/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2005 by Dave Chapman * Copyright (C) 2009 by Karl Kurbjun * * Rockbox driver for 16-bit colour LCDs * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include #include "config.h" #include "cpu.h" #include "lcd.h" #include "kernel.h" #include "thread.h" #include #include "string-extra.h" /* mem*() */ #include "file.h" #include "debug.h" #include "system.h" #include "font.h" #include "rbunicode.h" #include "bidi.h" #include "scroll_engine.h" /*#define LOGF_ENABLE*/ #include "logf.h" #define ROW_INC lcd_current_viewport->buffer->stride #define COL_INC 1 extern lcd_fastpixelfunc_type* const lcd_fastpixelfuncs_backdrop[]; extern lcd_fastpixelfunc_type* const lcd_fastpixelfuncs_bgcolor[]; static void ICODE_ATTR lcd_alpha_bitmap_part_mix(const fb_data* image, const unsigned char *src, int src_x, int src_y, int x, int y, int width, int height, int stride_image, int stride_src); #include "lcd-color-common.c" #include "lcd-bitmap-common.c" /* Clear the current viewport */ void lcd_clear_viewport(void) { struct viewport *vp = lcd_current_viewport; fb_data *dst, *dst_end; int x, y, width, height; int len, step; x = vp->x; y = vp->y; width = vp->width; height = vp->height; len = STRIDE_MAIN(width, height); step = STRIDE_MAIN(ROW_INC, COL_INC); dst = FBADDR(x, y); dst_end = FBADDR(x + width - 1 , y + height - 1); if (vp->drawmode & DRMODE_INVERSEVID) { fb_data px = FB_SCALARPACK(vp->fg_pattern); do { fb_data *end = dst + len; do { *dst++ = px; } while (dst < end); dst += step - len; } while (dst <= dst_end); } else { if (!lcd_backdrop) { fb_data px = FB_SCALARPACK(vp->bg_pattern); do { fb_data *end = dst + len; do { *dst++ = px; } while (dst < end); dst += step - len; } while (dst <= dst_end); } else { do { memcpy(dst, (void *)((long)dst + lcd_backdrop_offset), len * sizeof(fb_data)); dst += step; } while (dst <= dst_end); } } if (vp == &default_vp) lcd_scroll_stop(); else lcd_scroll_stop_viewport(vp); vp->flags &= ~(VP_FLAG_VP_SET_CLEAN); } /*** low-level drawing functions ***/ static void ICODE_ATTR setpixel(fb_data *address) { *address = FB_SCALARPACK(lcd_current_viewport->fg_pattern); } static void ICODE_ATTR clearpixel(fb_data *address) { *address = FB_SCALARPACK(lcd_current_viewport->bg_pattern); } static void ICODE_ATTR clearimgpixel(fb_data *address) { *address = *(fb_data *)((long)address + lcd_backdrop_offset); } static void ICODE_ATTR flippixel(fb_data *address) { unsigned px = FB_UNPACK_SCALAR_LCD(*address); *address = FB_SCALARPACK(~px); } static void ICODE_ATTR nopixel(fb_data *address) { (void)address; } lcd_fastpixelfunc_type* const lcd_fastpixelfuncs_bgcolor[8] = { flippixel, nopixel, setpixel, setpixel, nopixel, clearpixel, nopixel, clearpixel }; lcd_fastpixelfunc_type* const lcd_fastpixelfuncs_backdrop[8] = { flippixel, nopixel, setpixel, setpixel, nopixel, clearimgpixel, nopixel, clearimgpixel }; lcd_fastpixelfunc_type* const * lcd_fastpixelfuncs = lcd_fastpixelfuncs_bgcolor; /* Fill a rectangular area */ void lcd_fillrect(int x, int y, int width, int height) { struct viewport *vp = lcd_current_viewport; enum fill_opt fillopt = OPT_NONE; fb_data *dst, *dst_end; int len, step; fb_data bits; memset(&bits, 0, sizeof(fb_data)); if (!clip_viewport_rect(vp, &x, &y, &width, &height, NULL, NULL)) return; /* drawmode and optimisation */ if (vp->drawmode & DRMODE_INVERSEVID) { if (vp->drawmode & DRMODE_BG) { if (!lcd_backdrop) { fillopt = OPT_SET; bits = FB_SCALARPACK(vp->bg_pattern); } else fillopt = OPT_COPY; } } else { if (vp->drawmode & DRMODE_FG) { fillopt = OPT_SET; bits = FB_SCALARPACK(vp->fg_pattern); } } if (fillopt == OPT_NONE && vp->drawmode != DRMODE_COMPLEMENT) return; dst = FBADDR(x, y); dst_end = FBADDR(x + width - 1, y + height - 1); len = STRIDE_MAIN(width, height); step = STRIDE_MAIN(ROW_INC, COL_INC); do { switch (fillopt) { case OPT_SET: { fb_data *start = dst; fb_data *end = start + len; do { *start = bits; } while (++start < end); break; } case OPT_COPY: memcpy(dst, (void *)((long)dst + lcd_backdrop_offset), len * sizeof(fb_data)); break; case OPT_NONE: /* DRMODE_COMPLEMENT */ { fb_data *start = dst; fb_data *end = start + len; do { flippixel(start); } while (++start < end); break; } } dst += step; } while (dst <= dst_end); } /* About Rockbox' internal monochrome bitmap format: * * A bitmap contains one bit for every pixel that defines if that pixel is * black (1) or white (0). Bits within a byte are arranged vertically, LSB * at top. * The bytes are stored in row-major order, with byte 0 being top left, * byte 1 2nd from left etc. The first row of bytes defines pixel rows * 0..7, the second row defines pixel row 8..15 etc. * * This is the mono bitmap format used on all other targets so far; the * pixel packing doesn't really matter on a 8bit+ target. */ /* Draw a partial monochrome bitmap */ void ICODE_ATTR lcd_mono_bitmap_part(const unsigned char *src, int src_x, int src_y, int stride, int x, int y, int width, int height) { struct viewport *vp = lcd_current_viewport; const unsigned char *src_end; fb_data *dst, *dst_col; unsigned dmask = 0x100; /* bit 8 == sentinel */ int drmode = vp->drawmode; int row; if (!clip_viewport_rect(vp, &x, &y, &width, &height, &src_x, &src_y)) return; src += stride * (src_y >> 3) + src_x; /* move starting point */ src_y &= 7; src_end = src + width; dst_col = FBADDR(x, y); if (drmode & DRMODE_INVERSEVID) { dmask = 0x1ff; /* bit 8 == sentinel */ drmode &= DRMODE_SOLID; /* mask out inversevid */ } /* Use extra bit to avoid if () in the switch-cases below */ if ((drmode & DRMODE_BG) && lcd_backdrop) drmode |= DRMODE_INT_BD; /* go through each column and update each pixel */ do { const unsigned char *src_col = src++; unsigned data = (*src_col ^ dmask) >> src_y; fb_data fg, bg; uintptr_t bo; dst = dst_col; dst_col += COL_INC; row = height; #define UPDATE_SRC do { \ data >>= 1; \ if (data == 0x001) { \ src_col += stride; \ data = *src_col ^ dmask; \ } \ } while (0) switch (drmode) { case DRMODE_COMPLEMENT: do { if (data & 0x01) flippixel(dst); dst += ROW_INC; UPDATE_SRC; } while (--row); break; case DRMODE_BG|DRMODE_INT_BD: bo = lcd_backdrop_offset; do { if (!