/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2010 Robert Bieber * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include #include #include "rbviewport.h" #include "rbscreen.h" #include "rbrenderinfo.h" #include "parsetreemodel.h" #include "tag_table.h" #include "skin_parser.h" RBViewport::RBViewport(skin_element* node, const RBRenderInfo& info) : QGraphicsItem(info.screen()), font(info.screen()->getFont(0)), foreground(info.screen()->foreground()), background(info.screen()->background()), textOffset(0,0), screen(info.screen()) { if(!node->tag) { /* Default viewport takes up the entire screen */ size = QRectF(0, 0, info.screen()->getWidth(), info.screen()->getHeight()); customUI = false; if(info.model()->rowCount(QModelIndex()) > 1) { /* If there is more than one viewport in the document */ setVisible(false); } else { setVisible(true); } } else { int param = 0; QString ident; int x,y,w,h; /* Rendering one of the other types of viewport */ switch(node->tag->name[1]) { case '\0': customUI = false; param = 0; break; case 'l': /* A preloaded viewport definition */ ident = node->params[0].data.text; customUI = false; hide(); info.screen()->loadViewport(ident, this); param = 1; break; case 'i': /* Custom UI Viewport */ customUI = true; param = 1; if(node->params[0].type == skin_tag_parameter::DEFAULT) { setVisible(true); } else { hide(); info.screen()->loadViewport(ident, this); } break; } /* Now we grab the info common to all viewports */ x = node->params[param++].data.numeric; y = node->params[param++].data.numeric; if(node->params[param].type == skin_tag_parameter::DEFAULT) w = info.screen()->getWidth() - x; else w = node->params[param].data.numeric; if(node->params[++param].type == skin_tag_parameter::DEFAULT) h = info.screen()->getHeight() - y; else h = node->params[param].data.numeric; setPos(x, y); size = QRectF(0, 0, w, h); } } RBViewport::~RBViewport() { } QPainterPath RBViewport::shape() const { QPainterPath retval; retval.addRect(size); return retval; } QRectF RBViewport::boundingRect() const { return size; } void RBViewport::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) { if(!screen->hasBackdrop() && background != screen->background()) { painter->fillRect(size, QBrush(background)); } painter->setBrush(Qt::NoBrush); painter->setPen(customUI ? Qt::blue : Qt::red); painter->drawRect(size); } void RBViewport::newLine() { if(textOffset.x() > 0) { textOffset.setY(textOffset.y() + lineHeight); textOffset.setX(0); } } void RBViewport::write(QString text) { QGraphicsItem* graphic = font->renderText(text, foreground, this); graphic->setPos(textOffset.x(), textOffset.y()); textOffset.setX(textOffset.x() + graphic->boundingRect().width()); lineHeight = font->lineHeight(); }