/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2005 by Nick Lanham * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "autoconf.h" #include #include #include #include "kernel.h" #include "sound.h" #include "audiohw.h" #include "pcm.h" #include "pcm_sampr.h" #include "SDL.h" /*#define LOGF_ENABLE*/ #include "logf.h" static int sim_volume = 0; #if CONFIG_CODEC == SWCODEC static int cvt_status = -1; static Uint8* pcm_data; static size_t pcm_data_size; static size_t pcm_sample_bytes; static size_t pcm_channel_bytes; static struct pcm_udata { Uint8 *stream; Uint32 num_in; Uint32 num_out; FILE *debug; } udata; static SDL_AudioSpec obtained; static SDL_AudioCVT cvt; extern bool debug_audio; #ifndef MIN #define MIN(a, b) (((a) < (b)) ? (a) : (b)) #endif void pcm_play_lock(void) { SDL_LockAudio(); } void pcm_play_unlock(void) { SDL_UnlockAudio(); } static void pcm_dma_apply_settings_nolock(void) { cvt_status = SDL_BuildAudioCVT(&cvt, AUDIO_S16SYS, 2, pcm_sampr, obtained.format, obtained.channels, obtained.freq); if (cvt_status < 0) { cvt.len_ratio = (double)obtained.freq / (double)pcm_sampr; } } void pcm_dma_apply_settings(void) { pcm_play_lock(); pcm_dma_apply_settings_nolock(); pcm_play_unlock(); } void pcm_play_dma_start(const void *addr, size_t size) { pcm_dma_apply_settings_nolock(); pcm_data = (Uint8 *) addr; pcm_data_size = size; SDL_PauseAudio(0); } void pcm_play_dma_stop(void) { SDL_PauseAudio(1); if (udata.debug != NULL) { fclose(udata.debug); udata.debug = NULL; DEBUGF("Audio debug file closed\n"); } } void pcm_play_dma_pause(bool pause) { if (pause) SDL_PauseAudio(1); else SDL_PauseAudio(0); } size_t pcm_get_bytes_waiting(void) { return pcm_data_size; } extern int sim_volume; /* in firmware/sound.c */ static void write_to_soundcard(struct pcm_udata *udata) { if (debug_audio && (udata->debug == NULL)) { udata->debug = fopen("audiodebug.raw", "ab"); DEBUGF("Audio debug file open\n"); } if (cvt.needed) { Uint32 rd = udata->num_in; Uint32 wr = (double)rd * cvt.len_ratio; if (wr > udata->num_out) { wr = udata->num_out; rd = (double)wr / cvt.len_ratio; if (rd > udata->num_in) { rd = udata->num_in; wr = (double)rd * cvt.len_ratio; } } if (wr == 0 || rd == 0) { udata->num_out = udata->num_in = 0; return; } if (cvt_status > 0) { cvt.len = rd * pcm_sample_bytes; cvt.buf = (Uint8 *) malloc(cvt.len * cvt.len_mult); memcpy(cvt.buf, pcm_data, cvt.len); SDL_ConvertAudio(&cvt); SDL_MixAudio(udata->stream, cvt.buf, cvt.len_cvt, sim_volume); udata->num_in = cvt.len / pcm_sample_bytes; udata->num_out = cvt.len_cvt / pcm_sample_bytes; if (udata->debug != NULL) { fwrite(cvt.buf, sizeof(Uint8), cvt.len_cvt, udata->debug); } free(cvt.buf); } else { /* Convert is bad, so do silence */ Uint32 num = wr*obtained.channels; udata->num_in = rd; udata->num_out = wr; switch (pcm_channel_bytes) { case 1: { Uint8 *stream = udata->stream; while (num-- > 0) *stream++ = obtained.silence; break; } case 2: { Uint16 *stream = (Uint16 *)udata->stream; while (num-- > 0) *stream++ = obtained.silence; break; } } if (udata->debug != NULL) { fwrite(udata->stream, sizeof(Uint8), wr, udata->debug); } } } else { udata->num_in = udata->num_out = MIN(udata->num_in, udata->num_out); SDL_MixAudio(udata->stream, pcm_data, udata->num_out * pcm_sample_bytes, sim_volume); if (udata->debug != NULL) { fwrite(pcm_data, sizeof(Uint8), udata->num_out * pcm_sample_bytes, udata->debug); } } } static void sdl_audio_callback(struct pcm_udata *udata, Uint8 *stream, int len) { logf("sdl_audio_callback: len %d, pcm %d\n", len, pcm_data_size); udata->stream = stream; /* Write what we have in the PCM buffer */ if (pcm_data_size > 0) goto start; /* Audio card wants more? Get some more then. */ while (len > 0) { if ((ssize_t)pcm_data_size <= 0) { pcm_data_size = 0; if (pcm_callback_for_more) pcm_callback_for_more(&pcm_data, &pcm_data_size); } if (pcm_data_size > 0) { start: udata->num_in = pcm_data_size / pcm_sample_bytes; udata->num_out = len / pcm_sample_bytes; write_to_soundcard(udata); udata->num_in *= pcm_sample_bytes; udata->num_out *= pcm_sample_bytes; pcm_data += udata->num_in; pcm_data_size -= udata->num_in; udata->stream += udata->num_out; len -= udata->num_out; } else { DEBUGF("sdl_audio_callback: No Data.