/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * VTX Codec for rockbox based on the Ayumi engine * * Ayumi engine Written by Peter Sovietov in 2015 * Ported to rockbox '2019 by Roman Stolyarov * * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include #include "libayumi/ayumi_render.h" CODEC_HEADER #define VTX_SAMPLE_RATE 44100 /* Maximum number of bytes to process in one iteration */ #define CHUNK_SIZE (1024*2) static int16_t samples[CHUNK_SIZE] IBSS_ATTR; extern ayumi_render_t ay; /****************** rockbox interface ******************/ /* this is the codec entry point */ enum codec_status codec_main(enum codec_entry_call_reason reason) { if (reason == CODEC_LOAD) { /* we only render 16 bits */ ci->configure(DSP_SET_SAMPLE_DEPTH, 16); /* 44 Khz, Interleaved stereo */ ci->configure(DSP_SET_FREQUENCY, VTX_SAMPLE_RATE); ci->configure(DSP_SET_STEREO_MODE, STEREO_INTERLEAVED); } return CODEC_OK; } /* this is called for each file to process */ enum codec_status codec_run(void) { uint8_t *buf; size_t n; intptr_t param; uint32_t elapsed_time; long smp; int res; /* reset values */ elapsed_time = 0; param = ci->id3->elapsed; DEBUGF("VTX: next_track\n"); if (codec_init()) { return CODEC_ERROR; } codec_set_replaygain(ci->id3); /* Read the entire file */ DEBUGF("VTX: request file\n"); ci->seek_buffer(0); buf = ci->request_buffer(&n, ci->filesize); if (!buf || n < (size_t)ci->filesize) { DEBUGF("VTX: file load failed\n"); return CODEC_ERROR; } res = AyumiRender_LoadFile((void *)buf, ci->filesize); if (!res) { DEBUGF("VTX: AyumiRender_LoadFile failed\n"); return CODEC_ERROR; } res = AyumiRender_AyInit(ay.info.chiptype, VTX_SAMPLE_RATE, ay.info.chipfreq, ay.info.playerfreq, 1); if (!res) { DEBUGF("VTX: AyumiRender_AyInit failed\n"); return CODEC_ERROR; } res = AyumiRender_SetLayout(ay.info.layout, 0); if (!res) { DEBUGF("VTX: AyumiRender_SetLayout failed\n"); return CODEC_ERROR; } if (param) { goto resume_start; } /* The main decoder loop */ while (1) { long action = ci->get_command(¶m); if (action == CODEC_ACTION_HALT) break; if (action == CODEC_ACTION_SEEK_TIME) { resume_start: ci->set_elapsed(param); elapsed_time = param; ulong sample = ((ulong)elapsed_time * 441) / 10; AyumiRender_Seek(sample); ci->seek_complete(); } /* Generate audio buffer */ smp = AyumiRender_AySynth((void *)&samples[0], CHUNK_SIZE >> 1); ci->pcmbuf_insert(samples, NULL, smp); /* Set elapsed time for one track files */ elapsed_time += smp * 10 / 441; ci->set_elapsed(elapsed_time); if (AyumiRender_GetPos() >= AyumiRender_GetMaxPos()) break; } return CODEC_OK; }