/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2002 by Daniel Stenberg * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #ifndef _BUTTON_H_ #define _BUTTON_H_ #include #include "config.h" #if (CONFIG_KEYPAD == IRIVER_H100_PAD) || \ (CONFIG_KEYPAD == IRIVER_H300_PAD) #define HAS_BUTTON_HOLD #define HAS_REMOTE_BUTTON_HOLD #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \ (CONFIG_KEYPAD == IPOD_3G_PAD) || \ (CONFIG_KEYPAD == IRIVER_IFP7XX_PAD) #define HAS_BUTTON_HOLD #endif extern struct event_queue button_queue; void button_init (void); long button_get (bool block); long button_get_w_tmo(int ticks); int button_status(void); void button_clear_queue(void); #ifdef HAVE_LCD_BITMAP void button_set_flip(bool flip); /* turn 180 degrees */ #endif #ifdef CONFIG_BACKLIGHT void set_backlight_filter_keypress(bool value); #ifdef HAVE_REMOTE_LCD void set_remote_backlight_filter_keypress(bool value); #endif #endif #ifdef HAS_BUTTON_HOLD bool button_hold(void); #endif #ifdef HAS_REMOTE_BUTTON_HOLD bool remote_button_hold(void); #endif #define BUTTON_NONE 0x00000000 /* Button modifiers */ #define BUTTON_REL 0x02000000 #define BUTTON_REPEAT 0x04000000 #ifdef TARGET_TREE #include "button-target.h" #else /* Target specific button codes */ #if (CONFIG_KEYPAD == IRIVER_H100_PAD)\ || (CONFIG_KEYPAD == IRIVER_H300_PAD) /* iRiver H100/H300 specific button codes */ /* Main unit's buttons */ #define BUTTON_ON 0x00000001 #define BUTTON_OFF 0x00000002 #define BUTTON_LEFT 0x00000004 #define BUTTON_RIGHT 0x00000008 #define BUTTON_UP 0x00000010 #define BUTTON_DOWN 0x00000020 #define BUTTON_REC 0x00000040 #define BUTTON_MODE 0x00000080 #define BUTTON_SELECT 0x00000100 #define BUTTON_MAIN (BUTTON_ON|BUTTON_OFF|BUTTON_LEFT|BUTTON_RIGHT|\ BUTTON_UP|BUTTON_DOWN|BUTTON_REC|BUTTON_MODE|BUTTON_SELECT) /* Remote control's buttons */ #define BUTTON_RC_ON 0x00100000 #define BUTTON_RC_STOP 0x00080000 #define BUTTON_RC_REW 0x00040000 #define BUTTON_RC_FF 0x00020000 #define BUTTON_RC_VOL_UP 0x00010000 #define BUTTON_RC_VOL_DOWN 0x00008000 #define BUTTON_RC_REC 0x00004000 #define BUTTON_RC_MODE 0x00002000 #define BUTTON_RC_MENU 0x00001000 #define BUTTON_RC_BITRATE 0x00000800 #define BUTTON_RC_SOURCE 0x00000400 #define BUTTON_REMOTE (BUTTON_RC_ON|BUTTON_RC_STOP|BUTTON_RC_REW|BUTTON_RC_FF\ |BUTTON_RC_VOL_UP|BUTTON_RC_VOL_DOWN|BUTTON_RC_REC\ |BUTTON_RC_MODE|BUTTON_RC_MENU|BUTTON_RC_BITRATE\ |BUTTON_RC_SOURCE) #elif CONFIG_KEYPAD == RECORDER_PAD /* Recorder specific button codes */ /* Main unit's buttons */ #define BUTTON_ON 0x00000001 #define BUTTON_OFF 0x00000002 #define BUTTON_LEFT 0x00000004 #define BUTTON_RIGHT 0x00000008 #define BUTTON_UP 0x00000010 #define BUTTON_DOWN 0x00000020 #define BUTTON_PLAY 0x00000040 #define BUTTON_F1 0x00000080 #define BUTTON_F2 0x00000100 #define BUTTON_F3 0x00000200 #define BUTTON_MAIN (BUTTON_ON|BUTTON_OFF|BUTTON_LEFT|BUTTON_RIGHT\ |BUTTON_UP|BUTTON_DOWN|BUTTON_PLAY\ |BUTTON_F1|BUTTON_F2|BUTTON_F3) /* Remote control's buttons */ #define BUTTON_RC_PLAY 0x00100000 #define BUTTON_RC_STOP 0x00080000 #define BUTTON_RC_LEFT 0x00040000 #define BUTTON_RC_RIGHT 0x00020000 #define BUTTON_RC_VOL_UP 0x00010000 #define BUTTON_RC_VOL_DOWN 0x00008000 #define BUTTON_REMOTE (BUTTON_RC_PLAY|BUTTON_RC_STOP\ |BUTTON_RC_LEFT|BUTTON_RC_RIGHT\ |BUTTON_RC_VOL_UP|BUTTON_RC_VOL_DOWN) #elif CONFIG_KEYPAD == PLAYER_PAD /* Jukebox 6000 and Studio specific button codes */ /* Main unit's buttons */ #define BUTTON_ON 0x00000001 #define BUTTON_STOP 0x00000002 #define