/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2002 Björn Stenberg * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include #include #include #include #include #include "debug.h" #include "lcd.h" #include "dir.h" #include "file.h" #include "audio.h" #include "menu.h" #include "lang.h" #include "playlist.h" #include "button.h" #include "kernel.h" #include "keyboard.h" #include "mp3data.h" #include "metadata.h" #include "screens.h" #include "tree.h" #include "settings.h" #include "playlist_viewer.h" #include "talk.h" #include "onplay.h" #include "filetypes.h" #include "plugin.h" #include "bookmark.h" #include "action.h" #include "splash.h" #include "yesno.h" #include "menus/exported_menus.h" #ifdef HAVE_LCD_BITMAP #include "icons.h" #endif #include "sound_menu.h" #include "playlist_menu.h" #include "playlist_catalog.h" #ifdef HAVE_TAGCACHE #include "tagtree.h" #endif #include "cuesheet.h" #include "statusbar-skinned.h" #include "pitchscreen.h" #include "viewport.h" static int context; static char* selected_file = NULL; static int selected_file_attr = 0; static int onplay_result = ONPLAY_OK; static char clipboard_selection[MAX_PATH]; static int clipboard_selection_attr = 0; static bool clipboard_is_copy = false; /* redefine MAKE_MENU so the MENU_EXITAFTERTHISMENU flag can be added easily */ #define MAKE_ONPLAYMENU( name, str, callback, icon, ... ) \ static const struct menu_item_ex *name##_[] = {__VA_ARGS__}; \ static const struct menu_callback_with_desc name##__ = {callback,str,icon};\ static const struct menu_item_ex name = \ {MT_MENU|MENU_HAS_DESC|MENU_EXITAFTERTHISMENU| \ MENU_ITEM_COUNT(sizeof( name##_)/sizeof(*name##_)), \ { (void*)name##_},{.callback_and_desc = & name##__}}; /* ----------------------------------------------------------------------- */ /* Displays the bookmark menu options for the user to decide. This is an */ /* interface function. */ /* ----------------------------------------------------------------------- */ static int bookmark_menu_callback(int action, const struct menu_item_ex *this_item); MENUITEM_FUNCTION(bookmark_create_menu_item, 0, ID2P(LANG_BOOKMARK_MENU_CREATE), bookmark_create_menu, NULL, NULL, Icon_Bookmark); MENUITEM_FUNCTION(bookmark_load_menu_item, 0, ID2P(LANG_BOOKMARK_MENU_LIST), bookmark_load_menu, NULL, bookmark_menu_callback, Icon_Bookmark); MAKE_ONPLAYMENU(bookmark_menu, ID2P(LANG_BOOKMARK_MENU), bookmark_menu_callback, Icon_Bookmark, &bookmark_create_menu_item, &bookmark_load_menu_item); static int bookmark_menu_callback(int action, const struct menu_item_ex *this_item) { switch (action) { case ACTION_REQUEST_MENUITEM: if (this_item == &bookmark_load_menu_item) { if (bookmark_exist() == 0) return ACTION_EXIT_MENUITEM; } /* hide the bookmark menu if there is no playback */ else if ((audio_status() & AUDIO_STATUS_PLAY) == 0) return ACTION_EXIT_MENUITEM; break; #ifdef HAVE_LCD_CHARCELLS case ACTION_ENTER_MENUITEM: status_set_param(true); break; #endif case ACTION_EXIT_MENUITEM: #ifdef HAVE_LCD_CHARCELLS status_set_param(false); #endif settings_save(); break; } return action; } /* CONTEXT_WPS playlist options */ static bool shuffle_playlist(void) { playlist_sort(NULL, true); playlist_randomise(NULL, current_tick, true); return false; } static bool save_playlist(void) { save_playlist_screen(NULL); return false; } extern struct menu_item_ex view_cur_playlist; /* from playlist_menu.c */ MENUITEM_FUNCTION(search_playlist_item, 0, ID2P(LANG_SEARCH_IN_PLAYLIST), search_playlist, NULL, NULL, Icon_Playlist); MENUITEM_FUNCTION(playlist_save_item, 0, ID2P(LANG_SAVE_DYNAMIC_PLAYLIST), save_playlist, NULL, NULL, Icon_Playlist); MENUITEM_FUNCTION(reshuffle_item, 0, ID2P(LANG_SHUFFLE_PLAYLIST), shuffle_playlist, NULL, NULL, Icon_Playlist); MAKE_ONPLAYMENU( wps_playlist_menu, ID2P(LANG_PLAYLIST), NULL, Icon_Playlist, &view_cur_playlist, &search_playlist_item, &playlist_save_item, &reshuffle_item ); /* CONTEXT_[TREE|ID3DB] playlist options */ static bool add_to_playlist(int position, bool queue) { bool new_playlist = !