/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2003 Linus Nielsen Feltzing * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "config.h" #include #include #include #include "settings.h" #include "general.h" #include "radio.h" #include "tuner.h" #include "file.h" #include "string-extra.h" #include "misc.h" #include "lang.h" #include "action.h" #include "list.h" #include "splash.h" #include "menu.h" #include "yesno.h" #include "keyboard.h" #include "talk.h" #include "filetree.h" #include "dir.h" #include "presets.h" static int curr_preset = -1; extern int curr_freq; /* from radio.c.. naughty but meh */ extern int radio_mode; int snap_freq_to_grid(int freq); void remember_frequency(void); void talk_freq(int freq, bool enqueue); #define MAX_PRESETS 64 static bool presets_loaded = false; static bool presets_changed = false; static struct fmstation presets[MAX_PRESETS]; static char filepreset[MAX_PATH]; /* preset filename variable */ static int num_presets = 0; /* The number of presets in the preset list */ bool yesno_pop(const char* text); /* radio.c */ int radio_current_preset(void) { return curr_preset; } int radio_preset_count(void) { return num_presets; } const struct fmstation *radio_get_preset(int preset) { return &presets[preset]; } bool presets_have_changed(void) { return presets_changed; } /* Find a matching preset to freq */ int preset_find(int freq) { int i; if(num_presets < 1) return -1; for(i = 0;i < MAX_PRESETS;i++) { if(freq == presets[i].frequency) return i; } return -1; } /* Return the closest preset encountered in the search direction with wraparound. */ static int find_closest_preset(int freq, int direction) { int i; int lowpreset = 0; int highpreset = 0; int closest = -1; if (direction == 0) /* direction == 0 isn't really used */ return 0; for (i = 0; i < num_presets; i++) { int f = presets[i].frequency; if (f == freq) return i; /* Exact match = stop */ /* remember the highest and lowest presets for wraparound */ if (f < presets[lowpreset].frequency) lowpreset = i; if (f > presets[highpreset].frequency) highpreset = i; /* find the closest preset in the given direction */ if (direction > 0 && f > freq) { if (closest < 0 || f < presets[closest].frequency) closest = i; } else if (direction < 0 && f < freq) { if (closest < 0 || f > presets[closest].frequency) closest = i; } } if (closest < 0) { /* no presets in the given direction */ /* wrap around depending on direction */ if (direction < 0) closest = highpreset; else closest = lowpreset; } return closest; } void preset_next(int direction) { if (num_presets < 1) return; if (curr_preset == -1) curr_preset = find_closest_preset(curr_freq, direction); else curr_preset = (curr_preset + direction + num_presets) % num_presets; /* Must stay on the current grid for the region */ curr_freq = snap_freq_to_grid(presets[curr_preset].frequency); tuner_set(RADIO_FREQUENCY, curr_freq); remember_frequency(); } void preset_set_current(int preset) { curr_preset = preset; } /* Speak a preset by number or by spelling its name, depending on settings. */ void preset_talk(int preset, bool fallback, bool enqueue) { if (global_settings.talk_file == 1) /* number */ talk_number(preset + 1, enqueue); else { /* spell */ if(presets[preset].name[0]) talk_spell(presets[preset].name, enqueue); else if(fallback) talk_freq(presets[preset].frequency, enqueue); } } void radio_save_presets(void) { int fd; int i; fd = creat(filepreset, 0666); if(fd >= 0) { for(i = 0;i < num_presets;i++) { fdprintf(fd, "%d:%s\n", presets[i].frequency, presets[i].name); } close(fd); if(!strncasecmp(FMPRESET_PATH, filepreset, strlen(FMPRESET_PATH))) set_file(filepreset, global_settings.fmr_file, MAX_FILENAME); presets_changed = false; } else { splash(HZ, ID2P(LANG_FM_PRESET_SAVE_FAILED)); } } void radio_load_presets(char *filename) { int fd; int rc; char buf[128]; char *freq; char *name; bool done = false; int f; memset(presets, 0, sizeof(presets)); num_presets = 0; /* No Preset in configuration. */ if(filename[0] == '\0') { filepreset[0] = '\0'; return; } /* Temporary preset, loaded until player shuts down. */ else if(filename[0] == '/') strlcpy(filepreset, filename, sizeof(filepreset)); /* Preset from default directory. */ else snprintf(filepreset, sizeof(filepreset), "%s/%s.fmr", FMPRESET_PATH, filename); fd = open_utf8(filepreset, O_RDONLY); if(fd >= 0) { while(!done && num_presets < MAX_PRESETS) { rc = read_line(fd, buf, 128); if(rc > 0) { if(settings_parseline(buf, &freq, &name)) { f = atoi(freq); if(f) /* For backwards compatibility */ { struct fmstation * const fms = &presets[num_presets]; fms->frequency = f; strlcpy(fms->name, name, MAX_FMPRESET_LEN+1); num_presets++; } } } else done = true; } close(fd); } else /* invalid file name? */ filepreset[0] = '\0'; presets_loaded = num_presets > 0; presets_changed = false; } const char* radio_get_preset_name(int preset) { if (preset < num_presets) return presets[preset].name; return NULL; } int handle_radio_add_preset(void) { char buf[MAX_FMPRESET_LEN + 1]; if(num_presets < MAX_PRESETS) { buf[0] = '\0'; if (!kbd_input(buf, MAX_FMPRESET_LEN + 1)) { struct fmstation * const fms = &presets[num_presets]; strcpy(fms->name, buf); fms->frequency = curr_freq; num_presets++; presets_changed = true; presets_loaded = num_presets > 0; return true; } } else { splash(HZ, ID2P(LANG_FM_NO_FREE_PRESETS)); } return false; } /* needed to know which preset we are edit/delete-ing */ static int selected_preset = -1; static int radio_edit_preset(void) { char buf[MAX_FMPRESET_LEN + 1]; if (num_presets > 0) { struct fmstation * const fms = &presets[selected_preset]; strcpy(buf, fms->name); if (!kbd_input(buf, MAX_FMPRESET_LEN + 1)) { strcpy(fms->name, buf); presets_changed = true; } } return 1; } static int radio_delete_preset(void) { if (num_presets > 0) { struct fmstation * const fms = &presets[selected_preset]; if (selected_preset >= --num_presets) selected_preset = num_presets - 1; memmove(fms, fms + 1, (uintptr_t)(fms + num_presets) - (uintptr_t)fms); if (curr_preset >= num_presets) --curr_preset; } /* Don't ask to save when all presets are deleted. */ presets_changed = num_presets > 0; if (!presets_changed) { /* The preset list will be cleared, switch to Scan Mode. */ radio_mode = RADIO_SCAN_MODE; curr_preset = -1; presets_loaded = false; } return 1; } int preset_list_load(void) { return !rockbox_browse(FMPRESET_PATH, SHOW_FMR); } int preset_list_save(void) { if(num_presets > 0) { bool bad_file_name = true; if(!dir_exists(FMPRESET_PATH)) /* Check if there is preset folder */ mkdir(FMPRESET_PATH); create_numbered_filename(filepreset, FMPRESET_PATH, "preset", ".fmr", 2 IF_CNFN_NUM_(, NULL)); while(bad_file_name) { if(!kbd_input(filepreset, sizeof(filepreset))) { /* check the name: max MAX_FILENAME (20) chars */ char* p2; char* p1; int len; p1 = strrchr(filepreset, '/'); p2 = p1; while((p1) && (*p2) && (*p2 != '.')) p2++; len = (int)(p2-p1) - 1; if((!p1) || (len > MAX_FILENAME) || (len == 0)) { /* no slash, too long or too short */ splash(HZ, ID2P(LANG_INVALID_FILENAME)); } else { /* add correct extension (easier to always write) at this point, p2 points to 0 or the extension dot */ *p2 = '\0'; strcat(filepreset,".fmr"); bad_file_name = false; radio_save_presets(); } } else { /* user aborted */ return false; } } } else splash(HZ, ID2P(LANG_FM_NO_PRESETS)); return true; } int preset_list_clear(void) { /* Clear all the preset entries */ memset(presets, 0, sizeof (presets)); num_presets = 0; presets_loaded = false; /* The preset list will be cleared switch to Scan Mode. */ radio_mode = RADIO_SCAN_MODE; curr_preset = -1; presets_changed = false; /* Don't ask to save when clearing the list. */ return true; } MENUITEM_FUNCTION(radio_edit_preset_item, MENU_FUNC_CHECK_RETVAL, ID2P(LANG_FM_EDIT_PRESET), radio_edit_preset, NULL, NULL, Icon_NOICON); MENUITEM_FUNCTION(radio_delete_preset_item, MENU_FUNC_CHECK_RETVAL, ID2P(LANG_FM_DELETE_PRESET), radio_delete_preset, NULL, NULL, Icon_NOICON); static int radio_preset_callback(int action, const struct menu_item_ex *this_item) { if (action == ACTION_STD_OK) action = ACTION_EXIT_AFTER_THIS_MENUITEM; return action; (void)this_item; } MAKE_MENU(handle_radio_preset_menu, ID2P(LANG_PRESET), radio_preset_callback, Icon_NOICON, &radio_edit_preset_item, &radio_delete_preset_item); /* present a list of preset stations */ static const char* presets_get_name(int selected_item, void *data, char *buffer, size_t buffer_len) { (void)data; struct fmstation *p = &presets[selected_item]; if(p->name[0]) return