// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ #include "vgm_emu.h" #include "blargg_endian.h" #include #include /* Copyright (C) 2003-2006 Shay Green. This module is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This module is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this module; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "blargg_source.h" const char* const gme_wrong_file_type = "Wrong file type for this emulator"; int const fm_gain = 3; // FM emulators are internally quieter to avoid 16-bit overflow // VGM commands (Spec v1.50) enum { cmd_gg_stereo = 0x4F, cmd_psg = 0x50, cmd_ym2413 = 0x51, cmd_ym2612_port0 = 0x52, cmd_ym2612_port1 = 0x53, cmd_ym2151 = 0x54, cmd_delay = 0x61, cmd_delay_735 = 0x62, cmd_delay_882 = 0x63, cmd_byte_delay = 0x64, cmd_end = 0x66, cmd_data_block = 0x67, cmd_short_delay = 0x70, cmd_pcm_delay = 0x80, cmd_pcm_seek = 0xE0, pcm_block_type = 0x00, ym2612_dac_port = 0x2A, ym2612_dac_pan_port = 0xB6 }; static void clear_track_vars( struct Vgm_Emu* this ) { this->current_track = -1; track_stop( &this->track_filter ); } int play_frame( struct Vgm_Emu* this, blip_time_t blip_time, int sample_count, sample_t* buf ); static int play_frame_( void* data, blip_time_t blip_time, int sample_count, short int* buf ) { return play_frame( (struct Vgm_Emu*) data, blip_time, sample_count, buf ); } void Vgm_init( struct Vgm_Emu* this ) { this->sample_rate = 0; this->mute_mask_ = 0; this->tempo = (int)(FP_ONE_TEMPO); // defaults this->tfilter = *track_get_setup( &this->track_filter ); this->tfilter.max_initial = 2; this->tfilter.lookahead = 1; this->track_filter.silence_ignored_ = false; // Disable oversampling by default this->disable_oversampling = true; this->psg_rate = 0; Sms_apu_init( &this->psg ); Synth_init( &this->pcm ); Buffer_init( &this->stereo_buf ); Blip_init( &this->blip_buf ); // Init fm chips Ym2413_init( &this->ym2413 ); Ym2612_init( &this->ym2612 ); // Init resampler Resampler_init( &this->resampler ); Resampler_set_callback( &this->resampler, play_frame_, this ); // Set sound gain, a value too high // will cause saturation Sound_set_gain(this, (int)(FP_ONE_GAIN*0.7)); // Unload this->voice_count = 0; this->voice_types = 0; clear_track_vars( this ); } // Track info static byte const* skip_gd3_str( byte const* in, byte const* end ) { while ( end - in >= 2 ) { in += 2; if ( !(in [-2] | in [-1]) ) break; } return in; } static byte const* get_gd3_str( byte const* in, byte const* end, char* field ) { byte const* mid = skip_gd3_str( in, end ); int i, len = (mid - in) / 2 - 1; if ( field && len > 0 ) { len = min( len, (int) gme_max_field ); field [len] = 0; for ( i = 0; i < len; i++ ) field [i] = (in [i * 2 + 1] ? '?' : in [i * 2]); // TODO: convert to utf-8 } return mid; } static byte const* get_gd3_pair( byte const* in, byte const* end, char* field ) { return skip_gd3_str( get_gd3_str( in, end, field ), end ); } static void parse_gd3( byte const* in, byte const* end, struct track_info_t* out ) { in = get_gd3_pair( in, end, out->song ); in = get_gd3_pair( in, end, out->game ); in = get_gd3_pair( in, end, NULL ); // Skip system in = get_gd3_pair( in, end, out->author ); } int const gd3_header_size = 12; static int check_gd3_header( byte const* h, int remain ) { if ( remain < gd3_header_size ) return 0; if ( memcmp( h, "Gd3 ", 4 ) ) return 0; if ( get_le32( h + 4 ) >= 0x200 ) return 0; int gd3_size = get_le32( h + 8 ); if ( gd3_size > remain - gd3_header_size ) gd3_size = remain - gd3_header_size; return gd3_size; } static byte const* gd3_data( struct Vgm_Emu* this, int* size ) { if ( size ) *size = 0; int gd3_offset = get_le32( header( this )->gd3_offset ) - 0x2C; if ( gd3_offset < 0 ) return 0; byte const* gd3 = this->file_begin + header_size + gd3_offset; int gd3_size = check_gd3_header( gd3, this->file_end - gd3 ); if ( !gd3_size ) return 0; if ( size ) *size = gd3_size + gd3_header_size; return gd3; } static void get_vgm_length( struct header_t const* h, struct track_info_t* out ) { int length = get_le32( h->track_duration ) * 10 / 441; if ( length > 0 ) { int loop = get_le32( h->loop_duration ); if ( loop > 0 && get_le32( h->loop_offset ) ) { out->loop_length = loop * 10 / 441; out->intro_length = length - out->loop_length; } else { out->length = length; // 1000 / 44100 (VGM files used 44100 as timebase) out->intro_length = length; // make it clear that track is no longer than length out->loop_length = 0; } } } static blargg_err_t track_info( struct Vgm_Emu* this, struct track_info_t* out ) { memset(out, 0, sizeof *out); get_vgm_length( header( this ), out ); int size; byte const* gd3 = gd3_data( this, &size ); if ( gd3 ) parse_gd3( gd3 + gd3_header_size, gd3 + size, out ); return 0; } static blargg_err_t check_vgm_header( struct header_t* h ) { if ( memcmp( h->tag, "Vgm ", 4 ) ) return gme_wrong_file_type; return 0; } static void set_voice( struct Vgm_Emu* this, int i, struct Blip_Buffer* c, struct Blip_Buffer* l, struct Blip_Buffer* r ) { if ( i < sms_osc_count ) { Sms_apu_set_output( &this->psg, i, c, l, r ); } } blargg_err_t setup_fm( struct Vgm_Emu* this ); blargg_err_t Vgm_load_mem( struct Vgm_Emu* this, byte const* new_data, long new_size, bool parse_info ) { // Unload this->voice_count = 0; clear_track_vars( this ); // Clear info memset( &this->info, 0, sizeof this->info ); assert( offsetof (struct header_t,unused2 [8]) == header_size ); if ( new_size <= header_size ) return gme_wrong_file_type; // Reset data pointers this->file_begin = new_data; this->file_end = new_data + new_size; struct header_t* h = (struct header_t*) new_data; RETURN_ERR( check_vgm_header( h ) ); check( get_le32( h.version ) <= 0x150 ); // If this was VGZ file gd3 parse info if ( parse_info ) { track_info( this, &this->info ); // If file was trimmed add an // incomplete token to the game tag if ( get_le32( h->data_size ) > (unsigned) new_size ) { *((char *) this->file_end) = cmd_end; strcat(this->info.game, "(Trimmed VGZ file)" ); } } // Get loop this->loop_begin = this->file_end; // If file was trimmed don't loop if ( get_le32( h->loop_offset ) && get_le32( h->data_size ) <= (unsigned) new_size ) this->loop_begin = &new_data [get_le32( h->loop_offset ) + offsetof (struct header_t,loop_offset)]; // PSG rate this->psg_rate = get_le32( h->psg_rate ); if ( !this->psg_rate ) this->psg_rate = 3579545; Blip_set_clock_rate( &this->blip_buf, this->psg_rate ); // Disable FM this->fm_rate = 0; Ym2612_enable( &this->ym2612, false ); Ym2413_enable( &this->ym2413, false ); this->voice_count = sms_osc_count; static int const types [8] = { wave_type+1, wave_type+2, wave_type+3, noise_type+1, 0, 0, 0, 0 }; this->voice_types = types; RETURN_ERR( setup_fm( this ) ); // do after FM in case output buffer is changed // setup buffer this->clock_rate_ = this->psg_rate; Buffer_clock_rate( &this->stereo_buf, this->psg_rate ); RETURN_ERR( Buffer_set_channel_count( &this->stereo_buf, this->voice_count, this->voice_types ) ); this->buf_changed_count = Buffer_channels_changed_count( &this->stereo_buf ); // Post load Sound_set_tempo( this, this->tempo ); Sound_mute_voices( this, this->mute_mask_ ); // so we can start playback this->current_track = 0; return 0; } void update_fm_rates( struct Vgm_Emu* this, int* ym2413_rate, int* ym2612_rate ); static blargg_err_t init_fm( struct Vgm_Emu* this, int* rate ) { int ym2612_rate = get_le32( header( this )->ym2612_rate ); int ym2413_rate = get_le32( header( this )->ym2413_rate ); if ( ym2413_rate && get_le32( header( this )->version ) < 0x110 ) update_fm_rates( this, &ym2413_rate, &ym2612_rate ); if ( ym2612_rate ) { if ( !*rate ) *rate = ym2612_rate / 144; RETURN_ERR( Ym2612_set_rate( &this->ym2612, *rate, ym2612_rate ) ); Ym2612_enable( &this->ym2612, true ); } else if ( ym2413_rate ) { if ( !*rate ) *rate = ym2413_rate / 72; int result = Ym2413_set_rate( &this->ym2413, *rate, ym2413_rate ); if ( result == 2 ) return "YM2413 FM sound not supported"; CHECK_ALLOC( !result ); Ym2413_enable( &this->ym2413, true ); } this->fm_rate = *rate; return 0; } blargg_err_t setup_fm( struct Vgm_Emu* this ) { int fm_rate = 0; if ( !this->disable_oversampling ) fm_rate = (this->sample_rate * 3) / 2; // oversample factor = 1.5 RETURN_ERR( init_fm( this, &fm_rate ) ); if ( uses_fm( this ) ) { this->voice_count = 8; RETURN_ERR( Resampler_setup( &this->resampler, fm_rate, fm_gain, this->sample_rate, this->gain ) ); RETURN_ERR( Resampler_reset( &this->resampler, Blip_length( &this->blip_buf ) * this->sample_rate / 1000 ) ); Sms_apu_volume( &this->psg, ((this->gain/5)-(this->gain*5)/1000) * fm_gain ); } else { Sms_apu_volume( &this->psg, this->gain ); } return 0; } // Emulation blip_time_t run( struct Vgm_Emu* this, vgm_time_t end_time ); static blip_time_t run_psg( struct Vgm_Emu* this, int msec ) { blip_time_t t = run( this, msec * this->vgm_rate / 1000 ); Sms_apu_end_frame( &this->psg, t ); return t; } static void check_end( struct Vgm_Emu* this ) { if( this->pos >= this->file_end ) track_set_end( &this->track_filter ); } static blargg_err_t run_clocks( struct Vgm_Emu* this, blip_time_t* time_io, int msec ) { check_end( this ); *time_io = run_psg( this, msec ); return 0; } blargg_err_t play_( void *emu, int count, sample_t out [] ) { struct Vgm_Emu* this = (struct Vgm_Emu*) emu; if ( !uses_fm( this ) ) { int remain = count; while ( remain ) { Buffer_disable_immediate_removal( &this->stereo_buf ); remain -= Buffer_read_samples( &this->stereo_buf, &out [count - remain], remain ); if ( remain ) { if ( this->buf_changed_count != Buffer_channels_changed_count( &this->stereo_buf ) ) { this->buf_changed_count = Buffer_channels_changed_count( &this->stereo_buf ); // Remute voices Sound_mute_voices( this, this->mute_mask_ ); } int msec = Buffer_length( &this->stereo_buf ); blip_time_t clocks_emulated = msec * this->clock_rate_ / 1000 - 100; RETURN_ERR( run_clocks( this, &clocks_emulated, msec ) ); assert( clocks_emulated ); Buffer_end_frame( &this->stereo_buf, clocks_emulated ); } } return 0; } Resampler_play( &this->resampler, count, out, &this->blip_buf ); return 0; } // Vgm_Emu_impl static inline int command_len( int command ) { static byte const lens [0x10] = { // 0 1 2 3 4 5 6 7 8 9 A B C D E F 1,1,1,2,2,3,1,1,1,1,3,3,4,4,5,5 }; int len = lens [command >> 4]; check( len != 1 ); return len; } static inline fm_time_t to_fm_time( struct Vgm_Emu* this, vgm_time_t