/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id: eq_menu.c 12179 2007-02-01 23:08:15Z amiconn $ * * Copyright (C) 2006 Dan Everton * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "config.h" #include #include #include #include "eq_menu.h" #include "system.h" #include "kernel.h" #include "lcd.h" #include "menu.h" #include "action.h" #include "mp3_playback.h" #include "settings.h" #include "statusbar.h" #include "screens.h" #include "icons.h" #include "font.h" #include "lang.h" #include "sprintf.h" #include "talk.h" #include "misc.h" #include "sound.h" #include "splash.h" #include "dsp.h" #include "tree.h" #include "talk.h" #include "screen_access.h" #include "keyboard.h" #include "gui/scrollbar.h" #include "eq_menu.h" #ifdef HAVE_WM8758 #include "wm8758.h" #endif /* * Utility functions */ void eq_gain_format(char* buffer, size_t buffer_size, int value, const char* unit) { int v = abs(value); snprintf(buffer, buffer_size, "%s%d.%d %s", value < 0 ? "-" : "", v / EQ_USER_DIVISOR, v % EQ_USER_DIVISOR, unit); } void eq_q_format(char* buffer, size_t buffer_size, int value, const char* unit) { snprintf(buffer, buffer_size, "%d.%d %s", value / EQ_USER_DIVISOR, value % EQ_USER_DIVISOR, unit); } void eq_precut_format(char* buffer, size_t buffer_size, int value, const char* unit) { snprintf(buffer, buffer_size, "%s%d.%d %s", value == 0 ? " " : "-", value / EQ_USER_DIVISOR, value % EQ_USER_DIVISOR, unit); } /* * Settings functions */ void eq_apply(void) { int i; dsp_set_eq(global_settings.eq_enabled); dsp_set_eq_precut(global_settings.eq_precut); /* Update all bands */ for(i = 0; i < 5; i++) { dsp_set_eq_coefs(i); } } int enable_callback(int action, const struct menu_item_ex *this_item) { (void)this_item; if (action == ACTION_EXIT_MENUITEM) eq_apply(); return action; } MENUITEM_SETTING(eq_enable, &global_settings.eq_enabled, enable_callback); MENUITEM_SETTING(eq_precut, &global_settings.eq_precut, enable_callback); int dsp_set_coefs_callback(int action, const struct menu_item_ex *this_item) { (void)this_item; if (action == ACTION_EXIT_MENUITEM) { /* for now, set every band... figure out a better way later */ int i=0; for (i=0; i<5; i++) dsp_set_eq_coefs(i); } return action; } char* gainitem_get_name(int selected_item, void * data, char *buffer) { (void)selected_item; int *setting = (int*)data; snprintf(buffer, MAX_PATH, str(LANG_EQUALIZER_GAIN_ITEM), *setting); return buffer; } int gainitem_speak_item(int selected_item, void * data) { (void)selected_item; int *setting = (int*)data; talk_number(*setting, false); talk_id(LANG_EQUALIZER_GAIN_ITEM, true); return 0; } int do_option(void* param) { const struct menu_item_ex *setting = (const struct menu_item_ex*)param; do_setting_from_menu(setting); eq_apply(); return 0; } MENUITEM_SETTING(cutoff_0, &global_settings.eq_band0_cutoff, dsp_set_coefs_callback); MENUITEM_SETTING(cutoff_1, &global_settings.eq_band1_cutoff, dsp_set_coefs_callback); MENUITEM_SETTING(cutoff_2, &global_settings.eq_band2_cutoff, dsp_set_coefs_callback); MENUITEM_SETTING(cutoff_3, &global_settings.eq_band3_cutoff, dsp_set_coefs_callback); MENUITEM_SETTING(cutoff_4, &global_settings.eq_band4_cutoff, dsp_set_coefs_callback); MENUITEM_SETTING(q_0, &global_settings.eq_band0_q, dsp_set_coefs_callback); MENUITEM_SETTING(q_1, &global_settings.eq_band1_q, dsp_set_coefs_callback); MENUITEM_SETTING(q_2, &global_settings.eq_band2_q, dsp_set_coefs_callback); MENUITEM_SETTING(q_3, &global_settings.eq_band3_q, dsp_set_coefs_callback); MENUITEM_SETTING(q_4, &global_settings.eq_band4_q, dsp_set_coefs_callback); MENUITEM_SETTING(gain_0, &global_settings.eq_band0_gain, dsp_set_coefs_callback); MENUITEM_SETTING(gain_1, &global_settings.eq_band1_gain, dsp_set_coefs_callback); MENUITEM_SETTING(gain_2, &global_settings.eq_band2_gain, dsp_set_coefs_callback); MENUITEM_SETTING(gain_3, &global_settings.eq_band3_gain, dsp_set_coefs_callback); MENUITEM_SETTING(gain_4, &global_settings.eq_band4_gain, dsp_set_coefs_callback); MENUITEM_FUNCTION_DYNTEXT(gain_item_0, MENU_FUNC_USEPARAM, do_option, (void*)&gain_0, gainitem_get_name, gainitem_speak_item, &global_settings.eq_band0_cutoff, NULL, Icon_NOICON); MENUITEM_FUNCTION_DYNTEXT(gain_item_1, MENU_FUNC_USEPARAM, do_option, (void*)&gain_1, gainitem_get_name, gainitem_speak_item, &global_settings.eq_band1_cutoff, NULL, Icon_NOICON); MENUITEM_FUNCTION_DYNTEXT(gain_item_2, MENU_FUNC_USEPARAM, do_option, (void*)&gain_2, gainitem_get_name, gainitem_speak_item, &global_settings.eq_band2_cutoff, NULL, Icon_NOICON); MENUITEM_FUNCTION_DYNTEXT(gain_item_3, MENU_FUNC_USEPARAM, do_option, (void*)&gain_3, gainitem_get_name, gainitem_speak_item, &global_settings.eq_band3_cutoff, NULL, Icon_NOICON); MENUITEM_FUNCTION_DYNTEXT(gain_item_4, MENU_FUNC_USEPARAM, do_option, (void*)&gain_4, gainitem_get_name, gainitem_speak_item, &global_settings.eq_band4_cutoff, NULL, Icon_NOICON); MAKE_MENU(gain_menu, ID2P(LANG_EQUALIZER_GAIN), NULL, Icon_NOICON, &gain_item_0, &gain_item_1, &gain_item_2, &gain_item_3, &gain_item_4); static const struct menu_item_ex *band_items[3][3] = { { &cutoff_1, &q_1, &gain_1 }, { &cutoff_2, &q_2, &gain_2 }, { &cutoff_3, &q_3, &gain_3 } }; char* centerband_get_name(int selected_item, void * data, char *buffer) { (void)selected_item; int band = (intptr_t)data; snprintf(buffer, MAX_PATH, str(LANG_EQUALIZER_BAND_PEAK), band); return buffer; } int centerband_speak_item(int selected_item, void * data) { (void)selected_item; int band = (intptr_t)data; talk_id(LANG_EQUALIZER_BAND_PEAK, false); talk_number(band, true); return 0; } int do_center_band_menu(void* param) { int band = (intptr_t)param; struct menu_item_ex menu; struct menu_callback_with_desc cb_and_desc; char desc[MAX_PATH]; cb_and_desc.menu_callback = NULL; snprintf(desc, MAX_PATH, str(LANG_EQUALIZER_BAND_PEAK), band); cb_and_desc.desc = desc; cb_and_desc.icon_id = Icon_EQ; menu.flags = MT_MENU|(3<getstringsize(separator, &separator_width, &separator_height); /* Total height includes margins, text, and line selector */ total_height = separator_height + slider_height + 2 + 3; /* Print out the band label */ if (type == LOW_SHELF) { screen->putsxy(current_x, y + 2, "LS:"); screen->getstringsize("LS:", &w, &h); } else if (type == HIGH_SHELF) { screen->putsxy(current_x, y + 2, "HS:"); screen->getstringsize("HS:", &w, &h); } else { screen->putsxy(current_x, y + 2, "PK:"); screen->getstringsize("PK:", &w, &h); } current_x += w; /* Print separator */ screen->set_drawmode(DRMODE_SOLID); screen->putsxy(current_x, y + 2, separator); current_x += separator_width; #if NB_SCREENS > 1 if (screen->screen_type == SCREEN_REMOTE) { if (mode == GAIN) { screen->putsxy(current_x, y + 