(data & 0x01)) *dst = *(fb_data *)((long)dst + bo); dst += ROW_INC; UPDATE_SRC; } while (--row); break; case DRMODE_BG: bg = FB_SCALARPACK(vp->bg_pattern); do { if (!(data & 0x01)) *dst = bg; dst += ROW_INC; UPDATE_SRC; } while (--row); break; case DRMODE_FG: fg = FB_SCALARPACK(vp->fg_pattern); do { if (data & 0x01) *dst = fg; dst += ROW_INC; UPDATE_SRC; } while (--row); break; case DRMODE_SOLID|DRMODE_INT_BD: fg = FB_SCALARPACK(vp->fg_pattern); bo = lcd_backdrop_offset; do { *dst = (data & 0x01) ? fg : *(fb_data *)((long)dst + bo); dst += ROW_INC; UPDATE_SRC; } while (--row); break; case DRMODE_SOLID: fg = FB_SCALARPACK(vp->fg_pattern); bg = FB_SCALARPACK(vp->bg_pattern); do { *dst = (data & 0x01) ? fg : bg; dst += ROW_INC; UPDATE_SRC; } while (--row); break; } } while (src < src_end); } /* Draw a full monochrome bitmap */ void lcd_mono_bitmap(const unsigned char *src, int x, int y, int width, int height) { lcd_mono_bitmap_part(src, 0, 0, width, x, y, width, height); } /* About Rockbox' internal alpha channel format (for ALPHA_COLOR_FONT_DEPTH == 2) * * For each pixel, 4bit of alpha information is stored in a byte-stream, * so two pixels are packed into one byte. * The lower nibble is the first pixel, the upper one the second. The stride is * horizontal. E.g row0: pixel0: byte0[0:3], pixel1: byte0[4:7], pixel2: byte1[0:3],... * The format is independant of the internal display orientation and color * representation, as to support the same font files on all displays. * The values go linear from 0 (fully opaque) to 15 (fully transparent) * (note how this is the opposite of the alpha channel in the ARGB format). * * This might suggest that rows need to have an even number of pixels. * However this is generally not the case. lcd_alpha_bitmap_part_mix() can deal * with uneven colums (i.e. two rows can share one byte). And font files do * exploit this. * However, this is difficult to do for image files, especially bottom-up bitmaps, * so lcd_bmp() do expect even rows. */ #define ALPHA_COLOR_FONT_DEPTH 2 #define ALPHA_COLOR_LOOKUP_SHIFT (1 << ALPHA_COLOR_FONT_DEPTH) #define ALPHA_COLOR_LOOKUP_SIZE ((1 << ALPHA_COLOR_LOOKUP_SHIFT) - 1) #define ALPHA_COLOR_PIXEL_PER_BYTE (8 >> ALPHA_COLOR_FONT_DEPTH) #define ALPHA_COLOR_PIXEL_PER_WORD (32 >> ALPHA_COLOR_FONT_DEPTH) /* This is based on SDL (src/video/SDL_RLEaccel.c) ALPHA_BLIT32_888() macro */ static inline fb_data blend_two_colors(unsigned c1, unsigned c2, unsigned a) { unsigned s = c1; unsigned d = c2; unsigned s1 = s & 0xff00ff; unsigned d1 = d & 0xff00ff; a += a >> (ALPHA_COLOR_LOOKUP_SHIFT - 1); d1 = (d1 + ((s1 - d1) * a >> ALPHA_COLOR_LOOKUP_SHIFT)) & 0xff00ff; s &= 0xff00; d &= 0xff00; d = (d + ((s - d) * a >> ALPHA_COLOR_LOOKUP_SHIFT)) & 0xff00; return FB_SCALARPACK(d1 | d); } /* Blend an image with an alpha channel * if image is NULL, drawing will happen according to the drawmode * src is the alpha channel (4bit per pixel) */ static void ICODE_ATTR lcd_alpha_bitmap_part_mix(const fb_data* image, const unsigned char *src, int src_x, int src_y, int x, int y, int width, int height, int stride_image, int stride_src) { struct viewport *vp = lcd_current_viewport; fb_data *dst, *dst_row; unsigned dmask = 0x00000000; int drmode = vp->drawmode; if (!clip_viewport_rect(vp, &x, &y, &width, &height, &src_x, &src_y)) return; /* the following drawmode combinations are possible: * 1) COMPLEMENT: just negates the framebuffer contents * 2) BG and BG+backdrop: draws _only_ background pixels with either * the background color or the backdrop (if any). The backdrop * is an image in native lcd format * 3) FG and FG+image: draws _only_ foreground pixels with either * the foreground color or an image buffer. The image is in * native lcd format * 4) SOLID, SOLID+backdrop, SOLID+image, SOLID+backdrop+image, i.e. all * possible combinations of 2) and 3). Draws both, fore- and background, * pixels. The rules of 2) and 3) apply. * * INVERSEVID swaps fore- and background pixels, i.e. background pixels * become foreground ones and vice versa. */ if (drmode & DRMODE_INVERSEVID) { dmask = 0xffffffff; drmode &= DRMODE_SOLID; /* mask out inversevid */ } /* Use extra bits to avoid if () in the switch-cases below */ if (image != NULL) drmode |= DRMODE_INT_IMG; if ((drmode & DRMODE_BG) && lcd_backdrop) drmode |= DRMODE_INT_BD; dst_row = FBADDR(x, y); int col, row = height; unsigned data, pixels; unsigned skip_end = (stride_src - width); unsigned skip_start = src_y * stride_src + src_x; unsigned skip_start_image = STRIDE_MAIN(src_y * stride_image + src_x, src_x * stride_image + src_y); #ifdef ALPHA_BITMAP_READ_WORDS uint32_t *src_w = (uint32_t *)((uintptr_t)src & ~3); skip_start += ALPHA_COLOR_PIXEL_PER_BYTE * ((uintptr_t)src & 3); src_w += skip_start / ALPHA_COLOR_PIXEL_PER_WORD; data = letoh32(*src_w++) ^ dmask; pixels = skip_start % ALPHA_COLOR_PIXEL_PER_WORD; #else src += skip_start / ALPHA_COLOR_PIXEL_PER_BYTE; data = *src ^ dmask; pixels = skip_start % ALPHA_COLOR_PIXEL_PER_BYTE; #endif data >>= pixels * ALPHA_COLOR_LOOKUP_SHIFT; #ifdef ALPHA_BITMAP_READ_WORDS pixels = 8 - pixels; #endif /* image is only accessed in DRMODE_INT_IMG cases, i.e. when non-NULL. * Therefore NULL accesses are impossible and we can increment * unconditionally (applies for stride at the end of the loop as well) */ image += skip_start_image; /* go through the rows and update each pixel */ do { /* saving lcd_current_viewport->fg/bg_pattern and lcd_backdrop_offset into these * temp vars just before the loop helps gcc to opimize the loop better * (testing showed ~15% speedup) */ unsigned fg, bg; ptrdiff_t bo, img_offset; col = width; dst = dst_row; dst_row += ROW_INC; #ifdef ALPHA_BITMAP_READ_WORDS #define UPDATE_SRC_ALPHA do { \ if (--pixels) \ data >>= ALPHA_COLOR_LOOKUP_SHIFT; \ else \ { \ data = letoh32(*src_w++) ^ dmask; \ pixels = ALPHA_COLOR_PIXEL_PER_WORD; \ } \ } while (0) #elif ALPHA_COLOR_PIXEL_PER_BYTE == 2 #define UPDATE_SRC_ALPHA do { \ if (pixels ^= 1) \ data >>= ALPHA_COLOR_LOOKUP_SHIFT; \ else \ data = *(++src) ^ dmask; \ } while (0) #else #define UPDATE_SRC_ALPHA do { \ if (pixels = (++pixels % ALPHA_COLOR_PIXEL_PER_BYTE)) \ data >>= ALPHA_COLOR_LOOKUP_SHIFT; \ else \ data = *(++src) ^ dmask; \ } while (0) #endif switch (drmode) { case DRMODE_COMPLEMENT: do { unsigned px = FB_UNPACK_SCALAR_LCD(*dst); *dst = blend_two_colors(px, ~px, data & ALPHA_COLOR_LOOKUP_SIZE ); dst += COL_INC; UPDATE_SRC_ALPHA; } while (--col); break; case DRMODE_BG|DRMODE_INT_BD: bo = lcd_backdrop_offset; do { unsigned px = FB_UNPACK_SCALAR_LCD(*dst); unsigned c = FB_UNPACK_SCALAR_LCD(*(fb_data *)((uintptr_t)dst + bo)); *dst = blend_two_colors(c, px, data & ALPHA_COLOR_LOOKUP_SIZE ); dst += COL_INC; image += STRIDE_MAIN(1, stride_image); UPDATE_SRC_ALPHA; } while (--col); break; case DRMODE_BG: bg = vp->bg_pattern; do { unsigned px = FB_UNPACK_SCALAR_LCD(*dst); *dst = blend_two_colors(bg, px, data & ALPHA_COLOR_LOOKUP_SIZE ); dst += COL_INC; UPDATE_SRC_ALPHA; } while (--col); break; case DRMODE_FG|DRMODE_INT_IMG: img_offset = image - dst; do { unsigned px1 = FB_UNPACK_SCALAR_LCD(*dst); unsigned px2 = FB_UNPACK_SCALAR_LCD(*(dst + img_offset)); *dst = blend_two_colors(px1, px2, data & ALPHA_COLOR_LOOKUP_SIZE ); dst += COL_INC; UPDATE_SRC_ALPHA; } while (--col); break; case DRMODE_FG: fg = vp->fg_pattern; do { unsigned px = FB_UNPACK_SCALAR_LCD(*dst); *dst = blend_two_colors(px, fg, data & ALPHA_COLOR_LOOKUP_SIZE ); dst += COL_INC; UPDATE_SRC_ALPHA; } while (--col); break; case DRMODE_SOLID|DRMODE_INT_BD: bo = lcd_backdrop_offset; fg = vp->fg_pattern; do { unsigned c = FB_UNPACK_SCALAR_LCD(*(fb_data *)((uintptr_t)dst + bo)); *dst = blend_two_colors(c, fg, data & ALPHA_COLOR_LOOKUP_SIZE ); dst += COL_INC; UPDATE_SRC_ALPHA; } while (--col); break; case DRMODE_SOLID|DRMODE_INT_IMG: bg = vp->bg_pattern; img_offset = image - dst; do { unsigned c = FB_UNPACK_SCALAR_LCD(*(dst + img_offset)); *dst = blend_two_colors(bg, c, data & ALPHA_COLOR_LOOKUP_SIZE ); dst += COL_INC; UPDATE_SRC_ALPHA; } while (--col); break; case DRMODE_SOLID|DRMODE_INT_BD|DRMODE_INT_IMG: bo = lcd_backdrop_offset; img_offset = image - dst; do { unsigned px = FB_UNPACK_SCALAR_LCD(*(fb_data *)((uintptr_t)dst + bo)); unsigned c = FB_UNPACK_SCALAR_LCD(*(dst + img_offset)); *dst = blend_two_colors(px, c, data & ALPHA_COLOR_LOOKUP_SIZE ); dst += COL_INC; UPDATE_SRC_ALPHA; } while (--col); break; case DRMODE_SOLID: bg = vp->bg_pattern; fg = vp->fg_pattern; do { *dst = blend_two_colors(bg, fg, data & ALPHA_COLOR_LOOKUP_SIZE ); dst += COL_INC; UPDATE_SRC_ALPHA; } while (--col); break; } #ifdef