/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2007 Jonathan Gordon * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include #include #include #include "config.h" #include "lang.h" #include "action.h" #include "splash.h" #include "settings.h" #include "menu.h" #include "sound_menu.h" #include "kernel.h" #include "playlist.h" #include "audio.h" #include "cuesheet.h" #include "misc.h" #include "playback.h" #include "pcm_sampr.h" #ifdef HAVE_PLAY_FREQ #include "talk.h" #endif #if defined(HAVE_CROSSFADE) static int setcrossfadeonexit_callback(int action, const struct menu_item_ex *this_item, struct gui_synclist *this_list) { (void)this_item; (void)this_list; switch (action) { case ACTION_EXIT_MENUITEM: /* on exit */ audio_set_crossfade(global_settings.crossfade); break; } return action; } #endif /* HAVE_CROSSFADE */ /***********************************/ /* PLAYBACK MENU */ static int playback_callback(int action, const struct menu_item_ex *this_item, struct gui_synclist *this_list); MENUITEM_SETTING(shuffle_item, &global_settings.playlist_shuffle, playback_callback); MENUITEM_SETTING(repeat_mode, &global_settings.repeat_mode, playback_callback); MENUITEM_SETTING(play_selected, &global_settings.play_selected, NULL); MENUITEM_SETTING(ff_rewind_accel, &global_settings.ff_rewind_accel, NULL); MENUITEM_SETTING(ff_rewind_min_step, &global_settings.ff_rewind_min_step, NULL); MAKE_MENU(ff_rewind_settings_menu, ID2P(LANG_WIND_MENU), 0, Icon_NOICON, &ff_rewind_min_step, &ff_rewind_accel); #ifdef HAVE_DISK_STORAGE static int buffermargin_callback(int action, const struct menu_item_ex *this_item, struct gui_synclist *this_list) { (void)this_item; (void)this_list; switch (action) { case ACTION_EXIT_MENUITEM: /* on exit */ audio_set_buffer_margin(global_settings.buffer_margin); break; } return action; } MENUITEM_SETTING(buffer_margin, &global_settings.buffer_margin, buffermargin_callback); #endif /*HAVE_DISK_STORAGE */ MENUITEM_SETTING(fade_on_stop, &global_settings.fade_on_stop, NULL); MENUITEM_SETTING(single_mode, &global_settings.single_mode, NULL); MENUITEM_SETTING(party_mode, &global_settings.party_mode, NULL); #ifdef HAVE_CROSSFADE /* crossfade submenu */ MENUITEM_SETTING(crossfade, &global_settings.crossfade, setcrossfadeonexit_callback); MENUITEM_SETTING(crossfade_fade_in_delay, &global_settings.crossfade_fade_in_delay, NULL); MENUITEM_SETTING(crossfade_fade_in_duration, &global_settings.crossfade_fade_in_duration, NULL); MENUITEM_SETTING(crossfade_fade_out_delay, &global_settings.crossfade_fade_out_delay, setcrossfadeonexit_callback); MENUITEM_SETTING(crossfade_fade_out_duration, &global_settings.crossfade_fade_out_duration, setcrossfadeonexit_callback); MENUITEM_SETTING(crossfade_fade_out_mixmode, &global_settings.crossfade_fade_out_mixmode,NULL); MAKE_MENU(crossfade_settings_menu,ID2P(LANG_CROSSFADE),0, Icon_NOICON, &crossfade, &crossfade_fade_in_delay, &crossfade_fade_in_duration, &crossfade_fade_out_delay, &crossfade_fade_out_duration, &crossfade_fade_out_mixmode); #endif /* replay gain submenu */ static int replaygain_callback(int action, const struct menu_item_ex *this_item, struct gui_synclist *this_list) { (void)this_item; (void)this_list; switch (action) { case ACTION_EXIT_MENUITEM: /* on exit */ replaygain_update(); break; } return action; } MENUITEM_SETTING(replaygain_noclip, &global_settings.replaygain_settings.noclip, replaygain_callback); MENUITEM_SETTING(replaygain_type, &global_settings.replaygain_settings.type, replaygain_callback); MENUITEM_SETTING(replaygain_preamp, &global_settings.replaygain_settings.preamp, replaygain_callback); MAKE_MENU(replaygain_settings_menu,ID2P(LANG_REPLAYGAIN),0, Icon_NOICON, &replaygain_type, &replaygain_noclip, &replaygain_preamp); MENUITEM_SETTING(beep, &global_settings.beep ,NULL); #ifdef HAVE_SPDIF_POWER MENUITEM_SETTING(spdif_enable, &global_settings.spdif_enable, NULL); #endif MENUITEM_SETTING(next_folder, &global_settings.next_folder, NULL); MENUITEM_SETTING(constrain_next_folder, &global_settings.constrain_next_folder, NULL); static int cuesheet_callback(int action, const struct menu_item_ex *this_item, struct gui_synclist *this_list) { (void)this_item; (void)this_list; switch (action) { case ACTION_EXIT_MENUITEM: /* on exit */ audio_set_cuesheet(global_settings.cuesheet); } return action; } MENUITEM_SETTING(cuesheet, &global_settings.cuesheet, cuesheet_callback); #ifdef HAVE_HEADPHONE_DETECTION MENUITEM_SETTING(unplug_mode, &global_settings.unplug_mode, NULL); MENUITEM_SETTING(unplug_autoresume, &global_settings.unplug_autoresume, NULL); MAKE_MENU(unplug_menu, ID2P(LANG_HEADPHONE_UNPLUG), 0, Icon_NOICON, &unplug_mode, &unplug_autoresume); #endif MENUITEM_SETTING(skip_length, &global_settings.skip_length, NULL); MENUITEM_SETTING(prevent_skip, &global_settings.prevent_skip, NULL); MENUITEM_SETTING(rewind_across_tracks, &global_settings.rewind_across_tracks, NULL); MENUITEM_SETTING(resume_rewind, &global_settings.resume_rewind, NULL); MENUITEM_SETTING(pause_rewind, &global_settings.pause_rewind, NULL); #ifdef HAVE_PLAY_FREQ MENUITEM_SETTING(play_frequency, &global_settings.play_frequency, playback_callback); #endif #ifdef HAVE_ALBUMART static int albumart_callback(int action, const struct menu_item_ex *this_item, struct gui_synclist *this_list) { (void)this_item; (void)this_list; static int initial_aa_setting; switch (action) { case ACTION_ENTER_MENUITEM: initial_aa_setting = global_settings.album_art; break; case ACTION_EXIT_MENUITEM: /* on exit */ if (initial_aa_setting != global_settings.album_art) set_albumart_mode(global_settings.album_art); } return action; } MENUITEM_SETTING(album_art, &global_settings.album_art, albumart_callback); #endif MAKE_MENU(playback_settings,ID2P(LANG_PLAYBACK),0, Icon_Playback_menu, &shuffle_item, &repeat_mode, &play_selected, &ff_rewind_settings_menu, #ifdef HAVE_DISK_STORAGE &buffer_margin, #endif &fade_on_stop, &single_mode, &party_mode, #if defined(HAVE_CROSSFADE) &crossfade_settings_menu, #endif &replaygain_settings_menu, &beep, #ifdef HAVE_SPDIF_POWER &spdif_enable, #endif &next_folder, &constrain_next_folder, &cuesheet #ifdef HAVE_HEADPHONE_DETECTION ,&unplug_menu #endif ,&skip_length, &prevent_skip ,&rewind_across_tracks ,&resume_rewind ,&pause_rewind #ifdef HAVE_PLAY_FREQ ,&play_frequency #endif #ifdef HAVE_ALBUMART ,&album_art #endif ); static int playback_callback(int action, const struct menu_item_ex *this_item, struct gui_synclist *this_list) { (void)this_list; static bool old_shuffle = false; static int old_repeat = 0; switch (action) { case ACTION_ENTER_MENUITEM: if (this_item == &shuffle_item) { old_shuffle = global_settings.playlist_shuffle; } else if (this_item == &repeat_mode) { old_repeat = global_settings.repeat_mode; } break; case ACTION_EXIT_MENUITEM: /* on exit */ /* Playing or not */ #ifdef HAVE_PLAY_FREQ if (this_item == &play_frequency) { audio_set_playback_frequency(global_settings.play_frequency); break; } #endif /* HAVE_PLAY_FREQ */ if (!(audio_status() & AUDIO_STATUS_PLAY)) break; /* Playing only */ if (this_item == &shuffle_item) { if (old_shuffle == global_settings.playlist_shuffle) break; replaygain_update(); if (global_settings.playlist_shuffle) { playlist_randomise(NULL, current_tick, true); } else { playlist_sort(NULL, true); } } else if (this_item == &repeat_mode) { if (old_repeat == global_settings.repeat_mode) break; audio_flush_and_reload_tracks(); } break; } return action; } /* PLAYBACK MENU */ /***********************************/