/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2014 by Chiwen Chang * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "surround.h" #include "config.h" #include "fixedpoint.h" #include "fracmul.h" #include "settings.h" #include "dsp_proc_entry.h" #include "dsp_filter.h" #include "core_alloc.h" static int surround_balance = 0; static bool surround_side_only = false; static int surround_mix = 100; static int surround_delay_ms = 0; /*1 sample ~ 11ns */ #define DLY_1US 90900 #define DLY_5MS ((DLY_1US * 5)/1000) /*(454)*/ /* No longer needed but kept for reference */ /*#define DLY_8MS 727*/ /*#define DLY_10MS 909*/ /*#define DLY_15MS 1363*/ #define DLY_30MS ((DLY_1US * 30)/1000) /*(2727)*/ #define MIN_DLY DLY_5MS #define MAX_DLY DLY_30MS #define B0_DLY (MAX_DLY/8 + 1) #define B2_DLY (MAX_DLY + 1) #define BB_DLY (MAX_DLY/4 + 1) #define HH_DLY (MAX_DLY/2 + 1) #define CL_DLY B2_DLY /*voice from 300hz - 3400hz ?*/ static int32_t tcoef1,tcoef2,bcoef,hcoef; static int dly_size = MAX_DLY; static int cutoff_l = 320; static int cutoff_h = 3400; static int b0_r=0,b0_w=0, b2_r=0,b2_w=0, bb_r=0,bb_w=0, hh_r=0,hh_w=0, cl_r=0,cl_w=0; static int handle = -1; #define SURROUND_BUFSIZE ((B0_DLY + B2_DLY + BB_DLY + HH_DLY + CL_DLY)*sizeof (int32_t)) static int surround_buffer_alloc(void) { handle = core_alloc(SURROUND_BUFSIZE); return handle; } static void surround_buffer_free(void) { if (handle < 0) return; core_free(handle); handle = -1; } static void dsp_surround_flush(void) { if (handle >= 0) memset(core_get_data(handle), 0, SURROUND_BUFSIZE); } static void surround_update_filter(unsigned int fout) { tcoef1 = fp_div(cutoff_l, fout, 31); tcoef2 = fp_div(cutoff_h, fout, 31); bcoef = fp_div(cutoff_l / 2, fout, 31); hcoef = fp_div(cutoff_h * 2, fout, 31); } void dsp_surround_set_balance(int var) { surround_balance = var; } void dsp_surround_side_only(bool var) { surround_side_only = var; } void dsp_surround_mix(int var) { surround_mix = var; } void dsp_surround_set_cutoff(int frq_l, int frq_h) { if (cutoff_l == frq_l && cutoff_h == frq_h) return; /* No settings change */ cutoff_l = frq_l;/*fx2*/ cutoff_h = frq_h;/*fx1*/ struct dsp_config *dsp = dsp_get_config(CODEC_IDX_AUDIO); if (!dsp_proc_enabled(dsp, DSP_PROC_SURROUND)) return; surround_update_filter(dsp_get_output_frequency(dsp)); } static void surround_set_delay(int surround_delay_ms) { if (handle >= 0) dsp_surround_flush(); dly_size = ((DLY_1US * surround_delay_ms) /1000); if (dly_size < MIN_DLY) dly_size = MIN_DLY; else if (dly_size > MAX_DLY) dly_size = MAX_DLY; } void dsp_surround_enable(int delay_ms) { if (delay_ms == surround_delay_ms) return; /* No setting change */ surround_delay_ms = delay_ms; struct dsp_config *dsp = dsp_get_config(CODEC_IDX_AUDIO); bool was_enabled = dsp_proc_enabled(dsp, DSP_PROC_SURROUND); bool now_enabled = delay_ms > 0; if (now_enabled) surround_set_delay(delay_ms); if (was_enabled == now_enabled) return; /* No change in enabled status */ /* If changing status, enable or disable it; if already enabled push additional DSP_PROC_INIT messages with value = 1 to force-update the filters */ dsp_proc_enable(dsp, DSP_PROC_SURROUND, now_enabled); } static void surround_process(struct dsp_proc_entry *this, struct dsp_buffer **buf_p) { struct dsp_buffer *buf = *buf_p; int count = buf->remcount; int dly_shift3 = dly_size/8; int dly_shift2 = dly_size/4; int dly_shift1 = dly_size/2; int dly = dly_size; int i; int32_t x; /*only need to buffer right channel */ static int32_t *b0, *b2, *bb, *hh, *cl; b0 = core_get_data(handle); b2 = b0 + B0_DLY; bb = b2 + B2_DLY; hh = bb + BB_DLY; cl = hh + HH_DLY; for (i = 0; i < count; i++) { int32_t