/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2007 Nicolas Pennequin * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ /* This stuff is for the wps engine only.. anyone caught using this outside * of apps/gui/wps_engine will be shot on site! */ #ifndef _WPS_ENGINE_INTERNALS_ #define _WPS_ENGINE_INTERNALS_ /* Timeout unit expressed in HZ. In WPS, all timeouts are given in seconds (possibly with a decimal fraction) but stored as integer values. E.g. 2.5 is stored as 25. This means 25 tenth of a second, i.e. 25 units. */ #define TIMEOUT_UNIT (HZ/10) /* I.e. 0.1 sec */ #define DEFAULT_SUBLINE_TIME_MULTIPLIER 20 /* In TIMEOUT_UNIT's */ #include "skin_tokens.h" /* TODO: sort this mess out */ #include "screen_access.h" #include "statusbar.h" #include "metadata.h" /* constants used in line_type and as refresh_mode for wps_refresh */ #define WPS_REFRESH_STATIC (1u<<0) /* line doesn't change over time */ #define WPS_REFRESH_DYNAMIC (1u<<1) /* line may change (e.g. time flag) */ #define WPS_REFRESH_SCROLL (1u<<2) /* line scrolls */ #define WPS_REFRESH_PLAYER_PROGRESS (1u<<3) /* line contains a progress bar */ #define WPS_REFRESH_PEAK_METER (1u<<4) /* line contains a peak meter */ #define WPS_REFRESH_STATUSBAR (1u<<5) /* refresh statusbar */ #define WPS_REFRESH_ALL (0xffffffffu) /* to refresh all line types */ /* to refresh only those lines that change over time */ #define WPS_REFRESH_NON_STATIC (WPS_REFRESH_DYNAMIC| \ WPS_REFRESH_PLAYER_PROGRESS| \ WPS_REFRESH_PEAK_METER) /* alignments */ #define WPS_ALIGN_RIGHT 32 #define WPS_ALIGN_CENTER 64 #define WPS_ALIGN_LEFT 128 #ifdef HAVE_ALBUMART /* albumart definitions */ #define WPS_ALBUMART_NONE 0 /* WPS does not contain AA tag */ #define WPS_ALBUMART_CHECK 1 /* WPS contains AA conditional tag */ #define WPS_ALBUMART_LOAD 2 /* WPS contains AA tag */ #define WPS_ALBUMART_ALIGN_RIGHT 1 /* x align: right */ #define WPS_ALBUMART_ALIGN_CENTER 2 /* x/y align: center */ #define WPS_ALBUMART_ALIGN_LEFT 4 /* x align: left */ #define WPS_ALBUMART_ALIGN_TOP 1 /* y align: top */ #define WPS_ALBUMART_ALIGN_BOTTOM 4 /* y align: bottom */ #endif /* HAVE_ALBUMART */ /* wps_data*/ #ifdef HAVE_LCD_BITMAP struct gui_img { struct viewport* vp; /* The viewport to display this image in */ short int x; /* x-pos */ short int y; /* y-pos */ short int num_subimages; /* number of sub-images */ short int subimage_height; /* height of each sub-image */ short int display; /* -1 for no display, 0..n to display a subimage */ struct bitmap bm; char label; bool loaded; /* load state */ bool always_display; /* not using the preload/display mechanism */ }; struct progressbar { /* regular pb */ short x; /* >=0: explicitly set in the tag -> y-coord within the viewport <0 : not set in the tag -> negated 1-based line number within the viewport. y-coord will be computed based on the font height */ short y; short width; short height; /*progressbar image*/ struct bitmap bm; bool have_bitmap_pb; }; #endif struct align_pos { char* left; char* center; char* right; }; #ifdef HAVE_LCD_BITMAP #define MAX_IMAGES (26*2) /* a-z and A-Z */ #define MAX_PROGRESSBARS 3 /* The image buffer is big enough to store one full-screen native bitmap, plus two full-screen mono bitmaps. */ #define WPS_MAX_VIEWPORTS 24 #define WPS_MAX_LINES ((LCD_HEIGHT/5+1) * 2) #define WPS_MAX_SUBLINES (WPS_MAX_LINES*3) #define WPS_MAX_TOKENS 1024 #define WPS_MAX_STRINGS 128 #define STRING_BUFFER_SIZE 1024 #define WPS_MAX_COND_LEVEL 10 #else #define WPS_MAX_VIEWPORTS 2 #define WPS_MAX_LINES 2 #define WPS_MAX_SUBLINES 12 #define WPS_MAX_TOKENS 64 #define WPS_MAX_STRINGS 32 #define STRING_BUFFER_SIZE 64 #define WPS_MAX_COND_LEVEL 5 #endif #define SUBLINE_RESET -1 enum wps_parse_error { PARSE_OK, PARSE_FAIL_UNCLOSED_COND, PARSE_FAIL_INVALID_CHAR, PARSE_FAIL_COND_SYNTAX_ERROR, PARSE_FAIL_COND_INVALID_PARAM, PARSE_FAIL_LIMITS_EXCEEDED, }; /* Description of a subline on the WPS */ struct skin_subline { /* Index of the first token for this subline in the token array. Tokens of this subline end where tokens for the next subline begin. */ unsigned short first_token_idx; unsigned short last_token_idx; /* Bit or'ed WPS_REFRESH_xxx */ unsigned char line_type; /* How long the subline should be displayed, in 10ths of sec */ unsigned char time_mult; /* pointer to the next subline in this line */ struct skin_subline *next; }; /* Description of a line