# __________ __ ___. # Open \______ \ ____ ____ | | _\_ |__ _______ ___ # Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / # Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < # Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ # \/ \/ \/ \/ \/ # $Id$ # INCLUDES = -I$(FIRMDIR)/include -I$(FIRMDIR)/export -I$(FIRMDIR)/common \ -I$(FIRMDIR)/drivers -I$(APPSDIR) -Ilib -I$(BUILDDIR) CFLAGS = $(GCCOPTS) $(INCLUDES) $(TARGET) $(EXTRA_DEFINES) \ -DMEM=${MEMORYSIZE} -DPLUGIN ifdef APPEXTRA INCLUDES += $(patsubst %,-I$(APPSDIR)/%,$(subst :, ,$(APPEXTRA))) endif ifdef SOFTWARECODECS CODECLIBS = -lmad -la52 -lffmpegFLAC -lTremor -lwavpack -lmusepack endif LDS := plugin.lds LINKFILE := $(OBJDIR)/pluginlink.lds DEPFILE = $(OBJDIR)/dep-plugins # This sets up 'SRC' based on the files mentioned in SOURCES include $(TOOLSDIR)/makesrc.inc ROCKS := $(SRC:%.c=$(OBJDIR)/%.rock) SOURCES = $(SRC) ELFS := $(SRC:%.c=$(OBJDIR)/%.elf) OBJS := $(SRC:%.c=$(OBJDIR)/%.o) # as created by the cross-compiler for win32: DEFS := $(SRC:%.c=$(OBJDIR)/%.def) DIRS = . ####################################### # Subdirs containing multi-file plugins #for all targets SUBDIRS += searchengine databox #for any recorder and iRiver model ifneq (,$(strip $(foreach tgt,RECORDER IRIVER,$(findstring $(tgt),$(TARGET))))) SUBDIRS += rockboy endif .PHONY: $(SUBDIRS) all: $(BUILDDIR)/libplugin.a $(ROCKS) $(SUBDIRS) $(DEPFILE) $(OBJDIR)/credits.raw: $(DOCSDIR)/CREDITS @echo "create credits.raw" @perl credits.pl < $< > $@ $(OBJDIR)/credits.o: credits.c $(OBJDIR)/credits.raw @mkdir -p `dirname $@` @echo "CC $<" @$(CC) $(CFLAGS) -I$(OBJDIR) -c $< -o $@ ifndef SIMVER $(OBJDIR)/%.elf: $(OBJDIR)/%.o $(LINKFILE) $(BUILDDIR)/libplugin.a $(SILENT)(file=`basename $@`; \ echo "LD $$file"; \ $(CC) $(GCCOPTS) -O -nostdlib -o $@ $< -L$(BUILDDIR) $(CODECLIBS) -lplugin -lgcc -T$(LINKFILE) -Wl,--gc-sections -Wl,-Map,$(OBJDIR)/$*.map) $(OBJDIR)/%.rock : $(OBJDIR)/%.elf @echo "OBJCOPY "`basename $@` @$(OC) -O binary $< $@ else ifeq ($(SIMVER), x11) ################################################### # This is the X11 simulator version $(OBJDIR)/%.rock : $(OBJDIR)/%.o $(BUILDDIR)/libplugin.a @echo "LD "`basename $@` @$(CC) $(CFLAGS) -shared $< -L$(BUILDDIR) $(CODECLIBS) -lplugin -o $@ ifeq ($(findstring CYGWIN,$(UNAME)),CYGWIN) # 'x' must be kept or you'll have "Win32 error 5" # $ fgrep 5 /usr/include/w32api/winerror.h | head -1 # #define ERROR_ACCESS_DENIED 5L else @chmod -x $@ endif else # end of x11-simulator ifeq ($(SIMVER), sdl) ################################################### # This is the SDL simulator version $(OBJDIR)/%.rock : $(OBJDIR)/%.o $(BUILDDIR)/libplugin.a @echo "LD "`basename $@` @$(CC) $(CFLAGS) -shared $< -L$(BUILDDIR) $(CODECLIBS) -lplugin -o $@ ifeq ($(findstring CYGWIN,$(UNAME)),CYGWIN) # 'x' must be kept or you'll have "Win32 error 5" # $ fgrep 5 /usr/include/w32api/winerror.h | head -1 # #define ERROR_ACCESS_DENIED 5L else @chmod -x $@ endif else # end of sdl-simulator ################################################### # This is the win32 simulator version DLLTOOLFLAGS = --export-all DLLWRAPFLAGS = -s --entry _DllMain@12 --target=i386-mingw32 -mno-cygwin $(OBJDIR)/%.rock : $(OBJDIR)/%.o $(BUILDDIR)/libplugin.a @echo "DLL "`basename $@` @$(DLLTOOL) $(DLLTOOLFLAGS) -z $(OBJDIR)/$*.def $< @$(DLLWRAP) $(DLLWRAPFLAGS) --def $(OBJDIR)/$*.def $< $(BUILDDIR)/libplugin.a \ $(patsubst -l%,$(BUILDDIR)/lib%.a,$(CODECLIBS)) -o $@ ifeq ($(findstring CYGWIN,$(UNAME)),CYGWIN) # 'x' must be kept or you'll have "Win32 error 5" # $ fgrep 5 /usr/include/w32api/winerror.h | head -1 # #define ERROR_ACCESS_DENIED 5L else @chmod -x $@ endif endif # end of win32-simulator endif endif # end of simulator section include $(TOOLSDIR)/make.inc $(BUILDDIR)/libplugin.a: @echo "MAKE in plugin/lib" $(SILENT)mkdir -p $(OBJDIR)/lib $(SILENT)$(MAKE) -C lib OBJDIR=$(OBJDIR)/lib $(LINKFILE): $(LDS) @echo "build $@" @cat $< | $(CC) -DMEMORYSIZE=$(MEMORYSIZE) $(INCLUDES) $(TARGET) $(DEFINES) -E -P - >$@ $(SUBDIRS): @echo "MAKE in $@" $(SILENT)mkdir -p $(OBJDIR)/$@ $(SILENT)$(MAKE) -C $@ OUTDIR=$(OBJDIR) OBJDIR=$(OBJDIR)/$@ clean: @echo "cleaning plugins" @rm -f $(ROCKS) $(LINKFILE) $(OBJDIR)/*.rock $(DEPFILE) $(ELFS) \ $(BUILDDIR)/credits.raw $(OBJS) $(DEFS) @$(MAKE) -C lib clean OBJDIR=$(OBJDIR)/lib @$(MAKE) -C rockboy clean OBJDIR=$(OBJDIR)/rockboy @$(MAKE) -C searchengine clean OBJDIR=$(OBJDIR)/searchengine -include $(DEPFILE)