/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2009 Tomer Shalev * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #ifndef _FRACTAL_H #define _FRACTAL_H /* variable button definitions */ #if CONFIG_KEYPAD == RECORDER_PAD #define FRACTAL_QUIT BUTTON_OFF #define FRACTAL_UP BUTTON_UP #define FRACTAL_DOWN BUTTON_DOWN #define FRACTAL_LEFT BUTTON_LEFT #define FRACTAL_RIGHT BUTTON_RIGHT #define FRACTAL_ZOOM_IN BUTTON_PLAY #define FRACTAL_ZOOM_OUT BUTTON_ON #define FRACTAL_PRECISION_INC BUTTON_F2 #define FRACTAL_PRECISION_DEC BUTTON_F1 #define FRACTAL_RESET BUTTON_F3 #elif CONFIG_KEYPAD == ARCHOS_AV300_PAD #define FRACTAL_QUIT BUTTON_OFF #define FRACTAL_UP BUTTON_UP #define FRACTAL_DOWN BUTTON_DOWN #define FRACTAL_LEFT BUTTON_LEFT #define FRACTAL_RIGHT BUTTON_RIGHT #define FRACTAL_ZOOM_IN BUTTON_SELECT #define FRACTAL_ZOOM_OUT BUTTON_ON #define FRACTAL_PRECISION_INC BUTTON_F2 #define FRACTAL_PRECISION_DEC BUTTON_F1 #define FRACTAL_RESET BUTTON_F3 #elif CONFIG_KEYPAD == ONDIO_PAD #define FRACTAL_QUIT BUTTON_OFF #define FRACTAL_UP BUTTON_UP #define FRACTAL_DOWN BUTTON_DOWN #define FRACTAL_LEFT BUTTON_LEFT #define FRACTAL_RIGHT BUTTON_RIGHT #define FRACTAL_ZOOM_IN_PRE BUTTON_MENU #define FRACTAL_ZOOM_IN (BUTTON_MENU | BUTTON_REL) #define FRACTAL_ZOOM_IN2 (BUTTON_MENU | BUTTON_UP) #define FRACTAL_ZOOM_OUT (BUTTON_MENU | BUTTON_DOWN) #define FRACTAL_PRECISION_INC (BUTTON_MENU | BUTTON_RIGHT) #define FRACTAL_PRECISION_DEC (BUTTON_MENU | BUTTON_LEFT) #define FRACTAL_RESET (BUTTON_MENU | BUTTON_OFF) #elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \ (CONFIG_KEYPAD == IRIVER_H300_PAD) #define FRACTAL_QUIT BUTTON_OFF #define FRACTAL_UP BUTTON_UP #define FRACTAL_DOWN BUTTON_DOWN #define FRACTAL_LEFT BUTTON_LEFT #define FRACTAL_RIGHT BUTTON_RIGHT #define FRACTAL_ZOOM_IN BUTTON_SELECT #define FRACTAL_ZOOM_OUT BUTTON_MODE #define FRACTAL_PRECISION_INC (BUTTON_ON | BUTTON_RIGHT) #define FRACTAL_PRECISION_DEC (BUTTON_ON | BUTTON_LEFT) #define FRACTAL_RESET BUTTON_REC #define FRACTAL_RC_QUIT BUTTON_RC_STOP #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \ (CONFIG_KEYPAD == IPOD_3G_PAD) || \ (CONFIG_KEYPAD == IPOD_1G2G_PAD) #define FRACTAL_QUIT (BUTTON_SELECT | BUTTON_MENU) #define FRACTAL_UP BUTTON_MENU #define FRACTAL_DOWN BUTTON_PLAY #define FRACTAL_LEFT BUTTON_LEFT #define FRACTAL_RIGHT BUTTON_RIGHT #define FRACTAL_ZOOM_IN BUTTON_SCROLL_FWD #define FRACTAL_ZOOM_OUT BUTTON_SCROLL_BACK #define FRACTAL_PRECISION_INC (BUTTON_SELECT | BUTTON_RIGHT) #define FRACTAL_PRECISION_DEC (BUTTON_SELECT | BUTTON_LEFT) #define FRACTAL_RESET (BUTTON_SELECT | BUTTON_PLAY) #elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD #define FRACTAL_QUIT BUTTON_POWER #define FRACTAL_UP BUTTON_UP #define FRACTAL_DOWN BUTTON_DOWN #define FRACTAL_LEFT BUTTON_LEFT #define FRACTAL_RIGHT BUTTON_RIGHT #define FRACTAL_ZOOM_IN_PRE BUTTON_SELECT #define FRACTAL_ZOOM_IN (BUTTON_SELECT | BUTTON_REL) #define FRACTAL_ZOOM_OUT_PRE BUTTON_SELECT #define FRACTAL_ZOOM_OUT (BUTTON_SELECT | BUTTON_REPEAT) #define FRACTAL_PRECISION_INC_PRE BUTTON_PLAY #define FRACTAL_PRECISION_INC (BUTTON_PLAY | BUTTON_REL) #define FRACTAL_PRECISION_DEC_PRE BUTTON_PLAY #define FRACTAL_PRECISION_DEC (BUTTON_PLAY | BUTTON_REPEAT) #define FRACTAL_RESET BUTTON_REC #elif CONFIG_KEYPAD == GIGABEAT_PAD #define FRACTAL_QUIT BUTTON_POWER #define FRACTAL_UP BUTTON_UP #define FRACTAL_DOWN BUTTON_DOWN #define FRACTAL_LEFT BUTTON_LEFT #define FRACTAL_RIGHT BUTTON_RIGHT #define FRACTAL_ZOOM_IN_PRE BUTTON_SELECT #define FRACTAL_ZOOM_IN (BUTTON_SELECT | BUTTON_REL) #define FRACTAL_ZOOM_OUT_PRE BUTTON_SELECT #define FRACTAL_ZOOM_OUT (BUTTON_SELECT | BUTTON_REPEAT) #define FRACTAL_PRECISION_INC BUTTON_VOL_UP #define FRACTAL_PRECISION_DEC BUTTON_VOL_DOWN #define FRACTAL_RESET BUTTON_A #elif CONFIG_KEYPAD == SANSA_E200_PAD #define FRACTAL_QUIT BUTTON_POWER #define FRACTAL_UP BUTTON_UP #define FRACTAL_DOWN BUTTON_DOWN #define FRACTAL_LEFT BUTTON_LEFT #define FRACTAL_RIGHT BUTTON_RIGHT #define FRACTAL_ZOOM_IN BUTTON_SCROLL_FWD #define FRACTAL_ZOOM_OUT BUTTON_SCROLL_BACK #define FRACTAL_PRECISION_INC (BUTTON_SELECT | BUTTON_RIGHT) #define FRACTAL_PRECISION_DEC (BUTTON_SELECT | BUTTON_LEFT) #define FRACTAL_RESET BUTTON_REC #elif CONFIG_KEYPAD == SANSA_FUZE_PAD #define FRACTAL_QUIT (BUTTON_HOME|BUTTON_REPEAT) #define FRACTAL_UP BUTTON_UP #define FRACTAL_DOWN BUTTON_DOWN #define FRACTAL_LEFT BUTTON_LEFT #define FRACTAL_RIGHT BUTTON_RIGHT #define FRACTAL_ZOOM_IN BUTTON_SCROLL_FWD #define FRACTAL_ZOOM_OUT BUTTON_SCROLL_BACK #define FRACTAL_PRECISION_INC (BUTTON_SELECT | BUTTON_RIGHT) #define FRACTAL_PRECISION_DEC (BUTTON_SELECT | BUTTON_LEFT) #define FRACTAL_RESET (BUTTON_SELECT | BUTTON_REPEAT) #elif CONFIG_KEYPAD == SANSA_C200_PAD #define FRACTAL_QUIT BUTTON_POWER #define FRACTAL_UP BUTTON_UP #define FRACTAL_DOWN BUTTON_DOWN #define FRACTAL_LEFT