/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2002 Robert E. Hak * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include #include "lcd.h" #include "font.h" #include "kernel.h" #include "sprintf.h" #include "rtc.h" #include "powermgmt.h" #include "settings.h" #include "icons.h" const unsigned char bitmap_icons_5x8[][5] = { [Icon_Lock_Main] ={0x78,0x7f,0x49,0x7f,0x78}, /* Lock Main */ [Icon_Lock_Remote]={0x78,0x7f,0x49,0x7f,0x78}, /* Lock Remote */ [Icon_Stereo]={0x7f, 0x1c, 0x00, 0x1c, 0x7f}, /* Stereo recording */ [Icon_Mono]={0x00, 0x1c, 0x7f, 0x00, 0x00}, /* Mono recording */ #if CONFIG_CODEC != SWCODEC [Icon_q]={0x1e, 0x21, 0x31, 0x21, 0x5e} /* Q icon */ #endif }; const unsigned char bitmap_icons_6x8[][6] = { { 0x60, 0x7f, 0x03, 0x33, 0x3f, 0x00 }, /* Musical note */ { 0x7e, 0x41, 0x41, 0x42, 0x7e, 0x00 }, /* Folder */ { 0x55, 0x00, 0x55, 0x55, 0x55, 0x55 }, /* Playlist */ { 0x3e, 0x1c, 0x08, 0x00, 0x00, 0x00 }, /* Cursor / Marker */ { 0x58, 0x5f, 0x42, 0x50, 0x55, 0x55 }, /* WPS file */ { 0x63, 0x7f, 0x3a, 0x7f, 0x63, 0x00 }, /* Mod or ajz file */ { 0x60, 0x70, 0x38, 0x2c, 0x7e, 0x7e }, /* Font file */ { 0x3e, 0x2a, 0x3e, 0x2a, 0x2a, 0x3e }, /* Language file */ { 0x4e, 0x51, 0x51, 0x40, 0x55, 0x55 }, /* Config file */ { 0x0a, 0x0a, 0x5f, 0x4e, 0x24, 0x18 }, /* Plugin file */ { 0xff, 0x81, 0xaf, 0xaa, 0x8c, 0xf8 }, /* Bookmark file */ { 0x5f, 0x45, 0x5b, 0x40, 0x55, 0x55 }, /* Preset file */ { 0x77, 0x55, 0x55, 0x55, 0x55, 0x77 }, /* Queued Item */ { 0x3e, 0x41, 0x3e, 0x1c, 0x1c, 0x08 }, /* Moving Item */ { 0x7f, 0x7f, 0x1c, 0x3e, 0x77, 0x63 }, /* Keyboard file */ { 0x00, 0x00, 0x00, 0x08, 0x1c, 0x3e }, /* Reverse Cursor / Marker */ }; const unsigned char bitmap_icons_7x8[][7] = { {0x08,0x1c,0x3e,0x3e,0x3e,0x14,0x14}, /* Power plug */ {0x1c,0x14,0x3e,0x2a,0x22,0x1c,0x08}, /* USB plug */ {0x01,0x1e,0x1c,0x3e,0x7f,0x20,0x40}, /* Speaker mute */ {0x00,0x7f,0x7f,0x3e,0x1c,0x08,0x00}, /* Play */ {0x7f,0x7f,0x7f,0x7f,0x7f,0x7f,0x7f}, /* Stop */ {0x00,0x7f,0x7f,0x00,0x7f,0x7f,0x00}, /* Pause */ {0x7f,0x3e,0x1c,0x7f,0x3e,0x1c,0x08}, /* Fast forward */ {0x08,0x1c,0x3e,0x7f,0x1c,0x3e,0x7f}, /* Fast backward */ {0x1c,0x3e,0x7f,0x7f,0x7f,0x3e,0x1c}, /* Record */ {0x1c,0x3e,0x7f,0x00,0x7f,0x3e,0x1c}, /* Record pause */ {0x40,0xa0,0xa0,0xa0,0x7f,0x02,0x02}, /* Radio on */ {0x42,0xa4,0xa8,0xb0,0x7f,0x22,0x42}, /* Radio mute */ {0x44,0x4e,0x5f,0x44,0x44,0x44,0x38}, /* Repeat playmode */ {0x44,0x4e,0x5f,0x44,0x38,0x02,0x7f}, /* Repeat-one playmode */ {0x3e,0x41,0x51,0x41,0x45,0x41,0x3e}, /* Shuffle playmode (dice) */ {0x04,0x0c,0x1c,0x3c,0x1c,0x0c,0x04}, /* Down-arrow */ {0x20,0x30,0x38,0x3c,0x38,0x30,0x20}, /* Up-arrow */ {0x7f,0x04,0x4e,0x5f,0x44,0x38,0x7f} /* Repeat-AB playmode */ }; #if CONFIG_CODEC == SWCODEC const unsigned char bitmap_icons_18x8[][18] = { {0x00, 0x00, 0x00, 0x00,0x3e, 0x04, 