# __________ __ ___. # Open \______ \ ____ ____ | | _\_ |__ _______ ___ # Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / # Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < # Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ # \/ \/ \/ \/ \/ # $Id$ # PUZZLES_SRCDIR = $(APPSDIR)/plugins/puzzles PUZZLES_OBJDIR = $(BUILDDIR)/apps/plugins/puzzles # define this as "yes" to do a monolithic build -- remember to also # uncomment the sgt-puzzles loader in apps/plugins/SOURCES PUZZLES_COMBINED = ifdef PUZZLES_COMBINED PUZZLES_SRC := $(call preprocess, $(PUZZLES_SRCDIR)/SOURCES, -DCOMBINED) else PUZZLES_SRC := $(call preprocess, $(PUZZLES_SRCDIR)/SOURCES) endif ifndef PUZZLES_COMBINED PUZZLES_SHARED_OBJ := $(call c2obj, $(PUZZLES_SRC)) endif PUZZLES_GAMES_SRC := $(call preprocess, $(PUZZLES_SRCDIR)/SOURCES.games) PUZZLES_SRC += $(PUZZLES_GAMES_SRC) PUZZLES_OBJ := $(call c2obj, $(PUZZLES_SRC)) OTHER_SRC += $(PUZZLES_SRC) ifdef PUZZLES_COMBINED ifndef APP_TYPE ROCKS += $(PUZZLES_OBJDIR)/puzzles.ovl PUZZLES_OUTLDS = $(PUZZLES_OBJDIR)/puzzles.link PUZZLES_OVLFLAGS = -T$(PUZZLES_OUTLDS) -Wl,--gc-sections -Wl,-Map,$(basename $@).map else ROCKS += $(PUZZLES_OBJDIR)/puzzles.rock endif else PUZZLES_ROCKS := $(addprefix $(PUZZLES_OBJDIR)/sgt-, $(notdir $(PUZZLES_GAMES_SRC:.c=.rock))) ROCKS += $(PUZZLES_ROCKS) endif PUZZLESOPTIMIZE := -O2 ifeq ($(MODELNAME), sansac200v2) PUZZLESOPTIMIZE := -Os # tiny plugin buffer endif # we suppress all warnings PUZZLESFLAGS = -I$(PUZZLES_SRCDIR)/dummy \ $(filter-out -O%,$(PLUGINFLAGS)) $(PUZZLESOPTIMIZE) \ -Wno-unused-parameter -Wno-sign-compare -Wno-strict-aliasing \ -DFOR_REAL -I$(PUZZLES_SRCDIR)/src \ -include $(PUZZLES_SRCDIR)/rbcompat.h ifdef PUZZLES_COMBINED PUZZLESFLAGS += -DCOMBINED endif ifdef PUZZLES_COMBINED $(PUZZLES_OBJDIR)/puzzles.rock: $(PUZZLES_OBJ) $(TLSFLIB) $(PUZZLES_OBJDIR)/puzzles.refmap: $(PUZZLES_OBJ) $(TLSFLIB) $(PUZZLES_OUTLDS): $(PLUGIN_LDS) $(PUZZLES_OBJDIR)/puzzles.refmap $(call PRINTS,PP $(@F))$(call preprocess2file,$<,$@,-DOVERLAY_OFFSET=$(shell \ $(TOOLSDIR)/ovl_offset.pl $(PUZZLES_OBJDIR)/puzzles.refmap)) $(PUZZLES_OBJDIR)/puzzles.ovl: $(PUZZLES_OBJ) $(PUZZLES_OUTLDS) $(TLSFLIB) $(SILENT)$(CC) $(PLUGINFLAGS) -o $(basename $@).elf \ $(filter %.o, $^) \ $(filter %.a, $+) \ -lgcc $(PUZZLES_OVLFLAGS) $(call PRINTS,LD $(@F))$(call objcopy,$(basename $@).elf,$@) else $(PUZZLES_OBJDIR)/sgt-%.rock: $(PUZZLES_OBJDIR)/src/%.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB) $(call PRINTS,LD $(@F))$(CC) $(PLUGINFLAGS) -o $(PUZZLES_OBJDIR)/$*.elf \ $(filter %.o, $^) \ $(filter %.a, $+) \ -lgcc $(filter-out -Wl%.map, $(PLUGINLDFLAGS)) -Wl,-Map,$(PUZZLES_OBJDIR)/src/$*.map $(SILENT)$(call objcopy,$(PUZZLES_OBJDIR)/$*.elf,$@) endif # special pattern rule for compiling puzzles with extra flags $(PUZZLES_OBJDIR)/%.o: $(PUZZLES_SRCDIR)/%.c $(PUZZLES_SRCDIR)/puzzles.make $(SILENT)mkdir -p $(dir $@) $(call PRINTS,CC $(subst $(ROOTDIR)/,,$<))$(CC) -I$(dir $<) $(PUZZLESFLAGS) -c $< -o $@ $(PUZZLES_OBJDIR)/unfinished/%.o: $(PUZZLES_SRCDIR)/unfinished/%.c $(PUZZLES_SRCDIR)/puzzles.make $(SILENT)mkdir -p $(dir $@) $(call PRINTS,CC $(subst $(ROOTDIR)/,,$<))$(CC) -I$(dir $<) $(PUZZLESFLAGS) -c $< -o $@ $(PUZZLES_OBJDIR)/src/%.o: $(PUZZLES_SRCDIR)/src/%.c $(PUZZLES_SRCDIR)/puzzles.make $(SILENT)mkdir -p $(dir $@) $(call PRINTS,CC $(subst $(ROOTDIR)/,,$<))$(CC) -I$(dir $<) $(PUZZLESFLAGS) -c $< -o $@