BUTTON_LEFT #define FRACTAL_RIGHT BUTTON_RIGHT #define FRACTAL_ZOOM_IN BUTTON_VOL_UP #define FRACTAL_ZOOM_OUT BUTTON_VOL_DOWN #define FRACTAL_PRECISION_INC (BUTTON_SELECT | BUTTON_RIGHT) #define FRACTAL_PRECISION_DEC (BUTTON_SELECT | BUTTON_LEFT) #define FRACTAL_RESET BUTTON_REC #elif CONFIG_KEYPAD == SANSA_CLIP_PAD #define FRACTAL_QUIT BUTTON_POWER #define FRACTAL_UP BUTTON_UP #define FRACTAL_DOWN BUTTON_DOWN #define FRACTAL_LEFT BUTTON_LEFT #define FRACTAL_RIGHT BUTTON_RIGHT #define FRACTAL_ZOOM_IN BUTTON_VOL_UP #define FRACTAL_ZOOM_OUT BUTTON_VOL_DOWN #define FRACTAL_PRECISION_INC (BUTTON_SELECT | BUTTON_RIGHT) #define FRACTAL_PRECISION_DEC (BUTTON_SELECT | BUTTON_LEFT) #define FRACTAL_RESET BUTTON_HOME #elif CONFIG_KEYPAD == SANSA_M200_PAD #define FRACTAL_QUIT BUTTON_POWER #define FRACTAL_UP BUTTON_UP #define FRACTAL_DOWN BUTTON_DOWN #define FRACTAL_LEFT BUTTON_LEFT #define FRACTAL_RIGHT BUTTON_RIGHT #define FRACTAL_ZOOM_IN BUTTON_VOL_UP #define FRACTAL_ZOOM_OUT BUTTON_VOL_DOWN #define FRACTAL_PRECISION_INC (BUTTON_SELECT | BUTTON_RIGHT) #define FRACTAL_PRECISION_DEC (BUTTON_SELECT | BUTTON_LEFT) #define FRACTAL_RESET (BUTTON_SELECT | BUTTON_UP) #elif CONFIG_KEYPAD == IRIVER_H10_PAD #define FRACTAL_QUIT BUTTON_POWER #define FRACTAL_UP BUTTON_SCROLL_UP #define FRACTAL_DOWN BUTTON_SCROLL_DOWN #define FRACTAL_LEFT BUTTON_LEFT #define FRACTAL_RIGHT BUTTON_RIGHT #define FRACTAL_ZOOM_IN_PRE BUTTON_PLAY #define FRACTAL_ZOOM_IN (BUTTON_PLAY | BUTTON_REL) #define FRACTAL_ZOOM_OUT_PRE BUTTON_PLAY #define FRACTAL_ZOOM_OUT (BUTTON_PLAY | BUTTON_REPEAT) #define FRACTAL_PRECISION_INC BUTTON_FF #define FRACTAL_PRECISION_DEC BUTTON_REW #define FRACTAL_RESET (BUTTON_PLAY | BUTTON_REW) #elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD #define FRACTAL_QUIT BUTTON_EQ #define FRACTAL_UP BUTTON_UP #define FRACTAL_DOWN BUTTON_DOWN #define FRACTAL_LEFT BUTTON_LEFT #define FRACTAL_RIGHT BUTTON_RIGHT #define FRACTAL_ZOOM_IN_PRE BUTTON_SELECT #define FRACTAL_ZOOM_IN (BUTTON_SELECT | BUTTON_REL) #define FRACTAL_ZOOM_OUT_PRE BUTTON_SELECT #define FRACTAL_ZOOM_OUT (BUTTON_SELECT | BUTTON_REPEAT) #define FRACTAL_PRECISION_INC (BUTTON_PLAY | BUTTON_RIGHT) #define FRACTAL_PRECISION_DEC (BUTTON_PLAY | BUTTON_LEFT) #define FRACTAL_RESET BUTTON_MODE #elif CONFIG_KEYPAD == GIGABEAT_S_PAD #define FRACTAL_QUIT BUTTON_BACK #define FRACTAL_UP BUTTON_UP #define FRACTAL_DOWN BUTTON_DOWN #define FRACTAL_LEFT BUTTON_LEFT #define FRACTAL_RIGHT BUTTON_RIGHT #define FRACTAL_ZOOM_IN BUTTON_VOL_UP #define FRACTAL_ZOOM_OUT BUTTON_VOL_DOWN #define FRACTAL_PRECISION_INC BUTTON_PREV #define FRACTAL_PRECISION_DEC BUTTON_NEXT #define FRACTAL_RESET BUTTON_MENU #elif CONFIG_KEYPAD == MROBE100_PAD #define FRACTAL_QUIT BUTTON_POWER #define FRACTAL_UP BUTTON_UP #define FRACTAL_DOWN BUTTON_DOWN #define FRACTAL_LEFT BUTTON_LEFT #define FRACTAL_RIGHT BUTTON_RIGHT #define FRACTAL_ZOOM_IN_PRE BUTTON_SELECT #define FRACTAL_ZOOM_IN (BUTTON_SELECT | BUTTON_REL) #define FRACTAL_ZOOM_OUT_PRE BUTTON_SELECT #define FRACTAL_ZOOM_OUT (BUTTON_SELECT | BUTTON_REPEAT) #define FRACTAL_PRECISION_INC BUTTON_MENU #define FRACTAL_PRECISION_DEC BUTTON_PLAY #define FRACTAL_RESET BUTTON_DISPLAY #elif CONFIG_KEYPAD == IAUDIO_M3_PAD #define FRACTAL_QUIT BUTTON_RC_REC #define FRACTAL_UP BUTTON_RC_VOL_UP #define FRACTAL_DOWN BUTTON_RC_VOL_DOWN #define FRACTAL_LEFT BUTTON_RC_REW #define FRACTAL_RIGHT BUTTON_RC_FF #define FRACTAL_ZOOM_IN_PRE BUTTON_RC_PLAY #define FRACTAL_ZOOM_IN (BUTTON_RC_PLAY | BUTTON_REL) #define FRACTAL_ZOOM_OUT_PRE BUTTON_RC_PLAY #define FRACTAL_ZOOM_OUT (BUTTON_RC_PLAY | BUTTON_REPEAT) #define FRACTAL_PRECISION_INC_PRE BUTTON_RC_MODE #define FRACTAL_PRECISION_INC (BUTTON_RC_MODE|BUTTON_REL) #define FRACTAL_PRECISION_DEC_PRE BUTTON_RC_MODE #define FRACTAL_PRECISION_DEC (BUTTON_RC_MODE|BUTTON_REPEAT) #define FRACTAL_RESET BUTTON_RC_MENU #elif CONFIG_KEYPAD == COWON_D2_PAD #define FRACTAL_QUIT BUTTON_POWER #elif CONFIG_KEYPAD == CREATIVEZVM_PAD #define FRACTAL_QUIT BUTTON_BACK #define FRACTAL_UP BUTTON_UP #define FRACTAL_DOWN BUTTON_DOWN #define FRACTAL_LEFT BUTTON_LEFT #define FRACTAL_RIGHT BUTTON_RIGHT #define FRACTAL_ZOOM_IN BUTTON_PLAY #define FRACTAL_ZOOM_OUT BUTTON_MENU #define FRACTAL_PRECISION_INC (BUTTON_UP | BUTTON_CUSTOM) #define FRACTAL_PRECISION_DEC (BUTTON_DOWN | BUTTON_CUSTOM) #define FRACTAL_RESET BUTTON_SELECT #elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD #define FRACTAL_QUIT BUTTON_POWER #define FRACTAL_UP BUTTON_UP #define FRACTAL_DOWN BUTTON_DOWN #define FRACTAL_LEFT BUTTON_LEFT #define FRACTAL_RIGHT BUTTON_RIGHT #define FRACTAL_ZOOM_IN BUTTON_VIEW #define FRACTAL_ZOOM_OUT BUTTON_PLAYLIST #define FRACTAL_PRECISION_INC BUTTON_VOL_UP #define FRACTAL_PRECISION_DEC BUTTON_VOL_DOWN #define FRACTAL_RESET BUTTON_MENU #elif CONFIG_KEYPAD == PHILIPS_HDD6330_PAD #define FRACTAL_QUIT BUTTON_POWER #define