW_EQ_FREQUENCY_CAPS & (EQ_CAP << 4)) AUDIOHW_EQ_BAND5_FREQUENCY, #define AUDIOHW_HAVE_EQ_BAND5_FREQUENCY #endif AUDIOHW_EQ_FREQUENCY_NUM, /* Keep last */ }; #endif /* AUDIOHW_EQ_FREQUENCY_CAPS */ #ifdef AUDIOHW_EQ_WIDTH_CAPS /* One or more bands supports bandwidth adjustment */ #define AUDIOHW_HAVE_EQ_WIDTH enum { #if defined(AUDIOHW_HAVE_EQ_BAND1) && \ (AUDIOHW_EQ_WIDTH_CAPS & (EQ_CAP << 1)) AUDIOHW_EQ_BAND2_WIDTH, #define AUDIOHW_HAVE_EQ_BAND2_WIDTH #endif #if defined(AUDIOHW_HAVE_EQ_BAND2) && \ (AUDIOHW_EQ_WIDTH_CAPS & (EQ_CAP << 2)) AUDIOHW_EQ_BAND3_WIDTH, #define AUDIOHW_HAVE_EQ_BAND3_WIDTH #endif #if defined(AUDIOHW_HAVE_EQ_BAND3) && \ (AUDIOHW_EQ_WIDTH_CAPS & (EQ_CAP << 3)) AUDIOHW_EQ_BAND4_WIDTH, #define AUDIOHW_HAVE_EQ_BAND4_WIDTH #endif AUDIOHW_EQ_WIDTH_NUM, /* Keep last */ }; #endif /* AUDIOHW_EQ_WIDTH_CAPS */ /* Types and number of settings types (gain, frequency, width) */ enum AUDIOHW_EQ_SETTINGS { AUDIOHW_EQ_GAIN, #ifdef AUDIOHW_HAVE_EQ_FREQUENCY AUDIOHW_EQ_FREQUENCY, #endif #ifdef AUDIOHW_HAVE_EQ_WIDTH AUDIOHW_EQ_WIDTH, #endif AUDIOHW_EQ_SETTING_NUM }; #endif /* (AUDIOHW_CAPS & EQ_CAP) */ #if (AUDIOHW_CAPS & DEPTH_3D_CAP) #define AUDIOHW_HAVE_DEPTH_3D #endif #if (AUDIOHW_CAPS & LINEOUT_CAP) #define AUDIOHW_HAVE_LINEOUT #endif #if (AUDIOHW_CAPS & MONO_VOL_CAP) #define AUDIOHW_HAVE_MONO_VOLUME #endif #ifdef HAVE_RECORDING #if (AUDIOHW_CAPS & LIN_GAIN_CAP) #define AUDIOHW_HAVE_LIN_GAIN #endif #if (AUDIOHW_CAPS & MIC_GAIN_CAP) #define AUDIOHW_HAVE_MIC_GAIN #endif #endif /* HAVE_RECORDING */ #if (AUDIOHW_CAPS & FILTER_ROLL_OFF_CAP) #define AUDIOHW_HAVE_FILTER_ROLL_OFF #endif #if (AUDIOHW_CAPS & POWER_MODE_CAP) #define AUDIOHW_HAVE_POWER_MODE #endif #endif /* AUDIOHW_CAPS */ #ifdef HAVE_SW_TONE_CONTROLS /* Needed for proper sound support */ #define AUDIOHW_HAVE_BASS #define AUDIOHW_HAVE_TREBLE #endif /* HAVE_SW_TONE_CONTROLS */ /* Generate enumeration of SOUND_xxx constants */ #include "audiohw_settings.h" /* All usable functions implemented by a audio codec drivers. Most of * the function in sound settings are only called, when in audio codecs * .h file suitable defines are added. */ /** * Initialize audio codec to a well defined state. Includes SoC-specific * setup. */ void audiohw_init(void); /** * Do initial audio codec setup. Usually called from audiohw_init. */ void audiohw_preinit(void); /** * Do some stuff (codec related) after audiohw_init that needs to be * delayed such as enabling outputs to prevent popping. This lets * other inits in the system complete in the meantime. */ void audiohw_postinit(void); /** * Close audio codec. */ void audiohw_close(void); #ifdef AUDIOHW_HAVE_MONO_VOLUME /** * Set new volume value * @param val to set in centibels. * NOTE: AUDIOHW_CAPS need to contain * CLIPPING_CAP */ void audiohw_set_volume(int