(audio_status() & AUDIO_STATUS_PLAY); const char *lines[] = { ID2P(LANG_RECURSE_DIRECTORY_QUESTION), selected_file }; const struct text_message message={lines, 2}; splash(0, ID2P(LANG_WAIT)); if (new_playlist) playlist_create(NULL, NULL); /* always set seed before inserting shuffled */ if (position == PLAYLIST_INSERT_SHUFFLED || position == PLAYLIST_INSERT_LAST_SHUFFLED) { srand(current_tick); if (position == PLAYLIST_INSERT_LAST_SHUFFLED) playlist_set_last_shuffled_start(); } #ifdef HAVE_TAGCACHE if (context == CONTEXT_ID3DB) { tagtree_insert_selection_playlist(position, queue); } else #endif { if ((selected_file_attr & FILE_ATTR_MASK) == FILE_ATTR_AUDIO) playlist_insert_track(NULL, selected_file, position, queue, true); else if (selected_file_attr & ATTR_DIRECTORY) { bool recurse = false; if (global_settings.recursive_dir_insert != RECURSE_ASK) recurse = (bool)global_settings.recursive_dir_insert; else { /* Ask if user wants to recurse directory */ recurse = (gui_syncyesno_run(&message, NULL, NULL)==YESNO_YES); } playlist_insert_directory(NULL, selected_file, position, queue, recurse); } else if ((selected_file_attr & FILE_ATTR_MASK) == FILE_ATTR_M3U) playlist_insert_playlist(NULL, selected_file, position, queue); } if (new_playlist && (playlist_amount() > 0)) { /* nothing is currently playing so begin playing what we just inserted */ if (global_settings.playlist_shuffle) playlist_shuffle(current_tick, -1); playlist_start(0,0); onplay_result = ONPLAY_START_PLAY; } return false; } static bool view_playlist(void) { bool was_playing = audio_status() & AUDIO_STATUS_PLAY; bool result; result = playlist_viewer_ex(selected_file); if (!was_playing && (audio_status() & AUDIO_STATUS_PLAY) && onplay_result == ONPLAY_OK) /* playlist was started from viewer */ onplay_result = ONPLAY_START_PLAY; return result; } static int playlist_insert_func(void *param) { if (((intptr_t)param == PLAYLIST_REPLACE) && !warn_on_pl_erase()) return 0; add_to_playlist((intptr_t)param, false); return 0; } static int playlist_queue_func(void *param) { add_to_playlist((intptr_t)param, true); return 0; } static int treeplaylist_wplayback_callback(int action, const struct menu_item_ex* this_item) { (void)this_item; switch (action) { case ACTION_REQUEST_MENUITEM: if (audio_status() & AUDIO_STATUS_PLAY) return action; else return ACTION_EXIT_MENUITEM; break; } return action; } static int treeplaylist_callback(int action, const struct menu_item_ex *this_item); /* insert items */ MENUITEM_FUNCTION(i_pl_item, MENU_FUNC_USEPARAM, ID2P(LANG_INSERT), playlist_insert_func, (intptr_t*)PLAYLIST_INSERT, NULL, Icon_Playlist); MENUITEM_FUNCTION(i_first_pl_item, MENU_FUNC_USEPARAM, ID2P(LANG_INSERT_FIRST), playlist_insert_func, (intptr_t*)PLAYLIST_INSERT_FIRST, treeplaylist_wplayback_callback, Icon_Playlist); MENUITEM_FUNCTION(i_last_pl_item, MENU_FUNC_USEPARAM, ID2P(LANG_INSERT_LAST), playlist_insert_func, (intptr_t*)PLAYLIST_INSERT_LAST, treeplaylist_wplayback_callback, Icon_Playlist); MENUITEM_FUNCTION(i_shuf_pl_item, MENU_FUNC_USEPARAM, ID2P(LANG_INSERT_SHUFFLED), playlist_insert_func, (intptr_t*)PLAYLIST_INSERT_SHUFFLED, treeplaylist_callback, Icon_Playlist); MENUITEM_FUNCTION(i_last_shuf_pl_item, MENU_FUNC_USEPARAM, ID2P(LANG_INSERT_LAST_SHUFFLED), playlist_insert_func, (intptr_t*)PLAYLIST_INSERT_LAST_SHUFFLED, treeplaylist_callback, Icon_Playlist); /* queue items */ MENUITEM_FUNCTION(q_pl_item, MENU_FUNC_USEPARAM, ID2P(LANG_QUEUE), playlist_queue_func, (intptr_t*)PLAYLIST_INSERT, treeplaylist_wplayback_callback, Icon_Playlist); MENUITEM_FUNCTION(q_first_pl_item, MENU_FUNC_USEPARAM, ID2P(LANG_QUEUE_FIRST), playlist_queue_func, (intptr_t*)PLAYLIST_INSERT_FIRST, treeplaylist_wplayback_callback, Icon_Playlist); MENUITEM_FUNCTION(q_last_pl_item, MENU_FUNC_USEPARAM, ID2P(LANG_QUEUE_LAST), playlist_queue_func, (intptr_t*)PLAYLIST_INSERT_LAST, treeplaylist_wplayback_callback, Icon_Playlist); MENUITEM_FUNCTION(q_shuf_pl_item, MENU_FUNC_USEPARAM, ID2P(LANG_QUEUE_SHUFFLED), playlist_queue_func, (intptr_t*)PLAYLIST_INSERT_SHUFFLED, treeplaylist_wplayback_callback, Icon_Playlist); MENUITEM_FUNCTION(q_last_shuf_pl_item, MENU_FUNC_USEPARAM, ID2P(LANG_QUEUE_LAST_SHUFFLED), playlist_queue_func, (intptr_t*)PLAYLIST_INSERT_LAST_SHUFFLED, treeplaylist_callback, Icon_Playlist); /* replace