t ) { return (t * this->fm_time_factor + this->fm_time_offset) >> fm_time_bits; } static inline blip_time_t to_psg_time( struct Vgm_Emu* this, vgm_time_t t ) { return (t * this->blip_time_factor) >> blip_time_bits; } static void write_pcm( struct Vgm_Emu* this, vgm_time_t vgm_time, int amp ) { check( amp >= 0 ); blip_time_t blip_time = to_psg_time( this, vgm_time ); int old = this->dac_amp; int delta = amp - old; this->dac_amp = amp; Blip_set_modified( &this->blip_buf ); if ( old >= 0 ) // first write is ignored, to avoid click Synth_offset_inline( &this->pcm, blip_time, delta, &this->blip_buf ); else this->dac_amp |= this->dac_disabled; } blip_time_t run( struct Vgm_Emu* this, vgm_time_t end_time ) { vgm_time_t vgm_time = this->vgm_time; byte const* pos = this->pos; /* if ( pos > this->file_end ) { warning( "Stream lacked end event" ); } */ while ( vgm_time < end_time && pos < this->file_end ) { // TODO: be sure there are enough bytes left in stream for particular command // so we don't read past end switch ( *pos++ ) { case cmd_end: pos = this->loop_begin; // if not looped, loop_begin == data_end break; case cmd_delay_735: vgm_time += 735; break; case cmd_delay_882: vgm_time += 882; break; case cmd_gg_stereo: Sms_apu_write_ggstereo( &this->psg, to_psg_time( this, vgm_time ), *pos++ ); break; case cmd_psg: Sms_apu_write_data( &this->psg, to_psg_time( this, vgm_time ), *pos++ ); break; case cmd_delay: vgm_time += pos [1] * 0x100 + pos [0]; pos += 2; break; case cmd_byte_delay: vgm_time += *pos++; break; case cmd_ym2413: if ( Ym2413_run_until( &this->ym2413, to_fm_time( this, vgm_time ) ) ) Ym2413_write( &this->ym2413, pos [0], pos [1] ); pos += 2; break; case cmd_ym2612_port0: if ( pos [0] == ym2612_dac_port ) { write_pcm( this, vgm_time, pos [1] ); } else if ( Ym2612_run_until( &this->ym2612, to_fm_time( this, vgm_time ) ) ) { if ( pos [0] == 0x2B ) { this->dac_disabled = (pos [1] >> 7 & 1) - 1; this->dac_amp |= this->dac_disabled; } Ym2612_write0( &this->ym2612, pos [0], pos [1] ); } pos += 2; break; case cmd_ym2612_port1: if ( Ym2612_run_until( &this->ym2612, to_fm_time( this, vgm_time ) ) ) Ym2612_write1( &this->ym2612, pos [0], pos [1] ); pos += 2; break; case cmd_data_block: { check( *pos == cmd_end ); int type = pos [1]; int size = get_le32( pos + 2 ); pos += 6; if ( type == pcm_block_type ) this->pcm_data = pos; pos += size; break; } case cmd_pcm_seek: this->pcm_pos = this->pcm_data + pos [3] * 0x1000000 + pos [2] * 0x10000 + pos [1] * 0x100 + pos [0]; pos += 4; break; default: { int cmd = pos [-1]; switch ( cmd & 0xF0 ) { case cmd_pcm_delay: write_pcm( this, vgm_time, *this->pcm_pos++ ); vgm_time += cmd & 0x0F; break; case cmd_short_delay: vgm_time += (cmd & 0x0F) + 1; break; case 0x50: pos += 2; break; default: pos += command_len( cmd ) - 1; /* warning( "Unknown stream event" ); */ } } } } vgm_time -= end_time; this->pos = pos; this->vgm_time = vgm_time; return to_psg_time( this, end_time ); } int play_frame( struct Vgm_Emu* this, blip_time_t blip_time, int sample_count, blip_sample_t out [] ) { check_end( this); // to do: timing is working mostly by luck int min_pairs = (unsigned) sample_count / 2; int vgm_time = (min_pairs << fm_time_bits) / this->fm_time_factor - 1; assert( to_fm_time( this, vgm_time ) <= min_pairs ); int pairs; while ( (pairs = to_fm_time( this, vgm_time )) < min_pairs ) vgm_time++; //debug_printf( "pairs: %d, min_pairs: %d\n", pairs, min_pairs ); if ( Ym2612_enabled( &this->ym2612 ) ) { Ym2612_begin_frame( &this->ym2612, out ); memset( out, 0, pairs * stereo * sizeof *out ); } else if ( Ym2413_enabled( &this->ym2413 ) ) { Ym2413_begin_frame( &this->ym2413, out ); } run( this, vgm_time ); Ym2612_run_until( &this->ym2612, pairs ); Ym2413_run_until( &this->ym2413, pairs ); this->fm_time_offset = (vgm_time * this->fm_time_factor + this->fm_time_offset) - (pairs << fm_time_bits); Sms_apu_end_frame( &this->psg, blip_time ); return pairs * stereo; } // Update pre-1.10 header FM rates by scanning commands void update_fm_rates( struct Vgm_Emu* this, int* ym2413_rate, int* ym2612_rate ) { byte const* p = this->file_begin + 0x40; while ( p < this->file_end ) { switch ( *p ) { case cmd_end: return; case cmd_psg: case cmd_byte_delay: p += 2; break; case cmd_delay: p += 3; break; case cmd_data_block: p += 7 + get_le32( p + 3 ); break; case cmd_ym2413: *ym2612_rate = 0; return; case cmd_ym2612_port0: case cmd_ym2612_port1: *ym2612_rate = *ym2413_rate; *ym2413_rate = 0; return; case cmd_ym2151: *ym2413_rate = 0; *ym2612_rate = 0; return; default: p += command_len( *p ); } } } // Music Emu blargg_err_t Vgm_set_sample_rate( struct Vgm_Emu* this, int rate ) { require( !this->sample_rate ); // sample rate can't be changed once set RETURN_ERR( Blip_set_sample_rate( &this->blip_buf, rate, 1000 / 30 ) ); RETURN_ERR( Buffer_set_sample_rate( &this->stereo_buf, rate, 1000 / 20 ) ); // Set bass frequency Buffer_bass_freq( &this->stereo_buf, 80 ); this->sample_rate = rate; RETURN_ERR( track_init( &this->track_filter, this ) ); this->tfilter.max_silence = 6 * stereo * this->sample_rate; return 0; } void Sound_mute_voice( struct Vgm_Emu* this, int index, bool mute ) { require( (unsigned) index < (unsigned) this->voice_count ); int bit = 1 << index; int mask = this->mute_mask_ | bit; if ( !mute ) mask ^= bit; Sound_mute_voices( this, mask ); } void Sound_mute_voices( struct Vgm_Emu* this, int mask ) { require( this->sample_rate ); // sample rate must be set first this->mute_mask_ = mask; int i; for ( i = this->voice_count; i--; ) { if ( mask & (1 << i) ) { set_voice( this, i, 0, 0, 0 ); } else { struct channel_t ch = Buffer_channel( &this->stereo_buf, i ); assert( (ch.center && ch.left && ch.right) || (!ch.center && !ch.left && !ch.right) ); // all or nothing set_voice( this, i, ch.center, ch.left, ch.right ); } } // TODO: what was this for? //core.pcm.output( &core.blip_buf ); // TODO: silence PCM if FM isn't used? if ( uses_fm( this ) ) { for ( i = sms_osc_count; --i >= 0; ) Sms_apu_set_output( &this->psg, i, ( mask & 0x80 ) ? 0 : &this->blip_buf, NULL, NULL ); if ( Ym2612_enabled( &this->ym2612 ) ) { Synth_volume( &this->pcm, (mask & 0x40) ? 0 : (int)((long long)(0.1115*FP_ONE_VOLUME) / 256 * fm_gain * this->gain / FP_ONE_VOLUME) ); Ym2612_mute_voices( &this->ym2612, mask ); } if ( Ym2413_enabled( &this->ym2413 ) ) { int m = mask & 0x3F; if ( mask & 0x20 ) m |= 0x01E0; // channels 5-8 if ( mask & 0x40 ) m |= 0x3E00; Ym2413_mute_voices( &this->ym2413, m ); } } } void Sound_set_tempo( struct Vgm_Emu* this, int t ) { require( this->sample_rate ); // sample rate must be set first int const min = (int)(FP_ONE_TEMPO*0.02); int const max = (int)(FP_ONE_TEMPO*4.00); if ( t < min ) t = min; if ( t > max ) t = max; this->tempo = t; if ( this->file_begin ) { this->vgm_rate = (long) ((44100LL * t) / FP_ONE_TEMPO); this->blip_time_factor = (int) (((1LL << blip_time_bits) * Blip_clock_rate( &this->blip_buf )) / this->vgm_rate); //debug_printf( "blip_time_factor: %ld\n", blip_time_factor ); //debug_printf( "vgm_rate: %ld\n", vgm_rate ); // TODO: remove? calculates vgm_rate more accurately (above differs at most by one Hz only) //blip_time_factor = (long) floor( double (1L << blip_time_bits) * psg_rate / 44100 / t + 0.5 ); //vgm_rate = (long) floor( double (1L << blip_time_bits) * psg_rate / blip_time_factor + 0.5 ); this->fm_time_factor = 2 + (int) ((this->fm_rate * (1LL << fm_time_bits)) / this->vgm_rate); } } blargg_err_t Vgm_start_track( struct Vgm_Emu* this ) { clear_track_vars( this ); Sms_apu_reset( &this->psg, get_le16( header( this )->noise_feedback ), header( this )->noise_width ); this->dac_disabled = -1; this->pos = this->file_begin + header_size; this->pcm_data = this->pos; this->pcm_pos = this->pos; this->dac_amp = -1; this->vgm_time = 0; if ( get_le32( header( this )->version ) >= 0x150 ) { int data_offset = get_le32( header( this )->data_offset ); check( data_offset ); if ( data_offset ) this->pos += data_offset + offsetof (struct header_t,data_offset) - 0x40; } if ( uses_fm( this ) ) { if ( Ym2413_enabled( &this->ym2413 ) ) Ym2413_reset( &this->ym2413 ); if ( Ym2612_enabled( &this->ym2612 ) ) Ym2612_reset( &this->ym2612 ); Blip_clear( &this->blip_buf ); Resampler_clear( &this->resampler ); } this->fm_time_offset = 0; Buffer_clear( &this->stereo_buf ); // convert filter times to samples struct setup_t s = this->tfilter; s.max_initial *= this->sample_rate * stereo; #ifdef GME_DISABLE_SILENCE_LOOKAHEAD s.lookahead = 1; #endif track_setup( &this->track_filter, &s ); return track_start( &this->track_filter ); } // Tell/Seek static int msec_to_samples( int msec, int sample_rate ) { int sec = msec / 1000; msec -= sec * 1000; return (sec * sample_rate + msec * sample_rate / 1000) * stereo; } int Track_tell( struct Vgm_Emu* this ) { int rate = this->sample_rate * stereo; int sec = track_sample_count( &this->track_filter ) / rate; return sec * 1000 + (track_sample_count( &this->track_filter ) - sec * rate) * 1000 / rate; } blargg_err_t Track_seek( struct Vgm_Emu* this, int msec ) { int time = msec_to_samples( msec, this->sample_rate ); if ( time < track_sample_count( &this->track_filter ) ) RETURN_ERR( Vgm_start_track( this ) ); return Track_skip( this, time - track_sample_count( &this->track_filter ) ); } blargg_err_t Track_skip( struct Vgm_Emu* this, int count ) { require( this->current_track >= 0 ); // start_track() must have been called already return track_skip( &this->track_filter, count ); } blargg_err_t skip_( void* emu, int count ) { struct Vgm_Emu* this = (struct Vgm_Emu*) emu; // for long skip, mute sound const int threshold = 32768; if ( count > threshold ) { int saved_mute = this->mute_mask_; Sound_mute_voices( this, ~0 ); int n = count - threshold/2; n &= ~(2048-1); // round to multiple of 2048 count -= n; RETURN_ERR( skippy_( &this->track_filter, n ) ); Sound_mute_voices( this, saved_mute ); } return skippy_( &this->track_filter, count ); } // Fading void Track_set_fade( struct Vgm_Emu* this, int start_msec, int length_msec ) { track_set_fade( &this->track_filter, msec_to_samples( start_msec, this->sample_rate ), length_msec * this->sample_rate / (1000 / stereo) ); } blargg_err_t Vgm_play( struct Vgm_Emu* this, int out_count, sample_t* out ) { require( this->current_track >= 0 ); require( out_count % stereo == 0 ); return track_play( &this->track_filter, out_count, out ); }