mid = buf->p32[0][i] / 2 + buf->p32[1][i] / 2; int32_t side = buf->p32[0][i] - buf->p32[1][i]; int32_t temp0, temp1; if (!surround_side_only) { /*clone the left channal*/ temp0 = buf->p32[0][i]; /*keep the middle band of right channel*/ temp1 = FRACMUL(buf->p32[1][i], tcoef1) - FRACMUL(buf->p32[1][i], tcoef2); } else /* apply haas to side only*/ { temp0 = side / 2; temp1 = FRACMUL(-side, tcoef1) / 2 - FRACMUL(-side, tcoef2) / 2; } /* inverted crossfeed delay (left channel) to make sound wider*/ x = temp1/100 * 35; temp0 += dequeue(cl, &cl_r, dly); enqueue(-x, cl, &cl_w, dly); /* apply 1/8 delay to frequency below fx2 */ x = buf->p32[1][i] - FRACMUL(buf->p32[1][i], tcoef1); temp1 += dequeue(b0, &b0_r, dly_shift3); enqueue(x, b0, &b0_w, dly_shift3 ); /* cut frequency below half fx2*/ temp1 = FRACMUL(temp1, bcoef); /* apply 1/4 delay to frequency below half fx2 */ /* use different delay to fake the sound direction*/ x = buf->p32[1][i] - FRACMUL(buf->p32[1][i], bcoef); temp1 += dequeue(bb, &bb_r, dly_shift2); enqueue(x, bb, &bb_w, dly_shift2 ); /* apply full delay to higher band */ x = FRACMUL(buf->p32[1][i], tcoef2); temp1 += dequeue(b2, &b2_r, dly); enqueue(x, b2, &b2_w, dly ); /* do the same direction trick again */ temp1 -= FRACMUL(temp1, hcoef); x = FRACMUL(buf->p32[1][i], hcoef); temp1 += dequeue(hh, &hh_r, dly_shift1); enqueue(x, hh, &hh_w, dly_shift1 ); /*balance*/ if (surround_balance > 0 && !surround_side_only) { temp0 -= temp0/200 * surround_balance; temp1 += temp1/200 * surround_balance; } else if (surround_balance > 0) { temp0 += temp0/200 * surround_balance; temp1 -= temp1/200 * surround_balance; } if (surround_side_only) { temp0 += mid; temp1 += mid; } if (surround_mix == 100) { buf->p32[0][i] = temp0; buf->p32[1][i] = temp1; } else { /*dry wet mix*/ buf->p32[0][i] = buf->p32[0][i]/100 * (100-surround_mix) + temp0/100 * surround_mix; buf->p32[1][i] = buf->p32[1][i]/100 * (100-surround_mix) + temp1/100 * surround_mix; } } (void)this; } /* Handle format changes and verify the format compatibility */ static intptr_t surround_new_format(struct dsp_proc_entry *this, struct dsp_config *dsp, struct sample_format *format) { DSP_PRINT_FORMAT(DSP_PROC_SURROUND, *format); /* Stereo mode only */ bool was_active = dsp_proc_active(dsp, DSP_PROC_SURROUND); bool now_active = format->num_channels > 1; dsp_proc_activate(dsp, DSP_PROC_SURROUND, now_active); if (now_active) { if (!was_active) dsp_surround_flush(); /* Going online */ return PROC_NEW_FORMAT_OK; } /* Can't do this. Sleep until next change. */ DEBUGF(" DSP_PROC_SURROUND- deactivated\n"); return PROC_NEW_FORMAT_DEACTIVATED; (void)this; } /* DSP message hook */ static intptr_t surround_configure(struct dsp_proc_entry *this, struct dsp_config *dsp, unsigned int setting, intptr_t value) { intptr_t retval = 0; switch (setting) { case DSP_PROC_INIT: /* Coming online; was disabled */ retval = surround_buffer_alloc(); if (retval < 0) break; this->process = surround_process; dsp_surround_flush(); /* Wouldn't have been getting frequency updates */ surround_update_filter(dsp_get_output_frequency(dsp)); break; case DSP_PROC_CLOSE: /* Being disabled (called also if init fails) */ surround_buffer_free(); break; case DSP_FLUSH: /* Discontinuity; clear filters */ dsp_surround_flush(); break; case DSP_SET_OUT_FREQUENCY: /* New output frequency */ surround_update_filter(value); break; case DSP_PROC_NEW_FORMAT: /* Source buffer format is changing (also sent when first enabled) */ retval = surround_new_format(this, dsp, (struct sample_format *)value); break; } return retval; } /* Database entry */ DSP_PROC_DB_ENTRY( SURROUND, surround_configure);