# __________ __ ___. # Open \______ \ ____ ____ | | _\_ |__ _______ ___ # Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / # Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < # Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ # \/ \/ \/ \/ \/ # $Id$ # PUZZLES_SRCDIR = $(APPSDIR)/plugins/puzzles PUZZLES_OBJDIR = $(BUILDDIR)/apps/plugins/puzzles PUZZLES_SHARED_SRC = $(call preprocess, $(PUZZLES_SRCDIR)/SOURCES) PUZZLES_SHARED_OBJ = $(call c2obj, $(PUZZLES_SHARED_SRC)) PUZZLES_GAMES_SRC = $(call preprocess, $(PUZZLES_SRCDIR)/SOURCES.games) PUZZLES_GAMES_OBJ = $(call c2obj, $(PUZZLES_GAMES_SRC)) PUZZLES_SRC = $(PUZZLES_GAMES_SRC) $(PUZZLES_SHARED_SRC) PUZZLES_OBJ = $(call c2obj, $(PUZZLES_SRC)) PUZZLES_ROCKS = $(addprefix $(PUZZLES_OBJDIR)/sgt-, $(notdir $(PUZZLES_GAMES_SRC:.c=.rock))) OTHER_SRC += $(PUZZLES_SRC) ROCKS += $(PUZZLES_ROCKS) PUZZLES_OPTIMIZE = -O2 ifeq ($(MODELNAME), sansac200v2) PUZZLES_OPTIMIZE = -Os # tiny plugin buffer endif # we suppress all warnings PUZZLESFLAGS = -I$(PUZZLES_SRCDIR)/dummy \ $(filter-out -O%,$(PLUGINFLAGS)) $(PUZZLES_OPTIMIZE) \ -Wno-unused-parameter -Wno-sign-compare -Wno-strict-aliasing -w \ -DFOR_REAL -I$(PUZZLES_SRCDIR)/src -I$(PUZZLES_SRCDIR) -include \ $(PUZZLES_SRCDIR)/rbcompat.h $(PUZZLES_OBJDIR)/sgt-%.rock: $(PUZZLES_OBJDIR)/src/%.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB) $(call PRINTS,LD $(@F))$(CC) $(PLUGINFLAGS) -o $(PUZZLES_OBJDIR)/$*.elf \ $(filter %.o, $^) \ $(filter %.a, $+) \ -lgcc $(filter-out -Wl%.map, $(PLUGINLDFLAGS)) -Wl,-Map,$(PUZZLES_OBJDIR)/src/$*.map $(SILENT)$(call objcopy,$(PUZZLES_OBJDIR)/$*.elf,$@) $(PUZZLES_SRCDIR)/rbcompat.h: $(APPSDIR)/plugin.h \ $(APPSDIR)/plugins/lib/pluginlib_exit.h \ $(BUILDDIR)/sysfont.h \ $(PUZZLES_SRCDIR)/rbassert.h \ $(TLSFLIB_DIR)/src/tlsf.h # special pattern rule for compiling puzzles with extra flags $(PUZZLES_OBJDIR)/%.o: $(PUZZLES_SRCDIR)/%.c $(PUZZLES_SRCDIR)/puzzles.make $(PUZZLES_SRCDIR)/rbcompat.h $(SILENT)mkdir -p $(dir $@) $(call PRINTS,CC $(subst $(ROOTDIR)/,,$<))$(CC) -I$(dir $<) $(PUZZLESFLAGS) -c $< -o $@