/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id: jackpot.c 14034 2007-07-28 05:42:55Z kevin $ * * Copyright (C) 2007 Copyright Kévin Ferrare based on Zakk Roberts's work * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "clock.h" #include "clock_bitmaps.h" #include "clock_draw.h" #include "clock_settings.h" #include "picture.h" static int max_skin[]={ [ANALOG]=2, [BINARY]=3, [DIGITAL]=2, }; enum message{ MESSAGE_LOADING, MESSAGE_LOADED, MESSAGE_ERRLOAD, MESSAGE_SAVING, MESSAGE_SAVED, MESSAGE_ERRSAVE }; enum settings_file_status{ LOADED, ERRLOAD, SAVED, ERRSAVE }; struct clock_settings clock_settings; /* The settings as they exist on the hard disk, so that * we can know at saving time if changes have been made */ struct clock_settings hdd_clock_settings; bool settings_needs_saving(struct clock_settings* settings){ return(rb->memcmp(settings, &hdd_clock_settings, sizeof(*settings))); } void clock_settings_reset(struct clock_settings* settings){ settings->mode = ANALOG; int i; for(i=0;iskin[i]=0; } settings->general.hour_format = H12; settings->general.date_format = EUROPEAN; settings->general.show_counter = true; settings->general.save_settings = true; settings->general.idle_poweroff=true; settings->general.backlight = ROCKBOX_SETTING; settings->analog.show_date = false; settings->analog.show_seconds = true; settings->analog.show_border = true; settings->digital.show_seconds = true; settings->digital.blinkcolon = false; apply_backlight_setting(settings->general.backlight); } void apply_backlight_setting(int backlight_setting) { if(backlight_setting == ALWAS_OFF) rb->backlight_set_timeout(0); else if(backlight_setting == ROCKBOX_SETTING) rb->backlight_set_timeout(rb->global_settings->backlight_timeout); else if(backlight_setting == ALWAYS_ON) rb->backlight_set_timeout(1); } void clock_settings_skin_next(struct clock_settings* settings){ settings->skin[settings->mode]++; if(settings->skin[settings->mode]>=max_skin[settings->mode]) settings->skin[settings->mode]=0; } void clock_settings_skin_previous(struct clock_settings* settings){ settings->skin[settings->mode]--; if(settings->skin[settings->mode]<0) settings->skin[settings->mode]=max_skin[settings->mode]-1; } enum settings_file_status clock_settings_load(struct clock_settings* settings, char* filename){ int fd = rb->open(filename, O_RDONLY); if(fd >= 0){ /* does file exist? */ /* basic consistency check */ if(rb->filesize(fd) == sizeof(*settings)){ rb->read(fd, settings, sizeof(*settings)); rb->close(fd); apply_backlight_setting(settings->general.backlight); rb->memcpy(&hdd_clock_settings, settings, sizeof(*settings)); return(LOADED); } } /* Initializes the settings with default values at least */ clock_settings_reset(settings); return(ERRLOAD); } enum settings_file_status clock_settings_save(struct clock_settings* settings, char* filename){ int fd = rb->creat(filename); if(fd >= 0){ /* does file exist? */ rb->write (fd, settings, sizeof(*settings)); rb->close(fd); return(SAVED); } return(ERRSAVE); } void draw_logo(struct screen* display){ #ifdef HAVE_LCD_COLOR if(display->is_color){ display->set_foreground(LCD_BLACK); display->set_background(LCD_RGBPACK(180,200,230)); } #endif const struct picture* logo = &(logos[display->screen_type]); display->clear_display(); picture_draw(display, logo, 0, 0); } void draw_message(struct screen* display, int msg, int y){ const struct picture* message = &(messages[display->screen_type]); display->set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID); display->fillrect(0, display->height-message->height, display->width, message->height); display->set_drawmode(DRMODE_SOLID); vertical_picture_draw_sprite(display, message, msg, 0, display->height-(message->height*y)); } void load_settings(void){ int i; struct screen* display; FOR_NB_SCREENS(i){ display=rb->screens[i]; display->clear_display(); draw_logo(display); draw_message(display, MESSAGE_LOADING, 1); display->update(); } enum settings_file_status load_status= clock_settings_load(&clock_settings, settings_filename); FOR_NB_SCREENS(i){ display=rb->screens[i]; if(load_status==LOADED) draw_message(display, MESSAGE_LOADED, 1); else draw_message(display, MESSAGE_ERRLOAD, 1); display->update(); } #ifndef SIMULATOR rb->ata_sleep(); #endif rb->sleep(HZ); } void save_settings(void){ int i; struct screen* display; if(!settings_needs_saving(&clock_settings)) return; FOR_NB_SCREENS(i){ display=rb->screens[i]; display->clear_display(); draw_logo(display); draw_message(display, MESSAGE_SAVING, 1); display->update(); } enum settings_file_status load_status= clock_settings_save(&clock_settings, settings_filename); FOR_NB_SCREENS(i){ display=rb->screens[i]; if(load_status==SAVED) draw_message(display, MESSAGE_SAVED, 1); else draw_message(display, MESSAGE_ERRSAVE, 1); display->update(); } rb->sleep(HZ); } void save_settings_wo_gui(void){ clock_settings_save(&clock_settings, settings_filename); }