// YM2413 FM sound chip emulator interface // Game_Music_Emu 0.6-pre #ifndef YM2413_EMU_H #define YM2413_EMU_H #include "blargg_common.h" #include "emu2413.h" enum { out_chan_count = 2 }; // stereo enum { channel_count = 14 }; enum { disabled_time = -1 }; struct Ym2413_Emu { OPLL opll; // Impl int last_time; short* out; }; void Ym2413_init( struct Ym2413_Emu* this ); static inline bool Ym2413_supported( void ) { return true; } // Sets output sample rate and chip clock rates, in Hz. Returns non-zero // if error. int Ym2413_set_rate( struct Ym2413_Emu* this, int sample_rate, int clock_rate ); // Resets to power-up state void Ym2413_reset( struct Ym2413_Emu* this ); // Mutes voice n if bit n (1 << n) of mask is set void Ym2413_mute_voices( struct Ym2413_Emu* this, int mask ); // Writes data to addr void Ym2413_write( struct Ym2413_Emu* this, int addr, int data ); // Runs and writes pair_count*2 samples to output void Ym2413_run( struct Ym2413_Emu* this, int pair_count, short* out ); static inline void Ym2413_enable( struct Ym2413_Emu* this, bool b ) { this->last_time = b ? 0 : disabled_time; } static inline bool Ym2413_enabled( struct Ym2413_Emu* this ) { return this->last_time != disabled_time; } static inline void Ym2413_begin_frame( struct Ym2413_Emu* this, short* buf ) { this->out = buf; this->last_time = 0; } static inline int Ym2413_run_until( struct Ym2413_Emu* this, int time ) { int count = time - this->last_time; if ( count > 0 ) { if ( this->last_time < 0 ) return false; this->last_time = time; short* p = this->out; this->out += count * out_chan_count; Ym2413_run( this, count, p ); } return true; } #endif