0x08, 0x04, 0x3e, 0x00, 0x3e, 0x2a, 0x3a, 0x00, 0x0e, 0x08, 0x3e, 0x00}, /* mp3 64kbps */ {0x00, 0x00, 0x00, 0x00,0x3e, 0x04, 0x08, 0x04, 0x3e, 0x00, 0x0e, 0x0a, 0x3e, 0x00, 0x3e, 0x2a, 0x3a, 0x00}, /* mp3 96kbps */ {0x3e, 0x04, 0x08, 0x04, 0x3e, 0x00, 0x24, 0x3e, 0x20, 0x00, 0x3a, 0x2a, 0x2e, 0x00, 0x3e, 0x2a, 0x3e, 0x00}, /* mp3 128kbps */ {0x3e, 0x04, 0x08, 0x04, 0x3e, 0x00, 0x24, 0x3e, 0x20, 0x00, 0x3e, 0x2a, 0x3a, 0x00, 0x3e, 0x22, 0x3e, 0x00}, /* mp3 160kbps */ {0x3e, 0x04, 0x08, 0x04, 0x3e, 0x00, 0x24, 0x3e, 0x20, 0x00, 0x0e, 0x0a, 0x3e, 0x00, 0x3a, 0x2a, 0x2e, 0x00}, /* mp3 192kbps */ {0x3e, 0x04, 0x08, 0x04, 0x3e, 0x00, 0x3a, 0x2a, 0x2e, 0x00, 0x3a, 0x2a, 0x2e, 0x00, 0x0e, 0x08, 0x3e, 0x00}, /* mp3 224kbps */ {0x3e, 0x04, 0x08, 0x04, 0x3e, 0x00, 0x22, 0x2a, 0x36, 0x00, 0x3a, 0x2a, 0x2e, 0x00, 0x3e, 0x22, 0x3e, 0x00}, /* mp3 320kbps */ {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,0x1e, 0x20, 0x18, 0x20, 0x1e, 0x00, 0x1e, 0x20, 0x18, 0x06, 0x00}, /* wv */ {0x00, 0x00, 0x1e, 0x20, 0x18, 0x20, 0x1e, 0x00, 0x3c, 0x12, 0x12, 0x3c, 0x00, 0x1e, 0x20, 0x18, 0x06, 0x00} /* wav */ }; const unsigned char bitmap_icons_12x8[][12] = { {0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x2a, 0x3e, 0x00, 0x3e, 0x10, 0x28}, /* 8khz */ {0x00, 0x24, 0x3e, 0x20, 0x00, 0x24, 0x3e, 0x20, 0x00, 0x3e, 0x10, 0x28}, /* 11khz */ {0x00, 0x24, 0x3e, 0x20, 0x00, 0x3a, 0x2a, 0x2e, 0x00, 0x3e, 0x10, 0x28}, /* 12khz */ {0x00, 0x24, 0x3e, 0x20, 0x00, 0x3e, 0x2a, 0x3a, 0x00, 0x3e, 0x10, 0x28}, /* 16khz */ {0x00, 0x3a, 0x2a, 0x2e, 0x00, 0x3a, 0x2a, 0x2e, 0x00, 0x3e, 0x10, 0x28}, /* 22khz */ {0x00, 0x3a, 0x2a, 0x2e, 0x00, 0x0e, 0x08, 0x3e, 0x00, 0x3e, 0x10, 0x28}, /* 24khz */ {0x00, 0x22, 0x2a, 0x36, 0x00, 0x3a, 0x2a, 0x2e, 0x00, 0x3e, 0x10, 0x28}, /* 32khz */ {0x00, 0x0e, 0x08, 0x3e, 0x00, 0x0e, 0x08, 0x3e, 0x00, 0x3e, 0x10, 0x28}, /* 44.1khz */ {0x00, 0x0e, 0x08, 0x3e, 0x00, 0x3e, 0x2a, 0x3e, 0x00, 0x3e, 0x10, 0x28}, /* 48khz */ {0x00, 0x3e, 0x2a, 0x3a, 0x00, 0x0e, 0x08, 0x3e, 0x00, 0x3e, 0x10, 0x28}, /* 64khz */ {0x00, 0x3e, 0x2a, 0x3e, 0x00, 0x3e, 0x2a, 0x3e, 0x00, 0x3e, 0x10, 0x28}, /* 88.2khz */ {0x00, 0x0e, 0x0a, 0x3e, 0x00, 0x3e, 0x2a, 0x3a, 0x00, 0x3e, 0x10, 0x28} /* 96khz */ }; #endif /* Disk/MMC activity */ const unsigned char bitmap_icon_disk[12] = #ifdef HAVE_MMC {0x15,0x3f,0x7d,0x7B,0x77,0x67,0x79,0x7b,0x57,0x4f,0x47,0x7f}; #else {0x00,0x00,0x00,0x1c,0x2e,0x4f,0x77,0x79,0x3a,0x1c,0x00,0x00}; #endif /* * Print play mode to status bar */ void statusbar_icon_play_mode(int mode) { lcd_mono_bitmap(bitmap_icons_7x8[mode], ICON_PLAY_MODE_X_POS, STATUSBAR_Y_POS, ICON_PLAY_MODE_WIDTH, STATUSBAR_HEIGHT); } /* * Print shuffle mode to status bar */ void statusbar_icon_shuffle(void) { lcd_mono_bitmap(bitmap_icons_7x8[Icon_Shuffle], ICON_SHUFFLE_X_POS, STATUSBAR_Y_POS, ICON_SHUFFLE_WIDTH, STATUSBAR_HEIGHT); }