/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2006 by Nicolas Pitre * Copyright (C) 2006-2007 by Stéphane Doyon * Copyright (C) 2012 Michael Sevakis * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "rbcodecconfig.h" #include "platform.h" #include "sound.h" #include "core_alloc.h" #include "dsp-util.h" #include "dsp_proc_entry.h" #include "tdspeed.h" #ifndef assert #define assert(cond) #endif #define TIMESTRETCH_SET_FACTOR (DSP_PROC_SETTING+DSP_PROC_TIMESTRETCH) #define MIN_RATE 8000 #define MAX_RATE 48000 /* double buffer for double rate */ #define MINFREQ 100 #define MAX_INPUTCOUNT 512 /* Max input count so dst doesn't overflow */ #define FIXED_BUFCOUNT 3072 /* 48KHz factor 3.0 */ #define FIXED_OUTBUFCOUNT 4096 enum tdspeed_ops { TDSOP_PROCESS, TDSOP_LAST, TDSOP_PURGE, }; static struct tdspeed_state_s { struct dsp_proc_entry *this; /* this stage */ int channels; /* number of audio channels */ int32_t samplerate; /* current samplerate of input data */ int32_t factor; /* stretch factor (perdecimille) */ int32_t shift_max; /* maximum displacement on a frame */ int32_t src_step; /* source window pace */ int32_t dst_step; /* destination window pace */ int32_t dst_order; /* power of two for dst_step */ int32_t ovl_shift; /* overlap buffer frame shift */ int32_t ovl_size; /* overlap buffer used size */ int32_t *ovl_buff[2]; /* overlap buffer (L+R) */ } tdspeed_state; static int32_t *buffers[TDSPEED_NBUFFERS] = { NULL, NULL, NULL, NULL }; static const int buffer_sizes[TDSPEED_NBUFFERS] = { FIXED_BUFCOUNT * sizeof(int32_t), FIXED_BUFCOUNT * sizeof(int32_t), FIXED_OUTBUFCOUNT * sizeof(int32_t), FIXED_OUTBUFCOUNT * sizeof(int32_t) }; #define overlap_buffer (&buffers[0]) #define outbuf (&buffers[2]) #define out_size FIXED_OUTBUFCOUNT /* Processed buffer passed out to later stages */ static struct dsp_buffer dsp_outbuf; /* Blend overlapping frame samples according to position */ #if defined(CPU_COLDFIRE) static inline int32_t blend_frame_samples(int32_t curr, int32_t prev, int i, int j, int order) { int32_t a0, a1; asm ( "mac.l %2, %3, %%acc0 \n" /* acc = curr*(i<<(30-order)) >> 23 */ "mac.l %4, %5, %%acc0 \n" /* acc += prev*(j<<(30-order)) >> 23 */ "moveq.l #1, %0 \n" /* Prepare mask */ "move.l %%accext01, %1 \n" /* Get extension bits */ "lsr.l #7, %1 \n" /* Get bit 7 of LSb extension ... */ "and.l %0, %1 \n" /* ... into bit 0 */ "movclr.l %%acc0, %0 \n" /* Get result >> 8 */ "asl.l #1, %0 \n" /* Everything x2 */ "or.l %1, %0 \n" /* Insert proper LSb from extension */ : "=d"(a0), "=d"(a1) : "r"(curr), "r"(i << order), "r"(prev), "r"(j << order)); return a0; } #else /* Generic */ static inline int32_t blend_frame_samples(int32_t curr, int32_t prev, int i, int j, int order) { return (curr * (int64_t)i + prev * (int64_t)j) >> order; } #endif /* CPU_* */ /* Discard all data */ static void tdspeed_flush(void) { struct tdspeed_state_s *st = &tdspeed_state; st->ovl_size = 0; st->ovl_shift = 0; dsp_outbuf.remcount = 0; /* Dump remaining output */ } static bool tdspeed_update(int32_t samplerate, int32_t factor) { struct tdspeed_state_s *st = &tdspeed_state; /* Save parameters we'll need later if format changes */ st->samplerate = samplerate; st->factor = factor; /* just discard remaining input data */ st->ovl_size = 0; st->ovl_shift = 0; /* Check parameters */ if (factor == PITCH_SPEED_100) return false; if (samplerate < MIN_RATE || samplerate > MAX_RATE) return false; if (factor < STRETCH_MIN || factor > STRETCH_MAX) return false; st->dst_step = samplerate / MINFREQ; if (factor > PITCH_SPEED_100) st->dst_step = st->dst_step * PITCH_SPEED_100 / factor; st->dst_order = 1; while (st->dst_step >>= 1) st->dst_order++; st->dst_step = (1 << st->dst_order); #ifdef CPU_COLDFIRE /* blend_frame_samples works in s0.31 mode. Also must shift by one less bit before mac in order not to overflow. */ st->dst_order = 30 - st->dst_order; #endif st->src_step = st->dst_step * factor / PITCH_SPEED_100; st->shift_max = (st->dst_step > st->src_step) ? st->dst_step : st->src_step; st->ovl_buff[0] = overlap_buffer[0]; st->ovl_buff[1] = overlap_buffer[1]; /* ignored if mono */ return true; } static int tdspeed_apply(int32_t *buf_out[2], int32_t *buf_in[2], int data_len, enum tdspeed_ops op, int *consumed) /* data_len in samples */ { struct tdspeed_state_s *const st = &tdspeed_state; int32_t src_frame_sz = st->shift_max + st->dst_step; if (st->dst_step > st->src_step) src_frame_sz += st->dst_step - st->src_step; int32_t *dest[2]; int32_t next_frame, prev_frame; /* deal with overlap data first, if any */ if (st->ovl_size) { int32_t have = st->ovl_size; if (st->ovl_shift > 0) have -= st->ovl_shift; /* append just enough data to have all of the overlap buffer consumed */ int32_t steps = (have - 1) / st->src_step; int32_t copy = steps * st->src_step + src_frame_sz - have; if (copy < src_frame_sz - st->dst_step) copy += st->src_step; /* one more step to allow for pregap data */ if (copy > data_len) copy = data_len; assert(st->ovl_size + copy <= FIXED_BUFCOUNT); for (int ch = 0; ch < st->channels; ch++) { memcpy(st->ovl_buff[ch] + st->ovl_size, buf_in[ch], copy * sizeof(int32_t)); } if (consumed) *consumed = copy; if (op == TDSOP_PROCESS && have + copy < src_frame_sz) { /* still not enough to process at least one frame */ st->ovl_size += copy; return 0; } /* recursively call ourselves to process the overlap buffer */ have = st->ovl_size; st->ovl_size = 0; assert(have + copy <= FIXED_BUFCOUNT); if (copy == data_len) { return tdspeed_apply(buf_out, st->ovl_buff, have + copy, op, NULL); } int i = tdspeed_apply(buf_out, st->ovl_buff, have + copy, TDSOP_LAST, NULL); dest[0] = buf_out[0] + i; dest[1] = buf_out[1] + i; /* readjust pointers to account for data already consumed */ next_frame = copy - src_frame_sz + st->src_step; prev_frame = next_frame - st->ovl_shift; } else { dest[0] = buf_out[0]; dest[1] = buf_out[1]; next_frame = prev_frame = 0; if (st->ovl_shift > 0) next_frame = st->ovl_shift; else prev_frame = -st->ovl_shift; } st->ovl_shift = 0; /* process all complete frames */ while (data_len - next_frame >= src_frame_sz) { /* find frame overlap by autocorelation */ int const INC1 = 8; int const INC2 = 32; int64_t min_delta = INT64_MAX; /* most positive */ int shift = 0; assert(next_frame + st->shift_max - 1 + st->dst_step <= data_len); assert(prev_frame + st->dst_step <= data_len); for (int i = 0; i < st->shift_max; i += INC1) { int64_t delta = 0; for (int ch = 0; ch < st->channels; ch++) { int32_t *curr = buf_in[ch] + next_frame + i; int32_t *prev = buf_in[ch] + prev_frame; for (int j = 0; j < st->dst_step; j += INC2, curr += INC2, prev += INC2) { delta += ad_s32(*curr, *prev); if (delta >= min_delta) goto skip; } } min_delta = delta; shift = i; skip:; } /* overlap fading-out previous frame with fading-in current frame */ for (int ch = 0; ch < st->channels; ch++) { int32_t *curr = buf_in[ch] + next_frame + shift; int32_t *prev = buf_in[ch] + prev_frame; int32_t *d = dest[ch]; assert(next_frame + shift + st->dst_step <= data_len); assert(prev_frame + st->dst_step <= data_len); assert(dest[ch] - buf_out[ch] + st->dst_step <= out_size); for (int i = 0, j = st->dst_step; j; i++, j--) { assert(d < buf_out[ch] + out_size); *d++ = blend_frame_samples(*curr++, *prev++, i, j, st->dst_order); } dest[ch] = d; } /* adjust pointers for next frame */ prev_frame = next_frame + shift + st->dst_step; next_frame += st->src_step; /* here next_frame - prev_frame = src_step - dst_step - shift */ assert(next_frame - prev_frame == st->src_step - st->dst_step - shift); } /* while */ /* now deal with remaining partial frames */ switch (op) { case TDSOP_PROCESS: { /* preserve remaining data + needed overlap data for next call */ st->ovl_shift = next_frame - prev_frame; int i = (st->ovl_shift < 0) ? next_frame : prev_frame; st->ovl_size = data_len - i; assert(st->ovl_size <= FIXED_BUFCOUNT); for (int ch = 0; ch < st->channels; ch++) { memmove(st->ovl_buff[ch], buf_in[ch] + i, st->ovl_size * sizeof(int32_t)); } if (consumed) *consumed = data_len; break; } /* TDSOP_PROCESS: */ case TDSOP_LAST: { /* special overlap buffer processing: remember frame shift only */ st->ovl_shift = next_frame - prev_frame; break; } /* TDSOP_LAST: */ case TDSOP_PURGE: { /* last call: purge all remaining data to output buffer */ int i = data_len - prev_frame; for (int ch = 0; ch < st->channels; ch++) { assert(dest[ch] + i <= buf_out[ch] + out_size); memcpy(dest[ch], buf_in[ch] + prev_frame, i * sizeof(int32_t)); dest[ch] += i; } if (consumed) *consumed += i; break; } /* TDSOP_PURGE: */ } /* switch */ return dest[0] - buf_out[0]; } /** DSP interface **/ /* Enable or disable the availability of timestretch */ void dsp_timestretch_enable(bool enabled) { if (enabled != !tdspeed_state.this) return; /* No change */ struct dsp_config *dsp = dsp_get_config(CODEC_IDX_AUDIO); dsp_proc_enable(dsp, DSP_PROC_TIMESTRETCH, enabled); } /* Set the timestretch ratio */ void dsp_set_timestretch(int32_t percent) { struct tdspeed_state_s *st = &tdspeed_state; if (!st->this) return; /* not enabled */ if (percent <= 0) percent = PITCH_SPEED_100; if (percent == st->factor) return; /* no change */ struct dsp_config *dsp = dsp_get_config(CODEC_IDX_AUDIO); dsp_configure(dsp, TIMESTRETCH_SET_FACTOR, percent); } /* Return the timestretch ratio */ int32_t dsp_get_timestretch(void) { return tdspeed_state.factor; } /* Return whether or not timestretch is enabled and initialized */ bool dsp_timestretch_available(void) { return !!tdspeed_state.this; } /* Apply timestretch to the input buffer and switch to our output buffer */ static void tdspeed_process(struct dsp_proc_entry *this, struct dsp_buffer **buf_p) { struct dsp_buffer *src = *buf_p; struct dsp_buffer *dst = &dsp_outbuf; *buf_p = dst; /* switch to our buffer */ int count = dst->remcount; if (count > 0) return; /* output remains from an earlier call */ dst->p32[0] = outbuf[0]; dst->p32[1] = outbuf[src->format.num_channels - 1]; if (src->remcount > 0) { dst->bufcount = 0; /* use this to get consumed src */ count = tdspeed_apply(dst->p32, src->p32, MIN(src->remcount, MAX_INPUTCOUNT), TDSOP_PROCESS, &dst->bufcount); /* advance src by samples consumed */ if (dst->bufcount > 0) dsp_advance_buffer32(src, dst->bufcount); } /* else purged dsp_outbuf */ dst->remcount = count; /* inherit in-place processed mask from source buffer */ dst->proc_mask = src->proc_mask; (void)this; } /* Process format changes and settings changes */ static intptr_t tdspeed_new_format(struct dsp_proc_entry *this, struct dsp_config *dsp, struct sample_format *format) { struct dsp_buffer *dst = &dsp_outbuf; if (dst->remcount > 0) return PROC_NEW_FORMAT_TRANSITION; DSP_PRINT_FORMAT(DSP_PROC_TIMESTRETCH, *format); bool active = dsp_proc_active(dsp, DSP_PROC_TIMESTRETCH); struct tdspeed_state_s *st = &tdspeed_state; int channels = format->num_channels; if (format->codec_frequency != st->samplerate) { /* relevent parameters are changing - all overlap will be discarded */ st->channels = channels; DEBUGF(" DSP_PROC_TIMESTRETCH- new settings: " "ch:%u chz: %u, %d.%02d%%\n", channels, format->codec_frequency, st->factor / 100, st->factor % 100); active = tdspeed_update(format->codec_frequency, st->factor); dsp_proc_activate(dsp, DSP_PROC_TIMESTRETCH, active); } else if (active && channels != st->channels) { /* channel count transistion - have to make old data in overlap buffer compatible with new format */ DEBUGF(" DSP_PROC_TIMESTRETCH- new ch count: %u=>%u\n", st->channels, channels); st->channels = channels; if (channels > 1) { /* mono->stereo: Process the old mono as stereo now */ memcpy(st->ovl_buff[1], st->ovl_buff[0], st->ovl_size * sizeof (int32_t)); } else { /* stereo->mono: Process the old stereo as mono now */ for (int i = 0; i < st->ovl_size; i++) { st->ovl_buff[0][i] = st->ovl_buff[0][i] / 2 + st->ovl_buff[1][i] / 2; } } } dst->format = *format; if (active) return PROC_NEW_FORMAT_OK; /* Nothing to do */ DEBUGF(" DSP_PROC_RESAMPLE- deactivated\n"); return PROC_NEW_FORMAT_DEACTIVATED; (void)this; } void dsp_timestretch_init(struct dsp_config *dsp, unsigned int dsp_id) { (void)dsp; struct tdspeed_state_s *st = &tdspeed_state; /* everything is at 100% until dsp_set_timestretch is called with some other value and timestretch is enabled at the time */ if (dsp_id == CODEC_IDX_AUDIO) st->factor = PITCH_SPEED_100; } /* DSP message hook */ static intptr_t tdspeed_configure(struct dsp_proc_entry *this, struct dsp_config *dsp, unsigned int setting, intptr_t value) { intptr_t retval = 0; struct tdspeed_state_s *st = &tdspeed_state; switch (setting) { case DSP_FLUSH: tdspeed_flush(); break; case DSP_PROC_INIT: if (!tdspeed_alloc_buffers(buffers, buffer_sizes, TDSPEED_NBUFFERS)) return -1; /* fail the init */ st->this = this; dsp_proc_set_in_place(dsp, DSP_PROC_TIMESTRETCH, false); this->process = tdspeed_process; break; case DSP_PROC_CLOSE: st->this = NULL; st->factor = PITCH_SPEED_100; dsp_outbuf.remcount = 0; tdspeed_free_buffers(buffers, TDSPEED_NBUFFERS); break; case DSP_PROC_NEW_FORMAT: retval = tdspeed_new_format(this, dsp, (struct sample_format *)value); break; case TIMESTRETCH_SET_FACTOR: st->samplerate = 0; st->factor = (int32_t)value; dsp_proc_want_format_update(dsp, DSP_PROC_TIMESTRETCH); break; } return retval; } void tdspeed_move(int i, void* current, void* new) { ptrdiff_t shift = (int32_t *)new - (int32_t *)current; int32_t **p32 = dsp_outbuf.p32; switch (i) { case 0: case 1: /* moving overlap (input) buffers */ tdspeed_state.ovl_buff[i] = new; break; case 2: /* moving outbuf left channel and dsp_outbuf.p32[0] */ if (p32[0] == p32[1]) p32[1] += shift; /* mono mode */ p32[0] += shift; break; case 3: /* moving outbuf right channel and dsp_outbuf.p32[1] */ p32[1] += shift; break; } buffers[i] = new; } /* Database entry */ DSP_PROC_DB_ENTRY(TIMESTRETCH, tdspeed_configure);