\n"); pcm_play_dma_stop(); pcm_play_dma_stopped_callback(); break; } } } const void * pcm_play_dma_get_peak_buffer(int *count) { uintptr_t addr = (uintptr_t)pcm_data; *count = pcm_data_size / 4; return (void *)((addr + 2) & ~3); } #ifdef HAVE_RECORDING void pcm_rec_lock(void) { } void pcm_rec_unlock(void) { } void pcm_rec_dma_init(void) { } void pcm_rec_dma_close(void) { } void pcm_rec_dma_start(void *start, size_t size) { (void)start; (void)size; } void pcm_rec_dma_stop(void) { } void pcm_rec_dma_record_more(void *start, size_t size) { (void)start; (void)size; } unsigned long pcm_rec_status(void) { return 0; } const void * pcm_rec_dma_get_peak_buffer(void) { return NULL; } #endif /* HAVE_RECORDING */ void pcm_play_dma_init(void) { SDL_AudioSpec wanted_spec; udata.debug = NULL; if (debug_audio) { udata.debug = fopen("audiodebug.raw", "wb"); DEBUGF("Audio debug file open\n"); } /* Set 16-bit stereo audio at 44Khz */ wanted_spec.freq = 44100; wanted_spec.format = AUDIO_S16SYS; wanted_spec.channels = 2; wanted_spec.samples = 2048; wanted_spec.callback = (void (SDLCALL *)(void *userdata, Uint8 *stream, int len))sdl_audio_callback; wanted_spec.userdata = &udata; /* Open the audio device and start playing sound! */ if(SDL_OpenAudio(&wanted_spec, &obtained) < 0) { fprintf(stderr, "Unable to open audio: %s\n", SDL_GetError()); return; } switch (obtained.format) { case AUDIO_U8: case AUDIO_S8: pcm_channel_bytes = 1; break; case AUDIO_U16LSB: case AUDIO_S16LSB: case AUDIO_U16MSB: case AUDIO_S16MSB: pcm_channel_bytes = 2; break; default: fprintf(stderr, "Unknown sample format obtained: %u\n", (unsigned)obtained.format); return; } pcm_sample_bytes = obtained.channels * pcm_channel_bytes; pcm_dma_apply_settings_nolock(); } void pcm_postinit(void) { } #endif /* CONFIG_CODEC == SWCODEC */ /** * Audio Hardware api. Make them do nothing as we cannot properly simulate with * SDL. if we used DSP we would run code that doesn't actually run on the target **/ void audiohw_set_volume(int volume) { sim_volume = SDL_MIX_MAXVOLUME * ((volume - VOLUME_MIN) / 10) / (VOLUME_RANGE / 10); } #if defined(AUDIOHW_HAVE_PRESCALER) void audiohw_set_prescaler(int value) { (void)value; } #endif #if defined(AUDIOHW_HAVE_BALANCE) void audiohw_set_balance(int value) { (void)value; } #endif #if defined(AUDIOHW_HAVE_BASS) void audiohw_set_bass(int value) { (void)value; } #endif #if defined(AUDIOHW_HAVE_TREBLE) void audiohw_set_treble(int value) { (void)value; } #endif #if CONFIG_CODEC != SWCODEC void audiohw_set_channel(int value) { (void)value; } void audiohw_set_stereo_width(int value){ (void)value; } #endif #if defined(AUDIOHW_HAVE_BASS_CUTOFF) void audiohw_set_bass_cutoff(int value) { (void)value; } #endif #if defined(AUDIOHW_HAVE_TREBLE_CUTOFF) void audiohw_set_treble_cutoff(int value){ (void)value; } #endif #if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) int mas_codec_readreg(int reg) { (void)reg; return 0; } int mas_codec_writereg(int reg, unsigned int val) { (void)reg; (void)val; return 0; } int mas_writemem(int bank, int addr, const unsigned long* src, int len) { (void)bank; (void)addr; (void)src; (void)len; return 0; } #endif