playlist */ MENUITEM_FUNCTION(replace_pl_item, MENU_FUNC_USEPARAM, ID2P(LANG_REPLACE), playlist_insert_func, (intptr_t*)PLAYLIST_REPLACE, treeplaylist_wplayback_callback, Icon_Playlist); /* others */ MENUITEM_FUNCTION(view_playlist_item, 0, ID2P(LANG_VIEW), view_playlist, NULL, treeplaylist_callback, Icon_Playlist); MAKE_ONPLAYMENU( tree_playlist_menu, ID2P(LANG_PLAYLIST), treeplaylist_callback, Icon_Playlist, /* view */ &view_playlist_item, /* insert */ &i_pl_item, &i_first_pl_item, &i_last_pl_item, &i_shuf_pl_item, &i_last_shuf_pl_item, /* queue */ &q_pl_item, &q_first_pl_item, &q_last_pl_item, &q_shuf_pl_item, &q_last_shuf_pl_item, /* replace */ &replace_pl_item ); static int treeplaylist_callback(int action, const struct menu_item_ex *this_item) { switch (action) { case ACTION_REQUEST_MENUITEM: if (this_item == &tree_playlist_menu) { if (((selected_file_attr & FILE_ATTR_MASK) == FILE_ATTR_AUDIO) || ((selected_file_attr & FILE_ATTR_MASK) == FILE_ATTR_M3U)|| (selected_file_attr & ATTR_DIRECTORY)) { return action; } } else if (this_item == &view_playlist_item) { if ((selected_file_attr & FILE_ATTR_MASK) == FILE_ATTR_M3U && context == CONTEXT_TREE) { return action; } } else if (this_item == &i_shuf_pl_item) { if ((audio_status() & AUDIO_STATUS_PLAY) || (selected_file_attr & ATTR_DIRECTORY) || ((selected_file_attr & FILE_ATTR_MASK) == FILE_ATTR_M3U)) { return action; } } else if (this_item == &i_last_shuf_pl_item || this_item == &q_last_shuf_pl_item) { if ((playlist_amount() > 0) && (audio_status() & AUDIO_STATUS_PLAY) && ((selected_file_attr & ATTR_DIRECTORY) || ((selected_file_attr & FILE_ATTR_MASK) == FILE_ATTR_M3U))) { return action; } } return ACTION_EXIT_MENUITEM; break; } return action; } /* playlist catalog options */ static bool cat_add_to_a_playlist(void) { return catalog_add_to_a_playlist(selected_file, selected_file_attr, false, NULL); } static bool cat_add_to_a_new_playlist(void) { return catalog_add_to_a_playlist(selected_file, selected_file_attr, true, NULL); } static int cat_playlist_callback(int action, const struct menu_item_ex *this_item); MENUITEM_FUNCTION(cat_view_lists, 0, ID2P(LANG_CATALOG_VIEW), catalog_view_playlists, 0, cat_playlist_callback, Icon_Playlist); MENUITEM_FUNCTION(cat_add_to_list, 0, ID2P(LANG_CATALOG_ADD_TO), cat_add_to_a_playlist, 0, NULL, Icon_Playlist); MENUITEM_FUNCTION(cat_add_to_new, 0, ID2P(LANG_CATALOG_ADD_TO_NEW), cat_add_to_a_new_playlist, 0, NULL, Icon_Playlist); MAKE_ONPLAYMENU(cat_playlist_menu, ID2P(LANG_CATALOG), cat_playlist_callback, Icon_Playlist, &cat_view_lists, &cat_add_to_list, &cat_add_to_new); static int cat_playlist_callback(int action, const struct menu_item_ex *this_item) { if (!selected_file || (((selected_file_attr & FILE_ATTR_MASK) != FILE_ATTR_AUDIO) && ((selected_file_attr & FILE_ATTR_MASK) != FILE_ATTR_M3U) && ((selected_file_attr & ATTR_DIRECTORY) == 0))) { return ACTION_EXIT_MENUITEM; } #ifdef HAVE_TAGCACHE if (context == CONTEXT_ID3DB && ((selected_file_attr & FILE_ATTR_MASK) != FILE_ATTR_AUDIO)) { return ACTION_EXIT_MENUITEM; } #endif switch (action) { case ACTION_REQUEST_MENUITEM: if (this_item == &cat_view_lists) { return action; } else if ((audio_status() & AUDIO_STATUS_PLAY) || context != CONTEXT_WPS) { return action; } else return ACTION_EXIT_MENUITEM; break; } return action; } #ifdef HAVE_LCD_BITMAP static void draw_slider(void) { int i; FOR_NB_SCREENS(i) { struct viewport vp; int slider_height = 2*screens[i].getcharheight(); viewport_set_defaults(&vp, i); screens[i].set_viewport(&vp); show_busy_slider(&screens[i], 1, vp.height - slider_height, vp.width-2, slider_height-1); screens[i].update_viewport(); screens[i].set_viewport(NULL); } } #else #define