val); #else /* Stereo volume */ /** * Set new volume value for each channel * @param vol_l sets left channel volume in centibels. * @param vol_r sets right channel volume in centibels. */ void audiohw_set_volume(int vol_l, int vol_r); #endif /* AUDIOHW_HAVE_MONO_VOLUME */ #ifdef AUDIOHW_HAVE_LINEOUT /** * Set new volume value for each channel * @param vol_l sets left channel volume * @param vol_r sets right channel volume */ void audiohw_set_lineout_volume(int vol_l, int vol_r); #endif #ifndef AUDIOHW_HAVE_CLIPPING #if defined(AUDIOHW_HAVE_BASS) || defined(AUDIOHW_HAVE_TREBLE) \ || defined(AUDIOHW_HAVE_EQ) /** * Set new prescaler value. * @param val to set in centibels. * NOTE: AUDIOHW_CAPS need to contain * PRESCALER_CAP */ void audiohw_set_prescaler(int val); #endif #endif /* !AUDIOHW_HAVE_CLIPPING */ #ifdef AUDIOHW_HAVE_BALANCE /** * Set new balance value * @param val to set. * NOTE: AUDIOHW_CAPS need to contain * BALANCE_CAP */ void audiohw_set_balance(int val); #endif #ifdef AUDIOHW_HAVE_TREBLE /** * Set new treble value. * @param val to set. * NOTE: AUDIOHW_CAPS need to contain * TREBLE_CAP */ void audiohw_set_treble(int val); #endif #ifdef AUDIOHW_HAVE_BASS /** * Set new bass value. * @param val to set. * NOTE: AUDIOHW_CAPS need to contain * BASS_CAP */ void audiohw_set_bass(int val); #endif #ifdef AUDIOHW_HAVE_BASS_CUTOFF /** * Set new bass cut off value. * @param val to set. * NOTE: AUDIOHW_CAPS need to contain * BASS_CUTOFF_CAP */ void audiohw_set_bass_cutoff(int val); #endif #ifdef AUDIOHW_HAVE_TREBLE_CUTOFF /** * Set new treble cut off value. * @param val to set. * NOTE: AUDIOHW_CAPS need to contain * TREBLE_CUTOFF_CAP */ void audiohw_set_treble_cutoff(int val); #endif #ifdef AUDIOHW_HAVE_EQ /** * Set new band gain value. * @param band index to which val is set * @param val to set. * NOTE: AUDIOHW_CAPS need to contain * EQ_CAP * * AUDIOHW_EQ_BAND_CAPS must be defined as a bitmask * of EQ_CAP each shifted by the zero-based band number * for each band. Bands 1 to N are indexed 0 to N-1. */ void audiohw_set_eq_band_gain(unsigned int band, int val); #endif #ifdef AUDIOHW_HAVE_EQ_FREQUENCY /** * Set new band cutoff or center frequency value. * @param band index to which val is set * @param val to set. * NOTE: AUDIOHW_CAPS need to contain * EQ_CAP * * AUDIOHW_EQ_FREQUENCY_CAPS must be defined as a bitmask * of EQ_CAP each shifted by the zero-based band number * for each band that supports frequency adjustment. * Bands 1 to N are indexed 0 to N-1. */ void audiohw_set_eq_band_frequency(unsigned int band, int val); #endif #ifdef AUDIOHW_HAVE_EQ_WIDTH /** * Set new band cutoff or center frequency value. * @param band index to which val is set * @param val to set. * NOTE: AUDIOHW_CAPS need to contain * EQ_CAP * * AUDIOHW_EQ_WIDTH_CAPS must be defined as a