/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2002 by Felix Arends * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "uisdl.h" #include "lcd-charcells.h" #include "lcd-remote.h" #include "config.h" #include "button.h" #include "kernel.h" #include "backlight.h" #include "misc.h" #include "sim_tasks.h" #include "button-sdl.h" #include "debug.h" #ifdef HAVE_TOUCHSCREEN #include "touchscreen.h" static int mouse_coords = 0; #endif /* how long until repeat kicks in */ #define REPEAT_START 6 /* the speed repeat starts at */ #define REPEAT_INTERVAL_START 4 /* speed repeat finishes at */ #define REPEAT_INTERVAL_FINISH 2 #if defined(IRIVER_H100_SERIES) || defined (IRIVER_H300_SERIES) int _remote_type=REMOTETYPE_H100_LCD; int remote_type(void) { return _remote_type; } #endif struct event_queue button_queue; static int btn = 0; /* Hopefully keeps track of currently pressed keys... */ #ifdef HAS_BUTTON_HOLD bool hold_button_state = false; bool button_hold(void) { return hold_button_state; } #endif #ifdef HAS_REMOTE_BUTTON_HOLD bool remote_hold_button_state = false; bool remote_button_hold(void) { return remote_hold_button_state; } #endif void button_event(int key, bool pressed) { int new_btn = 0; static bool usb_connected = false; if (usb_connected && key != SDLK_u) return; switch (key) { #ifdef HAVE_TOUCHSCREEN case BUTTON_TOUCHSCREEN: switch (touchscreen_get_mode()) { case TOUCHSCREEN_POINT: new_btn = BUTTON_TOUCHSCREEN; break; case TOUCHSCREEN_BUTTON: { static int touchscreen_buttons[3][3] = { {BUTTON_TOPLEFT, BUTTON_TOPMIDDLE, BUTTON_TOPRIGHT}, {BUTTON_MIDLEFT, BUTTON_CENTER, BUTTON_MIDRIGHT}, {BUTTON_BOTTOMLEFT, BUTTON_BOTTOMMIDDLE, BUTTON_BOTTOMRIGHT}, }; int px_x = ((mouse_coords&0xffff0000)>>16); int px_y = ((mouse_coords&0x0000ffff)); new_btn = touchscreen_buttons[px_y/(LCD_HEIGHT/3)][px_x/(LCD_WIDTH/3)]; break; } } break; case SDLK_KP7: new_btn = BUTTON_TOPLEFT; break; case SDLK_KP8: new_btn = BUTTON_TOPMIDDLE; break; case SDLK_KP9: new_btn = BUTTON_TOPRIGHT; break; case SDLK_KP4: new_btn = BUTTON_MIDLEFT; break; case SDLK_KP5: new_btn = BUTTON_CENTER; break; case SDLK_KP6: new_btn = BUTTON_MIDRIGHT; break; case SDLK_KP1: new_btn = BUTTON_BOTTOMLEFT; break; case SDLK_KP2: new_btn = BUTTON_BOTTOMMIDDLE; break; case SDLK_KP3: new_btn = BUTTON_BOTTOMRIGHT; break; case SDLK_F4: if(pressed) { touchscreen_set_mode(touchscreen_get_mode() == TOUCHSCREEN_POINT ? TOUCHSCREEN_BUTTON : TOUCHSCREEN_POINT); printf("Touchscreen mode: %s\n", touchscreen_get_mode() == TOUCHSCREEN_POINT ? "TOUCHSCREEN_POINT" : "TOUCHSCREEN_BUTTON"); } break; #endif case SDLK_u: if (!pressed) { usb_connected = !usb_connected; if (usb_connected) queue_post(&button_queue, SYS_USB_CONNECTED, 0); else queue_post(&button_queue, SYS_USB_DISCONNECTED, 0); } return; #ifdef