draw_slider() #endif /* helper function to remove a non-empty directory */ static int remove_dir(char* dirname, int len) { int result = 0; DIR* dir; int dirlen = strlen(dirname); dir = opendir(dirname); if (!dir) return -1; /* open error */ while(true) { struct dirent* entry; /* walk through the directory content */ entry = readdir(dir); if (!entry) break; dirname[dirlen] ='\0'; /* inform the user which dir we're deleting */ splash(0, dirname); /* append name to current directory */ snprintf(dirname+dirlen, len-dirlen, "/%s", entry->d_name); if (entry->attribute & ATTR_DIRECTORY) { /* remove a subdirectory */ if (!strcmp((char *)entry->d_name, ".") || !strcmp((char *)entry->d_name, "..")) continue; /* skip these */ result = remove_dir(dirname, len); /* recursion */ if (result) break; /* or better continue, delete what we can? */ } else { /* remove a file */ draw_slider(); result = remove(dirname); } if(ACTION_STD_CANCEL == get_action(CONTEXT_STD,TIMEOUT_NOBLOCK)) { splash(HZ, ID2P(LANG_CANCEL)); result = -1; break; } } closedir(dir); if (!result) { /* remove the now empty directory */ dirname[dirlen] = '\0'; /* terminate to original length */ result = rmdir(dirname); } return result; } /* share code for file and directory deletion, saves space */ static bool delete_file_dir(void) { char file_to_delete[MAX_PATH]; strcpy(file_to_delete, selected_file); const char *lines[]={ ID2P(LANG_REALLY_DELETE), file_to_delete }; const char *yes_lines[]={ ID2P(LANG_DELETING), file_to_delete }; const struct text_message message={lines, 2}; const struct text_message yes_message={yes_lines, 2}; if(gui_syncyesno_run(&message, &yes_message, NULL)!=YESNO_YES) return false; splash(0, str(LANG_DELETING)); int res; if (selected_file_attr & ATTR_DIRECTORY) /* true if directory */ { char pathname[MAX_PATH]; /* space to go deep */ cpu_boost(true); strlcpy(pathname, file_to_delete, sizeof(pathname)); res = remove_dir(pathname, sizeof(pathname)); cpu_boost(false); } else res = remove(file_to_delete); if (!res) onplay_result = ONPLAY_RELOAD_DIR; return (res == 0); } static bool rename_file(void) { char newname[MAX_PATH]; char* ptr = strrchr(selected_file, '/') + 1; int pathlen = (ptr - selected_file); strlcpy(newname, selected_file, sizeof(newname)); if (!kbd_input(newname + pathlen, (sizeof newname)-pathlen)) { if (!strlen(newname + pathlen) || (rename(selected_file, newname) < 0)) { cond_talk_ids_fq(LANG_RENAME, LANG_FAILED); splashf(HZ*2, "%s %s", str(LANG_RENAME), str(LANG_FAILED)); } else onplay_result = ONPLAY_RELOAD_DIR; } return false; } static bool create_dir(void) { char dirname[MAX_PATH]; char *cwd; int rc; int pathlen; cwd = getcwd(NULL, 0); memset(dirname, 0, sizeof dirname); snprintf(dirname, sizeof dirname, "%s/", cwd[1] ? cwd : ""); pathlen = strlen(dirname); rc = kbd_input(dirname + pathlen, (sizeof dirname)-pathlen); if (rc < 0) return false; rc = mkdir(dirname); if (rc < 0) { cond_talk_ids_fq(LANG_CREATE_DIR, LANG_FAILED); splashf(HZ, (unsigned char *)"%s %s", str(LANG_CREATE_DIR), str(LANG_FAILED)); } else { onplay_result = ONPLAY_RELOAD_DIR; } return true; } /* Store the current selection in the clipboard */ static bool clipboard_clip(bool copy) { clipboard_selection[0] = 0; strlcpy(clipboard_selection, selected_file, sizeof(clipboard_selection)); clipboard_selection_attr = selected_file_attr; clipboard_is_copy = copy; return true; } static bool clipboard_cut(void) { return clipboard_clip(false); } static bool clipboard_copy(void) { return clipboard_clip(true); } /* Paste a file to a new directory. Will overwrite always. */ static bool clipboard_pastefile(const char *src, const char *target, bool copy) { int src_fd, target_fd; size_t buffersize; ssize_t size, bytesread, byteswritten; char *buffer; bool result = false; if (copy) { /* See if we can get the plugin buffer for the file copy buffer */ buffer = (char *) plugin_get_buffer(&buffersize); if (buffer == NULL || buffersize < 512) { /* Not large enough, try for a disk sector worth of stack instead */ buffersize = 512; buffer = (char *) __builtin_alloca(buffersize); } if (buffer == NULL) { return false; } buffersize &= ~0x1ff; /* Round buffer size to multiple of sector size */ src_fd = open(src, O_RDONLY); if (src_fd >= 0) { target_fd = creat(target, 0666); if (target_fd >= 0) { result = true; size = filesize(src_fd); if (size == -1) { result = false; } while(size > 0) { bytesread = read(src_fd, buffer, buffersize); if (bytesread == -1) { result = false; break; } size -= bytesread; while(bytesread > 0) { byteswritten = write(target_fd, buffer, bytesread); if (byteswritten < 0) { result = false; size = 0; break; } bytesread -= byteswritten; draw_slider(); } } close(target_fd); /* Copy failed. Cleanup. */ if (!result) { remove(target); } } close(src_fd); } } else { result = rename(src, target) == 0; #ifdef HAVE_MULTIVOLUME if (!result) { if (errno == EXDEV) { /* Failed because cross volume rename doesn't work. Copy instead */ result = clipboard_pastefile(src, target, true); if (result) { result = remove(src) == 0; } } } #endif } return result; } /* Paste a directory to a new location. Designed to be called by clipboard_paste */ static bool clipboard_pastedirectory(char *src, int srclen, char *target, int targetlen, bool copy) { DIR *srcdir; int srcdirlen = strlen(src); int targetdirlen = strlen(target); bool result = true; if (!file_exists(target)) { if (!copy) { /* Just move the directory */ result = rename(src, target) == 0; #ifdef HAVE_MULTIVOLUME if (!result && errno == EXDEV) { /* Try a copy as we're going across devices */ result = clipboard_pastedirectory(src, srclen, target, targetlen, true); /* If it worked, remove the source directory */ if (result) { remove_dir(src, srclen); } } #endif return result; } else { /* Make a directory to copy things to */ result = mkdir(target) == 0; } } /* Check if something went wrong already */ if (!result) { return result; } srcdir = opendir(src); if (!srcdir) { return false; } /* This loop will exit as soon as there's a problem */ while(result) { struct dirent* entry; /* walk through the directory content */ entry = readdir(srcdir); if (!entry) break; /* append name to current directory */ snprintf(src+srcdirlen, srclen-srcdirlen, "/%s", entry->d_name); snprintf(target+targetdirlen, targetlen-targetdirlen, "/%s", entry->d_name); DEBUGF("Copy %s to %s\n", src, target); if (entry->attribute & ATTR_DIRECTORY) { /* copy/move a subdirectory */ if (!strcmp((char *)entry->d_name, ".") || !strcmp((char *)entry->d_name, "..")) continue; /* skip these */ result = clipboard_pastedirectory(src, srclen, target, targetlen, copy); /* recursion */ } else { /* copy/move a file */ draw_slider(); result = clipboard_pastefile(src, target, copy); } } closedir(srcdir); if (result) { src[srcdirlen] = '\0'; /* terminate to original length */ target[targetdirlen] = '\0'; /* terminate to original length */ } return result; } /* Paste the clipboard to the current directory */ static bool clipboard_paste(void) { char target[MAX_PATH]; char *cwd, *nameptr; bool success; static const char *lines[]={ID2P(LANG_REALLY_OVERWRITE)}; static const struct text_message message={lines, 1}; /* Get the name of the current directory */ cwd = getcwd(NULL, 0); /* Figure out the name of the selection */ nameptr = strrchr(clipboard_selection, '/'); /* Final target is current directory plus name of selection */ snprintf(target, sizeof(target), "%s%s", cwd[1] ? cwd : "", nameptr); /* If the target existed but they choose not to overwite, exit */ if (file_exists(target) && (gui_syncyesno_run(&message, NULL, NULL) == YESNO_NO)) { return false; } if (clipboard_is_copy) { splash(0, ID2P(LANG_COPYING)); } else { splash(0, ID2P(LANG_MOVING)); } /* Now figure out what we're doing */ cpu_boost(true); if (clipboard_selection_attr & ATTR_DIRECTORY) { /* Recursion. Set up external stack */ char srcpath[MAX_PATH]; char targetpath[MAX_PATH]; if (!strncmp(clipboard_selection, target, strlen(clipboard_selection))) { /* Do not allow the user to paste a directory