/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2002 by Daniel Stenberg * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #ifndef _BUTTON_H_ #define _BUTTON_H_ #include #include "config.h" #if (CONFIG_KEYPAD == IRIVER_H100_PAD) || \ (CONFIG_KEYPAD == IRIVER_H300_PAD) #define HAS_BUTTON_HOLD #define HAS_REMOTE_BUTTON_HOLD #endif extern struct event_queue button_queue; void button_init (void); long button_get (bool block); long button_get_w_tmo(int ticks); int button_status(void); void button_clear_queue(void); #ifdef HAVE_LCD_BITMAP void button_set_flip(bool flip); /* turn 180 degrees */ #endif #ifdef CONFIG_BACKLIGHT void set_backlight_filter_keypress(bool value); #ifdef HAVE_REMOTE_LCD void set_remote_backlight_filter_keypress(bool value); #endif #endif #ifdef HAS_BUTTON_HOLD bool button_hold(void); #endif #ifdef HAS_REMOTE_BUTTON_HOLD bool remote_button_hold(void); #endif #ifdef HAVE_HEADPHONE_DETECTION bool headphones_inserted(void); #endif #ifdef HAVE_WHEEL_POSITION int wheel_status(void); void wheel_send_events(bool send); #endif #define BUTTON_NONE 0x00000000 /* Button modifiers */ #define BUTTON_REL 0x02000000 #define BUTTON_REPEAT 0x04000000 #ifdef TARGET_TREE #include "button-target.h" #else /* Target specific button codes */ #if CONFIG_KEYPAD == RECORDER_PAD /* Recorder specific button codes */ /* Main unit's buttons */ #define BUTTON_ON 0x00000001 #define BUTTON_OFF 0x00000002 #define BUTTON_LEFT 0x00000004 #define BUTTON_RIGHT 0x00000008 #define BUTTON_UP 0x00000010 #define BUTTON_DOWN 0x00000020 #define BUTTON_PLAY 0x00000040 #define BUTTON_F1 0x00000080 #define BUTTON_F2 0x00000100 #define BUTTON_F3 0x00000200 #define BUTTON_MAIN (BUTTON_ON|BUTTON_OFF|BUTTON_LEFT|BUTTON_RIGHT\ |BUTTON_UP|BUTTON_DOWN|BUTTON_PLAY\ |BUTTON_F1|BUTTON_F2|BUTTON_F3) /* Remote control's buttons */ #define BUTTON_RC_PLAY 0x00100000 #define BUTTON_RC_STOP 0x00080000 #define BUTTON_RC_LEFT 0x00040000 #define BUTTON_RC_RIGHT 0x00020000 #define BUTTON_RC_VOL_UP 0x00010000 #define BUTTON_RC_VOL_DOWN 0x00008000 #define BUTTON_REMOTE (BUTTON_RC_PLAY|BUTTON_RC_STOP\ |BUTTON_RC_LEFT|BUTTON_RC_RIGHT\ |BUTTON_RC_VOL_UP|BUTTON_RC_VOL_DOWN) #elif CONFIG_KEYPAD == PLAYER_PAD /* Main unit's buttons */ #define BUTTON_ON 0x00000001 #define BUTTON_STOP 0x00000002 #define BUTTON_LEFT 0x00000004 #define BUTTON_RIGHT 0x00000008 #define BUTTON_PLAY 0x00000010 #define BUTTON_MENU 0x00000020 #define BUTTON_MAIN (BUTTON_ON|BUTTON_STOP|BUTTON_LEFT|BUTTON_RIGHT\ |BUTTON_PLAY|BUTTON_MENU) /* Remote control's buttons */ #define BUTTON_RC_PLAY 0x00100000 #define BUTTON_RC_STOP 0x00080000 #define BUTTON_RC_LEFT 0x00040000 #define BUTTON_RC_RIGHT 0x00020000 #define BUTTON_RC_VOL_UP 0x00010000 #define BUTTON_RC_VOL_DOWN 0x00008000 #define BUTTON_REMOTE (BUTTON_RC_PLAY|BUTTON_RC_STOP\ |BUTTON_RC_LEFT|BUTTON_RC_RIGHT\ |BUTTON_RC_VOL_UP|BUTTON_RC_VOL_DOWN) #elif CONFIG_KEYPAD == ONDIO_PAD /* Ondio specific button codes */ #define BUTTON_OFF 0x00000001 #define BUTTON_MENU 0x00000002 #define BUTTON_LEFT 0x00000004 #define BUTTON_RIGHT 0x00000008 #define BUTTON_UP 0x00000010 #define BUTTON_DOWN 0x00000020 #define BUTTON_MAIN (BUTTON_OFF|BUTTON_MENU|BUTTON_LEFT|BUTTON_RIGHT\ |BUTTON_UP|BUTTON_DOWN) #define BUTTON_REMOTE 0 #elif 0 /* * Please, add the next Rockbox target's button defines here, * using: * - bits 0 and up: for main unit's buttons * - bits 20 (0x00100000) and downwards for the remote buttons (if applicable) * Don't forget to add BUTTON_MAIN and BUTTON_REMOTE masks * Currently, main buttons on all targets are up to bit 9 (0x00000200), * and remote buttons are down to bit 10 (0x00000400) */ #endif /* RECORDER/PLAYER/ONDIO KEYPAD */ #endif /* TARGET_TREE */ #endif /* _BUTTON_H_ */