HAS_BUTTON_HOLD case SDLK_h: if(pressed) { hold_button_state = !hold_button_state; DEBUGF("Hold button is %s\n", hold_button_state?"ON":"OFF"); } return; #endif #ifdef HAS_REMOTE_BUTTON_HOLD case SDLK_j: if(pressed) { remote_hold_button_state = !remote_hold_button_state; DEBUGF("Remote hold button is %s\n", remote_hold_button_state?"ON":"OFF"); } return; #endif #if CONFIG_KEYPAD == GIGABEAT_PAD case SDLK_KP4: case SDLK_LEFT: new_btn = BUTTON_LEFT; break; case SDLK_KP6: case SDLK_RIGHT: new_btn = BUTTON_RIGHT; break; case SDLK_KP8: case SDLK_UP: new_btn = BUTTON_UP; break; case SDLK_KP2: case SDLK_DOWN: new_btn = BUTTON_DOWN; break; case SDLK_KP_PLUS: case SDLK_F8: new_btn = BUTTON_POWER; break; case SDLK_ESCAPE: new_btn = BUTTON_POWER; break; case SDLK_KP_ENTER: case SDLK_RETURN: case SDLK_a: new_btn = BUTTON_A; break; case SDLK_KP5: case SDLK_SPACE: new_btn = BUTTON_SELECT; break; case SDLK_KP_PERIOD: case SDLK_INSERT: new_btn = BUTTON_MENU; break; case SDLK_KP9: new_btn = BUTTON_VOL_UP; break; case SDLK_KP3: new_btn = BUTTON_VOL_DOWN; break; #elif CONFIG_KEYPAD == GIGABEAT_S_PAD case SDLK_KP4: case SDLK_LEFT: new_btn = BUTTON_LEFT; break; case SDLK_KP6: case SDLK_RIGHT: new_btn = BUTTON_RIGHT; break; case SDLK_KP8: case SDLK_UP: new_btn = BUTTON_UP; break; case SDLK_KP2: case SDLK_DOWN: new_btn = BUTTON_DOWN; break; case SDLK_F8: case SDLK_ESCAPE: new_btn = BUTTON_POWER; break; case SDLK_KP_PLUS: case SDLK_KP_ENTER: case SDLK_RETURN: new_btn = BUTTON_PLAY; break; case SDLK_KP7: new_btn = BUTTON_BACK; break; case SDLK_KP5: case SDLK_SPACE: new_btn = BUTTON_SELECT; break; case SDLK_KP9: case SDLK_KP_PERIOD: case SDLK_INSERT: new_btn = BUTTON_MENU; break; #elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD case SDLK_KP4: case SDLK_LEFT: new_btn = BUTTON_LEFT; break; case SDLK_KP6: case SDLK_RIGHT: new_btn = BUTTON_RIGHT; break; case SDLK_KP8: case SDLK_UP: new_btn = BUTTON_UP; break; case SDLK_KP2: case SDLK_DOWN: new_btn = BUTTON_DOWN; break; case SDLK_KP_PLUS: case SDLK_F8: new_btn = BUTTON_PLAY; break; case SDLK_ESCAPE: new_btn = BUTTON_POWER; break; case SDLK_KP_ENTER: case SDLK_RETURN: case SDLK_a: new_btn = BUTTON_POWER; break; case SDLK_KP_DIVIDE: case SDLK_F1: new_btn = BUTTON_REC; break; case SDLK_KP5: case SDLK_SPACE: new_btn = BUTTON_SELECT; break; #elif CONFIG_KEYPAD == IAUDIO_M3_PAD case SDLK_KP4: case SDLK_LEFT: new_btn = BUTTON_LEFT; break; case SDLK_KP6: case SDLK_RIGHT: new_btn = BUTTON_RIGHT; break; case SDLK_KP8: case SDLK_UP: new_btn = BUTTON_VOL_UP; break; case SDLK_KP2: case SDLK_DOWN: new_btn = BUTTON_VOL_DOWN; break; case SDLK_KP_PERIOD: case SDLK_INSERT: new_btn = BUTTON_MODE; break; case SDLK_KP_DIVIDE: case SDLK_F1: new_btn = BUTTON_REC; break; case SDLK_KP5: case SDLK_SPACE: new_btn = BUTTON_PLAY; break; #elif (CONFIG_KEYPAD == IPOD_1G2G_PAD) || (CONFIG_KEYPAD == IPOD_3G_PAD) \ || (CONFIG_KEYPAD == IPOD_4G_PAD) case SDLK_KP4: case SDLK_LEFT: new_btn = BUTTON_LEFT; break; case SDLK_KP6: case SDLK_RIGHT: new_btn = BUTTON_RIGHT; break; case SDLK_KP8: case SDLK_UP: new_btn = BUTTON_SCROLL_BACK; break; case SDLK_KP2: case SDLK_DOWN: new_btn = BUTTON_SCROLL_FWD; break; case SDLK_KP_PLUS: case SDLK_F8: new_btn = BUTTON_PLAY; break; case SDLK_KP5: case SDLK_SPACE: new_btn = BUTTON_SELECT; break; case SDLK_KP_PERIOD: case SDLK_INSERT: new_btn = BUTTON_MENU; break; #elif CONFIG_KEYPAD == IRIVER_H10_PAD case SDLK_KP4: case SDLK_LEFT: new_btn = BUTTON_LEFT; break; case SDLK_KP6: case SDLK_RIGHT: new_btn = BUTTON_RIGHT; break; case SDLK_KP8: case SDLK_UP: new_btn = BUTTON_SCROLL_UP; break; case SDLK_KP2: case SDLK_DOWN: new_btn = BUTTON_SCROLL_DOWN; break; case SDLK_KP_PLUS: case SDLK_F8: new_btn = BUTTON_POWER; break; case SDLK_ESCAPE: new_btn = BUTTON_POWER; break; case SDLK_KP_DIVIDE: case SDLK_F1: new_btn = BUTTON_REW; break; case SDLK_KP_MULTIPLY: case SDLK_F2: new_btn = BUTTON_FF; break; case SDLK_KP5: case SDLK_SPACE: new_btn = BUTTON_PLAY; break; #elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || (CONFIG_KEYPAD == IRIVER_H300_PAD) case SDLK_t: if(pressed) switch(_remote_type) { case REMOTETYPE_UNPLUGGED: _remote_type=REMOTETYPE_H100_LCD; DEBUGF("Changed remote type to H100\n"); break; case REMOTETYPE_H100_LCD: _remote_type=REMOTETYPE_H300_LCD; DEBUGF("Changed remote type to H300\n"); break; case REMOTETYPE_H300_LCD: _remote_type=REMOTETYPE_H300_NONLCD; DEBUGF("Changed remote type to H300 NON-LCD\n"); break; case REMOTETYPE_H300_NONLCD: _remote_type=REMOTETYPE_UNPLUGGED; DEBUGF("Changed remote type to none\n"); break; } break; case SDLK_KP4: case SDLK_LEFT: new_btn = BUTTON_LEFT; break; case SDLK_KP6: case SDLK_RIGHT: new_btn = BUTTON_RIGHT; break; case SDLK_KP8: case SDLK_UP: new_btn = BUTTON_UP; break; case SDLK_KP2: case SDLK_DOWN: new_btn = BUTTON_DOWN; break; case SDLK_KP_PLUS: case SDLK_F8: new_btn = BUTTON_ON; break; case SDLK_KP_ENTER: case SDLK_RETURN: case SDLK_a: new_btn = BUTTON_OFF; break; case SDLK_KP_DIVIDE: case SDLK_F1: new_btn = BUTTON_REC; break; case SDLK_KP5: case SDLK_SPACE: new_btn = BUTTON_SELECT; break; case SDLK_KP_PERIOD: case SDLK_INSERT: new_btn = BUTTON_MODE; break; #elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD case SDLK_KP4: case SDLK_LEFT: new_btn = BUTTON_LEFT; break; case SDLK_KP6: case SDLK_RIGHT: new_btn = BUTTON_RIGHT; break; case SDLK_KP8: case SDLK_UP: new_btn = BUTTON_UP; break; case SDLK_KP2: case SDLK_DOWN: new_btn = BUTTON_DOWN; break; case SDLK_KP_PLUS: case SDLK_F8: new_btn = BUTTON_PLAY; break; case SDLK_KP_ENTER: case SDLK_RETURN: case SDLK_a: new_btn = BUTTON_EQ; break; case SDLK_KP5: case SDLK_SPACE: new_btn = BUTTON_SELECT; break; case SDLK_KP_PERIOD: case SDLK_INSERT: new_btn = BUTTON_MODE; break; #elif CONFIG_KEYPAD == ONDIO_PAD case SDLK_KP4: case SDLK_LEFT: new_btn = BUTTON_LEFT; break; case SDLK_KP6: case SDLK_RIGHT: new_btn = BUTTON_RIGHT; break; case SDLK_KP8: case SDLK_UP: new_btn = BUTTON_UP; break; case SDLK_KP2: case SDLK_DOWN: new_btn = BUTTON_DOWN; break; case SDLK_KP_ENTER: case SDLK_RETURN: case SDLK_a: new_btn = BUTTON_OFF; break; case SDLK_KP_PERIOD: case SDLK_INSERT: new_btn = BUTTON_MENU; break; #elif CONFIG_KEYPAD == PLAYER_PAD case SDLK_KP4: case SDLK_LEFT: new_btn = BUTTON_LEFT; break; case SDLK_KP6: case SDLK_RIGHT: new_btn = BUTTON_RIGHT; break; case SDLK_KP8: case SDLK_UP: new_btn = BUTTON_PLAY; break; case SDLK_KP2: case SDLK_DOWN: new_btn = BUTTON_STOP; break; case SDLK_KP_PLUS: case SDLK_F8: new_btn = BUTTON_ON; break; case SDLK_KP_PERIOD: case SDLK_INSERT: new_btn = BUTTON_MENU; break; #elif CONFIG_KEYPAD == RECORDER_PAD case SDLK_KP4: case SDLK_LEFT: new_btn = BUTTON_LEFT; break; case SDLK_KP6: case SDLK_RIGHT: new_btn = BUTTON_RIGHT; break; case SDLK_KP8: case SDLK_UP: new_btn = BUTTON_UP; break; case SDLK_KP2: case SDLK_DOWN: new_btn = BUTTON_DOWN; break; case SDLK_KP_PLUS: case SDLK_F8: new_btn = BUTTON_ON; break; case SDLK_KP_ENTER: case SDLK_RETURN: case SDLK_a: new_btn = BUTTON_OFF; break; case SDLK_KP_DIVIDE: case SDLK_F1: new_btn = BUTTON_F1; break; case SDLK_KP_MULTIPLY: case SDLK_F2: new_btn = BUTTON_F2; break; case SDLK_KP_MINUS: case SDLK_F3: new_btn = BUTTON_F3; break; case SDLK_KP5: case SDLK_SPACE: new_btn = BUTTON_PLAY; break; #elif CONFIG_KEYPAD == ARCHOS_AV300_PAD case SDLK_KP4: case SDLK_LEFT: new_btn = BUTTON_LEFT; break; case SDLK_KP6: case SDLK_RIGHT: new_btn = BUTTON_RIGHT; break; case SDLK_KP8: case SDLK_UP: new_btn = BUTTON_UP; break; case SDLK_KP2: case SDLK_DOWN: new_btn = BUTTON_DOWN; break; case SDLK_KP_PLUS: case SDLK_F8: new_btn = BUTTON_ON; break; case SDLK_KP_ENTER: case SDLK_RETURN: case SDLK_a: new_btn = BUTTON_OFF; break; case SDLK_KP_DIVIDE: case SDLK_F1: new_btn = BUTTON_F1; break; case SDLK_KP_MULTIPLY: case SDLK_F2: new_btn = BUTTON_F2; break; case SDLK_KP_MINUS: case SDLK_F3: new_btn = BUTTON_F3; break; case SDLK_KP5: case SDLK_SPACE: new_btn = BUTTON_SELECT; break; #elif CONFIG_KEYPAD == SANSA_E200_PAD case SDLK_KP4: case SDLK_LEFT: new_btn = BUTTON_LEFT; break; case SDLK_KP6: case SDLK_RIGHT: new_btn = BUTTON_RIGHT; break; case SDLK_KP8: case SDLK_UP: new_btn = BUTTON_SCROLL_BACK; break; case SDLK_KP2: case SDLK_DOWN: new_btn = BUTTON_SCROLL_FWD; break; case SDLK_KP9: case SDLK_PAGEUP: new_btn = BUTTON_UP; break; case SDLK_KP3: case SDLK_PAGEDOWN: new_btn = BUTTON_DOWN; break; case SDLK_KP1: case SDLK_HOME: