# __________ __ ___. # Open \______ \ ____ ____ | | _\_ |__ _______ ___ # Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / # Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < # Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ # \/ \/ \/ \/ \/ # $Id$ # ZXBOX_SRCDIR = $(APPSDIR)/plugins/zxbox ZXBOX_OBJDIR = $(BUILDDIR)/apps/plugins/zxbox ZXBOX_SRC := $(call preprocess, $(ZXBOX_SRCDIR)/SOURCES) ZXBOX_OBJ := $(call c2obj, $(ZXBOX_SRC)) OTHER_SRC += $(ZXBOX_SRC) ifndef APP_TYPE ifeq ($(findstring YES, $(call preprocess, $(APPSDIR)/plugins/BUILD_OVERLAY)), YES) ## lowmem targets ROCKS += $(ZXBOX_OBJDIR)/zxbox.ovl ZXBOX_OUTLDS = $(ZXBOX_OBJDIR)/zxbox.link ZXBOX_LDFLAGS = -T$(ZXBOX_OUTLDS) -Wl,--gc-sections -Wl,-Map,$(basename $@).map else ### all other targets ROCKS += $(ZXBOX_OBJDIR)/zxbox.rock endif else ### simulator ROCKS += $(ZXBOX_OBJDIR)/zxbox.rock endif ZXBOXFLAGS = $(filter-out -O%,$(PLUGINFLAGS)) -O3 -funroll-loops -fno-strict-aliasing $(ZXBOX_OBJDIR)/zxbox.rock: $(ZXBOX_OBJ) $(ZXBOX_OBJDIR)/zxbox.refmap: $(ZXBOX_OBJ) $(ZXBOX_OUTLDS): $(PLUGIN_LDS) $(ZXBOX_OBJDIR)/zxbox.refmap $(call PRINTS,PP $(@F))$(call preprocess2file,$<,$@,-DOVERLAY_OFFSET=$(shell \ $(TOOLSDIR)/ovl_offset.pl $(ZXBOX_OBJDIR)/zxbox.refmap)) $(ZXBOX_OBJDIR)/zxbox.ovl: $(ZXBOX_OBJ) $(ZXBOX_OUTLDS) $(SILENT)$(CC) $(PLUGINFLAGS) -o $(basename $@).elf \ $(filter %.o, $^) \ $(filter %.a, $+) \ -lgcc $(ZXBOX_LDFLAGS) $(call PRINTS,LD $(@F))$(OC) -O binary $(basename $@).elf $@ # special pattern rule for compiling zxbox with extra flags $(ZXBOX_OBJDIR)/%.o: $(ZXBOX_SRCDIR)/%.c $(ZXBOX_SRCDIR)/zxbox.make $(SILENT)mkdir -p $(dir $@) $(call PRINTS,CC $(subst $(ROOTDIR)/,,$<))$(CC) -I$(dir $<) $(ZXBOXFLAGS) -c $< -o $@