#include "config.h" ENTRY(start) #ifdef CPU_COLDFIRE OUTPUT_FORMAT(elf32-m68k) INPUT(target/coldfire/crt0.o) #elif defined (CPU_ARM) OUTPUT_FORMAT(elf32-littlearm) OUTPUT_ARCH(arm) #ifdef CPU_PP INPUT(target/arm/crt0-pp-bl.o) #else INPUT(target/arm/crt0.o) #endif #else OUTPUT_FORMAT(elf32-sh) INPUT(target/sh/crt0.o) #endif #define DRAMSIZE (MEMORYSIZE * 0x100000) #ifdef IRIVER_H100_SERIES #define DRAMORIG 0x31000000 #define IRAMORIG 0x10000000 #define IRAMSIZE 0x18000 #define FLASHORIG 0x001f0000 #define FLASHSIZE 2M #elif defined(IRIVER_H300_SERIES) #define DRAMORIG 0x31000000 #define IRAMORIG 0x10000000 #define IRAMSIZE 0x18000 #define FLASHORIG 0x003f0000 #define FLASHSIZE 4M #elif defined(IAUDIO_X5) || defined(IAUDIO_M5) #define DRAMORIG 0x31000000 #define IRAMORIG 0x10000000 #define IRAMSIZE 0x20000 #define FLASHORIG 0x00010000 #define FLASHSIZE 4M #elif CONFIG_CPU == PP5020 #define DRAMORIG 0x10000000 #define IRAMORIG 0x40000000 #define IRAMSIZE 0x18000 #define FLASHORIG 0x001f0000 #define FLASHSIZE 2M #elif (CONFIG_CPU == PP5022) || (CONFIG_CPU == PP5024) #define DRAMORIG 0x10000000 #ifndef IRAMORIG #define IRAMORIG 0x40000000 #endif #define IRAMSIZE 0x20000 #define FLASHORIG 0x001f0000 #define FLASHSIZE 2M #elif CONFIG_CPU == S3C2440 #define DRAMORIG 0x30000000 #define IRAMORIG 0x40000000 #define IRAMSIZE 4K #define FLASHORIG 0x0000000 #define FLASHSIZE 1M #elif CONFIG_CPU == PP5002 #define DRAMORIG 0x28000000 #define IRAMORIG 0x40000000 #define IRAMSIZE 0x18000 #define FLASHORIG 0x001f0000 #define FLASHSIZE 2M #else #define DRAMORIG 0x09000000 #define IRAMORIG 0x0f000000 #define IRAMSIZE 0x1000 #define FLASHORIG 0x02000000 + ROM_START #define FLASHSIZE 256K - ROM_START #endif #if !defined(CPU_PP) && (CONFIG_CPU!=S3C2440) MEMORY { DRAM : ORIGIN = DRAMORIG, LENGTH = DRAMSIZE IRAM : ORIGIN = IRAMORIG, LENGTH = IRAMSIZE FLASH : ORIGIN = FLASHORIG, LENGTH = FLASHSIZE } #endif SECTIONS #ifdef CPU_PP { . = IRAMORIG; .text : { *(.init.text) *(.text*) } .data : { *(.icode) *(.irodata) *(.idata) *(.data*) _dataend = . ; } .stack : { *(.stack) _stackbegin = .; stackbegin = .; . += 0x2000; _stackend = .; stackend = .; } /* The bss section is too large for IRAM - we just move it 16MB into the DRAM */ . = (DRAMORIG+16*1024*1024); .bss : { _edata = .; *(.bss*); *(.ibss); _end = .; } } #elif (CONFIG_CPU==S3C2440) { . = DRAMORIG + 0x1000000; .text : { *(.init.text) *(.text*) } .data : { *(.icode) *(.irodata) *(.idata) *(.data*) _dataend = . ; } .stack : { *(.stack) _stackbegin = .; stackbegin = .; . += 0x2000; _stackend = .; stackend = .; } .bss : { _edata = .; *(.bss*); *(.ibss); _end = .; } } #else { .vectors : { #if defined(IAUDIO_X5) || defined(IAUDIO_M5) *(.init.text) #endif _datacopy = .; } > FLASH .data : AT ( _datacopy ) { _datastart = .; KEEP(*(.resetvectors)); *(.resetvectors); KEEP(*(.vectors)); *(.vectors); . = ALIGN(0x200); *(.icode) *(.irodata) *(.idata) *(.data*) . = ALIGN(0x4); _dataend = .; . = ALIGN(0x10); /* Maintain proper alignment for .text section */ } > IRAM /* TRICK ALERT! Newer versions of the linker don't allow output sections to overlap even if one of them is empty, so advance the location pointer "by hand" */ .text LOADADDR(.data) + SIZEOF(.data) : { *(.init.text) *(.text*) . = ALIGN(0x4); } > FLASH .rodata : { *(.rodata*) . = ALIGN(0x4); _iramcopy = .; } > FLASH .stack : { *(.stack) _stackbegin = .; stackbegin = .; . += 0x2000; _stackend = .; stackend = .; } > IRAM #if defined(IRIVER_H100_SERIES) || defined(IRIVER_H300_SERIES) \ || defined(IAUDIO_X5) || defined(IAUDIO_M5) .bss DRAMORIG+0x800000: #else .bss : #endif { _edata = .; *(.ibss) *(.bss*) *(COMMON) _end = .; #if defined(IRIVER_H100_SERIES) || defined(IRIVER_H300_SERIES) \ || defined(IAUDIO_X5) || defined(IAUDIO_M5) } > DRAM #else } > IRAM #endif } #endif