into a dir they are copying */ success = 0; } else { strlcpy(srcpath, clipboard_selection, sizeof(srcpath)); strlcpy(targetpath, target, sizeof(targetpath)); success = clipboard_pastedirectory(srcpath, sizeof(srcpath), target, sizeof(targetpath), clipboard_is_copy); if (success && !clipboard_is_copy) { strlcpy(srcpath, clipboard_selection, sizeof(srcpath)); remove_dir(srcpath, sizeof(srcpath)); } } } else { success = clipboard_pastefile(clipboard_selection, target, clipboard_is_copy); } cpu_boost(false); /* Did it work? */ if (success) { /* Reset everything */ clipboard_selection[0] = 0; clipboard_selection_attr = 0; clipboard_is_copy = false; /* Force reload of the current directory */ onplay_result = ONPLAY_RELOAD_DIR; } else { cond_talk_ids_fq(LANG_PASTE, LANG_FAILED); splashf(HZ, (unsigned char *)"%s %s", str(LANG_PASTE), str(LANG_FAILED)); } return true; } #ifdef HAVE_TAGCACHE static int set_rating_inline(void) { struct mp3entry* id3 = audio_current_track(); if (id3 && id3->tagcache_idx && global_settings.runtimedb) { set_int_ex(str(LANG_MENU_SET_RATING), "", UNIT_INT, (void*)(&id3->rating), NULL, 1, 0, 10, NULL, NULL); tagcache_update_numeric(id3->tagcache_idx-1, tag_rating, id3->rating); } else splash(HZ*2, ID2P(LANG_ID3_NO_INFO)); return 0; } static int ratingitem_callback(int action,const struct menu_item_ex *this_item) { (void)this_item; switch (action) { case ACTION_REQUEST_MENUITEM: if (!selected_file || !global_settings.runtimedb || !tagcache_is_usable()) return ACTION_EXIT_MENUITEM; break; } return action; } MENUITEM_FUNCTION(rating_item, 0, ID2P(LANG_MENU_SET_RATING), set_rating_inline, NULL, ratingitem_callback, Icon_Questionmark); #endif static bool view_cue(void) { struct mp3entry* id3 = audio_current_track(); if(id3 && id3->cuesheet) { browse_cuesheet(id3->cuesheet); } return false; } static int view_cue_item_callback(int action, const struct menu_item_ex *this_item) { (void)this_item; struct mp3entry* id3 = audio_current_track(); switch (action) { case ACTION_REQUEST_MENUITEM: if (!selected_file || !id3 || !id3->cuesheet) return ACTION_EXIT_MENUITEM; break; } return action; } MENUITEM_FUNCTION(view_cue_item, 0, ID2P(LANG_BROWSE_CUESHEET), view_cue, NULL, view_cue_item_callback, Icon_NOICON); /* CONTEXT_WPS items */ MENUITEM_FUNCTION(browse_id3_item, 0, ID2P(LANG_MENU_SHOW_ID3_INFO), browse_id3, NULL, NULL, Icon_NOICON); #ifdef HAVE_PITCHSCREEN MENUITEM_FUNCTION(pitch_screen_item, 0, ID2P(LANG_PITCH), gui_syncpitchscreen_run, NULL, NULL, Icon_Audio); #endif /* CONTEXT_[TREE|ID3DB] items */ static int clipboard_callback(int action,const struct menu_item_ex *this_item); MENUITEM_FUNCTION(rename_file_item, 0, ID2P(LANG_RENAME), rename_file, NULL, clipboard_callback, Icon_NOICON); MENUITEM_FUNCTION(clipboard_cut_item, 0, ID2P(LANG_CUT), clipboard_cut, NULL, clipboard_callback, Icon_NOICON); MENUITEM_FUNCTION(clipboard_copy_item, 0, ID2P(LANG_COPY), clipboard_copy, NULL, clipboard_callback, Icon_NOICON); MENUITEM_FUNCTION(clipboard_paste_item, 0, ID2P(LANG_PASTE), clipboard_paste, NULL, clipboard_callback, Icon_NOICON); MENUITEM_FUNCTION(delete_file_item, 0, ID2P(LANG_DELETE), delete_file_dir, NULL, clipboard_callback, Icon_NOICON); MENUITEM_FUNCTION(delete_dir_item, 0, ID2P(LANG_DELETE_DIR), delete_file_dir, NULL, clipboard_callback, Icon_NOICON); MENUITEM_FUNCTION(create_dir_item, 0, ID2P(LANG_CREATE_DIR), create_dir, NULL, clipboard_callback, Icon_NOICON); /* other items */ static bool list_viewers(void) { int ret = filetype_list_viewers(selected_file); if (ret == PLUGIN_USB_CONNECTED) onplay_result = ONPLAY_RELOAD_DIR; return false; } static bool onplay_load_plugin(void *param) { int ret = filetype_load_plugin((const char*)param, selected_file); if (ret == PLUGIN_USB_CONNECTED) onplay_result = ONPLAY_RELOAD_DIR; return false; } MENUITEM_FUNCTION(list_viewers_item, 0, ID2P(LANG_ONPLAY_OPEN_WITH), list_viewers, NULL, clipboard_callback, Icon_NOICON); MENUITEM_FUNCTION(properties_item, MENU_FUNC_USEPARAM, ID2P(LANG_PROPERTIES), onplay_load_plugin, (void *)"properties", clipboard_callback, Icon_NOICON); MENUITEM_FUNCTION(add_to_faves_item, MENU_FUNC_USEPARAM, ID2P(LANG_ADD_TO_FAVES), onplay_load_plugin, (void *)"shortcuts_append", clipboard_callback, Icon_NOICON); #if LCD_DEPTH > 1 static bool set_backdrop(void) { /* load the image */ if(sb_set_backdrop(SCREEN_MAIN, selected_file)) { splash(HZ, str(LANG_BACKDROP_LOADED)); set_file(selected_file, (char *)global_settings.backdrop_file, MAX_FILENAME); return true; } else { splash(HZ, str(LANG_BACKDROP_FAILED)); return false; } return true; } MENUITEM_FUNCTION(set_backdrop_item, 0, ID2P(LANG_SET_AS_BACKDROP), set_backdrop, NULL, clipboard_callback, Icon_NOICON); #endif #ifdef HAVE_RECORDING static bool set_recdir(void) { strlcpy(global_settings.rec_directory, selected_file, MAX_FILENAME+1); settings_save(); return false; } MENUITEM_FUNCTION(set_recdir_item, 0, ID2P(LANG_SET_AS_REC_DIR), set_recdir, NULL, clipboard_callback, Icon_Recording); #endif static int clipboard_callback(int action,const struct menu_item_ex *this_item) { switch (action) { case ACTION_REQUEST_MENUITEM: #ifdef HAVE_MULTIVOLUME if ((selected_file_attr & FAT_ATTR_VOLUME) && (this_item == &rename_file_item || this_item == &delete_dir_item || this_item == &clipboard_cut_item) ) return ACTION_EXIT_MENUITEM; /* no rename+delete for volumes */ if ((selected_file_attr & ATTR_VOLUME) && (this_item == &delete_file_item || this_item == &list_viewers_item)) return ACTION_EXIT_MENUITEM; #endif #ifdef HAVE_TAGCACHE if (context == CONTEXT_ID3DB) { if (((selected_file_attr & FILE_ATTR_MASK) == FILE_ATTR_AUDIO) && this_item == &properties_item) return action; return ACTION_EXIT_MENUITEM; } #endif if (this_item == &clipboard_paste_item) { /* visible if there is something to paste */ return (clipboard_selection[0] != 0) ? action : ACTION_EXIT_MENUITEM; } else if (this_item == &create_dir_item) { /* always visible */ return action; } else if (selected_file) { /* requires an actual file */ if (this_item == &rename_file_item || this_item == &clipboard_cut_item || this_item == &clipboard_copy_item || this_item == &properties_item || this_item == &add_to_faves_item) { return action; } else if ((selected_file_attr & ATTR_DIRECTORY)) { /* only for directories */ if (this_item == &delete_dir_item #ifdef HAVE_RECORDING || this_item == &set_recdir_item #endif ) return action; } else if (this_item == &delete_file_item || this_item == &list_viewers_item) { /* only for files */ return action; } #if LCD_DEPTH > 1 else if (this_item == &set_backdrop_item) { char *suffix = strrchr(selected_file, '.'); if (suffix) { if (strcasecmp(suffix, ".bmp") == 0) { return action; } } } #endif } return ACTION_EXIT_MENUITEM; break; } return action; } static int onplaymenu_callback(int action,const struct menu_item_ex *this_item); /* used when onplay() is called in the CONTEXT_WPS context */ MAKE_ONPLAYMENU( wps_onplay_menu, ID2P(LANG_ONPLAY_MENU_TITLE), onplaymenu_callback, Icon_Audio, &wps_playlist_menu, &cat_playlist_menu, &sound_settings, &playback_settings, #ifdef HAVE_TAGCACHE &rating_item, #endif &bookmark_menu, &browse_id3_item, &list_viewers_item, &delete_file_item, &view_cue_item, #ifdef HAVE_PITCHSCREEN &pitch_screen_item, #endif ); /* used when onplay() is not called in the CONTEXT_WPS context */ MAKE_ONPLAYMENU( tree_onplay_menu, ID2P(LANG_ONPLAY_MENU_TITLE), onplaymenu_callback, Icon_file_view_menu, &tree_playlist_menu, &cat_playlist_menu, &rename_file_item, &clipboard_cut_item, &clipboard_copy_item, &clipboard_paste_item, &delete_file_item, &delete_dir_item, #if LCD_DEPTH > 1 &set_backdrop_item, #endif &list_viewers_item, &create_dir_item, &properties_item, #ifdef HAVE_RECORDING &set_recdir_item, #endif &add_to_faves_item, ); static int onplaymenu_callback(int action,const struct menu_item_ex *this_item) { switch (action) { case ACTION_TREE_STOP: if (this_item == &wps_onplay_menu) { list_stop_handler(); return ACTION_STD_CANCEL; } break; case ACTION_EXIT_MENUITEM: return