/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2008 by Maurus Cuelenaere * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "plugin.h" #ifdef HAVE_TOUCHPAD #include "touchscreen.h" unsigned int touchscreen_map(struct ts_mappings *map, int x, int y) { int i; for(i=0; i < map->amount; i++) { #define _MAP(x) (map->mappings[x]) if(x > _MAP(i).tl_x && x < (_MAP(i).tl_x+_MAP(i).width) && y > _MAP(i).tl_y && y < (_MAP(i).tl_y+_MAP(i).height)) return i; } return -1; } unsigned int touchscreen_map_raster(struct ts_raster *map, int x, int y, struct ts_raster_result *result) { int res1_x, res2_x, res1_y, res2_y; if((x - map->tl_x) < 0 || (x - map->tl_x) > map->width) return -1; res1_x = (x - map->tl_x)/(map->raster_width); res2_x = (x - map->tl_x)%(map->raster_width); if((y - map->tl_y) < 0 || (y - map->tl_y) > map->height) return -1; res1_y = (y - map->tl_y)/(map->raster_height); res2_y = (y - map->tl_y)%(map->raster_height); if(res2_x == 0 || res2_y == 0) /* pen hit a raster boundary */ return -2; else { (*result).x = res1_x; (*result).y = res1_y; return 1; } } struct ts_raster_button_result touchscreen_raster_map_button(struct ts_raster_button_mapping *map, int x, int y, int button) { struct ts_raster_button_result ret = {0, {0, 0}, {0, 0}}; struct ts_raster_result tmp; ret.action = TS_ACTION_NONE; if(touchscreen_map_raster(map->raster, x, y, &tmp) != 1) return ret; #define NOT_HANDLED (ret.action == TS_ACTION_NONE) if((button == BUTTON_REPEAT) && (map->_prev_btn_state != BUTTON_REPEAT) && map->drag_drop_enable) { map->_prev_x = tmp.x; map->_prev_y = tmp.y; } if((button == BUTTON_REL) && (map->_prev_btn_state == BUTTON_REPEAT) && map->drag_drop_enable) { ret.action = TS_ACTION_DRAG_DROP; ret.from.x = map->_prev_x; ret.from.y = map->_prev_y; ret.to.x = tmp.x; ret.to.y = tmp.y; } if((button == BUTTON_REL) && map->double_click_enable && NOT_HANDLED) { if(map->_prev_x == tmp.x && map->_prev_y == tmp.y) { ret.action = TS_ACTION_DOUBLE_CLICK; ret.from.x = ret.to.x = tmp.x; ret.from.y = ret.to.y = tmp.y; } else { map->_prev_x = tmp.x; map->_prev_y = tmp.y; } } if((button & BUTTON_REL || button & BUTTON_REPEAT) && map->two_d_movement_enable && NOT_HANDLED) { if((map->two_d_from.x == tmp.x) ^ (map->two_d_from.y == tmp.y)) { ret.action = TS_ACTION_TWO_D_MOVEMENT; ret.from.x = map->two_d_from.x; ret.from.y = map->two_d_from.y; ret.to.x = map->two_d_from.x + (map->two_d_from.x == tmp.x ? 0 : (tmp.x > map->two_d_from.x ? 1 : -1)); ret.to.y = map->two_d_from.y + (map->two_d_from.y == tmp.y ? 0 : (tmp.y > map->two_d_from.y ? 1 : -1)); } else ret.action = TS_ACTION_NONE; } if(map->click_enable && (button & BUTTON_REL) && NOT_HANDLED) { ret.action = TS_ACTION_CLICK; ret.from.x = ret.to.x = tmp.x; ret.from.y = ret.to.y = tmp.y; } if(map->move_progress_enable && NOT_HANDLED) { ret.action = TS_ACTION_MOVE; ret.from.x = ret.to.x = tmp.x; ret.from.y = ret.to.y = tmp.y; } map->_prev_btn_state = button; return ret; } #endif /* HAVE_TOUCHPAD */