bitmask * of EQ_CAP each shifted by the zero-based band number * for each band that supports width adjustment. * Bands 1 to N are indexed 0 to N-1. */ void audiohw_set_eq_band_width(unsigned int band, int val); #endif #ifdef AUDIOHW_HAVE_DEPTH_3D /** * Set new 3-d enhancement (stereo expansion) effect value. * @param val to set. * NOTE: AUDIOHW_CAPS need to contain * DEPTH_3D_CAP */ void audiohw_set_depth_3d(int val); #endif #ifdef AUDIOHW_HAVE_FILTER_ROLL_OFF /** * Set DAC's oversampling filter roll-off. * @param val 0 - sharp roll-off, 1 - slow roll-off, 2 - short roll-off, 3 - bypass. * NOTE: AUDIOHW_CAPS need to contain * FILTER_ROLL_OFF_CAP */ void audiohw_set_filter_roll_off(int val); #endif #ifdef AUDIOHW_HAVE_POWER_MODE /** * Set DAC's power saving mode. * @param enable 0 - highest performance, 1 - battery saving * NOTE: AUDIOHW_CAPS need to contain * POWER_MODE_CAP */ void audiohw_set_power_mode(int mode); #endif void audiohw_set_frequency(int fsel); #ifdef HAVE_RECORDING /** * Enable recording. * @param source_mic if this is true, we want to record from microphone, * else we want to record FM/LineIn. */ void audiohw_enable_recording(bool source_mic); /** * Disable recording. */ void audiohw_disable_recording(void); /** * Set gain of recording source. * @param left gain value. * @param right will not be used if recording from micophone (mono). * @param type AUDIO_GAIN_MIC, AUDIO_GAIN_LINEIN. */ void audiohw_set_recvol(int left, int right, int type); #endif /* HAVE_RECORDING */ #if defined(HAVE_RECORDING) || defined(HAVE_FMRADIO_IN) /** * Enable or disable recording monitor. * @param enable true or false. */ void audiohw_set_monitor(bool enable); #endif /** * Set channel configuration. * @param val new channel value (see enum below). */ enum AUDIOHW_CHANNEL_CONFIG { SOUND_CHAN_STEREO, SOUND_CHAN_MONO, SOUND_CHAN_CUSTOM, SOUND_CHAN_MONO_LEFT, SOUND_CHAN_MONO_RIGHT, SOUND_CHAN_KARAOKE, SOUND_CHAN_NUM_MODES, }; void audiohw_set_channel(int val); #ifdef HAVE_PITCHCONTROL /** * Set the pitch ratio * @param ratio to set in .01% units */ void audiohw_set_pitch(int32_t val); /** * Return the set pitch ratio */ int32_t audiohw_get_pitch(void); #endif /* HAVE_PITCHCONTROL */ /** * Set stereo width. * @param val new stereo width value. */ void audiohw_set_stereo_width(int val); #ifdef HAVE_SPEAKER void audiohw_enable_speaker(bool on); #endif /* HAVE_SPEAKER */ /** * Some setting are the same for every codec and can be defined here. */ #ifdef HAVE_SW_TONE_CONTROLS AUDIOHW_SETTING(BASS, "dB", 0, 1, -24, 24, 0) AUDIOHW_SETTING(TREBLE, "dB", 0, 1, -24, 24, 0) #endif /* HAVE_SW_TONE_CONTROLS */ AUDIOHW_SETTING(BALANCE, "%", 0, 1, -100, 100, 0) AUDIOHW_SETTING(CHANNELS, "", 0, 1, 0, 5, 0) AUDIOHW_SETTING(STEREO_WIDTH, "%", 0, 5, 0, 250, 100) #endif /* _AUDIOHW_H_ */