/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2005 Miika Pekkarinen * Copyright (C) 2012 Michael Sevakis * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "config.h" #include "system.h" #include "fracmul.h" #include "fixedpoint.h" #include "dsp_proc_entry.h" #include /** * Linear interpolation resampling that introduces a one sample delay because * of our inability to look into the future at the end of a frame. */ #if 0 /* Set to '1' to enable debug messages */ #include #else #undef DEBUGF #define DEBUGF(...) #endif #define RESAMPLE_BUF_COUNT 192 /* Per channel, per DSP */ /* CODEC_IDX_AUDIO = left and right, CODEC_IDX_VOICE = mono */ static int32_t resample_out_bufs[3][RESAMPLE_BUF_COUNT] IBSS_ATTR; /* Data for each resampler on each DSP */ static struct resample_data { uint32_t delta; /* 00h: Phase delta for each step */ uint32_t phase; /* 04h: Current phase [pos16|frac16] */ int32_t last_sample[2]; /* 08h: Last samples for interpolation (L+R) */ /* 10h */ int32_t frequency; /* Virtual samplerate */ struct dsp_config *dsp; /* The DSP for this resampler */ struct dsp_buffer resample_buf; /* Buffer descriptor for resampled data */ int32_t *resample_buf_arr[2]; /* Actual output data pointers */ } resample_data[DSP_COUNT] IBSS_ATTR; /* Actual worker function. Implemented here or in target assembly code. */ int lin_resample_resample(struct resample_data *data, struct dsp_buffer *src, struct dsp_buffer *dst); static void lin_resample_flush_data(struct resample_data *data) { data->phase = 0; data->last_sample[0] = 0; data->last_sample[1] = 0; } static void lin_resample_flush(struct dsp_proc_entry *this) { struct resample_data *data = (void *)this->data; data->resample_buf.remcount = 0; lin_resample_flush_data(data); } static bool lin_resample_new_delta(struct resample_data *data, struct dsp_buffer *buf) { int32_t frequency = buf->format.frequency; /* virtual samplerate */ data->frequency = frequency; data->delta = fp_div(frequency, NATIVE_FREQUENCY, 16); if (frequency == NATIVE_FREQUENCY) { /* NOTE: If fully glitch-free transistions from no resampling to resampling are desired, last_sample history should be maintained even when not resampling. */ lin_resample_flush_data(data); return false; } return true; } #if !defined(CPU_COLDFIRE) && !defined(CPU_ARM) /* Where the real work is done */ int lin_resample_resample(struct resample_data *data, struct dsp_buffer *src, struct dsp_buffer *dst) { int ch = src->format.num_channels - 1; uint32_t count = MIN(src->remcount, 0x8000); uint32_t delta = data->delta; uint32_t phase, pos; int32_t *d; do { const int32_t *s = src->p32[ch]; d = dst->p32[ch]; int32_t *dmax = d + dst->bufcount; phase = data->phase; pos = phase >> 16; pos = MIN(pos, count); int32_t last = pos > 0 ? s[pos - 1] : data->last_sample[ch]; if (pos < count) { while (1) { *d++ = last + FRACMUL((phase & 0xffff) << 15, s[pos] - last); phase += delta; pos = phase >> 16; if (pos >= count || d >= dmax) break; if (pos > 0) last = s[pos - 1]; } if (pos > 0) { pos = MIN(pos, count); last = s[pos - 1]; } } data->last_sample[ch] = last; } while (--ch >= 0); /* Wrap phase accumulator back to start of next frame. */ data->phase = phase - (pos << 16); dst->remcount = d - dst->p32[0]; return pos; } #endif /* CPU */ /* Resample count stereo samples or stop when the destination is full. * Updates the src buffer and changes to its own output buffer to refer to * the resampled data. */ static void lin_resample_process(struct dsp_proc_entry *this, struct dsp_buffer **buf_p) { struct resample_data *data = (void *)this->data; struct dsp_buffer *src = *buf_p; struct dsp_buffer *dst = &data->resample_buf; *buf_p = dst; if (dst->remcount > 0) return; /* data still remains */ dst->remcount = 0; dst->p32[0] = data->resample_buf_arr[0]; dst->p32[1] = data->resample_buf_arr[1]; if (src->remcount > 0) { dst->bufcount = RESAMPLE_BUF_COUNT; int consumed = lin_resample_resample(data, src, dst); /* Advance src by consumed amount */ if (consumed > 0) dsp_advance_buffer32(src, consumed); } /* else purged resample_buf */ /* Inherit in-place processed mask from source buffer */ dst->proc_mask = src->proc_mask; } /* Finish draining old samples then switch format or shut off */ static void lin_resample_new_format(struct dsp_proc_entry *this, struct dsp_buffer **buf_p) { struct resample_data *data = (void *)this->data; struct dsp_buffer *src = *buf_p; struct dsp_buffer *dst = &data->resample_buf; if (dst->remcount > 0) { *buf_p = dst; return; /* data still remains */ } DSP_PRINT_FORMAT(DSP_PROC_RESAMPLE, DSP_PROC_RESAMPLE, src->format); struct dsp_config *dsp = data->dsp; int32_t frequency = data->frequency; bool active = dsp_proc_active(dsp, DSP_PROC_RESAMPLE); if (src->format.frequency != frequency) { DEBUGF(" DSP_PROC_RESAMPLE- new delta\n"); active = lin_resample_new_delta(data, src); dsp_proc_activate(dsp, DSP_PROC_RESAMPLE, active); } /* Everything after us is NATIVE_FREQUENCY */ struct sample_format f = src->format; f.frequency = NATIVE_FREQUENCY; f.codec_frequency = NATIVE_FREQUENCY; if (!active) { DEBUGF(" DSP_PROC_RESAMPLE- not active\n"); dst->format = f; /* Keep track */ return; /* No resampling required */ } format_change_ack(&src->format); if (EQU_SAMPLE_FORMAT(f, dst->format)) { DEBUGF(" DSP_PROC_RESAMPLE- same dst format\n"); format_change_ack(&f); /* Nothing changed that matters downstream */ } dst->format = f; dsp_proc_call(this, buf_p, 0); } static void lin_resample_init(struct dsp_config *dsp, enum dsp_ids dsp_id) { /* Always enable resampler so that format changes may be monitored and * it self-activated when required */ dsp_proc_enable(dsp, DSP_PROC_RESAMPLE, true); int32_t *lbuf, *rbuf; switch (dsp_id) { case CODEC_IDX_AUDIO: lbuf = resample_out_bufs[0]; rbuf = resample_out_bufs[1]; break; case CODEC_IDX_VOICE: lbuf = rbuf = resample_out_bufs[2]; /* Always mono */ break; default: /* huh? */ DEBUGF("DSP_PROC_RESAMPLE- unknown DSP %d\n", (int)dsp_id); return; } resample_data[dsp_id].resample_buf_arr[0] = lbuf; resample_data[dsp_id].resample_buf_arr[1] = rbuf; } /* DSP message hook */ static intptr_t lin_resample_configure(struct dsp_proc_entry *this, struct dsp_config *dsp, unsigned int setting, intptr_t value) { switch (setting) { case DSP_INIT: lin_resample_init(dsp, (enum dsp_ids)value); break; case DSP_FLUSH: lin_resample_flush(this); break; case DSP_PROC_INIT: this->data = (intptr_t)&resample_data[dsp_get_id(dsp)]; this->ip_mask = 0; /* Not in-place */ this->process[0] = lin_resample_process; this->process[1] = lin_resample_new_format; ((struct resample_data *)this->data)->dsp = dsp; break; case DSP_PROC_CLOSE: /* This stage should be enabled at all times */ DEBUGF("DSP_PROC_RESAMPLE- Error: Closing!\n"); break; } return 1; (void)value; } /* Database entry */ DSP_PROC_DB_ENTRY(RESAMPLE, lin_resample_configure);