// Nes_Snd_Emu 0.1.8. http://www.slack.net/~ant/ #include "nes_apu.h" /* Copyright (C) 2003-2006 Shay Green. This module is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This module is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this module; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "blargg_source.h" // Nes_Osc void Osc_clock_length( struct Nes_Osc* this, int halt_mask ) { if ( this->length_counter && !(this->regs [0] & halt_mask) ) this->length_counter--; } // Nes_Square void Square_clock_envelope( struct Nes_Square* this ) { struct Nes_Osc* osc = &this->osc; int period = osc->regs [0] & 15; if ( osc->reg_written [3] ) { osc->reg_written [3] = false; this->env_delay = period; this->envelope = 15; } else if ( --this->env_delay < 0 ) { this->env_delay = period; if ( this->envelope | (osc->regs [0] & 0x20) ) this->envelope = (this->envelope - 1) & 15; } } int Square_volume( struct Nes_Square* this ) { struct Nes_Osc* osc = &this->osc; return osc->length_counter == 0 ? 0 : (osc->regs [0] & 0x10) ? (osc->regs [0] & 15) : this->envelope; } void Square_clock_sweep( struct Nes_Square* this, int negative_adjust ) { struct Nes_Osc* osc = &this->osc; int sweep = osc->regs [1]; if ( --this->sweep_delay < 0 ) { osc->reg_written [1] = true; int period = Osc_period( osc ); int shift = sweep & shift_mask; if ( shift && (sweep & 0x80) && period >= 8 ) { int offset = period >> shift; if ( sweep & negate_flag ) offset = negative_adjust - offset; if ( period + offset < 0x800 ) { period += offset; // rewrite period osc->regs [2] = period & 0xFF; osc->regs [3] = (osc->regs [3] & ~7) | ((period >> 8) & 7); } } } if ( osc->reg_written [1] ) { osc->reg_written [1] = false; this->sweep_delay = (sweep >> 4) & 7; } } // TODO: clean up inline nes_time_t Square_maintain_phase( struct Nes_Square* this, nes_time_t time, nes_time_t end_time, nes_time_t timer_period ) { nes_time_t remain = end_time - time; if ( remain > 0 ) { int count = (remain + timer_period - 1) / timer_period; this->phase = (this->phase + count) & (square_phase_range - 1); time += (blargg_long) count * timer_period; } return time; } void Square_run( struct Nes_Square* this, nes_time_t time, nes_time_t end_time ) { struct Nes_Osc* osc = &this->osc; const int period = Osc_period( osc ); const int timer_period = (period + 1) * 2; if ( !osc->output ) { osc->delay = Square_maintain_phase( this, time + osc->delay, end_time, timer_period ) - end_time; return; } Blip_set_modified( osc->output ); int offset = period >> (osc->regs [1] & shift_mask); if ( osc->regs [1] & negate_flag ) offset = 0; const int volume = Square_volume( this ); if ( volume == 0 || period < 8 || (period + offset) >= 0x800 ) { if ( osc->last_amp ) { Synth_offset( this->synth, time, -osc->last_amp, osc->output ); osc->last_amp = 0; } time += osc->delay; time = Square_maintain_phase( this, time, end_time, timer_period ); } else { // handle duty select int duty_select = (osc->regs [0] >> 6) & 3; int duty = 1 << duty_select; // 1, 2, 4, 2 int amp = 0; if ( duty_select == 3 ) { duty = 2; // negated 25% amp = volume; } if ( this->phase < duty ) amp ^= volume; { int delta = Osc_update_amp( osc, amp ); if ( delta ) Synth_offset( this->synth, time, delta, osc->output ); } time += osc->delay; if ( time < end_time ) { struct Blip_Buffer* const output = osc->output; Synth* synth = this->synth; int delta = amp * 2 - volume; int phase = this->phase; do { phase = (phase + 1) & (square_phase_range - 1); if ( phase == 0 || phase == duty ) { delta = -delta; Synth_offset_inline( synth, time, delta, output ); } time += timer_period; } while ( time < end_time ); osc->last_amp = (delta + volume) >> 1; this->phase = phase; } } osc->delay = time - end_time; } // Nes_Triangle void Triangle_clock_linear_counter( struct Nes_Triangle* this ) { struct Nes_Osc* osc = &this->osc; if ( osc->reg_written [3] ) this->linear_counter = osc->regs [0] & 0x7F; else if ( this->linear_counter ) this->linear_counter--; if ( !(osc->regs [0] & 0x80) ) osc->reg_written [3] = false; } inline int Triangle_calc_amp( struct Nes_Triangle* this ) { int amp = Triangle_phase_range - this->phase; if ( amp < 0 ) amp = this->phase - (Triangle_phase_range + 1); return amp; } // TODO: clean up inline nes_time_t Triangle_maintain_phase( struct Nes_Triangle* this, nes_time_t time, nes_time_t end_time, nes_time_t timer_period ) { nes_time_t remain = end_time - time; if ( remain > 0 ) { int count = (remain + timer_period - 1) / timer_period; this->phase = ((unsigned) this->phase + 1 - count) & (Triangle_phase_range * 2 - 1); this->phase++; time += (blargg_long) count * timer_period; } return time; } void Triangle_run( struct Nes_Triangle* this, nes_time_t time, nes_time_t end_time ) { struct Nes_Osc* osc = &this->osc; const int timer_period = Osc_period( osc ) + 1; if ( !osc->output ) { time += osc->delay; osc->delay = 0; if ( osc->length_counter && this->linear_counter && timer_period >= 3 ) osc->delay = Triangle_maintain_phase( this, time, end_time, timer_period ) - end_time; return; } Blip_set_modified( osc->output ); // to do: track phase when period < 3 // to do: Output 7.5 on dac when period < 2? More accurate, but results in more clicks. int delta = Osc_update_amp( osc, Triangle_calc_amp( this ) ); if ( delta ) Synth_offset( &this->synth, time, delta, osc->output ); time += osc->delay; if ( osc->length_counter == 0 || this->linear_counter == 0 || timer_period < 3 ) { time = end_time; } else if ( time < end_time ) { struct Blip_Buffer* const output = osc->output; int phase = this->phase; int volume = 1; if ( phase > Triangle_phase_range ) { phase -= Triangle_phase_range; volume = -volume; } do { if ( --phase == 0 ) { phase = Triangle_phase_range; volume = -volume; } else { Synth_offset_inline( &this->synth, time, volume, output ); } time += timer_period; } while ( time < end_time ); if ( volume < 0 ) phase += Triangle_phase_range; this->phase = phase; osc->last_amp = Triangle_calc_amp( this ); } osc->delay = time - end_time; } // Nes_Dmc void Dmc_reset( struct Nes_Dmc* this ) { this->address = 0; this->dac = 0; this->buf = 0; this->bits_remain = 1; this->bits = 0; this->buf_full = false; this->silence = true; this->next_irq = apu_no_irq; this->irq_flag = false; this->irq_enabled = false; Osc_reset( &this->osc ); this->period = 0x1AC; } void Dmc_recalc_irq( struct Nes_Dmc* this ) { struct Nes_Osc* osc = &this->osc; nes_time_t irq = apu_no_irq; if ( this->irq_enabled && osc->length_counter ) irq = this->apu->last_dmc_time + osc->delay + ((osc->length_counter - 1) * 8 + this->bits_remain - 1) * (nes_time_t) (this->period) + 1; if ( irq != this->next_irq ) { this->next_irq = irq; Apu_irq_changed( this->apu ); } } int Dmc_count_reads( struct Nes_Dmc* this, nes_time_t time, nes_time_t* last_read ) { struct Nes_Osc* osc = &this->osc; if ( last_read ) *last_read = time; if ( osc->length_counter == 0 ) return 0; // not reading nes_time_t first_read = Dmc_next_read_time( this ); nes_time_t avail = time - first_read; if ( avail <= 0 ) return 0; int count = (avail - 1) / (this->period * 8) + 1; if ( !