2, str(LANG_GAIN)); screen->getstringsize(str(LANG_GAIN), &w, &h); } else if (mode == CUTOFF) { screen->putsxy(current_x, y + 2, str(LANG_EQUALIZER_BAND_CUTOFF)); screen->getstringsize(str(LANG_EQUALIZER_BAND_CUTOFF), &w, &h); } else { screen->putsxy(current_x, y + 2, str(LANG_EQUALIZER_BAND_Q)); screen->getstringsize(str(LANG_EQUALIZER_BAND_Q), &w, &h); } /* Draw horizontal slider. Reuse scrollbar for this */ gui_scrollbar_draw(screen, x + 3, y + h + 3, width - 6, slider_height, steps, min_item, max_item, HORIZONTAL); /* Print out cutoff part */ snprintf(buf, sizeof(buf), "%sGain %s%2d.%ddB",mode==GAIN?" > ":" ", gain < 0 ? "-" : " ", abs_gain / EQ_USER_DIVISOR, abs_gain % EQ_USER_DIVISOR); screen->getstringsize(buf, &w, &h); y = 3*h; screen->putsxy(0, y, buf); /* Print out cutoff part */ snprintf(buf, sizeof(buf), "%sCutoff %5dHz",mode==CUTOFF?" > ":" ", cutoff); y += h; screen->putsxy(0, y, buf); snprintf(buf, sizeof(buf), "%sQ setting %d.%d Q",mode==Q?" > ":" ", q / EQ_USER_DIVISOR, q % EQ_USER_DIVISOR); y += h; screen->putsxy(0, y, buf); return y; } #endif /* Print out gain part of status line */ snprintf(buf, sizeof(buf), "%s%2d.%ddB", gain < 0 ? "-" : " ", abs_gain / EQ_USER_DIVISOR, abs_gain % EQ_USER_DIVISOR); if (mode == GAIN && selected) screen->set_drawmode(DRMODE_SOLID | DRMODE_INVERSEVID); screen->putsxy(current_x, y + 2, buf); screen->getstringsize(buf, &w, &h); current_x += w; /* Print separator */ screen->set_drawmode(DRMODE_SOLID); screen->putsxy(current_x, y + 2, separator); current_x += separator_width; /* Print out cutoff part of status line */ snprintf(buf, sizeof(buf), "%5dHz", cutoff); if (mode == CUTOFF && selected) screen->set_drawmode(DRMODE_SOLID | DRMODE_INVERSEVID); screen->putsxy(current_x, y + 2, buf); screen->getstringsize(buf, &w, &h); current_x += w; /* Print separator */ screen->set_drawmode(DRMODE_SOLID); screen->putsxy(current_x, y + 2, separator); current_x += separator_width; /* Print out Q part of status line */ snprintf(buf, sizeof(buf), "%d.%d Q", q / EQ_USER_DIVISOR, q % EQ_USER_DIVISOR); if (mode == Q && selected) screen->set_drawmode(DRMODE_SOLID | DRMODE_INVERSEVID); screen->putsxy(current_x, y + 2, buf); screen->getstringsize(buf, &w, &h); current_x += w; screen->set_drawmode(DRMODE_SOLID); /* Draw selection box */ if (selected) { screen->drawrect(x, y, width, total_height); } /* Draw horizontal slider. Reuse scrollbar for this */ gui_scrollbar_draw(screen, x + 3, y + h + 3, width - 6, slider_height, steps, min_item, max_item, HORIZONTAL); return total_height; } /* Draw's all the EQ sliders. Returns the total height of the sliders drawn */ static int draw_eq_sliders(int current_band, enum eq_slider_mode mode) { int i, gain, q, cutoff; int height = 2; /* Two pixel margin */ int slider_width[NB_SCREENS]; int *setting = &global_settings.eq_band0_cutoff; enum eq_type type; FOR_NB_SCREENS(i) slider_width[i] = screens[i].width - 4; /* two pixel margin on each side */ for (i=0; i<5; i++) { cutoff = *setting++; q = *setting++; gain = *setting++; if (i == 0) { type = LOW_SHELF; } else if (i == 4) { type = HIGH_SHELF; } else { type = PEAK; } height += draw_eq_slider(&(screens[SCREEN_MAIN]), 2, height, slider_width[SCREEN_MAIN], cutoff, q, gain, i == current_band, mode, type); #if NB_SCREENS > 1 if (i == current_band) draw_eq_slider(&(screens[SCREEN_REMOTE]), 2, 