// Blip_Buffer 0.4.1. http://www.slack.net/~ant/ #include "blip_buffer.h" #include #include #include #include /* Copyright (C) 2003-2006 Shay Green. This module is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This module is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this module; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "blargg_source.h" void Blip_init( struct Blip_Buffer* this ) { this->factor_ = UINT_MAX/2 + 1;; this->buffer_center_ = NULL; this->buffer_size_ = 0; this->sample_rate_ = 0; this->bass_shift_ = 0; this->clock_rate_ = 0; this->bass_freq_ = 16; this->length_ = 0; // assumptions code makes about implementation-defined features #ifndef NDEBUG // right shift of negative value preserves sign buf_t_ i = -0x7FFFFFFE; assert( (i >> 1) == -0x3FFFFFFF ); // casting to short truncates to 16 bits and sign-extends i = 0x18000; assert( (short) i == -0x8000 ); #endif Blip_clear( this ); } void Blip_clear( struct Blip_Buffer* this ) { bool const entire_buffer = true; this->offset_ = 0; this->reader_accum_ = 0; this->modified = false; if ( this->buffer_ ) { int count = (entire_buffer ? this->buffer_size_ : Blip_samples_avail( this )); memset( this->buffer_, 0, (count + blip_buffer_extra_) * sizeof (delta_t) ); } } blargg_err_t Blip_set_sample_rate( struct Blip_Buffer* this, int new_rate, int msec ) { // Limit to maximum size that resampled time can represent int max_size = (((blip_resampled_time_t) -1) >> BLIP_BUFFER_ACCURACY) - blip_buffer_extra_ - 64; // TODO: -64 isn't needed int new_size = (new_rate * (msec + 1) + 999) / 1000; if ( new_size > max_size ) new_size = max_size; // Resize buffer if ( this->buffer_size_ != new_size ) { this->buffer_center_ = this->buffer_ + BLIP_MAX_QUALITY/2; this->buffer_size_ = new_size; } // update things based on the sample rate this->sample_rate_ = new_rate; this->length_ = new_size * 1000 / new_rate - 1; if ( this->clock_rate_ ) Blip_set_clock_rate( this, this->clock_rate_ ); Blip_bass_freq( this, this->bass_freq_ ); Blip_clear( this ); return 0; // success } blip_resampled_time_t Blip_clock_rate_factor( struct Blip_Buffer* this, int rate ) { int factor = (int) ( this->sample_rate_ * (1LL << BLIP_BUFFER_ACCURACY) / rate); assert( factor > 0 || !this->sample_rate_ ); // fails if clock/output ratio is too large return (blip_resampled_time_t) factor; } void Blip_bass_freq( struct Blip_Buffer* this, int freq ) { this->bass_freq_ = freq; int shift = 31; if ( freq > 0 && this->sample_rate_ ) { shift = 13; int f = (freq << 16) / this->sample_rate_; while ( (f >>= 1) && --shift ) { } } this->bass_shift_ = shift; } void Blip_end_frame( struct Blip_Buffer* this, blip_time_t t ) { this->offset_ += t * this->factor_; assert( Blip_samples_avail( this ) <= (int) this->buffer_size_ ); // time outside buffer length } int Blip_count_samples( struct Blip_Buffer* this, blip_time_t t ) { blip_resampled_time_t last_sample = Blip_resampled_time( this, t ) >> BLIP_BUFFER_ACCURACY; blip_resampled_time_t first_sample = this->offset_ >> BLIP_BUFFER_ACCURACY; return (int) (last_sample - first_sample); } blip_time_t Blip_count_clocks( struct Blip_Buffer* this, int count ) { if ( count > this->buffer_size_ ) count = this->buffer_size_; blip_resampled_time_t time = (blip_resampled_time_t) count << BLIP_BUFFER_ACCURACY; return (blip_time_t) ((time - this->offset_ + this->factor_ - 1) / this->factor_); } void Blip_remove_samples( struct Blip_Buffer* this, int count ) { if ( count ) { Blip_remove_silence( this, count ); // copy remaining samples to beginning and clear old samples int remain = Blip_samples_avail( this ) + blip_buffer_extra_; memmove( this->buffer_, this->buffer_ + count, remain * sizeof *this->buffer_ ); memset( this->buffer_ + remain, 0, count * sizeof *this->buffer_ ); } } int Blip_read_samples( struct Blip_Buffer* this, blip_sample_t out_ [], int max_samples, bool stereo ) { int count = Blip_samples_avail( this ); if ( count > max_samples ) count = max_samples; if ( count ) { int const bass = this->bass_shift_; delta_t const* reader = this->buffer_ + count; int reader_sum = this->reader_accum_; blip_sample_t* BLARGG_RESTRICT out = out_ + count; if ( stereo ) out += count; int offset = -count; if ( !stereo ) { do { int s = reader_sum >> delta_bits; reader_sum -= reader_sum >> bass; reader_sum += reader [offset]; BLIP_CLAMP( s, s ); out [offset] = (blip_sample_t) s; } while ( ++offset ); } else { do { int s = reader_sum >> delta_bits; reader_sum -= reader_sum >> bass; reader_sum += reader [offset]; BLIP_CLAMP( s, s ); out [offset * 2] = (blip_sample_t) s; } while ( ++offset ); } this->reader_accum_ = reader_sum; Blip_remove_samples( this, count ); } return count; } void Blip_mix_samples( struct Blip_Buffer* this, blip_sample_t const in [], int count ) { delta_t* out = this->buffer_center_ + (this->offset_ >> BLIP_BUFFER_ACCURACY); int const sample_shift = blip_sample_bits - 16; int prev = 0; while ( --count >= 0 ) { int s = *in++ << sample_shift; *out += s - prev; prev = s; ++out; } *out -= prev; } // Blip_Synth void volume_unit( struct Blip_Synth* this, int new_unit ) { this->delta_factor = (int) (new_unit * (1LL << blip_sample_bits) / FP_ONE_VOLUME); } void Synth_init( struct Blip_Synth* this ) { this->buf = 0; this->last_amp = 0; this->delta_factor = 0; }