(osc->regs [0] & loop_flag) && count > osc->length_counter ) count = osc->length_counter; if ( last_read ) { *last_read = first_read + (count - 1) * (this->period * 8) + 1; check( *last_read <= time ); check( count == count_reads( *last_read, NULL ) ); check( count - 1 == count_reads( *last_read - 1, NULL ) ); } return count; } static short const dmc_period_table [2] [16] ICONST_ATTR = { {428, 380, 340, 320, 286, 254, 226, 214, // NTSC 190, 160, 142, 128, 106, 84, 72, 54}, {398, 354, 316, 298, 276, 236, 210, 198, // PAL 176, 148, 132, 118, 98, 78, 66, 50} }; inline void Dmc_reload_sample( struct Nes_Dmc* this ) { this->address = 0x4000 + this->osc.regs [2] * 0x40; this->osc.length_counter = this->osc.regs [3] * 0x10 + 1; } static byte const dac_table [128] ICONST_ATTR = { 0, 1, 2, 3, 4, 5, 6, 7, 7, 8, 9,10,11,12,13,14, 15,15,16,17,18,19,20,20,21,22,23,24,24,25,26,27, 27,28,29,30,31,31,32,33,33,34,35,36,36,37,38,38, 39,40,41,41,42,43,43,44,45,45,46,47,47,48,48,49, 50,50,51,52,52,53,53,54,55,55,56,56,57,58,58,59, 59,60,60,61,61,62,63,63,64,64,65,65,66,66,67,67, 68,68,69,70,70,71,71,72,72,73,73,74,74,75,75,75, 76,76,77,77,78,78,79,79,80,80,81,81,82,82,82,83, }; void Dmc_write_register( struct Nes_Dmc* this, int addr, int data ) { if ( addr == 0 ) { this->period = dmc_period_table [this->pal_mode] [data & 15]; this->irq_enabled = (data & 0xC0) == 0x80; // enabled only if loop disabled this->irq_flag &= this->irq_enabled; Dmc_recalc_irq( this ); } else if ( addr == 1 ) { int old_dac = this->dac; this->dac = data & 0x7F; // adjust last_amp so that "pop" amplitude will be properly non-linear // with respect to change in dac int faked_nonlinear = this->dac - (dac_table [this->dac] - dac_table [old_dac]); if ( !this->nonlinear ) this->osc.last_amp = faked_nonlinear; } } void Dmc_start( struct Nes_Dmc* this ) { Dmc_reload_sample( this ); Dmc_fill_buffer( this ); Dmc_recalc_irq( this ); } void Dmc_fill_buffer( struct Nes_Dmc* this ) { if ( !this->buf_full && this->osc.length_counter ) { require( this->prg_reader ); // prg_reader must be set this->buf = this->prg_reader( this->prg_reader_data, 0x8000u + this->address ); this->address = (this->address + 1) & 0x7FFF; this->buf_full = true; if ( --this->osc.length_counter == 0 ) { if ( this->osc.regs [0] & loop_flag ) { Dmc_reload_sample( this ); } else { this->apu->osc_enables &= ~0x10; this->irq_flag = this->irq_enabled; this->next_irq = apu_no_irq; Apu_irq_changed( this->apu ); } } } } void Dmc_run( struct Nes_Dmc* this, nes_time_t time, nes_time_t end_time ) { struct Nes_Osc* osc = &this->osc; int delta = Osc_update_amp( osc, this->dac ); if ( !osc->output ) { this->silence = true; } else { Blip_set_modified( osc->output ); if ( delta ) Synth_offset( &this->synth, time, delta, osc->output ); } time += osc->delay; if ( time < end_time ) { int bits_remain = this->bits_remain; if ( this->silence && !this->buf_full ) { int count = (end_time - time + this->period - 1) / this->period; bits_remain = (bits_remain - 1 + 8 - (count % 8)) % 8 + 1; time += count * this->period; } else { struct Blip_Buffer* const output = osc->output; const int period = this->period; int bits = this->bits; int dac = this->dac; do { if ( !this->silence ) { int step = (bits & 1) * 4 - 2; bits >>= 1; if ( (unsigned) (dac + step) <= 0x7F ) { dac += step; Synth_offset_inline( &this->synth, time, step, output ); } } time += period; if ( --bits_remain == 0 ) { bits_remain = 8; if ( !this->buf_full ) { this->silence = true; } else { this->silence = false; bits = this->buf; this->buf_full = false; if ( !output ) this->silence = true; Dmc_fill_buffer( this ); } } } while ( time < end_time ); this->dac = dac; osc->last_amp = dac; this->bits = bits; } this->bits_remain = bits_remain; } osc->delay = time - end_time; } // Nes_Noise static short const noise_period_table [16] ICONST_ATTR = { 0x004, 0x008, 0x010, 0x020, 0x040, 0x060, 0x080, 0x0A0, 0x0CA, 0x0FE, 0x17C, 0x1FC, 0x2FA, 0x3F8, 0x7F2, 0xFE4 }; void Noise_clock_envelope( struct Nes_Noise* this ) { struct Nes_Osc* osc = &this->osc; int period = osc->regs [0] & 15; if ( osc->reg_written [3] ) { osc->reg_written [3] = false; this->env_delay = period; this->envelope = 15; } else if ( --this->env_delay < 0 ) { this->env_delay = period; if ( this->envelope | (osc->regs [0] & 0x20) ) this->envelope = (this->envelope - 1) & 15; } } int Noise_volume( struct Nes_Noise* this ) { struct Nes_Osc* osc = &this->osc; return osc->length_counter == 0 ? 0 : (osc->regs [0] & 0x10) ? (osc->regs [0] & 15) : this->envelope; } void Noise_run( struct Nes_Noise* this, nes_time_t time, nes_time_t end_time ) { struct Nes_Osc* osc = &this->osc; int period = noise_period_table [osc->regs [2] & 15]; if ( !osc->output ) { // TODO: clean up time += osc->delay; osc->delay = time + (end_time - time + period - 1) / period * period - end_time; return; } Blip_set_modified( osc->output ); const int volume = Noise_volume( this ); int amp = (this->noise & 1) ? volume : 0; { int delta = Osc_update_amp( osc, amp ); if ( delta ) Synth_offset( &this->synth, time, delta, osc->output ); } time += osc->delay; if ( time < end_time ) { const int mode_flag = 0x80; if ( !volume ) { // round to next multiple of period time += (end_time - time + period - 1) / period * period; // approximate noise cycling while muted, by shuffling up noise register // to do: precise muted noise cycling? if ( !(osc->regs [2] & mode_flag) ) { int feedback = (this->noise << 13) ^ (this->noise << 14); this->noise = (feedback & 0x4000) | (this->noise >> 1); } } else { struct Blip_Buffer* const output = osc->output; // using resampled time avoids conversion in synth.offset() blip_resampled_time_t rperiod = Blip_resampled_duration( output, period ); blip_resampled_time_t rtime = Blip_resampled_time( output, time ); int noise = this->noise; int delta = amp * 2 - volume; const int tap = (osc->regs [2] & mode_flag ? 8 : 13); do { int feedback = (noise << tap) ^ (noise << 14); time += period; if ( (noise + 1) & 2 ) { // bits 0 and 1 of noise differ delta = -delta; Synth_offset_resampled( &this->synth, rtime, delta, output ); } rtime += rperiod; noise = (feedback & 0x4000) | (noise >> 1); } while ( time < end_time ); osc->last_amp = (delta + volume) >> 1; this->noise = noise; } } osc->delay = time - end_time; }