/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2011 by Amaury Pouly * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "config.h" #include "system.h" #include "audiohw.h" #include "audio.h" #include "audioout-imx233.h" #include "audioin-imx233.h" const struct sound_settings_info audiohw_settings[] = { /* i.MX233 has half dB steps */ [SOUND_VOLUME] = {"dB", 0, 5, VOLUME_MIN / 10, VOLUME_MAX / 10, -25}, /* HAVE_SW_TONE_CONTROLS */ [SOUND_BASS] = {"dB", 0, 1, -24, 24, 0}, [SOUND_TREBLE] = {"dB", 0, 1, -24, 24, 0}, [SOUND_BALANCE] = {"%", 0, 1,-100, 100, 0}, [SOUND_CHANNELS] = {"", 0, 1, 0, 5, 0}, [SOUND_STEREO_WIDTH] = {"%", 0, 5, 0, 250, 100}, #ifdef HAVE_RECORDING [SOUND_LEFT_GAIN] = {"dB", 1, 1, 0, 31, 23}, [SOUND_RIGHT_GAIN] = {"dB", 1, 1, 0, 31, 23}, [SOUND_MIC_GAIN] = {"dB", 1, 1, 0, 1, 0}, #endif [SOUND_DEPTH_3D] = {"%", 0, 1, 0, 15, 0}, }; int tenthdb2master(int tdb) { /* Just go from tenth of dB to half to dB */ return tdb / 5; } void audiohw_preinit(void) { imx233_audioout_preinit(); imx233_audioin_preinit(); } void audiohw_postinit(void) { imx233_audioout_postinit(); imx233_audioin_postinit(); } void audiohw_close(void) { imx233_audioout_close(); imx233_audioin_close(); } void audiohw_set_headphone_vol(int vol_l, int vol_r) { imx233_audioout_set_hp_vol(vol_l, vol_r); } void audiohw_set_frequency(int fsel) { imx233_audioout_set_freq(fsel); } void audiohw_set_recvol(int left, int right, int type) { (void) left; (void) right; (void) type; } void audiohw_set_depth_3d(int val) { (void) val; }