p->name; int freq = p->frequency / 10000; int frac = freq % 100; freq /= 100; snprintf(buffer, buffer_len, str(LANG_FM_DEFAULT_PRESET_NAME), freq, frac); return buffer; } static int presets_speak_name(int selected_item, void * data) { (void)data; preset_talk(selected_item, true, false); return 0; } int handle_radio_presets(void) { struct gui_synclist lists; int result = 0; int action = ACTION_NONE; #ifdef HAVE_BUTTONBAR struct gui_buttonbar buttonbar; #endif if(presets_loaded == false) return result; #ifdef HAVE_BUTTONBAR gui_buttonbar_init(&buttonbar); gui_buttonbar_set_display(&buttonbar, &(screens[SCREEN_MAIN]) ); gui_buttonbar_set(&buttonbar, str(LANG_FM_BUTTONBAR_ADD), str(LANG_FM_BUTTONBAR_EXIT), str(LANG_FM_BUTTONBAR_ACTION)); gui_buttonbar_draw(&buttonbar); #endif gui_synclist_init(&lists, presets_get_name, NULL, false, 1, NULL); gui_synclist_set_title(&lists, str(LANG_PRESET), NOICON); gui_synclist_set_icon_callback(&lists, NULL); if(global_settings.talk_file) gui_synclist_set_voice_callback(&lists, presets_speak_name); gui_synclist_set_nb_items(&lists, num_presets); gui_synclist_select_item(&lists, curr_preset<0 ? 0 : curr_preset); gui_synclist_speak_item(&lists); while (result == 0) { gui_synclist_draw(&lists); list_do_action(CONTEXT_STD, TIMEOUT_BLOCK, &lists, &action, LIST_WRAP_UNLESS_HELD); switch (action) { case ACTION_STD_MENU: if (handle_radio_add_preset()) { gui_synclist_set_nb_items(&lists, num_presets); gui_synclist_select_item(&lists, num_presets - 1); } break; case ACTION_STD_CANCEL: result = 1; break; case ACTION_STD_OK: curr_preset = gui_synclist_get_sel_pos(&lists); curr_freq = presets[curr_preset].frequency; next_station(0); remember_frequency(); result = 1; break; case ACTION_F3: case ACTION_STD_CONTEXT: selected_preset = gui_synclist_get_sel_pos(&lists); do_menu(&handle_radio_preset_menu, NULL, NULL, false); gui_synclist_set_nb_items(&lists, num_presets); gui_synclist_select_item(&lists, selected_preset); gui_synclist_speak_item(&lists); break; default: if(default_event_handler(action) == SYS_USB_CONNECTED) result = 2; } } return result - 1; } int presets_scan(void *viewports) { bool do_scan = true; int i; struct viewport *vp = (struct viewport *)viewports; FOR_NB_SCREENS(i) screens[i].set_viewport(vp?&vp[i]:NULL); if(num_presets > 0) /* Do that to avoid 2 questions. */ do_scan = yesno_pop(ID2P(LANG_FM_CLEAR_PRESETS)); if(do_scan) { const struct fm_region_data * const fmr = &fm_region_data[global_settings.fm_region]; curr_freq = fmr->freq_min; num_presets = 0; memset(presets, 0, sizeof(presets)); tuner_set(RADIO_MUTE, 1); while(curr_freq <= fmr->freq_max) { int freq, frac; if(num_presets >= MAX_PRESETS || action_userabort(TIMEOUT_NOBLOCK)) break; freq = curr_freq / 10000; frac = freq % 100; freq /= 100; splashf(0, str(LANG_FM_SCANNING), freq, frac); if(tuner_set(RADIO_SCAN_FREQUENCY, curr_freq)) { /* add preset */ presets[num_presets].name[0] = '\0'; presets[num_presets].frequency = curr_freq; num_presets++; } curr_freq += fmr->freq_step; } if (get_radio_status() == FMRADIO_PLAYING) tuner_set(RADIO_MUTE, 0); presets_changed = true; FOR_NB_SCREENS(i) { screens[i].clear_viewport(); screens[i].update_viewport(); } if(num_presets > 0) { curr_freq = presets[0].frequency; radio_mode = RADIO_PRESET_MODE; presets_loaded = true; next_station(0); } else { /* Wrap it to beginning or we'll be past end of band */ presets_loaded = false; next_station(1); } } return true; } void presets_save(void) { if(filepreset[0] == '\0') preset_list_save(); else radio_save_presets(); } #ifdef HAVE_LCD_BITMAP static inline void draw_vertical_line_mark(struct screen * screen, int x, int y, int h) { screen->set_drawmode(DRMODE_COMPLEMENT); screen->vline(x, y, y+h-1); } /* draw the preset markers for a track of length "tracklen", between (x,y) and (x+w,y) */ void presets_draw_markers(struct screen *screen, int x, int y, int w, int h) { int i,xi; const struct fm_region_data *region_data = &(fm_region_data[global_settings.fm_region]); int len = region_data->freq_max - region_data->freq_min; for (i=0; i < radio_preset_count(); i++) { int freq = radio_get_preset(i)->frequency; int diff = freq - region_data->freq_min; xi = x + (w * diff)/len; draw_vertical_line_mark(screen, xi, y, h); } } #endif