0, slider_width[SCREEN_REMOTE], cutoff, q, gain,1, mode, type); #endif /* add a margin */ height += 2; } return height; } /* Provides a graphical means of editing the EQ settings */ bool eq_menu_graphical(void) { bool exit_request = false; bool result = true; bool has_changed = false; int button; int *setting; int current_band, y, step, fast_step, min, max, voice_unit; enum eq_slider_mode mode; enum eq_type current_type; char buf[24]; int i; FOR_NB_SCREENS(i) { screens[i].setfont(FONT_SYSFIXED); screens[i].clear_display(); } /* Start off editing gain on the first band */ mode = GAIN; current_type = LOW_SHELF; current_band = 0; while (!exit_request) { FOR_NB_SCREENS(i) { /* Clear the screen. The drawing routines expect this */ screens[i].clear_display(); /* Draw equalizer band details */ y = draw_eq_sliders(current_band, mode); } /* Set pointer to the band data currently editable */ if (mode == GAIN) { /* gain */ setting = &global_settings.eq_band0_gain; setting += current_band * 3; step = EQ_GAIN_STEP; fast_step = EQ_GAIN_FAST_STEP; min = EQ_GAIN_MIN; max = EQ_GAIN_MAX; voice_unit = UNIT_DB; snprintf(buf, sizeof(buf), str(LANG_SYSFONT_EQUALIZER_EDIT_MODE), str(LANG_SYSFONT_GAIN)); screens[SCREEN_MAIN].putsxy(2, y, buf); } else if (mode == CUTOFF) { /* cutoff */ setting = &global_settings.eq_band0_cutoff; setting += current_band * 3; step = EQ_CUTOFF_STEP; fast_step = EQ_CUTOFF_FAST_STEP; min = EQ_CUTOFF_MIN; max = EQ_CUTOFF_MAX; voice_unit = UNIT_HERTZ; snprintf(buf, sizeof(buf), str(LANG_SYSFONT_EQUALIZER_EDIT_MODE), str(LANG_SYSFONT_EQUALIZER_BAND_CUTOFF)); screens[SCREEN_MAIN].putsxy(2, y, buf); } else { /* Q */ setting = &global_settings.eq_band0_q; setting += current_band * 3; step = EQ_Q_STEP; fast_step = EQ_Q_FAST_STEP; min = EQ_Q_MIN; max = EQ_Q_MAX; voice_unit = UNIT_INT; snprintf(buf, sizeof(buf), str(LANG_SYSFONT_EQUALIZER_EDIT_MODE), str(LANG_EQUALIZER_BAND_Q)); screens[SCREEN_MAIN].putsxy(2, y, buf); } FOR_NB_SCREENS(i) { screens[i].update(); } button = get_action(CONTEXT_SETTINGS_EQ,TIMEOUT_BLOCK); switch (button) { case ACTION_SETTINGS_DEC: case ACTION_SETTINGS_DECREPEAT: *(setting) -= step; has_changed = true; if (*(setting) < min) *(setting) = min; break; case ACTION_SETTINGS_INC: case ACTION_SETTINGS_INCREPEAT: *(setting) += step; has_changed = true; if (*(setting) > max) *(setting) = max; break; case ACTION_SETTINGS_INCBIGSTEP: *(setting) += fast_step; has_changed = true; if (*(setting) > max) *(setting) = max; break; case ACTION_SETTINGS_DECBIGSTEP: *(setting) -= fast_step; has_changed = true; if (*(setting) < min) *(setting) = min; break; case ACTION_STD_PREV: case ACTION_STD_PREVREPEAT: current_band--; if (current_band < 0) current_band = 4; /* wrap around */ break; case ACTION_STD_NEXT: case ACTION_STD_NEXTREPEAT: current_band++; if (current_band > 4) current_band = 0; /* wrap around */ break; case ACTION_STD_OK: mode++; if (mode > Q) mode = GAIN; /* wrap around */ break; case ACTION_STD_CANCEL: exit_request = true; result = false; break; default: if(default_event_handler(button) == SYS_USB_CONNECTED) { exit_request = true; result = true; } break; } /* Update the filter if the user changed something */ if (has_changed) { dsp_set_eq_coefs(current_band); has_changed = false; } } /* Reset screen settings */ FOR_NB_SCREENS(i) { screens[i].setfont(FONT_UI); screens[i].clear_display(); } return