FRACTAL_UP BUTTON_UP #define FRACTAL_DOWN BUTTON_DOWN #define FRACTAL_LEFT BUTTON_PREV #define FRACTAL_RIGHT BUTTON_NEXT #define FRACTAL_ZOOM_IN BUTTON_RIGHT #define FRACTAL_ZOOM_OUT BUTTON_LEFT #define FRACTAL_PRECISION_INC BUTTON_VOL_UP #define FRACTAL_PRECISION_DEC BUTTON_VOL_DOWN #define FRACTAL_RESET BUTTON_MENU #elif CONFIG_KEYPAD == PHILIPS_SA9200_PAD #define FRACTAL_QUIT BUTTON_POWER #define FRACTAL_UP BUTTON_UP #define FRACTAL_DOWN BUTTON_DOWN #define FRACTAL_LEFT BUTTON_PREV #define FRACTAL_RIGHT BUTTON_NEXT #define FRACTAL_ZOOM_IN BUTTON_RIGHT #define FRACTAL_ZOOM_OUT BUTTON_LEFT #define FRACTAL_PRECISION_INC BUTTON_VOL_UP #define FRACTAL_PRECISION_DEC BUTTON_VOL_DOWN #define FRACTAL_RESET BUTTON_MENU #elif CONFIG_KEYPAD == ONDAVX747_PAD || CONFIG_KEYPAD == MROBE500_PAD #define FRACTAL_QUIT BUTTON_POWER #elif CONFIG_KEYPAD == ONDAVX777_PAD #define FRACTAL_QUIT BUTTON_POWER #elif CONFIG_KEYPAD == SAMSUNG_YH_PAD #define FRACTAL_QUIT BUTTON_REC #define FRACTAL_UP BUTTON_UP #define FRACTAL_DOWN BUTTON_DOWN #define FRACTAL_LEFT BUTTON_LEFT #define FRACTAL_RIGHT BUTTON_RIGHT #define FRACTAL_ZOOM_IN BUTTON_FFWD #define FRACTAL_ZOOM_OUT BUTTON_REW #define FRACTAL_PRECISION_INC (BUTTON_PLAY | BUTTON_UP) #define FRACTAL_PRECISION_DEC (BUTTON_PLAY | BUTTON_DOWN) #define FRACTAL_RESET (BUTTON_PLAY | BUTTON_RIGHT) #elif CONFIG_KEYPAD == PBELL_VIBE500_PAD #define FRACTAL_QUIT BUTTON_REC #define FRACTAL_UP BUTTON_UP #define FRACTAL_DOWN BUTTON_DOWN #define FRACTAL_LEFT BUTTON_PREV #define FRACTAL_RIGHT BUTTON_NEXT #define FRACTAL_ZOOM_IN BUTTON_PLAY #define FRACTAL_ZOOM_OUT BUTTON_MENU #define FRACTAL_PRECISION_INC BUTTON_OK #define FRACTAL_PRECISION_DEC BUTTON_CANCEL #define FRACTAL_RESET (BUTTON_CANCEL | BUTTON_REPEAT) #elif CONFIG_KEYPAD == MPIO_HD200_PAD #define FRACTAL_QUIT (BUTTON_REC | BUTTON_PLAY) #define FRACTAL_UP BUTTON_REW #define FRACTAL_DOWN BUTTON_FF #define FRACTAL_LEFT BUTTON_VOL_DOWN #define FRACTAL_RIGHT BUTTON_VOL_UP #define FRACTAL_ZOOM_IN (BUTTON_PLAY|BUTTON_FF) #define FRACTAL_ZOOM_OUT (BUTTON_PLAY|BUTTON_REW) #define FRACTAL_PRECISION_INC (BUTTON_PLAY | BUTTON_VOL_UP) #define FRACTAL_PRECISION_DEC (BUTTON_PLAY | BUTTON_VOL_DOWN) #define FRACTAL_RESET BUTTON_REC #elif CONFIG_KEYPAD == MPIO_HD300_PAD #define FRACTAL_QUIT BUTTON_REC #define FRACTAL_UP BUTTON_UP #define FRACTAL_DOWN BUTTON_DOWN #define FRACTAL_LEFT BUTTON_MENU #define FRACTAL_RIGHT BUTTON_ENTER #define