ALPHA_BITMAP_READ_WORDS if (skip_end < pixels) { pixels -= skip_end; data >>= skip_end * ALPHA_COLOR_LOOKUP_SHIFT; } else { pixels = skip_end - pixels; src_w += pixels / ALPHA_COLOR_PIXEL_PER_WORD; pixels %= ALPHA_COLOR_PIXEL_PER_WORD; data = letoh32(*src_w++) ^ dmask; data >>= pixels * ALPHA_COLOR_LOOKUP_SHIFT; pixels = 8 - pixels; } #else if (skip_end) { pixels += skip_end; if (pixels >= ALPHA_COLOR_PIXEL_PER_BYTE) { src += pixels / ALPHA_COLOR_PIXEL_PER_BYTE; pixels %= ALPHA_COLOR_PIXEL_PER_BYTE; data = *src ^ dmask; data >>= pixels * ALPHA_COLOR_LOOKUP_SHIFT; } else data >>= skip_end * ALPHA_COLOR_LOOKUP_SHIFT; } #endif image += STRIDE_MAIN(stride_image,1); } while (--row); } /*** drawing functions ***/ /* Draw a horizontal line (optimised) */ void lcd_hline(int x1, int x2, int y) { struct viewport *vp = lcd_current_viewport; int width; fb_data *dst, *dst_end; lcd_fastpixelfunc_type *pfunc = lcd_fastpixelfuncs[vp->drawmode]; if (!clip_viewport_hline(vp, &x1, &x2, &y)) return; width = x2 - x1 + 1; dst = FBADDR(x1, y); dst_end = dst + width; do { pfunc(dst); } while (++dst < dst_end); } /* Draw a vertical line (optimised) */ void lcd_vline(int x, int y1, int y2) { struct viewport *vp = lcd_current_viewport; fb_data *dst, *dst_end; lcd_fastpixelfunc_type *pfunc = lcd_fastpixelfuncs[vp->drawmode]; if (!clip_viewport_vline(vp, &x, &y1, &y2)) return; dst = FBADDR(x, y1); dst_end = dst + (y2 - y1) * LCD_WIDTH; do { pfunc(dst); dst += LCD_WIDTH; } while (dst <= dst_end); } /* Draw a partial native bitmap */ void ICODE_ATTR lcd_bitmap_part(const fb_data *src, int src_x, int src_y, int stride, int x, int y, int width, int height) { struct viewport *vp = lcd_current_viewport; fb_data *dst; if (!clip_viewport_rect(vp, &x, &y, &width, &height, &src_x, &src_y)) return; src += stride * src_y + src_x; /* move starting point */ dst = FBADDR(x, y); do { memcpy(dst, src, width * sizeof(fb_data)); src += stride; dst += LCD_WIDTH; } while (--height > 0); } /* Draw a partial native bitmap with transparency and foreground colors */ void ICODE_ATTR lcd_bitmap_transparent_part(const fb_data *src, int src_x, int src_y, int stride, int x, int y, int width, int height) { struct viewport *vp = lcd_current_viewport; fb_data *dst; fb_data fg, transparent, replacewithfg; if (!clip_viewport_rect(vp, &x, &y, &width, &height, &src_x, &src_y)) return; src += stride * src_y + src_x; /* move starting point */ dst = FBADDR(x, y); transparent = FB_SCALARPACK(TRANSPARENT_COLOR); replacewithfg = FB_SCALARPACK(REPLACEWITHFG_COLOR); fg = FB_SCALARPACK(vp->fg_pattern); #define CMP(c1, c2) (c1.r == c2.r && c1.g == c2.g && c1.b == c2.b) do { const fb_data *src_row = src; fb_data *dst_row = dst; fb_data *row_end = dst_row + width; do { fb_data data = *src_row++; if (!CMP(data, transparent)) { if (CMP(data, replacewithfg)) data = fg; *dst_row = data; } } while (++dst_row < row_end); src += stride; dst += LCD_WIDTH; } while (--height > 0); }