/*************************************************************************** * __________ __ ___ * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * * Copyright (C) 2017 Marcin Bukat * Copyright (C) 2019 Roman Stolyarov * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include //#include #include #include #include #include #include #include #include #include "sysfs.h" #include "button.h" #include "button-target.h" #include "panic.h" #include "kernel.h" #include "backlight.h" #include "backlight-target.h" static int key_enter_delay = 0; static int key_right_delay = 0; static int key_left_delay = 0; static int key_power_delay = 0; static int key_home_delay = 0; static int key_backspace_delay = 0; static int key_leftbrace_delay = 0; static int key_rightbrace_delay = 0; static int key_up_delay = 0; static int key_down_delay = 0; static int key_f12_delay = 0; #define NR_POLL_DESC 2 static struct pollfd poll_fds[NR_POLL_DESC]; #define DEF_DELAY 5 static int button_map_on(int keycode) { switch(keycode) { case KEY_ENTER: key_enter_delay = DEF_DELAY; return BUTTON_PLAY; case KEY_F10: key_enter_delay = 0; return BUTTON_PLAY; case KEY_RIGHT: key_right_delay = DEF_DELAY; return BUTTON_VOL_DOWN; case KEY_F7: key_right_delay = 0; return BUTTON_VOL_DOWN; case KEY_LEFT: key_left_delay = DEF_DELAY; return BUTTON_VOL_UP; case KEY_F6: key_left_delay = 0; return BUTTON_VOL_UP; case KEY_POWER: key_power_delay = DEF_DELAY; return BUTTON_POWER; case KEY_F8: key_power_delay = 0; return BUTTON_POWER; case KEY_HOME: key_home_delay = DEF_DELAY; return BUTTON_OPTION; case KEY_F9: key_home_delay = 0; return BUTTON_OPTION; case KEY_BACKSPACE: key_backspace_delay = DEF_DELAY; return BUTTON_HOME; case KEY_NUMLOCK: key_backspace_delay = 0; return BUTTON_HOME; case KEY_LEFTBRACE: key_leftbrace_delay = DEF_DELAY; return BUTTON_PREV; case KEY_F5: key_leftbrace_delay = 0; return BUTTON_PREV; case KEY_RIGHTBRACE: key_rightbrace_delay = DEF_DELAY; return BUTTON_NEXT; case KEY_F4: key_rightbrace_delay = 0; return BUTTON_NEXT; case KEY_UP: if (!key_up_delay) key_up_delay = DEF_DELAY; return BUTTON_UP; case KEY_DOWN: if (!key_down_delay) key_down_delay = DEF_DELAY; return BUTTON_DOWN; case KEY_F12: key_f12_delay = DEF_DELAY; //return BUTTON_UNLOCK; return 0; default: return 0; } } static int button_map_off(int keycode) { switch(keycode) { case KEY_F10: return BUTTON_PLAY; case KEY_F7: return BUTTON_VOL_DOWN; case KEY_F6: return BUTTON_VOL_UP; case KEY_F8: return BUTTON_POWER; case KEY_F9: return BUTTON_OPTION; case KEY_NUMLOCK: return BUTTON_HOME; case KEY_F5: return BUTTON_PREV; case KEY_F4: return BUTTON_NEXT; default: return 0; } } static int button_map_timer(void) { int map = 0; if (key_enter_delay) { if (--key_enter_delay == 0) map |= BUTTON_PLAY; } if (key_right_delay) { if (--key_right_delay == 0) map |= BUTTON_VOL_DOWN; } if (key_left_delay) { if (--key_left_delay == 0) map |= BUTTON_VOL_UP; } if (key_power_delay) { if (--key_power_delay == 0) map |= BUTTON_POWER; } if (key_home_delay) { if (--key_home_delay == 0) map |= BUTTON_OPTION; } if (key_backspace_delay) { if (--key_backspace_delay == 0) map |= BUTTON_HOME; } if (key_leftbrace_delay) { if (--key_leftbrace_delay == 0) map |= BUTTON_PREV; } if (key_rightbrace_delay) { if (--key_rightbrace_delay == 0) map |= BUTTON_NEXT; } if (key_up_delay) { if (--key_up_delay == 0) map |= BUTTON_UP; } if (key_down_delay) { if (--key_down_delay == 0) map |= BUTTON_DOWN; } if (key_f12_delay) { if (--key_f12_delay == 0) map |= 0; //BUTTON_UNLOCK } return map; } void button_init_device(void) { const char * const input_devs[NR_POLL_DESC] = { "/dev/input/event0", "/dev/input/event1", }; for(int i = 0; i < NR_POLL_DESC; i++) { int fd = open(input_devs[i], O_RDONLY | O_CLOEXEC); if(fd < 0) { panicf("Cannot open input device: %s\n", input_devs[i]); } poll_fds[i].fd = fd; poll_fds[i].events = POLLIN; poll_fds[i].revents = 0; } } int button_read_device(void) { static int button_bitmap = 0; static int map; struct input_event event; /* check if there are any events pending and process them */ while(poll(poll_fds, NR_POLL_DESC, 0)) { for(int i = 0; i < NR_POLL_DESC; i++) { /* read only if non-blocking */ if(poll_fds[i].revents & POLLIN) { int size = read(poll_fds[i].fd, &event, sizeof(event)); if(size == (int)sizeof(event)) { if(event.type == EV_KEY) { int keycode = event.code; /* event.value == 1 means press * event.value == 0 means release */ bool press = event.value ? true : false; if(press) { map = button_map_on(keycode); if(map) button_bitmap |= map; } else { map = button_map_off(keycode); if(map) button_bitmap &= ~map; } } } } } } map = button_map_timer(); if(map) button_bitmap &= ~map; return button_bitmap; } bool headphones_inserted(void) { int status = 0; const char * const sysfs_hs_switch = "/sys/class/misc/axp173/headset_state"; sysfs_get_int(sysfs_hs_switch, &status); if (status) return true; return false; } void button_close_device(void) { /* close descriptors */ for(int i = 0; i < NR_POLL_DESC; i++) { close(poll_fds[i].fd); } }