// Game_Music_Emu 0.6-pre. http://www.slack.net/~ant/ #include "gb_cpu.h" #include "blargg_endian.h" /* Copyright (C) 2003-2008 Shay Green. This module is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This module is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this module; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "blargg_source.h" inline void set_code_page( struct Gb_Cpu* this, int i, void* p ) { byte* p2 = STATIC_CAST(byte*,p) - GB_CPU_OFFSET( i * page_size ); this->cpu_state_.code_map [i] = p2; this->cpu_state->code_map [i] = p2; } void Cpu_reset( struct Gb_Cpu* this, void* unmapped ) { check( this->cpu_state == &this->cpu_state_ ); this->cpu_state = &this->cpu_state_; this->cpu_state_.time = 0; int i; for ( i = 0; i < page_count + 1; ++i ) set_code_page( this, i, unmapped ); memset( &this->r, 0, sizeof this->r ); blargg_verify_byte_order(); } void Cpu_map_code( struct Gb_Cpu* this, addr_t start, int size, void* data ) { // address range must begin and end on page boundaries require( start % page_size == 0 ); require( size % page_size == 0 ); require( start + size <= mem_size ); int offset; for ( offset = 0; offset < size; offset += page_size ) set_code_page( this, (start + offset) >> page_bits, STATIC_CAST(char*,data) + offset ); }