FRACTAL_ZOOM_IN (BUTTON_PLAY|BUTTON_UP) #define FRACTAL_ZOOM_OUT (BUTTON_PLAY|BUTTON_DOWN) #define FRACTAL_PRECISION_INC (BUTTON_PLAY | BUTTON_FF) #define FRACTAL_PRECISION_DEC (BUTTON_PLAY | BUTTON_REW) #define FRACTAL_RESET (BUTTON_PLAY | BUTTON_REC) #elif CONFIG_KEYPAD == SANSA_FUZEPLUS_PAD #define FRACTAL_QUIT BUTTON_POWER #define FRACTAL_UP BUTTON_UP #define FRACTAL_DOWN BUTTON_DOWN #define FRACTAL_LEFT BUTTON_LEFT #define FRACTAL_RIGHT BUTTON_RIGHT #define FRACTAL_ZOOM_IN (BUTTON_PLAYPAUSE|BUTTON_UP) #define FRACTAL_ZOOM_OUT (BUTTON_PLAYPAUSE|BUTTON_DOWN) #define FRACTAL_PRECISION_INC (BUTTON_PLAYPAUSE|BUTTON_LEFT) #define FRACTAL_PRECISION_DEC (BUTTON_PLAYPAUSE|BUTTON_RIGHT) #define FRACTAL_RESET BUTTON_BACK #elif CONFIG_KEYPAD == SANSA_CONNECT_PAD #define FRACTAL_QUIT BUTTON_POWER #define FRACTAL_UP BUTTON_UP #define FRACTAL_DOWN BUTTON_DOWN #define FRACTAL_LEFT BUTTON_LEFT #define FRACTAL_RIGHT BUTTON_RIGHT #define FRACTAL_ZOOM_IN BUTTON_SCROLL_FWD #define FRACTAL_ZOOM_OUT BUTTON_SCROLL_BACK #define FRACTAL_PRECISION_INC BUTTON_VOL_UP #define FRACTAL_PRECISION_DEC BUTTON_VOL_DOWN #define FRACTAL_RESET BUTTON_PREV #elif CONFIG_KEYPAD == SAMSUNG_YPR0_PAD #define FRACTAL_QUIT BUTTON_BACK #define FRACTAL_UP BUTTON_UP #define FRACTAL_DOWN BUTTON_DOWN #define FRACTAL_LEFT BUTTON_LEFT #define FRACTAL_RIGHT BUTTON_RIGHT #define FRACTAL_ZOOM_IN (BUTTON_MENU|BUTTON_REL) #define FRACTAL_ZOOM_OUT (BUTTON_USER|BUTTON_REL) #define FRACTAL_PRECISION_INC (BUTTON_MENU|BUTTON_REPEAT) #define FRACTAL_PRECISION_DEC (BUTTON_USER|BUTTON_REPEAT) #define FRACTAL_RESET BUTTON_POWER #else #error No keymap defined! #endif #ifdef HAVE_TOUCHSCREEN #ifndef FRACTAL_UP #define FRACTAL_UP BUTTON_TOPMIDDLE #endif #ifndef FRACTAL_DOWN #define FRACTAL_DOWN BUTTON_BOTTOMMIDDLE #endif #ifndef FRACTAL_LEFT #define FRACTAL_LEFT BUTTON_MIDLEFT #endif #ifndef FRACTAL_RIGHT #define FRACTAL_RIGHT BUTTON_MIDRIGHT #endif #ifndef FRACTAL_ZOOM_IN #define FRACTAL_ZOOM_IN_PRE BUTTON_TOPRIGHT #define FRACTAL_ZOOM_IN (BUTTON_TOPRIGHT | BUTTON_REL) #endif #ifndef FRACTAL_ZOOM_OUT #define FRACTAL_ZOOM_OUT_PRE BUTTON_TOPLEFT #define FRACTAL_ZOOM_OUT (BUTTON_TOPLEFT | BUTTON_REL) #endif #ifndef FRACTAL_PRECISION_INC #define FRACTAL_PRECISION_INC BUTTON_BOTTOMRIGHT #endif #ifndef FRACTAL_PRECISION_DEC #define FRACTAL_PRECISION_DEC BUTTON_BOTTOMLEFT #endif #ifndef FRACTAL_RESET #define FRACTAL_RESET BUTTON_CENTER #endif #endif #endif