result; } /* Preset saver. * TODO: Can the settings system be used to do this instead? */ static bool eq_save_preset(void) { int fd, i; char filename[MAX_PATH]; int *setting; create_numbered_filename(filename, EQS_DIR, "eq", ".cfg", 2 IF_CNFN_NUM_(, NULL)); /* allow user to modify filename */ while (true) { if (!kbd_input(filename, sizeof filename)) { fd = creat(filename); if (fd < 0) gui_syncsplash(HZ, ID2P(LANG_FAILED)); else break; } else { gui_syncsplash(HZ, ID2P(LANG_CANCEL)); return false; } } /* TODO: Should we really do this? */ fdprintf(fd, "eq enabled: on\r\n"); fdprintf(fd, "eq precut: %d\r\n", global_settings.eq_precut); setting = &global_settings.eq_band0_cutoff; for(i = 0; i < 5; ++i) { fdprintf(fd, "eq band %d cutoff: %d\r\n", i, *setting++); fdprintf(fd, "eq band %d q: %d\r\n", i, *setting++); fdprintf(fd, "eq band %d gain: %d\r\n", i, *setting++); } close(fd); gui_syncsplash(HZ, ID2P(LANG_SETTINGS_SAVED)); return true; } /* Allows browsing of preset files */ bool eq_browse_presets(void) { return rockbox_browse(EQS_DIR, SHOW_CFG); } MENUITEM_FUNCTION(eq_graphical, 0, ID2P(LANG_EQUALIZER_GRAPHICAL), (int(*)(void))eq_menu_graphical, NULL, NULL, Icon_EQ); MENUITEM_FUNCTION(eq_save, 0, ID2P(LANG_EQUALIZER_SAVE), (int(*)(void))eq_save_preset, NULL, NULL, Icon_NOICON); MENUITEM_FUNCTION(eq_browse, 0, ID2P(LANG_EQUALIZER_BROWSE), (int(*)(void))eq_browse_presets, NULL, NULL, Icon_NOICON); int soundmenu_callback(int action,const struct menu_item_ex *this_item); MAKE_MENU(equalizer_menu, ID2P(LANG_EQUALIZER), soundmenu_callback, Icon_EQ, &eq_enable, &eq_graphical, &eq_precut, &gain_menu, &advanced_eq_menu_, &eq_save, &eq_browse); #ifdef HAVE_WM8758 void eq_hw_gain_format(char* buffer, size_t buffer_size, int value, const char* unit) { snprintf(buffer, buffer_size, "%d %s", value, unit); } static int band0_callback(int action, const struct menu_item_ex *this_item) { (void)this_item; if (action == ACTION_EXIT_MENUITEM) { #ifndef SIMULATOR audiohw_set_equalizer_band(0, global_settings.eq_hw_band0_cutoff, 0, global_settings.eq_hw_band0_gain); #endif } return action; } static int band1_callback(int action, const struct menu_item_ex *this_item) { (void)this_item; if (action == ACTION_EXIT_MENUITEM) { #ifndef SIMULATOR audiohw_set_equalizer_band(1, global_settings.eq_hw_band1_center, global_settings.eq_hw_band1_bandwidth, global_settings.eq_hw_band1_gain); #endif } return action; } static int band2_callback(int action, const struct menu_item_ex *this_item) { (void)this_item; if (action == ACTION_EXIT_MENUITEM) { #ifndef SIMULATOR audiohw_set_equalizer_band(2, global_settings.eq_hw_band2_center, global_settings.eq_hw_band2_bandwidth, global_settings.eq_hw_band2_gain); #endif } return action; } static int band3_callback(int action, const struct menu_item_ex *this_item) { (void)this_item; if (action == ACTION_EXIT_MENUITEM) { #ifndef SIMULATOR audiohw_set_equalizer_band(3, global_settings.eq_hw_band3_center, global_settings.eq_hw_band3_bandwidth, global_settings.eq_hw_band3_gain); #endif } return action; } static int band4_callback(int action, const struct menu_item_ex *this_item) { (void)this_item; if (action == ACTION_EXIT_MENUITEM) { #ifndef SIMULATOR audiohw_set_equalizer_band(4, global_settings.eq_hw_band4_cutoff, 0, global_settings.eq_hw_band4_gain); #endif } return