ACTION_EXIT_AFTER_THIS_MENUITEM; break; } return action; } #ifdef HAVE_HOTKEY /* direct function calls, no need for menu callbacks */ static bool delete_item(void) { #ifdef HAVE_MULTIVOLUME /* no delete for volumes */ if ((selected_file_attr & FAT_ATTR_VOLUME) || (selected_file_attr & ATTR_VOLUME)) return false; #endif return delete_file_dir(); } static bool open_with(void) { /* only open files */ if (selected_file_attr & ATTR_DIRECTORY) return false; #ifdef HAVE_MULTIVOLUME if (selected_file_attr & ATTR_VOLUME) return false; #endif return list_viewers(); } static int playlist_insert_shuffled(void) { if ((audio_status() & AUDIO_STATUS_PLAY) || (selected_file_attr & ATTR_DIRECTORY) || ((selected_file_attr & FILE_ATTR_MASK) == FILE_ATTR_M3U)) { playlist_insert_func((intptr_t*)PLAYLIST_INSERT_SHUFFLED); return ONPLAY_START_PLAY; } return ONPLAY_RELOAD_DIR; } struct hotkey_assignment { int action; /* hotkey_action */ int lang_id; /* Language ID */ struct menu_func func; /* Function to run if this entry is selected */ int return_code; /* What to return after the function is run */ }; #define HOTKEY_FUNC(func, param) {{(void *)func}, param} /* Any desired hotkey functions go here, in the enum in onplay.h, and in the settings menu in settings_list.c. The order here is not important. */ static struct hotkey_assignment hotkey_items[] = { { HOTKEY_VIEW_PLAYLIST, LANG_VIEW_DYNAMIC_PLAYLIST, HOTKEY_FUNC(NULL, NULL), ONPLAY_PLAYLIST }, { HOTKEY_SHOW_TRACK_INFO, LANG_MENU_SHOW_ID3_INFO, HOTKEY_FUNC(browse_id3, NULL), ONPLAY_RELOAD_DIR }, #ifdef HAVE_PITCHSCREEN { HOTKEY_PITCHSCREEN, LANG_PITCH, HOTKEY_FUNC(gui_syncpitchscreen_run, NULL), ONPLAY_RELOAD_DIR }, #endif { HOTKEY_OPEN_WITH, LANG_ONPLAY_OPEN_WITH, HOTKEY_FUNC(open_with, NULL), ONPLAY_RELOAD_DIR }, { HOTKEY_DELETE, LANG_DELETE, HOTKEY_FUNC(delete_item, NULL), ONPLAY_RELOAD_DIR }, { HOTKEY_INSERT, LANG_INSERT, HOTKEY_FUNC(playlist_insert_func, (intptr_t*)PLAYLIST_INSERT), ONPLAY_START_PLAY }, { HOTKEY_INSERT_SHUFFLED, LANG_INSERT_SHUFFLED, HOTKEY_FUNC(playlist_insert_shuffled, NULL), ONPLAY_OK }, }; static const int num_hotkey_items = sizeof(hotkey_items) / sizeof(hotkey_items[0]); /* Return the language ID for this action */ int get_hotkey_lang_id(int action) { int i = num_hotkey_items; while (i--) { if (hotkey_items[i].action == action) return hotkey_items[i].lang_id; } return LANG_OFF; } /* Execute the hotkey function, if listed */ static int execute_hotkey(bool is_wps) { int i = num_hotkey_items; struct hotkey_assignment *this_item; const int action = (is_wps ? global_settings.hotkey_wps : global_settings.hotkey_tree); /* search assignment struct for a match for the hotkey setting */ while (i--) { this_item = &hotkey_items[i]; if (this_item->action == action) { /* run the associated function (with optional param), if any */ const struct menu_func func = this_item->func; int func_return = ONPLAY_RELOAD_DIR; if (func.function != NULL) { if (func.param != NULL) func_return = (*func.function_w_param)(func.param); else func_return = (*func.function)(); } /* return with the associated code */ const int return_code = this_item->return_code; /* ONPLAY_OK here means to use the function return code */ if (return_code == ONPLAY_OK) return func_return; return return_code; } } /* no valid hotkey set, ignore hotkey */ return ONPLAY_RELOAD_DIR; } #endif /* HOTKEY */ int onplay(char* file, int attr, int from, bool hotkey) { const struct menu_item_ex *menu; onplay_result = ONPLAY_OK; context = from; selected_file = file; selected_file_attr = attr; int menu_selection; #ifdef HAVE_HOTKEY if (hotkey) return execute_hotkey(context == CONTEXT_WPS); #else (void)hotkey; #endif if (context == CONTEXT_WPS) menu = &wps_onplay_menu; else menu = &tree_onplay_menu; menu_selection = do_menu(menu, NULL, NULL, false); switch (menu_selection) { case GO_TO_WPS: return ONPLAY_START_PLAY; case GO_TO_ROOT: case GO_TO_MAINMENU: return ONPLAY_MAINMENU; case GO_TO_PLAYLIST_VIEWER: return ONPLAY_PLAYLIST; default: return onplay_result; } }