on the WPS. A line is a set of sublines. A subline is displayed for a certain amount of time. After that, the next subline of the line is displayed. And so on. */ struct skin_line { /* Linked list of all the sublines on this line, * a line *must* have at least one subline so no need to add an extra pointer */ struct skin_subline sublines; /* pointer to the current subline */ struct skin_subline *curr_subline; /* When the next subline of this line should be displayed (absolute time value in ticks) */ long subline_expire_time; /* pointer to the next line */ struct skin_line *next; }; #define VP_DRAW_HIDEABLE 0x1 #define VP_DRAW_HIDDEN 0x2 #define VP_DRAW_WASHIDDEN 0x4 /* these are never drawn, nor cleared, i.e. just ignored */ #define VP_NEVER_VISIBLE 0x8 #define VP_DEFAULT_LABEL '|' #define VP_NO_LABEL '-' #define VP_INFO_LABEL '_' struct skin_viewport { struct viewport vp; /* The LCD viewport struct */ struct progressbar *pb; struct skin_line *lines; char hidden_flags; char label; }; #ifdef HAVE_TOUCHSCREEN struct touchregion { struct skin_viewport* wvp;/* The viewport this region is in */ short int x; /* x-pos */ short int y; /* y-pos */ short int width; /* width */ short int height; /* height */ enum { WPS_TOUCHREGION_ACTION, WPS_TOUCHREGION_SCROLLBAR, WPS_TOUCHREGION_VOLUME } type; /* type of touch region */ bool repeat; /* requires the area be held for the action */ int action; /* action this button will return */ }; #endif #ifdef HAVE_ALBUMART struct skin_albumart { /* Album art support */ struct viewport *vp;/* The viewport this is in */ int x; int y; int width; int height; bool draw; unsigned char xalign; /* WPS_ALBUMART_ALIGN_LEFT, _CENTER, _RIGHT */ unsigned char yalign; /* WPS_ALBUMART_ALIGN_TOP, _CENTER, _BOTTOM */ unsigned char state; /* WPS_ALBUMART_NONE, _CHECK, _LOAD */ }; #endif /* wps_data this struct holds all necessary data which describes the viewable content of a wps */ struct wps_data { #ifdef HAVE_LCD_BITMAP struct skin_token_list *images; struct skin_token_list *progressbars; #endif #ifdef HAVE_TOUCHSCREEN struct skin_token_list *touchregions; #endif struct skin_token_list *viewports; struct skin_token_list *strings; #ifdef HAVE_ALBUMART struct skin_albumart *albumart; int playback_aa_slot; #endif struct wps_token *tokens; /* Total number of tokens in the WPS. During WPS parsing, this is the index of the token being parsed. */ int num_tokens; #ifdef HAVE_LCD_BITMAP bool peak_meter_enabled; bool wps_sb_tag; bool show_sb_on_wps; #else /*HAVE_LCD_CHARCELLS */ unsigned short wps_progress_pat[8]; bool full_line_progressbar; #endif bool wps_loaded; #ifdef HAVE_REMOTE_LCD /* this must not be reset on skin loading */ bool remote_wps; #endif }; /* wps_data end */ /* wps_state holds the data which belongs to the current played track, the track which will be played afterwards, current path to the track and some status infos */ struct wps_state { struct mp3entry* id3; struct mp3entry* nid3; int ff_rewind_count; bool ff_rewind; bool paused; bool wps_time_countup; bool is_fading; }; /* Holds data for all screens in a skin. */ struct wps_sync_data { /* suitable for the viewportmanager, possibly only temporary here * needs to be same for all screens! can't be split up for screens * due to what viewportmanager_set_statusbar() accepts * (FIXME?) */ int statusbars; /* indicates whether the skin needs a full update for all screens */ bool do_full_update; }; /* change the ff/rew-status if ff_rew = true then we are in skipping mode else we are in normal mode */ /* void wps_state_update_ff_rew(bool ff_rew); Currently unused */ /* change the tag-information of the current played track and the following track */ /* void wps_state_update_id3_nid3(struct mp3entry *id3, struct mp3entry *nid3); Currently unused */ /* wps_state end*/ /* gui_wps defines a wps with its data, state, and the screen on which the wps-content should be drawn */ struct gui_wps { struct screen *display; struct wps_data *data; struct wps_state *state; /* must point to the same struct for all screens */ struct wps_sync_data *sync_data; }; /* gui_wps end */ /***** wps_tokens.c ******/ const char *get_token_value(struct gui_wps *gwps, struct wps_token *token, char *buf, int buf_size, int *intval); struct gui_img* find_image(char label, struct wps_data *data); struct skin_viewport* find_viewport(char label, struct wps_data *data); #endif