BUTTON_LEFT 0x00000004 #define BUTTON_RIGHT 0x00000008 #define BUTTON_PLAY 0x00000010 #define BUTTON_MENU 0x00000020 #define BUTTON_MAIN (BUTTON_ON|BUTTON_STOP|BUTTON_LEFT|BUTTON_RIGHT\ |BUTTON_PLAY|BUTTON_MENU) /* Remote control's buttons */ #define BUTTON_RC_PLAY 0x00100000 #define BUTTON_RC_STOP 0x00080000 #define BUTTON_RC_LEFT 0x00040000 #define BUTTON_RC_RIGHT 0x00020000 #define BUTTON_RC_VOL_UP 0x00010000 #define BUTTON_RC_VOL_DOWN 0x00008000 #define BUTTON_REMOTE (BUTTON_RC_PLAY|BUTTON_RC_STOP\ |BUTTON_RC_LEFT|BUTTON_RC_RIGHT\ |BUTTON_RC_VOL_UP|BUTTON_RC_VOL_DOWN) #elif CONFIG_KEYPAD == ONDIO_PAD /* Ondio specific button codes */ #define BUTTON_OFF 0x00000001 #define BUTTON_MENU 0x00000002 #define BUTTON_LEFT 0x00000004 #define BUTTON_RIGHT 0x00000008 #define BUTTON_UP 0x00000010 #define BUTTON_DOWN 0x00000020 #define BUTTON_MAIN (BUTTON_OFF|BUTTON_MENU|BUTTON_LEFT|BUTTON_RIGHT\ |BUTTON_UP|BUTTON_DOWN) #define BUTTON_REMOTE 0 #elif CONFIG_KEYPAD == GMINI100_PAD /* Gmini specific button codes */ #define BUTTON_ON 0x00000001 #define BUTTON_OFF 0x00000002 #define BUTTON_LEFT 0x00000004 #define BUTTON_RIGHT 0x00000008 #define BUTTON_UP 0x00000010 #define BUTTON_DOWN 0x00000020 #define BUTTON_PLAY 0x00000040 #define BUTTON_MENU 0x00000080 #define BUTTON_MAIN (BUTTON_ON|BUTTON_OFF|BUTTON_LEFT|BUTTON_RIGHT\ |BUTTON_UP|BUTTON_DOWN|BUTTON_PLAY|BUTTON_MENU) #define BUTTON_REMOTE 0 #elif ((CONFIG_KEYPAD == IPOD_4G_PAD) || (CONFIG_KEYPAD == IPOD_3G_PAD)) /* iPod specific button codes */ #define BUTTON_SELECT 0x00000001 #define BUTTON_MENU 0x00000002 #define BUTTON_LEFT 0x00000004 #define BUTTON_RIGHT 0x00000008 #define BUTTON_SCROLL_FWD 0x00000010 #define BUTTON_SCROLL_BACK 0x00000020 #define BUTTON_PLAY 0x00000040 #define BUTTON_MAIN (BUTTON_SELECT|BUTTON_MENU\ |BUTTON_LEFT|BUTTON_RIGHT|BUTTON_SCROLL_FWD\ |BUTTON_SCROLL_BACK|BUTTON_PLAY) #define BUTTON_REMOTE 0 /* This is for later #define BUTTON_SCROLL_TOUCH 0x00000200 */ #elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD /* iriver IFP7XX specific button codes */ #define BUTTON_PLAY 0x00000001 #define BUTTON_SELECT 0x00000002 #define BUTTON_LEFT 0x00000004 #define BUTTON_RIGHT 0x00000008 #define BUTTON_UP 0x00000010 #define BUTTON_DOWN 0x00000020 #define BUTTON_MODE 0x00000040 #define BUTTON_EQ 0x00000080 #define BUTTON_MAIN (BUTTON_PLAY|BUTTON_SELECT\ |BUTTON_LEFT|BUTTON_RIGHT|BUTTON_UP|BUTTON_DOWN\ |BUTTON_MODE|BUTTON_EQ) #define BUTTON_REMOTE 0 #elif CONFIG_KEYPAD == GIGABEAT_PAD /* Toshiba Gigabeat specific button codes */ #define BUTTON_POWER 0x00000001 #define BUTTON_MENU 0x00000002 #define BUTTON_LEFT 0x00000004 #define BUTTON_RIGHT 0x00000008 #define BUTTON_UP 0x00000010 #define BUTTON_DOWN 0x00000020 #define BUTTON_VOL_UP 0x00000040 #define BUTTON_VOL_DOWN 0x00000080 #define BUTTON_SELECT 0x00000100 #define BUTTON_A 0x00000200 #define BUTTON_MAIN (BUTTON_POWER|BUTTON_MENU|BUTTON_LEFT|BUTTON_RIGHT\ |BUTTON_UP|BUTTON_DOWN|BUTTON_VOL_UP|BUTTON_VOL_DOWN\ |BUTTON_SELECT|BUTTON_A) #define BUTTON_REMOTE 0 #elif 0 /* * Please, add the next Rockbox target's button defines here, * using: * - bits 0 and up: for main unit's buttons * - bits 20 (0x00100000) and downwards for the remote buttons (if applicable) * Don't forget to add BUTTON_MAIN and BUTTON_REMOTE masks * Currently, main buttons on all targets are up to bit 9 (0x00000200), * and remote buttons are down to bit 10 (0x00000400) */ #endif /* RECORDER/PLAYER/ONDIO/GMINI KEYPAD */ #endif /* TARGET_TREE */ #endif /* _BUTTON_H_ */