action; } void eq_hw_enable(bool enable) { #ifdef SIMULATOR (void) enable; #else if (enable) { audiohw_set_equalizer_band(0, global_settings.eq_hw_band0_cutoff, 0, global_settings.eq_hw_band0_gain); audiohw_set_equalizer_band(1, global_settings.eq_hw_band1_center, global_settings.eq_hw_band1_bandwidth, global_settings.eq_hw_band1_gain); audiohw_set_equalizer_band(2, global_settings.eq_hw_band2_center, global_settings.eq_hw_band2_bandwidth, global_settings.eq_hw_band2_gain); audiohw_set_equalizer_band(3, global_settings.eq_hw_band3_center, global_settings.eq_hw_band3_bandwidth, global_settings.eq_hw_band3_gain); audiohw_set_equalizer_band(4, global_settings.eq_hw_band4_cutoff, 0, global_settings.eq_hw_band4_gain); } else { audiohw_set_equalizer_band(0, global_settings.eq_hw_band0_cutoff, 0, 0); audiohw_set_equalizer_band(1, global_settings.eq_hw_band1_center, global_settings.eq_hw_band1_bandwidth, 0); audiohw_set_equalizer_band(2, global_settings.eq_hw_band2_center, global_settings.eq_hw_band2_bandwidth, 0); audiohw_set_equalizer_band(3, global_settings.eq_hw_band3_center, global_settings.eq_hw_band3_bandwidth, 0); audiohw_set_equalizer_band(4, global_settings.eq_hw_band4_cutoff, 0, 0); } #endif } static int hweq_enable_callback(int action, const struct menu_item_ex *this_item) { (void)this_item; if (action == ACTION_EXIT_MENUITEM) { eq_hw_enable(global_settings.eq_hw_enabled); } return action; } MENUITEM_SETTING(hw_eq_enable, &global_settings.eq_hw_enabled, hweq_enable_callback); MENUITEM_SETTING(hw_eq_cutoff_0, &global_settings.eq_hw_band0_cutoff, band0_callback); MENUITEM_SETTING(hw_eq_gain_0, &global_settings.eq_hw_band0_gain, band0_callback); MAKE_MENU(hw_eq_band0, ID2P(LANG_EQUALIZER_BAND_LOW_SHELF), NULL, Icon_NOICON, &hw_eq_cutoff_0, &hw_eq_gain_0); MENUITEM_SETTING(hw_eq_cutoff_1, &global_settings.eq_hw_band1_center, band1_callback); MENUITEM_SETTING(hw_eq_bandwidth_1, &global_settings.eq_hw_band1_bandwidth, band1_callback); MENUITEM_SETTING(hw_eq_gain_1, &global_settings.eq_hw_band1_gain, band1_callback); MAKE_MENU(hw_eq_band1, "Peak Filter 1", NULL, Icon_NOICON, &hw_eq_cutoff_1, &hw_eq_bandwidth_1, &hw_eq_gain_1); MENUITEM_SETTING(hw_eq_cutoff_2, &global_settings.eq_hw_band2_center, band2_callback); MENUITEM_SETTING(hw_eq_bandwidth_2, &global_settings.eq_hw_band2_bandwidth, band2_callback); MENUITEM_SETTING(hw_eq_gain_2, &global_settings.eq_hw_band2_gain, band2_callback); MAKE_MENU(hw_eq_band2, "Peak Filter 2", NULL, Icon_NOICON, &hw_eq_cutoff_2, &hw_eq_bandwidth_2, &hw_eq_gain_2); MENUITEM_SETTING(hw_eq_cutoff_3, &global_settings.eq_hw_band3_center, band3_callback); MENUITEM_SETTING(hw_eq_bandwidth_3, &global_settings.eq_hw_band3_bandwidth, band3_callback); MENUITEM_SETTING(hw_eq_gain_3, &global_settings.eq_hw_band3_gain, band3_callback); MAKE_MENU(hw_eq_band3, "Peak Filter 3", NULL, Icon_NOICON, &hw_eq_cutoff_3, &hw_eq_bandwidth_3, &hw_eq_gain_3); MENUITEM_SETTING(hw_eq_cutoff_4, &global_settings.eq_hw_band4_cutoff, band4_callback); MENUITEM_SETTING(hw_eq_gain_4, &global_settings.eq_hw_band4_gain, band4_callback); MAKE_MENU(hw_eq_band4, ID2P(LANG_EQUALIZER_BAND_HIGH_SHELF), NULL, Icon_NOICON, &hw_eq_cutoff_4, &hw_eq_gain_4); MAKE_MENU(hw_eq_menu, ID2P(LANG_EQUALIZER_HARDWARE), NULL, Icon_EQ, &hw_eq_enable, &hw_eq_band0, &hw_eq_band1, &hw_eq_band2, &hw_eq_band3, &hw_eq_band4); #endif