new_btn = BUTTON_POWER; break; case SDLK_KP7: case SDLK_END: new_btn = BUTTON_REC; break; case SDLK_KP5: case SDLK_SPACE: new_btn = BUTTON_SELECT; break; #elif CONFIG_KEYPAD == SANSA_C200_PAD case SDLK_KP4: case SDLK_LEFT: new_btn = BUTTON_LEFT; break; case SDLK_KP6: case SDLK_RIGHT: new_btn = BUTTON_RIGHT; break; case SDLK_KP8: case SDLK_UP: new_btn = BUTTON_UP; break; case SDLK_KP2: case SDLK_DOWN: new_btn = BUTTON_DOWN; break; case SDLK_KP3: new_btn = BUTTON_POWER; break; case SDLK_KP1: new_btn = BUTTON_REC; break; case SDLK_KP5: case SDLK_KP_ENTER: case SDLK_RETURN: new_btn = BUTTON_SELECT; break; case SDLK_KP7: new_btn = BUTTON_VOL_DOWN; break; case SDLK_KP9: new_btn = BUTTON_VOL_UP; break; #elif CONFIG_KEYPAD == MROBE500_PAD case SDLK_F9: new_btn = BUTTON_RC_HEART; break; case SDLK_F10: new_btn = BUTTON_RC_MODE; break; case SDLK_F11: new_btn = BUTTON_RC_VOL_DOWN; break; case SDLK_F12: new_btn = BUTTON_RC_VOL_UP; break; case SDLK_LEFT: new_btn = BUTTON_LEFT; break; case SDLK_RIGHT: new_btn = BUTTON_RIGHT; break; case SDLK_UP: new_btn = BUTTON_RC_PLAY; break; case SDLK_DOWN: new_btn = BUTTON_RC_DOWN; break; case SDLK_F8: case SDLK_ESCAPE: new_btn = BUTTON_POWER; break; #elif CONFIG_KEYPAD == MROBE100_PAD case SDLK_F9: new_btn = BUTTON_RC_HEART; break; case SDLK_F10: new_btn = BUTTON_RC_MODE; break; case SDLK_F11: new_btn = BUTTON_RC_VOL_DOWN; break; case SDLK_F12: new_btn = BUTTON_RC_VOL_UP; break; case SDLK_LEFT: new_btn = BUTTON_RC_FF; break; case SDLK_RIGHT: new_btn = BUTTON_RC_REW; break; case SDLK_UP: new_btn = BUTTON_RC_PLAY; break; case SDLK_DOWN: new_btn = BUTTON_RC_DOWN; break; case SDLK_KP1: new_btn = BUTTON_DISPLAY; break; case SDLK_KP7: new_btn = BUTTON_MENU; break; case SDLK_KP9: new_btn = BUTTON_PLAY; break; case SDLK_KP4: new_btn = BUTTON_LEFT; break; case SDLK_KP6: new_btn = BUTTON_RIGHT; break; case SDLK_KP8: new_btn = BUTTON_UP; break; case SDLK_KP2: new_btn = BUTTON_DOWN; break; case SDLK_KP5: case SDLK_SPACE: new_btn = BUTTON_SELECT; break; case SDLK_KP_MULTIPLY: case SDLK_F8: case SDLK_ESCAPE: new_btn = BUTTON_POWER; break; #elif CONFIG_KEYPAD == COWOND2_PAD case SDLK_ESCAPE: new_btn = BUTTON_POWER; break; case SDLK_KP_PLUS: new_btn = BUTTON_PLUS; break; case SDLK_KP_MINUS: new_btn = BUTTON_MINUS; break; case SDLK_KP_ENTER: new_btn = BUTTON_MENU; break; #elif CONFIG_KEYPAD == IAUDIO67_PAD case SDLK_UP: new_btn = BUTTON_RIGHT; break; case SDLK_DOWN: new_btn = BUTTON_LEFT; break; case SDLK_LEFT: new_btn = BUTTON_STOP; break; case SDLK_RETURN: case SDLK_KP_ENTER: case SDLK_RIGHT: new_btn = BUTTON_PLAY; break; case SDLK_PLUS: new_btn = BUTTON_VOLUP; break; case SDLK_MINUS: new_btn = BUTTON_VOLDOWN; break; case SDLK_SPACE: new_btn = BUTTON_MENU; break; case SDLK_BACKSPACE: new_btn = BUTTON_POWER; break; #elif