/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2005 Stepan Moskovchenko * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "plugin.h" #include "midiutil.h" extern struct plugin_api * rb; int chVol[16] IBSS_ATTR; /* Channel volume */ int chPan[16] IBSS_ATTR; /* Channel panning */ int chPat[16] IBSS_ATTR; /* Channel patch */ int chPW[16] IBSS_ATTR; /* Channel pitch wheel, MSB only */ int chPBDepth[16] IBSS_ATTR; /* Channel pitch bend depth */ int chPBNoteOffset[16] IBSS_ATTR; /* Pre-computed whole semitone offset */ int chPBFractBend[16] IBSS_ATTR; /* Fractional bend applied to delta */ unsigned char chLastCtrlMSB[16]; /* MIDI regs, used for Controller 6. */ unsigned char chLastCtrlLSB[16]; /* The non-registered ones are ignored */ struct GPatch * gusload(char *); struct GPatch * patchSet[128]; struct GPatch * drumSet[128]; struct SynthObject voices[MAX_VOICES] IBSS_ATTR; void *alloc(int size) { static char *offset = NULL; static ssize_t totalSize = 0; char *ret; int remainder = size % 4; size = size + 4-remainder; if (offset == NULL) { offset = rb->plugin_get_audio_buffer((size_t *)&totalSize); } if (size + 4 > totalSize) { printf("MALLOC BARF"); printf("MALLOC BARF"); printf("MALLOC BARF"); printf("MALLOC BARF"); printf("MALLOC BARF"); printf("MALLOC BARF"); printf("MALLOC BARF"); /* We've made our point. */ return NULL; } ret = offset + 4; *((unsigned int *)offset) = size; offset += size + 4; totalSize -= size + 4; return ret; } /* Rick's code */ /* void *alloc(int size) { static char *offset = NULL; static ssize_t totalSize = 0; char *ret; if (offset == NULL) { offset = rb->plugin_get_audio_buffer((size_t *)&totalSize); } if (size + 4 > totalSize) { return NULL; } ret = offset + 4; *((unsigned int *)offset) = size; offset += size + 4; totalSize -= size + 4; return ret; } */ #define malloc(n) my_malloc(n) void * my_malloc(int size) { return alloc(size); } unsigned char readChar(int file) { char buf[2]; rb->read(file, &buf, 1); return buf[0]; } unsigned char * readData(int file, int len) { unsigned char * dat = malloc(len); rb->read(file, dat, len); return dat; } int eof(int fd) { int curPos = rb->lseek(fd, 0, SEEK_CUR); int size = rb->lseek(fd, 0, SEEK_END); rb->lseek(fd, curPos, SEEK_SET); return size+1 == rb->lseek(fd, 0, SEEK_CUR); } // Here is a hacked up printf command to get the output from the game. int printf(const char *fmt, ...) { static int p_xtpt = 0; char p_buf[50]; bool ok; va_list ap; va_start(ap, fmt); ok = rb->vsnprintf(p_buf,sizeof(p_buf), fmt, ap); va_end(ap); rb->lcd_putsxy(1,p_xtpt, (unsigned char *)p_buf); rb->lcd_update(); p_xtpt+=8; if(p_xtpt>LCD_HEIGHT-8) { p_xtpt=0; rb->lcd_clear_display(); } return 1; } void exit(int code) { code = code; /* Stub function, kill warning for now */ }