CONFIG_KEYPAD == CREATIVEZVM_PAD case SDLK_KP1: new_btn = BUTTON_BACK; break; case SDLK_KP3: new_btn = BUTTON_MENU; break; case SDLK_KP7: new_btn = BUTTON_CUSTOM; break; case SDLK_KP9: new_btn = BUTTON_PLAY; break; case SDLK_KP4: case SDLK_LEFT: new_btn = BUTTON_LEFT; break; case SDLK_KP6: case SDLK_RIGHT: new_btn = BUTTON_RIGHT; break; case SDLK_KP8: case SDLK_UP: new_btn = BUTTON_UP; break; case SDLK_KP2: case SDLK_DOWN: new_btn = BUTTON_DOWN; break; case SDLK_KP5: case SDLK_SPACE: new_btn = BUTTON_SELECT; break; case SDLK_KP_MULTIPLY: case SDLK_F8: case SDLK_ESCAPE: new_btn = BUTTON_POWER; break; #elif CONFIG_KEYPAD == CREATIVEZV_PAD case SDLK_KP1: new_btn = BUTTON_PREV; break; case SDLK_KP3: new_btn = BUTTON_NEXT; break; case SDLK_KP7: new_btn = BUTTON_BACK; break; case SDLK_p: new_btn = BUTTON_PLAY; break; case SDLK_KP9: new_btn = BUTTON_MENU; break; case SDLK_KP4: case SDLK_LEFT: new_btn = BUTTON_LEFT; break; case SDLK_KP6: case SDLK_RIGHT: new_btn = BUTTON_RIGHT; break; case SDLK_KP8: case SDLK_UP: new_btn = BUTTON_UP; break; case SDLK_KP2: case SDLK_DOWN: new_btn = BUTTON_DOWN; break; case SDLK_KP5: case SDLK_SPACE: new_btn = BUTTON_SELECT; break; case SDLK_KP_MULTIPLY: case SDLK_F8: case SDLK_ESCAPE: new_btn = BUTTON_POWER; break; case SDLK_z: new_btn = BUTTON_VOL_DOWN; break; case SDLK_s: new_btn = BUTTON_VOL_UP; #elif CONFIG_KEYPAD == MEIZU_M6SL_PAD case SDLK_KP1: new_btn = BUTTON_PREV; break; case SDLK_KP3: new_btn = BUTTON_NEXT; break; case SDLK_KP_ENTER: case SDLK_RETURN: case SDLK_a: new_btn = BUTTON_PLAY; break; case SDLK_KP_PERIOD: case SDLK_INSERT: new_btn = BUTTON_MENU; break; case SDLK_KP8: case SDLK_UP: new_btn = BUTTON_UP; break; case SDLK_KP2: case SDLK_DOWN: new_btn = BUTTON_DOWN; break; case SDLK_KP5: case SDLK_SPACE: new_btn = BUTTON_SELECT; break; #elif CONFIG_KEYPAD == SANSA_FUZE_PAD case SDLK_KP4: case SDLK_LEFT: new_btn = BUTTON_LEFT; break; case SDLK_KP6: case SDLK_RIGHT: new_btn = BUTTON_RIGHT; break; case SDLK_KP8: case SDLK_UP: new_btn = BUTTON_SCROLL_BACK; break; case SDLK_KP2: case SDLK_DOWN: new_btn = BUTTON_SCROLL_FWD; break; case SDLK_PAGEUP: case SDLK_KP9: new_btn = BUTTON_UP; break; case SDLK_PAGEDOWN: case SDLK_KP3: new_btn = BUTTON_DOWN; break; case SDLK_KP_MINUS: case SDLK_KP1: new_btn = BUTTON_POWER; break; case SDLK_KP_MULTIPLY: new_btn = BUTTON_HOME; break; case SDLK_KP5: case SDLK_SPACE: case SDLK_KP_ENTER: case SDLK_RETURN: new_btn = BUTTON_SELECT; break; #elif CONFIG_KEYPAD == SANSA_CLIP_PAD case SDLK_KP4: case SDLK_LEFT: new_btn = BUTTON_LEFT; break; case SDLK_KP6: case SDLK_RIGHT: new_btn = BUTTON_RIGHT; break; case SDLK_KP8: case SDLK_UP: new_btn = BUTTON_UP; break; case SDLK_KP2: case SDLK_DOWN: new_btn = BUTTON_DOWN; break; case SDLK_INSERT: case SDLK_KP_MULTIPLY: new_btn = BUTTON_HOME; break; case SDLK_SPACE: case SDLK_KP5: new_btn = BUTTON_SELECT; break; case SDLK_PAGEDOWN: case SDLK_KP3: new_btn = BUTTON_VOL_DOWN; break; case SDLK_PAGEUP: case SDLK_KP9: new_btn = BUTTON_VOL_UP; break; case SDLK_ESCAPE: case SDLK_KP1: new_btn = BUTTON_POWER; break; #elif CONFIG_KEYPAD == SANSA_M200_PAD case SDLK_KP4: case SDLK_LEFT: new_btn = BUTTON_LEFT; break; case SDLK_KP6: case SDLK_RIGHT: new_btn = BUTTON_RIGHT; break; case SDLK_KP8: case SDLK_UP: new_btn = BUTTON_UP; break; case SDLK_KP2: case SDLK_DOWN: new_btn = BUTTON_DOWN; break; case SDLK_PLUS: new_btn = BUTTON_POWER; break; case SDLK_KP5: new_btn = BUTTON_SELECT; break; case SDLK_KP7: new_btn = BUTTON_VOL_DOWN; break; case SDLK_KP9: new_btn = BUTTON_VOL_UP; break; #elif CONFIG_KEYPAD == PHILIPS_SA9200_PAD case SDLK_KP4: case SDLK_LEFT: new_btn = BUTTON_LEFT; break; case SDLK_KP6: case SDLK_RIGHT: new_btn = BUTTON_RIGHT; break; case SDLK_KP8: case SDLK_UP: new_btn = BUTTON_UP; break; case SDLK_KP2: case SDLK_DOWN: new_btn = BUTTON_DOWN; break; case SDLK_KP5: case SDLK_SPACE: new_btn = BUTTON_PLAY; break; case SDLK_KP7: new_btn = BUTTON_PREV; break; case SDLK_KP9: new_btn = BUTTON_NEXT; break; case SDLK_KP_ENTER: case SDLK_RETURN: new_btn = BUTTON_POWER; break; case SDLK_PAGEUP: new_btn = BUTTON_VOL_UP; break; case SDLK_PAGEDOWN: new_btn = BUTTON_VOL_DOWN; break; #elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD case SDLK_KP4: case SDLK_LEFT: new_btn = BUTTON_LEFT; break; case SDLK_KP6: case SDLK_RIGHT: new_btn = BUTTON_RIGHT; break; case SDLK_KP8: case SDLK_UP: new_btn = BUTTON_UP; break; case SDLK_KP2: case SDLK_DOWN: new_btn = BUTTON_DOWN; break; case SDLK_KP5: case SDLK_SPACE: new_btn = BUTTON_SELECT; break; case SDLK_KP7: case SDLK_ESCAPE: new_btn = BUTTON_POWER; break; case SDLK_KP1: new_btn = BUTTON_PLAYLIST; break; case SDLK_KP9: new_btn = BUTTON_VOL_UP; break; case SDLK_KP3: new_btn = BUTTON_VOL_DOWN; break; case SDLK_KP_MINUS: new_btn = BUTTON_MENU; break; case SDLK_KP_PLUS: new_btn = BUTTON_VIEW; break; #elif CONFIG_KEYPAD == ONDAVX747_PAD case SDLK_ESCAPE: new_btn = BUTTON_POWER; break; case SDLK_KP_PLUS: case SDLK_RIGHT: new_btn = BUTTON_VOL_UP; break; case SDLK_KP_MINUS: case SDLK_LEFT: new_btn = BUTTON_VOL_DOWN; break; case SDLK_KP_ENTER: case SDLK_RETURN: new_btn = BUTTON_MENU; break; #elif CONFIG_KEYPAD == ONDAVX777_PAD case SDLK_ESCAPE: new_btn = BUTTON_POWER; break; #elif CONFIG_KEYPAD == SAMSUNG_YH_PAD case SDLK_KP4: case SDLK_LEFT: new_btn = BUTTON_LEFT; break; case SDLK_KP6: case SDLK_RIGHT: new_btn = BUTTON_RIGHT; break; case SDLK_KP8: case SDLK_UP: new_btn = BUTTON_UP; break; case SDLK_KP2: case SDLK_DOWN: new_btn = BUTTON_DOWN; break; case SDLK_KP5: case SDLK_KP_ENTER: new_btn = BUTTON_PLAY; break; case SDLK_KP9: case SDLK_PAGEUP: new_btn = BUTTON_FFWD; break; #ifdef SAMSUNG_YH820 case SDLK_KP7: #else case SDLK_KP3: #endif case SDLK_PAGEDOWN: new_btn = BUTTON_REW; break; case SDLK_KP_PLUS: new_btn = BUTTON_REC; break; #elif CONFIG_KEYPAD == MINI2440_PAD case SDLK_LEFT: new_btn = BUTTON_LEFT; break; case SDLK_RIGHT: new_btn = BUTTON_RIGHT; break; case SDLK_UP: new_btn = BUTTON_UP; break; case SDLK_DOWN: new_btn = BUTTON_DOWN; break; case SDLK_F8: case SDLK_ESCAPE: new_btn = BUTTON_POWER; break; case SDLK_KP_ENTER: case SDLK_RETURN: case SDLK_a: new_btn = BUTTON_A; break; case SDLK_SPACE: new_btn = BUTTON_SELECT; break; case SDLK_KP_PERIOD: case SDLK_INSERT: new_btn = BUTTON_MENU; break; case SDLK_KP_PLUS: new_btn = BUTTON_VOL_UP; break; case SDLK_KP_MINUS: new_btn = BUTTON_VOL_DOWN; break; #else #error No keymap defined! #endif /* CONFIG_KEYPAD */ case SDLK_KP0: case SDLK_F5: if(pressed) { sim_trigger_screendump(); return; } break; } /* Call to make up for scrollwheel target implementation. This is * not handled in the main button.c driver, but on the target * implementation (look at button-e200.c for example if you are trying to * figure out why using button_get_data needed a hack before). */ #if defined(BUTTON_SCROLL_FWD) && defined(BUTTON_SCROLL_BACK) if((new_btn == BUTTON_SCROLL_FWD || new_btn == BUTTON_SCROLL_BACK) && pressed) { /* Clear these buttons from the data - adding them to the queue is * handled in the scrollwheel drivers for the targets. They do not * store the scroll forward/back buttons in their button data for * the button_read call. */ queue_post(&button_queue, new_btn, 1<<24); new_btn &= ~(BUTTON_SCROLL_FWD | BUTTON_SCROLL_BACK); } #endif if (pressed) btn |= new_btn; else btn &= ~new_btn; } #if defined(HAVE_BUTTON_DATA) && defined(HAVE_TOUCHSCREEN) int button_read_device(int* data) { *data = mouse_coords; #else int button_read_device(void) { #endif #ifdef HAS_BUTTON_HOLD int hold_button = button_hold(); #ifdef HAVE_BACKLIGHT /* light handling */ static int hold_button_old = false; if (hold_button != hold_button_old) { hold_button_old = hold_button; backlight_hold_changed(hold_button); } #endif if (hold_button) return BUTTON_NONE; #endif return btn; } #ifdef HAVE_TOUCHSCREEN extern bool debug_wps; void mouse_tick_task(void) { static int last_check = 0; int x,y; if (TIME_BEFORE(current_tick, last_check+(HZ/10))) return; last_check = current_tick; if (SDL_GetMouseState(&x, &y) & SDL_BUTTON(SDL_BUTTON_LEFT)) { if(background) { x -= UI_LCD_POSX; y -= UI_LCD_POSY; if(x<0 || y<0 || x>SIM_LCD_WIDTH || y>SIM_LCD_HEIGHT) return; } mouse_coords = (x<<16)|y; button_event(BUTTON_TOUCHSCREEN, true); if (debug_wps) printf("Mouse at: (%d, %d)\n", x, y); } } #endif void button_init_sdl(void) { #ifdef HAVE_TOUCHSCREEN tick_add_task(mouse_tick_task); #endif }